- Added missing repeatable EXP Quests. bugreport:4450

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16162 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
masao87
2012-05-28 14:59:02 +00:00
parent cb83b051f9
commit 3f554a4b93
4 changed files with 356 additions and 1 deletions

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@@ -0,0 +1,150 @@
//===== rAthena Script =======================================
//= iRO Repeatable EXP Quests.
//===== By: ==================================================
//= Masao
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Custom Version.
//= Repeatable EXP Quest : Kill 50 Disguise or Loli Ruri.
//===== Additional Comments: =================================
//= 1.0 First version.
//============================================================
nif_fild02,332,327,4 script Deadman 795,{
if (checkquest(60173) != -1) {
if (checkquest(60173,HUNTING) != 2 ) {
mes "[Deadman]";
mes "Have you finished hunting the 50 Disguise?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Deadman]";
mes "Hmm, I don't think you've hunted 50 yet.";
close;
case 2:
mes "[Deadman]";
mes "Remember, I need help hunting Disguise so go and hunt 50 of them.";
close;
case 3:
mes "[Deadman]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Deadman]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60173;
close;
case 2:
mes "[Deadman]";
mes "Please kill 50 Disguise in order to make this a Place were people can go to and gather Experience.";
close;
}
}
}
mes "[Deadman]";
mes "Amazing, you did that with speed.";
getexp 140600,95800;
erasequest 60173;
close;
}
if (checkquest(60176) != -1) {
if (checkquest(60176,HUNTING) != 2 ) {
mes "[Deadman]";
mes "Have you finished hunting the 50 Loli Ruri?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Deadman]";
mes "Hmm, I don't think you've hunted 50 yet.";
close;
case 2:
mes "[Deadman]";
mes "Remember, I need help hunting Loli Ruri so go and hunt 50 of them.";
close;
case 3:
mes "[Deadman]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Deadman]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60176;
close;
case 2:
mes "[Deadman]";
mes "Please kill 50 Loli Ruri in order to make this a Place were people can go to and gather Experience.";
close;
}
}
}
mes "[Deadman]";
mes "Amazing, you did that with speed.";
getexp 332000,239500;
erasequest 60176;
close;
}
if ((BaseLevel > 59) && (BaseLevel < 99)) {
mes "[Deadman]";
mes "Oh great!";
mes "You are here to help me right?";
mes "If not, i don't know what to do with the Monsters in this Place!";
next;
switch(select("Sure:No")) {
case 1:
mes "[Deadman]";
mes "Great! I knew the moment i saw you that i can count on you!";
mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!";
mes "There are to many Disguise and Loli Ruri around, which makes it impossible for the lower level players to gain good experience here.";
next;
mes "[Deadman]";
mes "So, which of those Monsters would you like to hunt for me?";
next;
switch(select("Disguise:Loli Ruri:Cancel")) {
case 1:
if(BaseLevel > 90){
mes "[Deadman]";
mes "Thank you for your great help with the Disguise!";
mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
close;
}
mes "[Deadman]";
mes "Kill 50 of those Disguise and let me know when you're done. I will reward you for your efforts.";
setquest 60173;
close;
case 2:
if(BaseLevel > 98){
mes "[Deadman]";
mes "Thank you for your great help with the Loli Ruri!";
mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
close;
}
mes "[Deadman]";
mes "Kill 50 of those Loli Ruri and let me know when you're done. I will reward you for your efforts.";
setquest 60176;
close;
case 3:
mes "[Deadman]";
mes "If you change your mind, please come back.";
close;
}
case 2:
mes "[Deadman]";
mes "If you change your mind, please come back.";
close;
}
}
mes "[Deadman]";
mes "Oh boy, Oh boy!";
next;
mes "[Deadman]";
mes "Sorry I can't talk right now I am in a world of pain here, these darn Disguise and Loli Ruri are going to kill me.";
close;
}

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@@ -0,0 +1,101 @@
//===== rAthena Script =======================================
//= iRO Repeatable EXP Quests.
//===== By: ==================================================
//= Masao
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Custom Version.
//= Repeatable EXP Quest : Kill 50 Mantis.
//===== Additional Comments: =================================
//= 1.0 First version.
//============================================================
lou_fild01,240,354,4 script Mantis Researcher 878,{
if (checkquest(60179) != -1) {
if (checkquest(60179,HUNTING) != 2 ) {
mes "[Mantis Researcher]";
mes "Have you finished hunting the 50 Mantis?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Mantis Researcher]";
mes "Hmm, I don't think you've hunted 50 yet.";
close;
case 2:
mes "[Mantis Researcher]";
mes "Remember, I need help hunting Mantis so go and hunt 50 of them.";
close;
case 3:
mes "[Mantis Researcher]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Mantis Researcher]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60179;
close;
case 2:
mes "[Mantis Researcher]";
mes "Please kill 50 Mantis in order to make this a Place were people can go to and gather Experience.";
close;
}
}
}
mes "[Mantis Researcher]";
mes "Amazing, you did that with speed.";
getexp 18818,7527;
erasequest 60179;
close;
}
if ((BaseLevel > 34) && (BaseLevel < 71)) {
mes "[Mantis Researcher]";
mes "Oh great!";
mes "You are here to help me right?";
mes "If not, i don't know what to do with the Monsters in this Place!";
next;
switch(select("Sure:No")) {
case 1:
mes "[Mantis Researcher]";
mes "Great! I knew the moment i saw you that i can count on you!";
mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!";
mes "There are to many Mantis around, which makes it impossible for the lower level players to gain good experience here.";
next;
mes "[Mantis Researcher]";
mes "So, would you still like to help me?";
next;
switch(select("Sure:Cancel")) {
case 1:
if(BaseLevel > 70){
mes "[Mantis Researcher]";
mes "Thank you for your great help with the Mantis!";
mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
close;
}
mes "[Mantis Researcher]";
mes "Kill 50 of those Mantis and let me know when you're done. I will reward you for your efforts.";
setquest 60179;
close;
case 2:
mes "[Mantis Researcher]";
mes "If you change your mind, please come back.";
close;
}
case 2:
mes "[Mantis Researcher]";
mes "If you change your mind, please come back.";
close;
}
}
mes "[Mantis Researcher]";
mes "Oh boy, Oh boy!";
next;
mes "[Mantis Researcher]";
mes "Sorry I can't talk right now I am in a world of pain here, these darn Mantis are going to kill me.";
close;
}

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@@ -0,0 +1,101 @@
//===== rAthena Script =======================================
//= iRO Repeatable EXP Quests.
//===== By: ==================================================
//= Masao
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Custom Version.
//= Repeatable EXP Quest : Kill 50 Zhu Po Long.
//===== Additional Comments: =================================
//= 1.0 First version.
//============================================================
lou_dun02,161,264,4 script Dragon Hunter 732,{
if (checkquest(60182) != -1) {
if (checkquest(60182,HUNTING) != 2 ) {
mes "[Dragon Hunter]";
mes "Have you finished hunting the 50 Zhu Po Long?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Dragon Hunter]";
mes "Hmm, I don't think you've hunted 50 yet.";
close;
case 2:
mes "[Dragon Hunter]";
mes "Remember, I need help hunting Zhu Po Long so go and hunt 50 of them.";
close;
case 3:
mes "[Dragon Hunter]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Dragon Hunter]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60182;
close;
case 2:
mes "[Dragon Hunter]";
mes "Please kill 50 Zhu Po Long in order to make this a Place were people can go to and gather Experience.";
close;
}
}
}
mes "[Dragon Hunter]";
mes "Amazing, you did that with speed.";
getexp 151300,60520;
erasequest 60182;
close;
}
if ((BaseLevel > 49) && (BaseLevel < 91)) {
mes "[Dragon Hunter]";
mes "Oh great!";
mes "You are here to help me right?";
mes "If not, i don't know what to do with the Monsters in this Place!";
next;
switch(select("Sure:No")) {
case 1:
mes "[Dragon Hunter]";
mes "Great! I knew the moment i saw you that i can count on you!";
mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!";
mes "There are to many Zhu Po Long around, which makes it impossible for the lower level players to gain good experience here.";
next;
mes "[Dragon Hunter]";
mes "So, would you still like to help me?";
next;
switch(select("Sure:Cancel")) {
case 1:
if(BaseLevel > 90){
mes "[Dragon Hunter]";
mes "Thank you for your great help with the Zhu Po Long!";
mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
close;
}
mes "[Dragon Hunter]";
mes "Kill 50 of those Zhu Po Long and let me know when you're done. I will reward you for your efforts.";
setquest 60182;
close;
case 2:
mes "[Dragon Hunter]";
mes "If you change your mind, please come back.";
close;
}
case 2:
mes "[Dragon Hunter]";
mes "If you change your mind, please come back.";
close;
}
}
mes "[Dragon Hunter]";
mes "Oh boy, Oh boy!";
next;
mes "[Dragon Hunter]";
mes "Sorry I can't talk right now I am in a world of pain here, these darn Zhu Po Long are going to kill me.";
close;
}

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@@ -157,9 +157,12 @@ npc: npc/quests/first_class/tu_sword.txt
npc: npc/quests/first_class/tu_thief01.txt
//Wandering Minstrel Quest
npc: npc/quests/Bard_Quest.txt
// Repeatable EXP quests; Currently not avaliable in RE.
// Repeatable EXP Quests: Currently not avaliable in RE.
//npc: npc/quests/collection/quest_alligator.txt
//npc: npc/quests/collection/quest_caramel.txt
//npc: npc/quests/collection/quest_disguiseloliruri.txt
//npc: npc/quests/collection/quest_mantis.txt
//npc: npc/quests/collection/quest_zhupolong.txt
//Exploitable due to vendor selling Acorns in Moscovia
//npc: npc/quests/collection/quest_coco.txt
//npc: npc/quests/collection/quest_creamy.txt