Fixed npc location for Lutie quest (#3329)

Fixes #3316

Thanks to @AzarthMZintos and @aleos89
This commit is contained in:
Lemongrass3110
2018-07-19 21:22:12 +02:00
committed by GitHub
parent 123303ef84
commit 58eadcda15
5 changed files with 26 additions and 7 deletions

View File

@@ -1,11 +1,5 @@
//===== rAthena Script =======================================
//= Lutie Town
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 1.7
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Lutie - City NPCs
//===== Additional Comments: =================================
@@ -17,11 +11,12 @@
//= 1.5 Fixed a bug that could reset Lutie quest state [Lupus]
//= 1.6 Heavy optimization to all the NPCs [DZeroX]
//= 1.7 Updated to match AEGIS script. [Kisuka]
//= 1.8 Split Mr. Claus to pre-re and re [Lemongrass]
//============================================================
// Teleport to Lutie
//============================================================
aldebaran,223,222,4 script Mr. Claus 718,{
- script Mr. Claus 718,{
mes "[Mr. Claus]";
mes "Ho Ho Ho~";
mes "Merry Christmas!!";