Updated all heal and offensive heal item bonuses

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11087 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Playtester 2007-08-29 19:54:01 +00:00
parent d92276ac7a
commit 60bb0d1556
2 changed files with 5 additions and 3 deletions

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@ -36,6 +36,8 @@
Still need proper rates for most 11.3 Equipment that don't have their +rates/Status Infliction rates clearly defined. Still need proper rates for most 11.3 Equipment that don't have their +rates/Status Infliction rates clearly defined.
13107 Western_Outlaw: Need correct HIT and ASPD Rate 13107 Western_Outlaw: Need correct HIT and ASPD Rate
======================== ========================
08/29
* Updated all heal and offensive heal item bonuses [Playtester]
08/23 08/23
* Fixed Galion losing boss mode [Playtester] * Fixed Galion losing boss mode [Playtester]
08/22 08/22

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@ -780,7 +780,7 @@
1622,Hypnotist's_Staff_,Hypnotist's Staff,4,,10,500,70,,1,2,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; bonus bMatkRate,25; },{},{} 1622,Hypnotist's_Staff_,Hypnotist's Staff,4,,10,500,70,,1,2,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; bonus bMatkRate,25; },{},{}
1623,Mighty_Staff_C,Refined Mighty Staff,4,,10,700,165,,1,0,0x00818314,7,2,2,3,1,0,10,{ bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1; },{},{} 1623,Mighty_Staff_C,Refined Mighty Staff,4,,10,700,165,,1,0,0x00818314,7,2,2,3,1,0,10,{ bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1; },{},{}
1624,Staff_of_Lich's_Skull,Staff of Lich's Skull,4,,10,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus2 bAddEffWhenHit,Eff_Curse,200+100*getRefine(); if(getRefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} 1624,Staff_of_Lich's_Skull,Staff of Lich's Skull,4,,10,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus2 bAddEffWhenHit,Eff_Curse,200+100*getRefine(); if(getRefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{}
1625,Staff_of_Recovery,Staff of Recovery,4,,10,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillAtk,28,(getRefine()*15)/10+2*(getRefine()>9); bonus2 bSkillAtk,70,(getRefine()*15)/10+2*(getRefine()>9); },{},{} 1625,Staff_of_Recovery,Staff of Recovery,4,,10,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillHeal,28,(getRefine()*15)/10+2*(getRefine()>9); bonus2 bSkillHeal,70,(getRefine()*15)/10+2*(getRefine()>9); },{},{}
1626,Staff_of_Piercing,Staff of Piercing,4,,10,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_NonBoss,10+getRefine(); bonus2 bMagicAddRace,RC_Boss,10+getRefine(); },{},{} 1626,Staff_of_Piercing,Staff of Piercing,4,,10,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_NonBoss,10+getRefine(); bonus2 bMagicAddRace,RC_Boss,10+getRefine(); },{},{}
// Bows // Bows
1701,Bow,Bow,4,1000,,500,15,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{} 1701,Bow,Bow,4,1000,,500,15,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{}
@ -1258,7 +1258,7 @@
2674,Ring_Of_Honor,Ring of Honor,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{} 2674,Ring_Of_Honor,Ring of Honor,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{}
2675,Lord_Ring,Lord Ring,5,0,,10,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{} 2675,Lord_Ring,Lord Ring,5,0,,10,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{}
2676,Hunter_Earring,Hunter's Earring,5,,10,300,,70,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddMonsterDropItem,7618,100; },{},{} 2676,Hunter_Earring,Hunter's Earring,5,,10,300,,70,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddMonsterDropItem,7618,100; },{},{}
2677,Spiritual_Ring,Spiritual_Ring,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,79,30; bonus bSPrecovRate,9; } },{},{} 2677,Spiritual_Ring,Spiritual_Ring,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,28,50; bonus2 bSkillAtk,79,30; bonus bSPrecovRate,9; } },{},{}
