- oops, fixed bSkillHeal raising bSkillAtk instead

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11086 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2007-08-29 19:32:22 +00:00
parent dafa566df8
commit d92276ac7a

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@ -2225,17 +2225,17 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
case SP_SKILL_HEAL:
if(sd->state.lr_flag == 2)
break;
for (i = 0; i < ARRAYLENGTH(sd->skillatk) && sd->skillatk[i].id != 0 && sd->skillatk[i].id != type2; i++);
if (i == ARRAYLENGTH(sd->skillatk))
for (i = 0; i < ARRAYLENGTH(sd->skillheal) && sd->skillheal[i].id != 0 && sd->skillheal[i].id != type2; i++);
if (i == ARRAYLENGTH(sd->skillheal))
{ //Better mention this so the array length can be updated. [Skotlex]
ShowDebug("run_script: bonus2 bSkillAtk reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillatk), type2, val);
ShowDebug("run_script: bonus2 bSkillHeal reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal), type2, val);
break;
}
if (sd->skillatk[i].id == type2)
sd->skillatk[i].val += val;
if (sd->skillheal[i].id == type2)
sd->skillheal[i].val += val;
else {
sd->skillatk[i].id = type2;
sd->skillatk[i].val = val;
sd->skillheal[i].id = type2;
sd->skillheal[i].val = val;
}
break;
case SP_ADD_SKILL_BLOW: