Fixes Marine Sphere behavior (#7333)
* Fixes #7332. * Resolves an issue where Marine Sphere were not casting their skills after being hit. Thanks to @violent01 and @Daegaladh!
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@@ -2412,7 +2412,6 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage)
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if( src != nullptr && md->special_state.ai == AI_SPHERE && !md->dmglog[0].id ) {//LOne WOlf explained that ANYONE can trigger the marine countdown skill. [Skotlex]
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md->state.alchemist = 1;
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mobskill_use(md, gettick(), MSC_ALCHEMIST);
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unit_escape(&md->bl, src, 7, 2);
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}
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if (src && damage > 0) { //Store total damage...
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