* Fixed variable issue with Milk Trader NPC. (bugreport:1523)

* Fixed typos in the acolyte nad mage skill quests. (bugreport:1531)
* Fixed issue with a removing a Keil Hyre cutin. (bugreport:1593) 
* Corrected a few oversights in the WoESE scripts.
* Added dummy "OnMyMobDead" label to a Niflheim NPC.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12718 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2008-05-20 12:53:54 +00:00
parent aae4ea49cf
commit 4c18933e03
16 changed files with 108 additions and 49 deletions

View File

@ -1,5 +1,11 @@
Date Added
======
2008/05/20
* Rev. 12718 Fixed variable issue with Milk Trader NPC. (bugreport:1523) [L0ne_W0lf]
* Fixed typos in the acolyte nad mage skill quests. (bugreport:1531)
* Fixed issue with a removing a Keil Hyre cutin. (bugreport:1593)
* Corrected a few oversights in the WoESE scripts.
* Added dummy "OnMyMobDead" label to a Niflheim NPC.
2008/05/16
* Rev. 12712 Fixed variable typo in guild scripts. (bugreport:1514) [L0ne_W0lf]
2008/05/13

View File

@ -4,7 +4,7 @@
//= Fyrien, Dizzy, PKGINGO
//= Official NPCs translated and re-edited by Celest
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= [Aegis Conversion]
//= eAthena SVN; Niflheim Required
@ -25,6 +25,7 @@
//= 1.3 Moved Book of Devil and Piano quest to quests/quests_niflheim.txt [Evera]
//= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= Removed Cursed Spirits as they were custom.
//= 1.5 Added dummy "OnMyMobDead" event to Cursed Spirit. [L0ne_W0lf]
//============================================================
niflheim,52,147,3 script Keedz#nif 796,{
@ -348,4 +349,7 @@ niflheim,350,258,1 script Cursed Spirit#nif 802,{
mes "rush to leave.";
close;
}
OnMyMobDead:
end;
}

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -14,6 +14,9 @@
//= Fixed improper label used in guaridan stone.
//= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//============================================================
arug_cas01,1,1,0 script Manager#aru01_02 111,{
@ -98,12 +101,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("arug_cas01",1)) end;
killmonster "arug_cas01","Manager#aru01_02::OnMyTreasureDied";
// Reset daily investment limit.
set .@Treasure,GetCastleData("arug_cas01",2)/5+4;
if (.@Treasure) {
monster "arug_cas01",251,369,"Treasure Chest",1943,1,"Manager#aru01_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "arug_cas01",251,369,"Treasure Chest",1324,1,"Manager#aru01_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "arug_cas01",253,369,"Treasure Chest",1943,1,"Manager#aru01_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "arug_cas01",254,369,"Treasure Chest",1324,1,"Manager#aru01_02::OnTreasureDied";
@ -148,6 +152,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "arug_cas01",258,364,"Treasure Chest",1324,1,"Manager#aru01_02::OnTreasureDied";
}
setcastledata "arug_cas01",4,0;
setcastledata "arug_cas01",5,0;
end;
OnTreasureDied:

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -14,6 +14,9 @@
//= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//============================================================
arug_cas02,1,1,0 script Manager#aru02_02 111,{
@ -98,14 +101,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("arug_cas02",1)) end;
killmonster "arug_cas02","Manager#aru02_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("arug_cas02",2)/5+4;
if (.@Treasure) {
monster "arug_cas02",382,231,"Treasure Chest",1944,1,"Manager#aru02_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "arug_cas02",383,231,"Treasure Chest",1324,1,"Manager#aru02_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "arug_cas02",384,231,"Treasure Chest",1944,1,"Manager#aru02_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "arug_cas02",385,231,"Treasure Chest",1324,1,"Manager#aru02_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "arug_cas02",386,231,"Treasure Chest",1944,1,"Manager#aru02_02::OnTreasureDied";
@ -148,6 +150,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "arug_cas02",389,224,"Treasure Chest",1324,1,"Manager#aru02_02::OnTreasureDied";
}
setcastledata "arug_cas02",4,0;
setcastledata "arug_cas02",5,0;
end;
OnTreasureDied:

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -14,6 +14,10 @@
//= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//= Should take care of event-not-found error.
//============================================================
arug_cas03,1,1,0 script Manager#aru03_02 111,{
@ -98,14 +102,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("arug_cas03",1)) end;
killmonster "arug_cas03","Manager#aru03_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("arug_cas03",2)/5+4;
if (.@Treasure) {
monster "arug_cas03",291,276,"Treasure Chest",1945,1,"Manager#aru03_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "arug_cas03",292,276,"Treasure Chest",1324,1,"Manager#aru03_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "arug_cas03",293,276,"Treasure Chest",1945,1,"Manager#aru03_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "arug_cas03",294,276,"Treasure Chest",1324,1,"Manager#aru03_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "arug_cas03",295,276,"Treasure Chest",1945,1,"Manager#aru03_02::OnTreasureDied";
@ -148,6 +151,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "arug_cas03",298,269,"Treasure Chest",1324,1,"Manager#aru03_02::OnTreasureDied";
}
setcastledata "arug_cas03",4,0;
setcastledata "arug_cas03",5,0;
end;
OnTreasureDied:

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -14,6 +14,9 @@
//= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//============================================================
arug_cas04,1,1,0 script Manager#aru04_02 111,{
@ -98,14 +101,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("arug_cas04",1)) end;
killmonster "arug_cas04","Manager#aru04_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("arug_cas04",2)/5+4;
if (.@Treasure) {
monster "arug_cas04",291,276,"Treasure Chest",1946,1,"Manager#aru04_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "arug_cas04",292,276,"Treasure Chest",1324,1,"Manager#aru04_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "arug_cas04",293,276,"Treasure Chest",1946,1,"Manager#aru04_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "arug_cas04",294,276,"Treasure Chest",1324,1,"Manager#aru04_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "arug_cas04",295,276,"Treasure Chest",1946,1,"Manager#aru04_02::OnTreasureDied";
@ -148,6 +150,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "arug_cas04",298,269,"Treasure Chest",1324,1,"Manager#aru04_02::OnTreasureDied";
}
setcastledata "arug_cas04",4,0;
setcastledata "arug_cas04",5,0;
end;
OnTreasureDied:

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -14,6 +14,9 @@
//= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//============================================================
arug_cas05,1,1,0 script Manager#aru05_02 111,{
@ -98,14 +101,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("arug_cas05",1)) end;
killmonster "arug_cas05","Manager#aru05_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("arug_cas05",2)/5+4;
if (.@Treasure) {
monster "arug_cas05",291,276,"Treasure Chest",1945,1,"Manager#aru05_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "arug_cas05",292,276,"Treasure Chest",1324,1,"Manager#aru05_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "arug_cas05",293,276,"Treasure Chest",1945,1,"Manager#aru05_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "arug_cas05",294,276,"Treasure Chest",1324,1,"Manager#aru05_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "arug_cas05",295,276,"Treasure Chest",1945,1,"Manager#aru05_02::OnTreasureDied";
@ -148,6 +150,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "arug_cas05",298,269,"Treasure Chest",1324,1,"Manager#aru05_02::OnTreasureDied";
}
setcastledata "arug_cas05",4,0;
setcastledata "arug_cas05",5,0;
end;
OnTreasureDied:

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -15,6 +15,9 @@
//= 1.3 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
//= 1.4 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.5 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//============================================================
schg_cas01,1,1,0 script Manager#sch01_02 111,{
@ -99,14 +102,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("schg_cas01",1)) end;
killmonster "aschg_cas01","Manager#sch01_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("schg_cas01",2)/5+4;
if (.@Treasure) {
monster "schg_cas01",388,388,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "schg_cas01",388,389,"Treasure Chest",1324,1,"Manager#sch01_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "schg_cas01",388,390,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "schg_cas01",387,390,"Treasure Chest",1324,1,"Manager#sch01_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "schg_cas01",386,390,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";
@ -149,6 +151,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "schg_cas01",386,386,"Treasure Chest",1324,1,"Manager#sch01_02::OnTreasureDied";
}
setcastledata "schg_cas01",4,0;
setcastledata "schg_cas01",5,0;
end;
OnTreasureDied:

