git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5169 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -5,6 +5,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
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GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
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2006/02/02
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* Fixed crash in status_change_timer. For some reason the block type switch was removed. [Valaris]
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* Crash fix in npc.c npc_timerevent.
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was: struct timer_event_data *ted = (struct timer_event_data*)ted;
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changed: struct timer_event_data *ted = (struct timer_event_data*)data;
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@ -3635,6 +3635,24 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val
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if (!sc || status_isdead(bl))
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return 0;
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switch (bl->type)
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{
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case BL_PC:
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sd=(struct map_session_data *)bl;
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break;
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case BL_MOB:
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if (((struct mob_data*)bl)->class_ == MOBID_EMPERIUM && type != SC_SAFETYWALL)
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return 0; //Emperium can't be afflicted by status changes.
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break;
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case BL_PET: //Because pets can't have status changes.
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case BL_SKILL: //These may happen by attacking traps or the like. [Skotlex]
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return 0;
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default:
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if(battle_config.error_log)
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ShowError("status_change_start: invalid source type (%d)!\n", bl->type);
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return 0;
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}
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if(type < 0 || type >= SC_MAX) {
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if(battle_config.error_log)
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ShowError("status_change_start: invalid status change (%d)!\n", type);
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