2678,Ring_of_Flame_Lord,Ring_of_Flame_Lord,5,20,,100,,1,,0,0x00CFDF80,2,2,136,,1,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpell,401,1,30,0; bonus4 bAutoSpell,270,5,10,0; bonus3 bAutoSpell,367,2,30; bonus3 bAutoSpell,17,1,150; bonus3 bAutoSpell,62,5,20; if(isequipped(2679)) { bonus3 bAutoSpell,271,1,3; bonus3 bAutoSpell,78,1,20; bonus3 bAutoSpell,136,5,50; bonus3 bAutoSpell,266,5,20; bonus3 bAutoSpell,406,2,50; } },{},{} 2678,Ring_of_Flame_Lord,Ring_of_Flame_Lord,5,20,,100,,1,,0,0x00CFDF80,2,2,136,,1,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpell,401,1,30,0; bonus4 bAutoSpell,270,5,10,0; bonus3 bAutoSpell,367,2,30; bonus3 bAutoSpell,17,1,150; bonus3 bAutoSpell,62,5,20; if(isequipped(2679)) { bonus3 bAutoSpell,271,1,3; bonus3 bAutoSpell,78,1,20; bonus3 bAutoSpell,136,5,50; bonus3 bAutoSpell,266,5,20; bonus3 bAutoSpell,406,2,50; } },{},{}
2679,Ring_of_Resonance,Ring_of_Resonance,5,20,,100,,1,,0,0x00CFDF80,2,2,136,,1,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,92,1,50,0; bonus4 bAutoSpellWhenHit,141,10,20,0; bonus4 bAutoSpellWhenHit,28,10,30,0; bonus4 bAutoSpellWhenHit,361,3,20,0; bonus3 bAutoSpellWhenHit,489,5,20; },{},{} 2679,Ring_of_Resonance,Ring_of_Resonance,5,20,,100,,1,,0,0x00CFDF80,2,2,136,,1,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,92,1,50,0; bonus4 bAutoSpellWhenHit,141,10,20,0; bonus4 bAutoSpellWhenHit,28,10,30,0; bonus4 bAutoSpellWhenHit,361,3,20,0; bonus3 bAutoSpellWhenHit,489,5,20; },{},{}
2680,Lesser_Elemental_Ring,Ring of Minor Spirits,5,,10,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus3 bAutoSpell,93,1,80; bonus3 bAutoSpell,40,1,50; bonus3 bAutoSpell,151,1,100; bonus3 bAutoSpell,1013,1,10; bonus4 bAutoSpellWhenHit,411,5,20,0; bonus4 bAutoSpellWhenHit,426,3,30,0; bonus4 bAutoSpellWhenHit,142,1,100,0; bonus4 bAutoSpellWhenHit,150,1,50,0; },{},{} 2680,Lesser_Elemental_Ring,Ring of Minor Spirits,5,,10,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus3 bAutoSpell,93,1,80; bonus3 bAutoSpell,40,1,50; bonus3 bAutoSpell,151,1,100; bonus3 bAutoSpell,1013,1,10; bonus4 bAutoSpellWhenHit,411,5,20,0; bonus4 bAutoSpellWhenHit,426,3,30,0; bonus4 bAutoSpellWhenHit,142,1,100,0; bonus4 bAutoSpellWhenHit,150,1,50,0; },{},{}
@ -1663,7 +1663,7 @@
4369,Venatu_Card,Venatu Card,6,,10,10,,,,,,,,16,,,,,{ bonus bLuk,readparam(bAgi)/18; },{},{} 4369,Venatu_Card,Venatu Card,6,,10,10,,,,,,,,16,,,,,{ bonus bLuk,readparam(bAgi)/18; },{},{}
4370,Dimik_Card,Dimik Card,6,,10,10,,,,,,,,16,,,,,{ bonus bVit,getrefine()-5; },{},{} 4370,Dimik_Card,Dimik Card,6,,10,10,,,,,,,,16,,,,,{ bonus bVit,getrefine()-5; },{},{}
4371,Archdam_Card,Archdam Card,6,,10,10,,,,,,,,16,,,,,{ bonus bBaseAtk,10; bonus bCastrate,20; if(isequipped(4311,4319,4331)) { bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,480,10; bonus2 bSkillAtk,368,10; bonus bCastrate,-10; if(BaseJob == Job_Crusader) { bonus bDefEle,Ele_Holy; } } },{},{} 4371,Archdam_Card,Archdam Card,6,,10,10,,,,,,,,16,,,,,{ bonus bBaseAtk,10; bonus bCastrate,20; if(isequipped(4311,4319,4331)) { bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,480,10; bonus2 bSkillAtk,368,10; bonus bCastrate,-10; if(BaseJob == Job_Crusader) { bonus bDefEle,Ele_Holy; } } },{},{}
4372,Bacsojin_Card,Bacsojin Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bSkillAtk,28,30; bonus2 bSkillAtk,70,30; bonus2 bSkillAtk,231,30; bonus bUseSPrate,15; },{},{} 4372,Bacsojin_Card,Bacsojin Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bSkillHeal,28,30; bonus2 bSkillHeal,70,30; bonus2 bSkillHeal,231,30; bonus bUseSPrate,15; },{},{}
4373,Chung_E_Card,Chung E Card,6,,10,10,,,,,,,,4,,,,,{ bonus bLuk,getrefine()-5; bonus bCritical,getrefine(); },{},{} 4373,Chung_E_Card,Chung E Card,6,,10,10,,,,,,,,4,,,,,{ bonus bLuk,getrefine()-5; bonus bCritical,getrefine(); },{},{}
4374,Apocalips_H_Card,Vesper Card,6,,10,10,,,,,,,,769,,,,,{ bonus bDex,2; bonus2 bMagicAddRace,RC_Boss,30; },{},{} 4374,Apocalips_H_Card,Vesper Card,6,,10,10,,,,,,,,769,,,,,{ bonus bDex,2; bonus2 bMagicAddRace,RC_Boss,30; },{},{}
4375,Orc_Baby_Card,Orc Baby Card,6,,10,10,,,,,,,,4,,,,,{ if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; } },{},{} 4375,Orc_Baby_Card,Orc Baby Card,6,,10,10,,,,,,,,4,,,,,{ if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; } },{},{}