Fixed High Wizard card
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10095 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -20,6 +20,7 @@
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========================
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03/31
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* Fixed High Wizard card [Playtester]
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* Updated Item Givers to X.4 [Playtester]
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- they are now added up and sorted
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- fixed China Gift Box
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@@ -1542,7 +1542,7 @@
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4362,Harword_Card,Howard Alt-Eisen Card,6,,10,10,,,,,,,,2,,,,,{ bonus bAspdRate,-5; bonus bHit,30; },{},{}
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4363,High_Priest_Card,High Priest Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,361,1,10,0; },{},{}
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4364,Magaleta_Card,Margaretha Solin Card,6,,10,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus4 bAutoSpellWhenHit,76,5,10,1; },{},{}
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4365,High_Wizard_Card,High Wizard Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bMagicAddRace,RC_NonBoss,100; bonus bCastrate,100; bonus bSPrecovRate,-100; },{},{ heal 0,-2000; }
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4365,High_Wizard_Card,High Wizard Card,6,,10,10,,,,,,,,769,,,,,{ bonus bIgnoreMDefRace,RC_NonBoss; bonus bCastrate,100; bonus bSPrecovRate,-100; },{},{ heal 0,-2000; }
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4366,Katrinn_Card,Kathryne Keyron Card,6,,10,10,,,,,,,,769,,,,,{ bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; } },{},{}
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4367,Sniper_Card,Sniper Card,6,,10,10,,,,,,,,2,,,,,{ bonus bNoRegen,1; bonus2 bHpDrainRate,50,20; },{},{}
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4368,Shecil_Card,Cecil Damon Card,6,,10,10,,,,,,,,2,,,,,{ bonus bAspdRate,5; bonus bHit,-30; },{},{}
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@@ -58,13 +58,13 @@ bonus bNearAtkDef,n; Adds n% damage reduction against melee physical attacks
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bonus bLongAtkDef,n; Adds n% damage reduction against ranged physical attacks
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bonus bMagicAtkDef,n; Adds n% damage reduction against magical attacks
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bonus bMiscAtkDef,n; Adds n% damage reduction against MISC attacks (traps, falcon, ...)
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bonus bIgnoreDefRace,n Disregard DEF against enemies of race n
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bonus bIgnoreDefRace,n; Disregard DEF against enemies of race n
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n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster
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bonus bIgnoreDefEle,n; Disregard DEF against enemies of element n
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n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
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bonus bIgnoreMDefRace Disregard MDEF against enemies of race n
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bonus bIgnoreMDefRace; Disregard MDEF against enemies of race n
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n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster
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bonus bIgnoreMDefEle Disregard MDEF against enemies of element n
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bonus bIgnoreMDefEle; Disregard MDEF against enemies of element n
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n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
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bonus bDefRatioAtkRace,n; n race if defensive power is high the high extent big damage is given, (defense disregard) :
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n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster
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