Rebalance Night Watch 2024-02-05 (#8164)

* Hidden Card
- No longer be removed by Dispell or Clearance.

* The Vigilante at Night
- Increases AP recovery rate from 1 to 2.

* Only One Bullet
- Increases AP recovery rate from 1 to 2.

* Spiral Shooting
- Increases AP recovery rate from 1 to 2.

* Magazine for One
- Increases AP recovery rate from 1 to 2.

* Wild Fire
- Increases AP recovery rate from 1 to 2.
This commit is contained in:
Atemo 2024-03-11 19:55:23 +01:00 committed by GitHub
parent 4a3149649e
commit 3e82cf45a6
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GPG Key ID: B5690EEEBB952194
2 changed files with 9 additions and 5 deletions

View File

@ -41440,7 +41440,7 @@ Body:
Area: 3
- Level: 5
Area: 3
GiveAp: 1
GiveAp: 2
AfterCastActDelay: 1000
Cooldown: 500
CastCancel: true
@ -41475,7 +41475,7 @@ Body:
Hit: Single
HitCount: 1
Element: Weapon
GiveAp: 1
GiveAp: 2
AfterCastActDelay: 500
Cooldown: 350
CastCancel: true
@ -41522,7 +41522,7 @@ Body:
Area: 3
- Level: 5
Area: 3
GiveAp: 1
GiveAp: 2
AfterCastActDelay: 1000
Cooldown: 500
CastCancel: true
@ -41557,7 +41557,7 @@ Body:
Hit: Multi_Hit
HitCount: 6
Element: Weapon
GiveAp: 1
GiveAp: 2
AfterCastActDelay: 1000
Cooldown: 500
CastCancel: true
@ -41603,7 +41603,7 @@ Body:
Area: 3
- Level: 5
Area: 3
GiveAp: 1
GiveAp: 2
AfterCastActDelay: 1000
Cooldown: 500
CastCancel: true

View File

@ -8879,3 +8879,7 @@ Body:
DurationLookup: NW_HIDDEN_CARD
CalcFlags:
All: true
Flags:
NoBanishingBuster: true
NoDispell: true
NoClearance: true