Corrected guild storage saving (#2957)

* Fixes #2946.
* Resolves players being unable to transfer items when the character data is saved while a guild storage is open.
Thanks to @CodexRegius!
This commit is contained in:
Aleos
2018-03-16 13:06:02 -04:00
committed by GitHub
parent 794f497914
commit 378322592e

View File

@@ -908,7 +908,7 @@ bool storage_guild_storagesave(uint32 account_id, int guild_id, int flag)
struct s_storage *stor = guild2storage2(guild_id);
if (stor) {
if (flag) //Char quitting, close it.
if (flag&CSAVE_QUIT) //Char quitting, close it.
stor->status = false;
if (stor->dirty)