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.6
//= 1.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -17,6 +17,9 @@
//= 1.5 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
//= 1.6 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.7 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//============================================================
schg_cas02,1,1,0 script Manager#sch02_02 111,{
@ -101,14 +104,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("schg_cas02",1)) end;
killmonster "schg_cas02","Manager#sch02_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("schg_cas02",2)/5+4;
if (.@Treasure) {
monster "schg_cas02",249,378,"Treasure Chest",1939,1,"Manager#sch02_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "schg_cas02",250,378,"Treasure Chest",1324,1,"Manager#sch02_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "schg_cas02",251,378,"Treasure Chest",1939,1,"Manager#sch02_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "schg_cas02",252,378,"Treasure Chest",1324,1,"Manager#sch02_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "schg_cas02",253,378,"Treasure Chest",1939,1,"Manager#sch02_02::OnTreasureDied";
@ -151,6 +153,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "schg_cas02",253,370,"Treasure Chest",1324,1,"Manager#sch02_02::OnTreasureDied";
}
setcastledata "schg_cas02",4,0;
setcastledata "schg_cas02",5,0;
end;
OnTreasureDied:

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.5
//= 1.6
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -17,10 +17,13 @@
//= 1.3 Wrong variable used to store castle information. [L0ne_W0lf]
//= 1.4 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.5 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.6 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//============================================================
schg_cas03,1,1,0 script manager#sch03_02 111,{
schg_cas03,1,1,0 script Manager#sch03_02 111,{
end;
OnInterIfInitOnce:
@ -102,14 +105,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("schg_cas03",1)) end;
killmonster "schg_cas03","Manager#sch03_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("schg_cas03",2)/5+4;
if (.@Treasure) {
monster "schg_cas03",189,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "schg_cas03",190,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "schg_cas03",191,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "schg_cas03",192,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "schg_cas03",193,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied";
@ -152,6 +154,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "schg_cas03",194,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied";
}
setcastledata "schg_cas03",4,0;
setcastledata "schg_cas03",5,0;
end;
OnTreasureDied:

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -14,6 +14,9 @@
//= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//============================================================
schg_cas04,1,1,0 script Manager#sch04_02 111,{
@ -98,14 +101,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("schg_cas04",1)) end;
killmonster "schg_cas04","Manager#sch04_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("schg_cas04",2)/5+4;
if (.@Treasure) {
monster "schg_cas04",388,388,"Treasure Chest",1941,1,"Manager#sch04_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "schg_cas04",388,389,"Treasure Chest",1324,1,"Manager#sch04_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "schg_cas04",388,390,"Treasure Chest",1941,1,"Manager#sch04_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "schg_cas04",387,390,"Treasure Chest",1324,1,"Manager#sch04_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "schg_cas04",386,390,"Treasure Chest",1941,1,"Manager#sch04_02::OnTreasureDied";
@ -148,6 +150,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "schg_cas04",386,386,"Treasure Chest",1324,1,"Manager#sch04_02::OnTreasureDied";
}
setcastledata "schg_cas04",4,0;
setcastledata "schg_cas04",5,0;
end;
OnTreasureDied:

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -14,6 +14,9 @@
//= 1.2 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
//= 1.3 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//============================================================
schg_cas05,1,1,0 script Manager#sch05_02 111,{
@ -98,14 +101,13 @@ Onchange:
end;
OnClock0001:
if (!GetCastleData("schg_cas05",1)) end;
killmonster "schg_cas05","Manager#sch05_02::OnMyTreasureDied";
set .@Treasure,GetCastleData("schg_cas05",2)/5+4;
if (.@Treasure) {
monster "schg_cas05",388,388,"Treasure Chest",1942,1,"Manager#sch05_02::OnTreasureDied";
if (.@Treasure < 2) end;
monster "schg_cas05",388,389,"Treasure Chest",1324,1,"Manager#sch05_02::OnTreasureDied";
if (.@Treasure < 3) end;
monster "schg_cas05",388,390,"Treasure Chest",1942,1,"Manager#sch05_02::OnTreasureDied";
if (.@Treasure < 4) end;
monster "schg_cas05",387,390,"Treasure Chest",1324,1,"Manager#sch05_02::OnTreasureDied";
if (.@Treasure < 5) end;
monster "schg_cas05",386,390,"Treasure Chest",1942,1,"Manager#sch05_02::OnTreasureDied";
@ -148,6 +150,8 @@ OnClock0001:
if (.@Treasure < 24) end;
monster "schg_cas05",386,386,"Treasure Chest",1324,1,"Manager#sch05_02::OnTreasureDied";
}
setcastledata "schg_cas05",4,0;
setcastledata "schg_cas05",5,0;
end;
OnTreasureDied:

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -16,6 +16,7 @@
//= 1.2a Switched to Lupus's "loopless" technique.[kobra_k88]
//= 1.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= 1.4 Implemented checkweight. [L0ne_W0lf]
//= 1.5 Fixed missed variable. (bugreport:1523) [L0ne_W0lf]
//============================================================
prontera,73,140,0 script Milk Vendor 86,{
@ -57,7 +58,7 @@ prontera,73,140,0 script Milk Vendor 86,{
mes "zeny to exchange all";
mes "these Empty Bottles for";
mes "Milk. You need to have";
mes "at least " + gap + " zeny.";
mes "at least " + .@total_cost + " zeny.";
close;
}
if ((maxweight-weight) < .@total_weight) {

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf (Script), DZeroX (Timer)
//===== Current Version: =====================================
//= 3.8
//= 3.9
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -74,6 +74,7 @@
//= to after finishing the quest.
//= 3.7 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
//= 3.8 Corrected some delitems. (bugreport:690) [Samuray22]
//= 3.9 Fixed a cutin not being erased. (bugreport:1539) [L0ne_W0lf]
//============================================================
//============================================================================
// Kiel Hyre Quest/Robotic Lab Dungeon
@ -4299,7 +4300,9 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
if (KielHyreQuest < 46) {
mes "[Kiel Hyre]";
mes ".........";
close;
close2;
cutin "",255;
end;
}
else if (KielHyreQuest == 46) {

View File

@ -11,6 +11,7 @@
//= Quest for skills: Holy Light
//===== Additional Comments: =================================
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf]
//============================================================
prt_church,173,23,4 script Cleric#qsk_al 79,{
@ -68,7 +69,7 @@ prt_church,173,23,4 script Cleric#qsk_al 79,{
}
else {
if (countitem(727) > 0 && countitem(991) > 0 && countitem(2608) > 0) {
if ((JobLevel > 29 && BaseJob == Job_Acolyte) || BaseJob == Job_MOnk || BaseJob == Job_Priest) {
if ((JobLevel > 29 && BaseJob == Job_Acolyte) || BaseJob == Job_Monk || BaseJob == Job_Priest) {
mes "[Acolyte Klift]";
mes "Your faith has proven worthy";
mes "for you to gain the ' Holy Light ' skill.";

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
//= 1.5
//= 1.6
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -11,6 +11,7 @@
//= Quest for skills: Energy Coat
//===== Additional Comments: =================================
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf]
//============================================================
geffen_in,151,119,4 script Great Wizard#qsk_mg 64,{
@ -93,7 +94,7 @@ geffen_in,151,119,4 script Great Wizard#qsk_mg 64,{
}
else {
if (countitem(746) > 2 && countitem(730) > 0 && countitem(935) > 4 && countitem(943) > 0) {
if ((JobLevel > 34 && BaseJOb == Job_Mage) || BaseJob == Job_Wizard || BaseJob == Job_Sage) {
if ((JobLevel > 34 && BaseJob == Job_Mage) || BaseJob == Job_Wizard || BaseJob == Job_Sage) {
mes "[BLIZZARDRISS]";
mes "Okay, I have received your request.";
mes "I will now awaken your hidden energies . .";