- Fixed mob_max_skilllvl being capped to 11!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6643 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/05/18
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* Fixed mob_max_skilllvl being capped to 11! [Skotlex]
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* Rewrote/cleaned up several functions in storage.c [Skotlex]
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* Optimized pc_additem comparisons to account for items with more than four
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slots. [Skotlex]
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@ -4467,8 +4467,8 @@ void battle_validate_conf() {
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battle_config.mob_remove_delay = 15000;
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if (battle_config.dynamic_mobs > 1)
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battle_config.dynamic_mobs = 1; //The flag will be used in assignations
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if (battle_config.mob_max_skilllvl> 11 || battle_config.mob_max_skilllvl<1 )
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battle_config.mob_max_skilllvl = 11;
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if (battle_config.mob_max_skilllvl> MAX_SKILL_LEVEL || battle_config.mob_max_skilllvl<1 )
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battle_config.mob_max_skilllvl = MAX_SKILL_LEVEL;
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if (battle_config.firewall_hits_on_undead < 1)
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battle_config.firewall_hits_on_undead = 1;
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