Merge branch 'master' into feature/adoption_system_update
This commit is contained in:
commit
65ee8d78fb
1
.gitattributes
vendored
1
.gitattributes
vendored
@ -12,3 +12,4 @@ configure.in text eol=lf
|
||||
Makefile text eol=lf
|
||||
Makefile.in text eol=lf
|
||||
*.sh text eol=lf
|
||||
*.sql text eol=lf
|
||||
|
8
.github/CONTRIBUTING.md
vendored
8
.github/CONTRIBUTING.md
vendored
@ -7,6 +7,7 @@ Table of Contents
|
||||
* [Reporting Bugs](#reporting-bugs)
|
||||
* [Suggesting Enhancements](#suggesting-enhancements)
|
||||
* [Issue Labels](#issue-labels)
|
||||
* [Local Development Environment](#local-development-environment)
|
||||
* [Become a Team Member](#become-a-team-member)
|
||||
|
||||
Reporting Bugs
|
||||
@ -161,6 +162,13 @@ For the most part you as a user will have no reason to worry about the **Milesto
|
||||
[search-rathena-label-typemaintenance]: https://github.com/rathena/rathena/issues?q=is%3Aissue+is%3Aopen+label%3Atype%3Amaintenance
|
||||
[search-rathena-label-typequestion]: https://github.com/rathena/rathena/issues?q=is%3Aissue+is%3Aopen+label%3Atype%3Aquestion
|
||||
|
||||
Local Development Environment
|
||||
-----------------------------
|
||||
|
||||
Developers can get up and running quickly with a Dockerized development environment that installs all dependencies needed to run and develop on rAthena.
|
||||
See tools/docker/README.md for details
|
||||
|
||||
|
||||
Become a Team Member
|
||||
--------------------
|
||||
|
||||
|
@ -1,3 +1,12 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: type:bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!-- NOTE: Anything within these brackets will be hidden on the preview of the Issue. -->
|
||||
|
||||
* **rAthena Hash**:
|
||||
@ -21,7 +30,7 @@ How to get your GitHub Hash:
|
||||
* Result: <!-- Describe the issue that you experienced in detail. -->
|
||||
* Expected Result: <!-- Describe what you would expect to happen in detail. -->
|
||||
* How to Reproduce: <!-- If you have not stated in the description of the result already, please give us a short guide how we can reproduce your issue. -->
|
||||
* Official Information:<!-- If possible, provide information from official servers (kRO or other sources) which prove that the result is wrong. Please take into account that iRO (especially iRO Wiki) is not always the same as kRO. -->
|
||||
* Official Information: <!-- If possible, provide information from official servers (kRO or other sources) which prove that the result is wrong. Please take into account that iRO (especially iRO Wiki) is not always the same as kRO. -->
|
||||
<!-- * _NOTE: Make sure you quote ``` `@atcommands` ``` just like this so that you do not tag uninvolved GitHub users!_ -->
|
||||
|
||||
* **Modifications that may affect results**:
|
35
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
35
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@ -0,0 +1,35 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: type:enhancement
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!-- NOTE: Anything within these brackets will be hidden on the preview of the Feature Request. -->
|
||||
|
||||
**Is your request related to a missing feature?**
|
||||
|
||||
<!--
|
||||
Provide a clear and concise description of what the feature pertains to.
|
||||
-->
|
||||
|
||||
**Describe the solution you'd like**
|
||||
|
||||
<!--
|
||||
Provide a clear and concise description of what you want to happen.
|
||||
-->
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
|
||||
<!--
|
||||
Let us know about other solutions you've tried or researched.
|
||||
-->
|
||||
|
||||
**Additional context**
|
||||
|
||||
<!--
|
||||
Is there anything else you can add about the proposal?
|
||||
You might want to link to related issues here if you haven't already.
|
||||
-->
|
5
.gitignore
vendored
5
.gitignore
vendored
@ -2,6 +2,7 @@
|
||||
/autom4te.cache/requests
|
||||
/autom4te.cache/traces.0
|
||||
#Global
|
||||
.vscode
|
||||
.Apple*
|
||||
.DS_Store
|
||||
.clang_complete
|
||||
@ -41,6 +42,8 @@ Thumbs.db
|
||||
/map-server
|
||||
/mapcache
|
||||
/nbproject
|
||||
/yaml2sql
|
||||
/yamlupgrade
|
||||
|
||||
# /3rdparty/libconfig/
|
||||
/3rdparty/libconfig/Makefile
|
||||
@ -119,6 +122,8 @@ Thumbs.db
|
||||
/mapserv.bat
|
||||
/runserver.bat
|
||||
/serv.bat
|
||||
/yaml2sql.bat
|
||||
/yamlupgrade.bat
|
||||
|
||||
# dlls
|
||||
/libmysql.dll
|
||||
|
@ -56,6 +56,17 @@ set(CMAKE_CXX_CREATE_SHARED_LIBRARY)
|
||||
set(CMAKE_DEBUG_POSTFIX "d")
|
||||
set(CMAKE_RELEASE_POSTFIX "r")
|
||||
|
||||
# Set a default build type if none was specified
|
||||
set(default_build_type "Release")
|
||||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||
message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
|
||||
set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE
|
||||
STRING "Choose the type of build." FORCE)
|
||||
# Set the possible values of build type for cmake-gui
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
|
||||
"Debug" "Release" "MinSizeRel" "RelWithDebInfo")
|
||||
endif()
|
||||
|
||||
#
|
||||
# Prevent building in the source directory by default
|
||||
#
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img src="branding/logo.png" align="right" height="90" />
|
||||
<img src="doc/logo.png" align="right" height="90" />
|
||||
|
||||
# rAthena
|
||||
[](https://travis-ci.org/rathena/rathena) [](https://ci.appveyor.com/project/rAthenaAPI/rathena/branch/master) [](https://lgtm.com/projects/g/rathena/rathena/alerts/) [](https://lgtm.com/projects/g/rathena/rathena/context:cpp)  
|
||||
|
@ -1,4 +1,4 @@
|
||||
image: Visual Studio 2013
|
||||
image: Visual Studio 2015
|
||||
# This is the default location, but we put it here for safety reasons, since we use it in our test script
|
||||
clone_folder: c:\projects\rathena
|
||||
# We do not need the git history for our integration tests
|
||||
@ -8,10 +8,8 @@ pull_requests:
|
||||
do_not_increment_build_number: true
|
||||
environment:
|
||||
matrix:
|
||||
- VisualStudioVersion: 14.0
|
||||
Defines: "\"BUILDBOT\""
|
||||
- VisualStudioVersion: 14.0
|
||||
Defines: "\"BUILDBOT;PRERE\""
|
||||
- Defines: "\"BUILDBOT\""
|
||||
- Defines: "\"BUILDBOT;PRERE\""
|
||||
platform:
|
||||
- Win32
|
||||
- x64
|
||||
|
@ -30,3 +30,7 @@ bg_flee_penalty: 20
|
||||
|
||||
// Interval before updating the bg-member map mini-dots (milliseconds)
|
||||
bg_update_interval: 1000
|
||||
|
||||
// Before a player is warped into a Battleground from the Battleground Queue,
|
||||
// check to see if the player's current map has MF_NOWARP.
|
||||
bgqueue_nowarp_mapflag: no
|
||||
|
@ -38,7 +38,7 @@ hide_woe_damage: no
|
||||
pet_hair_style: 100
|
||||
|
||||
// Visible area size (how many squares away from a player they can see)
|
||||
area_size: 15
|
||||
area_size: 14
|
||||
|
||||
// Maximum walk path (how many cells a player can walk going to cursor)
|
||||
max_walk_path: 17
|
||||
@ -71,9 +71,7 @@ wedding_modifydisplay: no
|
||||
save_clothcolor: yes
|
||||
|
||||
// Save body styles. (Note 1)
|
||||
// Note: Don't turn this on unless you know what you are doing.
|
||||
// Sprites are not released officially.
|
||||
save_body_style: no
|
||||
save_body_style: yes
|
||||
|
||||
// Do not display cloth colors for the wedding class?
|
||||
// Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
|
||||
@ -140,3 +138,19 @@ spawn_direction: no
|
||||
// kRO removed the packet and this re-enables the message.
|
||||
// Official: Disabled.
|
||||
mvp_exp_reward_message: no
|
||||
|
||||
// Send ping timer
|
||||
// Interval in seconds for each timer invoke.
|
||||
ping_timer_inverval: 30
|
||||
|
||||
// Send packets timeout in seconds before ping packet can be sent.
|
||||
ping_time: 20
|
||||
|
||||
// Show skill scale for clients 2015-12-23 and newer? (Note 1)
|
||||
// Official: yes
|
||||
show_skill_scale: yes
|
||||
|
||||
// Should the connection be dropped on server side after a player disconnection request was received? (Note 1)
|
||||
// Note: Enabling this is known to cause problems on clients that make use of REST API calls.
|
||||
// Official: no
|
||||
drop_connection_on_quit: no
|
||||
|
@ -153,3 +153,35 @@ rare_drop_announce: 0
|
||||
// If RENEWAL_DROP, Bubble Gum, or any other modifiers are active autoloot
|
||||
// will take them into account.
|
||||
autoloot_adjust: 0
|
||||
|
||||
// Does autoloot work when a monster is killed by mercenary only?
|
||||
mercenary_autoloot: no
|
||||
|
||||
// Is getting items from a mercenary disabled when their master's idle?
|
||||
// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
|
||||
// a character idle.
|
||||
// Characters in a chat/vending are always considered idle.
|
||||
// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
|
||||
// Their master will only receive items if 'mercenary_autoloot' is activated,
|
||||
// otherwise they will be dropped on the ground as usual.
|
||||
// NOTE: This option uses a special timer to track idle time, separated from the normal idle timer.
|
||||
mer_idle_no_share: no
|
||||
|
||||
// How the server should measure the mercenary master's idle time? (Note 3)
|
||||
// (This will only work if 'mer_idle_no_share' is enabled).
|
||||
// 0x001 - Walk Request
|
||||
// 0x002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x008 - UseItem Request (Including equip/unequip)
|
||||
// 0x010 - Attack Request
|
||||
// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x040 - Sit/Standup Request
|
||||
// 0x080 - Emotion Request
|
||||
// 0x100 - DropItem Request
|
||||
// 0x200 - @/#Command Request
|
||||
// Please note that at least 1 option has to be enabled.
|
||||
// Be mindful that the more options used, the easier it becomes to cheat this features.
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
||||
// NOTE: This allows you to configure different settings for mercenary, separated from normal idle timer and 'idletime_option'.
|
||||
// It will only apply to mercenary-only kills and it will not affect normal autoloot and party share options.
|
||||
idletime_mer_option: 0x1F
|
||||
|
@ -71,6 +71,10 @@ feature.roulette: on
|
||||
// Requires: 2015-05-13aRagexe or later
|
||||
feature.achievement: on
|
||||
|
||||
// Refine UI (Note 1)
|
||||
// Requires: 2016-10-12aRagexeRE or later
|
||||
feature.refineui: on
|
||||
|
||||
// Equipment Switch (Note 1)
|
||||
// Requires: 2017-02-08bRagexeRE or later
|
||||
feature.equipswitch: on
|
||||
|
@ -18,6 +18,7 @@ guild_max_castles: 0
|
||||
|
||||
// Activate guild skills delay by relog?
|
||||
// Official setting is 5 minutes (300000 ms), otherwise allow guild leaders to relog to cancel the 5 minute delay.
|
||||
// Note: This was changed in renewal in favor of individual skill cooldown.
|
||||
guild_skill_relog_delay: 300000
|
||||
|
||||
// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
|
||||
|
@ -50,7 +50,7 @@ homunculus_auto_vapor: 80
|
||||
homunculus_max_level: 99
|
||||
|
||||
// Max level for Homunculus S
|
||||
homunculus_S_max_level: 150
|
||||
homunculus_S_max_level: 175
|
||||
|
||||
// Growth level for Homunculus S
|
||||
// This is the level at which homunculus S can use their growth tables
|
||||
@ -62,11 +62,46 @@ homunculus_S_growth_level: 99
|
||||
// Official: yes
|
||||
homunculus_autofeed_always: yes
|
||||
|
||||
// Is getting exp/item from the homunculus disabled when you're idle?
|
||||
// Is getting exp/item from the homunculus disabled when their master's idle?
|
||||
// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
|
||||
// a character idle.
|
||||
// Characters in a chat/vending are always considered idle.
|
||||
// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
|
||||
// You will only receive items if 'homunculus_autoloot' is activated,
|
||||
// Their master will only receive items if 'homunculus_autoloot' is activated,
|
||||
// otherwise they will be dropped on the ground as usual.
|
||||
// NOTE: This option uses a special timer to track idle time, separated from the normal idle timer.
|
||||
hom_idle_no_share: no
|
||||
|
||||
// How the server should measure the homunculus master's idle time? (for homunculus exp share and autoloot ONLY) (Note 3)
|
||||
// (This will only work if 'hom_idle_no_share' is enabled).
|
||||
// 0x001 - Walk Request
|
||||
// 0x002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x008 - UseItem Request (Including equip/unequip)
|
||||
// 0x010 - Attack Request
|
||||
// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x040 - Sit/Standup Request
|
||||
// 0x080 - Emotion Request
|
||||
// 0x100 - DropItem Request
|
||||
// 0x200 - @/#Command Request
|
||||
// Please note that at least 1 option has to be enabled.
|
||||
// Be mindful that the more options used, the easier it becomes to cheat this features.
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
||||
// NOTE: This allows you to configure different settings for homunculus, separated from normal idle timer and 'idletime_option'.
|
||||
// It will only apply to homunculus-only kills and it will not affect normal autoloot and party share options.
|
||||
idletime_hom_option: 0x1F
|
||||
|
||||
// The rate at which homunculus gain experience from kills. (Note 2)
|
||||
// Only applies to renewal mode.
|
||||
// Official: 10%
|
||||
homunculus_exp_gain: 10
|
||||
|
||||
// The hunger rate, less than or equal to, at which a homunculus' hunger delay changes. (Note 2)
|
||||
// See 'homunculus_starving_delay' for the delay value.
|
||||
// Set to 0 to disable.
|
||||
// Official: 10
|
||||
homunculus_starving_rate: 10
|
||||
|
||||
// Homunculi normally lose hunger every 60 seconds but when the 'homunculus_starving_rate' is met the hunger delay drops to 20 seconds (in milliseconds).
|
||||
// Official: 20 seconds
|
||||
homunculus_starving_delay: 20000
|
||||
|
@ -52,14 +52,9 @@ dead_branch_active: yes
|
||||
// Change to 'yes' to only summon monsters less than or equal to the player's base level.
|
||||
random_monster_checklv: no
|
||||
|
||||
// Can any player equip any item regardless of the gender restrictions
|
||||
// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting.
|
||||
ignore_items_gender: yes
|
||||
|
||||
// On map change it will check for items not tagged as "available" and
|
||||
// auto-delete them from inventory/cart/storage.
|
||||
// NOTE: An item is not available if it was not loaded from the item_db or
|
||||
// specified as unavailable in db/item_avail.txt
|
||||
// NOTE: An item is not available if it was not loaded from the item_db.
|
||||
// 0x1: Inventory
|
||||
// 0x2: Cart
|
||||
// 0x4: Storage
|
||||
@ -103,7 +98,7 @@ item_enabled_npc: yes
|
||||
// Default: yes
|
||||
item_flooritem_check: yes
|
||||
|
||||
// Set default bound type for item_flag &8 (see db/[pre-]re/item_flag.txt
|
||||
// Set default bound type when item with BindOnEquip flag is equipped (see db/[pre-]re/item_db.yml)
|
||||
// 0 - None
|
||||
// 1 - Account
|
||||
// 2 - Guild
|
||||
@ -120,11 +115,6 @@ default_bind_on_equip: 4
|
||||
// 0x8 = Only Guild Leader can sell BOUND_GUILD items to Shops or Itemshops (if 0x1 or 0x4 set)
|
||||
allow_bound_sell: 0x0
|
||||
|
||||
// Turn on event refine chance (see db/{pre-}re/refine_db.yml)
|
||||
// no = normal refine chances in effect (official/default value)
|
||||
// yes = event refine chances in effect
|
||||
event_refine_chance: no
|
||||
|
||||
// Hide n last characters of player's name with asterisk (*) when the player
|
||||
// obtained an item with special broadcast flag.
|
||||
// Note: Players with short names can be fully converted to asterisks if this
|
||||
@ -134,6 +124,9 @@ broadcast_hide_name: 2
|
||||
// Enable to sell rental item to NPC shop? (Note 1)
|
||||
rental_transaction: yes
|
||||
|
||||
// Sell rental item for 0 to NPC shop regardless of the item value in item_db? (Note 1)
|
||||
rental_item_novalue: no
|
||||
|
||||
// Minimum purchase price of items at a normal Shop
|
||||
// Officially items cannot be purchased for less than 1 Zeny
|
||||
min_shop_buy: 1
|
||||
|
@ -114,6 +114,9 @@ at_timeout: 0
|
||||
// Makes player cannot be attacked when autotrade? (turns player's state.monster_ignore) (Note 1)
|
||||
at_monsterignore: no
|
||||
|
||||
// Should autotrade trigger OnPCLogout script events? (Note 1)
|
||||
at_logout_event: yes
|
||||
|
||||
// Auction system, fee per hour. Default is 12000
|
||||
auction_feeperhour: 12000
|
||||
|
||||
|
@ -136,6 +136,14 @@ mob_spawn_delay: 100
|
||||
plant_spawn_delay: 100
|
||||
boss_spawn_delay: 100
|
||||
|
||||
// Should the mobs respawn time have variance applied to it? (Note 3)
|
||||
// On official servers monsters spawned by the boss_monster command (mostly MVPs) have variance, legacy Athena behavior is that variance is applied for all mobs.
|
||||
// 0: None
|
||||
// 1: Boss monsters (official)
|
||||
// 2: Normal monsters
|
||||
// 3: All monsters (legacy Athena)
|
||||
mob_spawn_variance: 1
|
||||
|
||||
// Should mobs not spawn within the viewing range of players?
|
||||
// 0 is disabled, otherwise it is the number of retries before giving up
|
||||
// and spawning the mob within player-view anyway, unless the max (100) is used,
|
||||
@ -276,3 +284,11 @@ boss_nopc_idleskill_rate: 100
|
||||
// To switch it off, set it to 0.
|
||||
mob_nopc_move_rate: 100
|
||||
boss_nopc_move_rate: 100
|
||||
|
||||
// When killing a monster, do AG_BATTLE type achievements trigger for everyone in the same party within the area?
|
||||
// Area is limited to area_size battle config.
|
||||
achievement_mob_share: no
|
||||
|
||||
// Should slaves teleport back to their master if they get too far during chase? (Note 1)
|
||||
// Default (Official): no
|
||||
slave_stick_with_master: no
|
||||
|
@ -74,6 +74,9 @@ max_third_aspd: 193
|
||||
// Max ASPD for extended class (Kagerou/Oboro and Rebellion). (Default 193, Highest allowed 199)
|
||||
max_extended_aspd: 193
|
||||
|
||||
// Max ASPD for Summoner Class (Doram). (Default 193, Highest allowed 199)
|
||||
max_summoner_aspd: 193
|
||||
|
||||
// Maximum walk speed rate (200 would be capped to twice the normal speed)
|
||||
max_walk_speed: 300
|
||||
|
||||
@ -256,24 +259,28 @@ fame_pharmacy_7: 10
|
||||
fame_pharmacy_10: 50
|
||||
|
||||
// How the server should measure the character's idle time? (Note 3)
|
||||
// 0x001 - Walk Request
|
||||
// 0x002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x008 - UseItem Request (Including equip/unequip)
|
||||
// 0x010 - Attack Request
|
||||
// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x040 - Sit/Standup Request
|
||||
// 0x080 - Emotion Request
|
||||
// 0x100 - DropItem Request
|
||||
// 0x200 - @/#Command Request
|
||||
// 0x0001 - Walk Request
|
||||
// 0x0002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x0004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x0008 - UseItem Request (Including equip/unequip)
|
||||
// 0x0010 - Attack Request
|
||||
// 0x0020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x0040 - Sit/Standup Request
|
||||
// 0x0080 - Emotion Request
|
||||
// 0x0100 - DropItem Request
|
||||
// 0x0200 - @/#Command Request
|
||||
// 0x0400 - Closing a NPC window
|
||||
// 0x0800 - Providing input to a NPC
|
||||
// 0x1000 - Choosing a NPC menu option
|
||||
// 0x2000 - Clicking the next button of a NPC
|
||||
// 0x4000 - Finishing for a NPC progress bar
|
||||
// Please note that at least 1 option has to be enabled.
|
||||
// Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()).
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
||||
idletime_option: 0x1F
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) + any npc interaction(0x400,0x800,0x1000,0x2000,0x4000) = 0x7C1F
|
||||
idletime_option: 0x7C1F
|
||||
|
||||
// Adjust the summoner class' special traits.
|
||||
// 0: Summoners behave like other classes.
|
||||
// 1: Summoners belong to brute race instead of demi-human
|
||||
// 2: Summoners are small size instead of medium
|
||||
// 3: Both of the above (official value)
|
||||
summoner_trait: 3
|
||||
// - Summoners belong to brute race category. They have their own race RC_PLAYER_DORAM (11) to be differentiated from monster race RC_BRUTE (2).
|
||||
// - Summoners are small size (0) instead of medium (1)
|
||||
summoner_race: 11
|
||||
summoner_size: 0
|
||||
|
@ -85,7 +85,7 @@ clear_skills_on_warp: 15
|
||||
|
||||
//Setting this to YES will override the target mode of ground-based skills with the flag 0x01 to "No Enemies"
|
||||
//The two skills affected by default are Pneuma and Safety Wall (if set to yes, those two skills will not protect everyone, but only allies)
|
||||
//See db/skill_unit_db.txt for more info.
|
||||
//See db/(pre-)re/skill_db.yml for more info.
|
||||
defunit_not_enemy: no
|
||||
|
||||
// Should skills always do at least 'hits' damage when they don't miss/are blocked?
|
||||
@ -107,11 +107,11 @@ auto_counter_type: 15
|
||||
|
||||
// Can ground skills be placed on top of each other? (Note 3)
|
||||
// By default, skills with UF_NOREITERATION set cannot be stacked on top of
|
||||
// other skills, this setting will override that. (skill_unit_db)
|
||||
// other skills, this setting will override that.
|
||||
skill_reiteration: 0
|
||||
|
||||
// Can ground skills NOT be placed underneath/near players/monsters? (Note 3)
|
||||
// If set, only skills with UF_NOFOOTSET set will be affected (skill_unit_db)
|
||||
// If set, only skills with UF_NOFOOTSET set will be affected.
|
||||
skill_nofootset: 1
|
||||
|
||||
// Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 3)
|
||||
@ -303,7 +303,7 @@ dancing_weaponswitch_fix: yes
|
||||
// 3: 1+2
|
||||
skill_trap_type: 0
|
||||
|
||||
// Area of Bowling Bash chain reaction
|
||||
// Area of Bowling Bash chain reaction (pre-renewal only)
|
||||
// 0: Use official gutter line system
|
||||
// 1: Gutter line system without demi gutter bug
|
||||
// 2-20: Area around caster (2 = 5x5, 3 = 7x7, 4 = 9x9, ..., 20 = 41x41)
|
||||
@ -341,9 +341,9 @@ arrow_shower_knockback: yes
|
||||
stormgust_knockback: yes
|
||||
|
||||
// For RENEWAL_CAST (Note 2)
|
||||
// By default skill that has '0' value for Fixed Casting Time will use 20% of cast time
|
||||
// By default skill that has '-1' value for Fixed Casting Time will use 20% of cast time
|
||||
// as Fixed Casting Time, and the rest (80%) as Variable Casting Time.
|
||||
// Put it 0 to disable default Fixed Casting Time (just like -1 is the skill_cast_db.txt).
|
||||
// Put it 0 to disable default Fixed Casting Time (just like 0 in the skill_db.yml).
|
||||
default_fixed_castrate: 20
|
||||
|
||||
// On official servers, skills that hit all targets on a path (e.g. Focused Arrow Strike and First Wind) first
|
||||
@ -355,6 +355,10 @@ default_fixed_castrate: 20
|
||||
// Note: Brandish Spear will always use this algorithm due to its special damage behavior.
|
||||
skill_eightpath_algorithm: yes
|
||||
|
||||
// Should skills that use skill_eightpath_algorithm include targets in the caster's cell?
|
||||
// Official: yes
|
||||
skill_eightpath_same_cell: yes
|
||||
|
||||
// Can damage skill units like icewall and traps (Note 3)
|
||||
// On official servers, players can damage icewalls and some traps with skills. When monsters use skills, damage
|
||||
// will show on the icewalls and traps, but it is not actually substracted from the durability.
|
||||
@ -370,6 +374,13 @@ can_damage_skill: 1
|
||||
// Legacy Athena: 1
|
||||
land_protector_behavior: 0
|
||||
|
||||
// NPC EMOTION behavior (Note 1)
|
||||
// On official servers, certain mobs cast NPC EMOTION skill which displays an emoticon and change their mode from
|
||||
// Aggressive to Passive for a certain time. The Athena behavior does not change their mode to Passive.
|
||||
// Official: 0
|
||||
// Legacy Athena: 1
|
||||
npc_emotion_behavior: 0
|
||||
|
||||
// Should Tarot Card of Fate have the same chance for each card to occur? (Note 1)
|
||||
// Official chances: 15%: LOVERS | 10%: FOOL, MAGICIAN, HIGH PRIESTESS, STRENGTH, SUN | 8%: TEMPERANCE
|
||||
// 7%: CHARIOT | 6%: THE HANGED MAN | 5%: DEATH, STAR | 2%: TOWER | 1%: WHEEL OF FORTUNE, DEVIL
|
||||
|
@ -197,7 +197,7 @@ char_del_restriction: 3
|
||||
// Uncomment to customize the restriction
|
||||
//allowed_job_flag: 3
|
||||
|
||||
// What folder the DB files are in (item_db.txt, etc.)
|
||||
// Folder that contains the database files.
|
||||
db_path: db
|
||||
|
||||
//===================================
|
||||
@ -284,4 +284,14 @@ mail_return_days: 15
|
||||
// Default: 15
|
||||
mail_delete_days: 15
|
||||
|
||||
// Does the Retrieve All button ignore unread mail status?
|
||||
// no: Only return attachments from read mail
|
||||
// yes: Return attachments from all mail
|
||||
// Default: yes
|
||||
mail_retrieve: yes
|
||||
|
||||
// Should mails without any attachments be returned to their sender?
|
||||
// Default: yes
|
||||
mail_return_empty: yes
|
||||
|
||||
import: conf/import/char_conf.txt
|
||||
|
@ -81,8 +81,6 @@ mysql_reconnect_count: 1
|
||||
// Login Database Tables
|
||||
login_server_account_db: login
|
||||
ipban_table: ipbanlist
|
||||
|
||||
// Shared
|
||||
global_acc_reg_num_table: global_acc_reg_num
|
||||
global_acc_reg_str_table: global_acc_reg_str
|
||||
|
||||
|
@ -52,7 +52,8 @@ console_silent: 0
|
||||
console: off
|
||||
|
||||
// Can you use _M/_F to make new accounts on the server?
|
||||
new_account: yes
|
||||
// Note: This only works if client side password encryption is not enabled.
|
||||
new_account: no
|
||||
|
||||
//If new_account is enabled, minimum length to userid and passwords should be 4?
|
||||
//Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
|
||||
@ -162,6 +163,10 @@ dnsbl_servers: bl.blocklist.de, socks.dnsbl.sorbs.net
|
||||
// Note: see 'doc/md5_hashcheck.txt' for more details.
|
||||
client_hash_check: off
|
||||
|
||||
// Enable web authentication token system
|
||||
// This is required for new clients that get data via an additional API over HTTP
|
||||
use_web_auth_token: yes
|
||||
|
||||
// Client MD5 hashes
|
||||
// The client with the specified hash can be used to log in by players with
|
||||
// a group_id equal to or greater than the given value.
|
||||
|
@ -1345,6 +1345,111 @@ map: 2012rwc_06
|
||||
map: 2012rwc_07
|
||||
map: 2012rwc_08
|
||||
|
||||
// ep17.1
|
||||
map: 1@cor
|
||||
map: 1@os_a
|
||||
map: 1@os_b
|
||||
map: 1@rgsr
|
||||
map: gl_cas01_
|
||||
map: mag_dun03
|
||||
map: pub_cat
|
||||
map: rgsr_in
|
||||
map: sp_cor
|
||||
map: sp_os
|
||||
map: sp_rudus
|
||||
map: sp_rudus2
|
||||
map: sp_rudus3
|
||||
map: sp_rudus4
|
||||
|
||||
// ep17.2
|
||||
map: 1@bamn
|
||||
map: 1@bamq
|
||||
map: 1@ghg
|
||||
map: 1@herbs
|
||||
map: 1@lost
|
||||
map: ba_2whs01
|
||||
map: ba_2whs02
|
||||
map: ba_bath
|
||||
map: ba_in01
|
||||
map: ba_lib
|
||||
map: ba_maison
|
||||
map: ba_pw01
|
||||
map: ba_pw02
|
||||
map: ba_pw03
|
||||
map: 1@odin
|
||||
map: odin_past
|
||||
|
||||
// Illusion of Labyrinth
|
||||
map: prt_mz03_i
|
||||
|
||||
// Illusion of Underwater
|
||||
map: iz_d04_i
|
||||
map: iz_d05_i
|
||||
|
||||
// 4th jobs change
|
||||
map: 1@4win
|
||||
map: 1@4mag
|
||||
map: 1@4mst
|
||||
map: 1@4sac
|
||||
map: 1@4tro
|
||||
map: 1@4inq
|
||||
map: 1@4cdn
|
||||
map: 1@4igd
|
||||
map: 1@4drk
|
||||
map: job4_bio
|
||||
map: job4_mag
|
||||
map: job4_tro
|
||||
|
||||
// Gefen Night Arena
|
||||
map: 1@ge_sn
|
||||
|
||||
// Traces of heroes
|
||||
map: 1@mjo1
|
||||
map: 1@mjo2
|
||||
map: 1@spa2
|
||||
|
||||
// Instance Thanatos Tower
|
||||
map: 1@thts
|
||||
map: 2@thts
|
||||
map: 3@thts
|
||||
map: 4@thts
|
||||
map: 5@thts
|
||||
map: 6@thts
|
||||
map: 7@thts
|
||||
map: 8@thts
|
||||
|
||||
// Glastheim Challenge Mode
|
||||
map: 1@gl_he
|
||||
map: 1@gl_he2
|
||||
|
||||
// EDDA
|
||||
map: 1@gl_prq
|
||||
map: 1@gol1
|
||||
map: 1@gol2
|
||||
|
||||
// 2018 Halloween
|
||||
map: 1@halo
|
||||
|
||||
// Constellation Tower
|
||||
map: 1@ch_t
|
||||
map: 2@ch_t
|
||||
map: 3@ch_t
|
||||
|
||||
// ?? after 17.1
|
||||
map: abyss_04
|
||||
map: amicitia1
|
||||
map: amicitia2
|
||||
map: ba_chess
|
||||
map: ba_go
|
||||
map: ba_lost
|
||||
map: ein_dun03
|
||||
map: e_hugel
|
||||
map: grademk
|
||||
map: nif_dun01
|
||||
map: nif_dun02
|
||||
map: tra_fild
|
||||
map: verus02_a
|
||||
map: verus02_b
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
@ -92,7 +92,7 @@
|
||||
75: War of Emperium is currently not in progress.
|
||||
76: All skills have been added to your skill tree.
|
||||
77: The reference result of '%s' (name: id):
|
||||
78: - %s: %d
|
||||
78: - %s: %u
|
||||
79: It is %d affair above.
|
||||
80: Give the display name or monster name/id please.
|
||||
81: Your GM level doesn't authorize you to perform this action on the specified player.
|
||||
@ -179,7 +179,7 @@
|
||||
166: No item has been refined.
|
||||
167: 1 item has been refined.
|
||||
168: %d items have been refined.
|
||||
169: The item (%hu: '%s') is not equipable.
|
||||
169: The item (%u: '%s') is not equipable.
|
||||
170: The item is not equipable.
|
||||
171: %d - void
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@ -354,9 +354,10 @@
|
||||
334: Total Domination
|
||||
|
||||
// Battlegrounds Queue
|
||||
337: You may not join a battleground queue when you're in a battleground map.
|
||||
337: You can't apply to a battleground queue from this map.
|
||||
338: You can't apply to a battleground queue due to recently deserting a battleground. Time remaining: %d minutes and %d seconds.
|
||||
339: You can't apply to a battleground queue for %d seconds due to recently leaving one.
|
||||
340: Participants were unable to join. Delaying entry for more participants.
|
||||
|
||||
// Templates for @who output
|
||||
343: Name: %s
|
||||
@ -428,8 +429,8 @@
|
||||
404: War of Emperium SE is currently in progress.
|
||||
405: War of Emperium SE has been ended.
|
||||
406: War of Emperium SE is currently not in progress.
|
||||
//407: free
|
||||
//chrif related
|
||||
407: Char-Server disconnected
|
||||
408: Need disconnection to perform change-sex request...
|
||||
409: Your sex has been changed (need disconnection by the server)...
|
||||
//410-411 used by cash shop
|
||||
@ -550,7 +551,7 @@
|
||||
|
||||
// Trade Spoof Messages
|
||||
538: Hack on trade: character '%s' (account: %d) try to trade more items that he has.
|
||||
539: This player has %d of a kind of item (id: %hu), and tried to trade %d of them.
|
||||
539: This player has %d of a kind of item (id: %u), and tried to trade %d of them.
|
||||
540: This player has been definitivly blocked.
|
||||
|
||||
// Rare Items Drop/Steal announce
|
||||
@ -738,19 +739,19 @@
|
||||
707: You are VIP until: %s
|
||||
708: The player is now VIP until: %s
|
||||
|
||||
709: Item %hu has been removed from your inventory.
|
||||
710: Item %hu has been removed from your cart.
|
||||
711: Item %hu has been removed from your storage.
|
||||
709: Item %u has been removed from your inventory.
|
||||
710: Item %u has been removed from your cart.
|
||||
711: Item %u has been removed from your storage.
|
||||
|
||||
// Item shop
|
||||
712: You do not have enough %s (%hu).
|
||||
712: You do not have enough %s (%u).
|
||||
713: You do not have enough '%s'.
|
||||
714: Item Shop List: %s (%hu)
|
||||
714: Item Shop List: %s (%u)
|
||||
715: Point Shop List: '%s'
|
||||
716: Your '%s' is now: %d
|
||||
|
||||
// MVP EXP reward message
|
||||
717: Congratulations! You are the MVP! Your reward EXP Points are %u !!
|
||||
717: Congratulations! You are the MVP! Your reward EXP Points are %llu !!
|
||||
|
||||
// @showrate
|
||||
718: Personal rate information is not displayed now.
|
||||
@ -835,7 +836,10 @@
|
||||
// Achievements
|
||||
772: Achievements are disabled.
|
||||
|
||||
//773-775 reserved for refine UI
|
||||
// @refineui
|
||||
773: This command requires packet version 2016-10-12 or newer.
|
||||
774: This command is disabled via configuration.
|
||||
775: You have already opened the refine UI.
|
||||
//776-781 reserved for tax system
|
||||
|
||||
782: Star Emperor
|
||||
@ -1234,9 +1238,9 @@
|
||||
1189: Item not found.
|
||||
1190: You're already autolooting this item.
|
||||
1191: Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
|
||||
1192: Autolooting item: '%s'/'%s' {%hu}
|
||||
1192: Autolooting item: '%s'/'%s' {%u}
|
||||
1193: You're currently not autolooting this item.
|
||||
1194: Removed item: '%s'/'%s' {%hu} from your autolootitem list.
|
||||
1194: Removed item: '%s'/'%s' {%u} from your autolootitem list.
|
||||
1195: You can have %d items on your autolootitem list.
|
||||
1196: To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
|
||||
1197: "@alootid reset" will clear your autolootitem list.
|
||||
@ -1326,12 +1330,12 @@
|
||||
1239: Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
|
||||
1240: MVP Monster: '%s'/'%s'/'%s' (%d)
|
||||
1241: Monster: '%s'/'%s'/'%s' (%d)
|
||||
1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
|
||||
1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
|
||||
1245: Drops:
|
||||
1246: This monster has no drops.
|
||||
1247: MVP Bonus EXP:%u
|
||||
1247: MVP Bonus EXP:%llu
|
||||
1248: MVP Items:
|
||||
1249: This monster has no MVP prizes.
|
||||
|
||||
@ -1385,7 +1389,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
@ -1395,7 +1399,7 @@
|
||||
|
||||
// @whodrops
|
||||
1284: Please enter item name/ID (usage: @whodrops <item name/ID>).
|
||||
1285: Item: '%s'[%d] (ID:%hu)
|
||||
1285: Item: '%s'[%d] (ID: %u)
|
||||
1286: - Item is not dropped by mobs.
|
||||
1287: - Common mobs with highest drop chance (only max %d are listed):
|
||||
|
||||
@ -1718,12 +1722,19 @@
|
||||
1511: > HUNTING : %d
|
||||
1512: > PLAYTIME : %d
|
||||
|
||||
// @changegm
|
||||
1513: Currently in WoE hours, unable to delegate Guild leader
|
||||
1514: You have to wait for a while before delegating a new Guild leader
|
||||
|
||||
// @hatereset
|
||||
1515: Reset 'Hatred' monsters.
|
||||
|
||||
// More Adoption
|
||||
1513: The Baby is not level 50 or lower.
|
||||
1514: Baby has been disowned.
|
||||
1515: Baby is not adopted.
|
||||
1516: A Parent is not the father or mother of the Baby.
|
||||
1517: Usage: <char name> <independent_baby>
|
||||
1516: The Baby is not level 50 or lower.
|
||||
1517: Baby has been disowned.
|
||||
1518: Baby is not adopted.
|
||||
1519: A Parent is not the father or mother of the Baby.
|
||||
1520: Usage: <char name> <independent_baby>
|
||||
|
||||
//Custom translations
|
||||
import: conf/msg_conf/import/map_msg_eng_conf.txt
|
||||
|
@ -96,7 +96,7 @@
|
||||
75: 公會戰還沒開始
|
||||
76: 您學會了所有技能
|
||||
77: 委託 '%s' (名字: 編號):
|
||||
78: %s: %d
|
||||
78: %s: %u
|
||||
79: 查詢到 %d 個符合條件的結果
|
||||
80: 重新讀取任務資料庫
|
||||
81: 您的GM 等級並沒有權限在這位玩家上執行這個動作
|
||||
@ -183,7 +183,7 @@
|
||||
166: 沒有道具被精練
|
||||
167: 1 個道具已被精練
|
||||
168: %d 個道具已被精練
|
||||
169: 此物品 (%d '%s')不是裝備
|
||||
169: 此物品 (%u: '%s')不是裝備
|
||||
170: 此物品不是裝備
|
||||
171: %d - 無
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@ -500,7 +500,7 @@
|
||||
537: 玩家'%s' (account: %d) 試圖使用外掛(它試圖偵測假的怪物)
|
||||
// Trade Spoof Messages
|
||||
538: 危險交易: 玩家 '%s' (account: %d) 嘗試交易超過他所有的數量
|
||||
539: 這個使用者有%d 個物品(物品id: %d), 嘗試交易%d 個
|
||||
539: 這個使用者有%d 個物品(物品id: %u), 嘗試交易%d 個
|
||||
540: 這個使用者已經被伺服器屏蔽
|
||||
// Rare Items Drop/Steal announce
|
||||
541: '%s' 取得 %s's %s (機率為: %%%0.02f)
|
||||
@ -1042,9 +1042,9 @@
|
||||
1189: 未找到此道具。
|
||||
1190: 此道具已在自動檢取列表中了。
|
||||
1191: 自動檢取列表已經滿了,移除某些道具方法 @autolootid -<道具名稱或ID>。
|
||||
1192: 自動檢取的道具為: '%s'/'%s' {%d}。
|
||||
1192: 自動檢取的道具為: '%s'/'%s' {%u}。
|
||||
1193: 目前你尚未將此道具列入自動檢取項目中。
|
||||
1194: 已從自動檢取列表中移除道具: '%s'/'%s' {%d}。
|
||||
1194: 已從自動檢取列表中移除道具: '%s'/'%s' {%u}。
|
||||
1195: 在自動檢取列表你最多能有 %d 個檢取的項目。
|
||||
1196: 如要在自動檢取項目列表增加檢取道具,使用 "@alootid +<道具名稱或ID>", 如要從列表移除道具 "@alootid -<道具名稱或ID>"。
|
||||
1197: "@alootid reset" 將會清空所有自動檢取項目列表。
|
||||
@ -1134,12 +1134,12 @@
|
||||
1239: 請輸入魔物名稱或魔物ID (用法: @mobinfo <魔物名稱或魔物ID>).
|
||||
1240: MVP 魔物: '%s'/'%s'/'%s' (%d)
|
||||
1241: 魔物: '%s'/'%s'/'%s' (%d)
|
||||
1242: 等級:%d 血量:%d 基本經驗值:%u 職業經驗值:%u 命中率:%d 迴避率:%d
|
||||
1242: 等級:%d 血量:%d 基本經驗值:%llu 職業經驗值:%llu 命中率:%d 迴避率:%d
|
||||
1243: 防禦:%d 魔防:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: 物理攻擊力:%d~%d 攻擊範圍:%d~%d~%d 體型:%s 種族: %s 屬性: %s (Lv:%d)
|
||||
1245: 掉落:
|
||||
1246: 此魔物不掉落道具.
|
||||
1247: MVP額外經驗值:%u
|
||||
1247: MVP額外經驗值:%llu
|
||||
1248: MVP額外獎勵道具:
|
||||
1249: 此魔物無MVP額外獎勵道具.
|
||||
|
||||
@ -1193,7 +1193,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: 請輸入 物品名稱/ID (用法: @ii/@iteminfo <物品名稱/ID>).
|
||||
1277: 物品: '%s'/'%s'[%d] (%d) 類型: %s | 額外效果: %s
|
||||
1277: 物品: '%s'/'%s'[%d] (%u) 類型: %s | 額外效果: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC 買價:%dz, 賣價:%dz | 重量: %.1f
|
||||
|
@ -96,7 +96,7 @@
|
||||
75: La War of Emperium n'est pas en cours.
|
||||
76: Toutes les compétences sont ajoutées à votre arbre de compétence.
|
||||
77: Résultat de '%s' (nom: id):
|
||||
78: %s: %d
|
||||
78: %s: %u
|
||||
79: %d résultats sont affichés.
|
||||
80: Veuillez donner le nom/id du montre.
|
||||
81: Votre niveau de GM ne vous autorise pas à effectuer cette action sur le Joueur spécifié.
|
||||
@ -183,7 +183,7 @@
|
||||
166: Aucun équipement n'a été raffiné.
|
||||
167: 1 objet raffiné.
|
||||
168: %d objets raffinés.
|
||||
169: L'objet (%hu: '%s') ne peut pas s'équiper.
|
||||
169: L'objet (%u: '%s') ne peut pas s'équiper.
|
||||
170: L'objet ne peut pas s'équiper.
|
||||
171: %d - void
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@ -512,7 +512,7 @@
|
||||
537: Personnage '%s' (compte: %d) essaie d'utiliser un bot (il essaie de détecter un faux mob).
|
||||
// Trade Spoof Messages
|
||||
538: Hack sur échange: Personnage '%s' (account: %d) essaie d'échanger plus d'Objets qu'il ne possède.
|
||||
539: Ce Joueur a %d d'une sorte d'Objet (id: %hu), et tente d'en échanger %d.
|
||||
539: Ce Joueur a %d d'une sorte d'Objet (id: %u), et tente d'en échanger %d.
|
||||
540: Joueur définitivement bloqué.
|
||||
// Rare Items Drop/Steal announce
|
||||
541: '%s' obtient de %s l'Objet %s (chance: %0.02f%%)
|
||||
@ -1055,9 +1055,9 @@
|
||||
1189: Objet trouvable.
|
||||
1190: Vous ramasser déjà automatiquement cet Objet.
|
||||
1191: Votre liste d'Objet à ramasser est pleine. Supprimez des Objets avec @autolootid -<nom_ou_ID_Objet>.
|
||||
1192: Ramassage automatique de: '%s'/'%s' {%hu}
|
||||
1192: Ramassage automatique de: '%s'/'%s' {%u}
|
||||
1193: Actuellement vous ne ramassez pas automatiquement cet Objet.
|
||||
1194: Onjet supprimé: '%s'/'%s' {%hu} de votre liste de 'autolootitem'.
|
||||
1194: Onjet supprimé: '%s'/'%s' {%u} de votre liste de 'autolootitem'.
|
||||
1195: Vous pouvez avoir %d Objets dans votre liste d'Objets ramassés automatiquement avec 'autolootitem'.
|
||||
1196: Pour ajouter un Objet à votre liste, utilisez "@alootid +<nom_ou_ID_Objet>". Pour supprimer un Objet de la liste, utilisez "@alootid -<nom_ou_ID_Objet>".
|
||||
1197: "@alootid reset" videra votre liste d'Objets ramassés automatiquement avec 'autolootitem'.
|
||||
@ -1147,12 +1147,12 @@
|
||||
1239: Entrez un nom de monstre/ID (usage: @mobinfo <nom_du_monstre_ou_ID>).
|
||||
1240: Monstre MVP: '%s'/'%s'/'%s' (%d)
|
||||
1241: Monstre: '%s'/'%s'/'%s' (%d)
|
||||
1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
|
||||
1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Elément: %s (Lv:%d)
|
||||
1245: Drops:
|
||||
1246: Ce monstre n'a pas de drops.
|
||||
1247: MVP Bonus EXP:%u
|
||||
1247: MVP Bonus EXP:%llu
|
||||
1248: MVP Items:
|
||||
1249: Ce monstre n'a pas de Prix spécial MVP.
|
||||
|
||||
@ -1206,7 +1206,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Entrez un nom/ID d'objet (usage: @ii/@iteminfo <nom/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1278: Aucun
|
||||
1279: Avec script
|
||||
1280: NPC Acheté:%dz, Vendu:%dz | Poids: %.1f
|
||||
|
@ -95,7 +95,7 @@
|
||||
75: War of Emperium ist zur Zeit nicht im Gange.
|
||||
76: Alle Fähigkeiten wurden deinem Fähigkeitenbaum hinzugefügt.
|
||||
77: Das Ergebnis der Suche nach '%s' lautet (Name: ID):
|
||||
78: %s: %d
|
||||
78: %s: %u
|
||||
79: Es wurden %d Gegenstände gefunden.
|
||||
80: Gib bitte den Anzeige-Namen oder die Monster-ID an.
|
||||
81: Dein GM-Level berechtigt dich nicht, diese Aktion auf dem angegebenen Spieler auszuführen.
|
||||
@ -182,7 +182,7 @@
|
||||
166: Kein Items sind refined.
|
||||
167: 1 Item ist refined.
|
||||
168: %d Items sind refined.
|
||||
169: Das Item (%d: '%s') ist nicht ausrüstbar.
|
||||
169: Das Item (%u: '%s') ist nicht ausrüstbar.
|
||||
170: Das Item ist nicht ausrüstbar.
|
||||
171: %d - ungültig
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@ -438,7 +438,7 @@
|
||||
537: Charakter '%s' (account: %d) Versucht einen Bot zu benutzen (Es versucht einen fake Mob zu entlarven).
|
||||
// Trade Spoof Messages
|
||||
538: Hack bei Handel: Charakter '%s' (account: %d) versucht mit mehr Items zu Handeln als er besitzt.
|
||||
539: Dieser Spieler hat %d vom folgendem Item (id: %d), und versuchte %d von ihnen zu Handeln.
|
||||
539: Dieser Spieler hat %d vom folgendem Item (id: %u), und versuchte %d von ihnen zu Handeln.
|
||||
540: Dieser Spieler wurde definitiv blockiert.
|
||||
// Rare Items Drop/Steal announce
|
||||
541: '%s' got %s's %s (chance: %0.02f%%)
|
||||
|
@ -92,7 +92,7 @@
|
||||
75: War of Emperium saat ini tidak sedang berjalan.
|
||||
76: Semua skill telah ditambahkan ke skill tree.
|
||||
77: Hasil referensi dari '%s' (nama: id):
|
||||
78: - %s: %d
|
||||
78: - %s: %u
|
||||
79: Terdapat %d hal di atas.
|
||||
80: Harap berikan nama tampilan atau nama/id monster.
|
||||
81: Level GM kamu tidak diizinkan untuk untuk melakukan aksi ini pada pemain tertentu.
|
||||
@ -179,7 +179,7 @@
|
||||
166: Tidak ada item yang ditempa.
|
||||
167: 1 item berhasil ditempa.
|
||||
168: %d item berhasil ditempa.
|
||||
169: Item (%hu: '%s') tidak bisa dipakai.
|
||||
169: Item (%u: '%s') tidak bisa dipakai.
|
||||
170: Item ini tidak bisa dipakai.
|
||||
171: %d - sudah habis
|
||||
//172: Kamu sudah mengganti posisi memo %d - %s (%d,%d).
|
||||
@ -544,7 +544,7 @@
|
||||
|
||||
// Pesan tentang pelanggaran transaksi.
|
||||
538: Hack pada transaksi: Karakter '%s' (akun: %d) sedang mencoba mentransaksikan item lebih dari yang dia punya.
|
||||
539: Pemain ini memiliki %d jenis item (id: %hu), dan sedang mencoba untuk mentransaksikan %d item.
|
||||
539: Pemain ini memiliki %d jenis item (id: %u), dan sedang mencoba untuk mentransaksikan %d item.
|
||||
540: Pemain ini sudah diblok.
|
||||
|
||||
// Pesan tentang item langka yang berhasil didapatkan atau dicuri.
|
||||
@ -732,20 +732,17 @@
|
||||
707: VIP anda berlaku hingga: %s
|
||||
708: Status VIP pemain aktif hingga: %s
|
||||
|
||||
709: Item %hu telah dihapus dari inventory-mu.
|
||||
710: Item %hu telah dihapus dari cart-mu.
|
||||
711: Item %hu telah dihapus dari storage-mu.
|
||||
709: Item %u telah dihapus dari inventory-mu.
|
||||
710: Item %u telah dihapus dari cart-mu.
|
||||
711: Item %u telah dihapus dari storage-mu.
|
||||
|
||||
//Item shop
|
||||
712: %s (%hu) yang kamu miliki tidak cukup.
|
||||
712: %s (%u) yang kamu miliki tidak cukup.
|
||||
713: '%s' yang kamu miliki tidak cukup.
|
||||
714: Item Shop: %s (%hu)
|
||||
714: Item Shop: %s (%u)
|
||||
715: Point Shop: '%s'
|
||||
716: '%s' milikmu saat ini: %d
|
||||
|
||||
//Item Group
|
||||
717: [%s] mendapatkan [%s] dari '%s'
|
||||
|
||||
//@showrate
|
||||
718: Informasi mengenai rate pribadi tidak akan ditampilkan lagi.
|
||||
719: Informasi mengenai rate pribadi akan ditampilkan kembali.
|
||||
@ -1146,9 +1143,9 @@
|
||||
1189: Item tidak ditemukan.
|
||||
1190: Kamu sudah mengambil secara otomatis item ini.
|
||||
1191: Daftar autolooitem penuh. Hilangkan sebagian terlebih dahulu dengan @autolootid -<nama/ID item>.
|
||||
1192: Mengambil item secara otomatis: '%s'/'%s' {%hu}
|
||||
1192: Mengambil item secara otomatis: '%s'/'%s' {%u}
|
||||
1193: Kamu saat ini sedang tidak mengambil item ini secara otomatis.
|
||||
1194: Item dihilangkan: '%s'/'%s' {%hu} dari daftar pengambilan otomatismu.
|
||||
1194: Item dihilangkan: '%s'/'%s' {%u} dari daftar pengambilan otomatismu.
|
||||
1195: Kamu hanya memiliki item %d di daftarmu.
|
||||
1196: Untuk menambahkan item ke daftar, gunakan \"@alootid +<ID atau nama item>\". Untuk menghilangkannya, gunakan \"@alootid -<ID atau nama item>\".
|
||||
1197: \"@alootid reset\" akan membersihkan daftar autolootitem.
|
||||
@ -1243,7 +1240,7 @@
|
||||
1244: ATK:%d~%d Jarak:%d~%d~%d Ukuran:%s Race: %s Elemen: %s (Lv:%d)
|
||||
1245: Barang yang dijatuhkan:
|
||||
1246: Monster ini tidak menjatuhkan barang.
|
||||
1247: Bonus EXP MVP:%u
|
||||
1247: Bonus EXP MVP:%llu
|
||||
1248: Item MVP:
|
||||
1249: Monster ini tidak memiliki bonus MVP.
|
||||
|
||||
@ -1297,7 +1294,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Harap masukkan nama/ID item. (Penggunaan: @ii/@iteminfo <nama/ID item>).
|
||||
1277: Item: '%s'/'%s'[%d] (%hu) Jenis: %s | Efek tambahan: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Jenis: %s | Efek tambahan: %s
|
||||
1278: Tidak ada
|
||||
1279: Dengan script.
|
||||
1280: NPC Harga Beli:%dz, Harga jual:%dz | Berat: %.1f
|
||||
|
@ -102,7 +102,7 @@
|
||||
75: A Guerra do Emperium ainda não foi iniciada.
|
||||
76: Todas as habilidades foram adicionadas à sua árvore de habilidades.
|
||||
77: O resultado da referência à '%s' (nome: id):
|
||||
78: %s: %d
|
||||
78: %s: %u
|
||||
79: Encontrado %d acima.
|
||||
80: Entre com o nome de exibição ou nome/id do monstro.
|
||||
81: Seu nível de Game Master não autoriza a realização desta ação neste personagem.
|
||||
@ -189,7 +189,7 @@
|
||||
166: Nenhum item foi refinado.
|
||||
167: 1 item foi refinado.
|
||||
168: %d itens foram refinados.
|
||||
169: O item (%hu: '%s') não é equipável.
|
||||
169: O item (%u: '%s') não é equipável.
|
||||
170: O item não é equipável.
|
||||
171: %d - vazio
|
||||
//172: Você substituiu o ponto de memorização %d - %s (%d,%d).
|
||||
@ -555,7 +555,7 @@
|
||||
|
||||
// Mensagens de tentativa de Spoof em Negociações
|
||||
538: Hack em negociação: personagem '%s' (account: %d) tentou negociar mais itens que possuía.
|
||||
539: Este jogador possui %d unidades de um item (id: %hu), e tentou negociar %d destes.
|
||||
539: Este jogador possui %d unidades de um item (id: %u), e tentou negociar %d destes.
|
||||
540: Este jogador foi bloqueado indefinidamente.
|
||||
|
||||
// Anúncio de drop de Itens Raros/Furtar
|
||||
@ -744,18 +744,18 @@
|
||||
707: Você é VIP até: %s
|
||||
708: O jogador agora é VIP até: %s
|
||||
|
||||
709: Item %hu foi removido do seu inventário.
|
||||
710: Item %hu foi removido do seu carrinho.
|
||||
711: Item %hu foi removido do seu armazém.
|
||||
709: Item %u foi removido do seu inventário.
|
||||
710: Item %u foi removido do seu carrinho.
|
||||
711: Item %u foi removido do seu armazém.
|
||||
|
||||
// Item shop
|
||||
712: Você não possui %s suficiente (%hu).
|
||||
712: Você não possui %s suficiente (%u).
|
||||
713: Você não tem '%s' suficiente.
|
||||
714: Lista de Loja de Itens: %s (%hu)
|
||||
714: Lista de Loja de Itens: %s (%u)
|
||||
715: Lista de loja de pontos: '%s'
|
||||
716: Seu '%s' agora é: %d
|
||||
// MVP EXP reward message
|
||||
717: Parabéns! Você é o MVP! Sua recompensa EXP Points are %u !!
|
||||
717: Parabéns! Você é o MVP! Sua recompensa EXP Points are %llu !!
|
||||
|
||||
// @showrate
|
||||
718: As informações de taxa pessoal não são exibidas agora.
|
||||
@ -1225,9 +1225,9 @@
|
||||
1189: Item não encontrado.
|
||||
1190: Você já está autorrecolhendo este item.
|
||||
1191: Sua lista de autorrecolhimento está cheia. Remova alguns itens com @autolootid -<nome ou ID do item>.
|
||||
1192: Autorrecolhendo item: '%s'/'%s' {%hu}
|
||||
1192: Autorrecolhendo item: '%s'/'%s' {%u}
|
||||
1193: Você atualmente não está autorrecolhendo este item.
|
||||
1194: Removido item: '%s'/'%s' {%hu} da sua lista de autorrecolhimento.
|
||||
1194: Removido item: '%s'/'%s' {%u} da sua lista de autorrecolhimento.
|
||||
1195: Você pode possuir %d itens na sua lista de autorrecolhimento.
|
||||
1196: Para adicionar um item a lista, use "@alootid +<nome ou ID do item>". Para remover um item, use "@alootid -<nome ou ID do item>".
|
||||
1197: "@alootid reset" irá limpar a sua lista de autorrecolhimento.
|
||||
@ -1317,12 +1317,12 @@
|
||||
1239: Digite o nome de um monstro/ID (uso: @mobinfo <nome_ou_ID_do_monstro>).
|
||||
1240: Monstro MVP: '%s'/'%s'/'%s' (%d)
|
||||
1241: Monstro: '%s'/'%s'/'%s' (%d)
|
||||
1242: Nv:%d HP:%d EXP Base:%u EXP Classe:%u HIT:%d ESQV:%d
|
||||
1242: Nv:%d HP:%d EXP Base:%llu EXP Classe:%llu HIT:%d ESQV:%d
|
||||
1243: DEF:%d DEFM:%d FOR:%d AGI:%d VIT:%d INT:%d DES:%d SOR:%d
|
||||
1244: ATQ:%d~%d Alcance:%d~%d~%d Tamanho:%s Raça: %s Elemento: %s (Nv:%d)
|
||||
1245: Drops:
|
||||
1246: Este monstro não possui drops.
|
||||
1247: EXP Bônus MVP:%u
|
||||
1247: EXP Bônus MVP:%llu
|
||||
1248: Itens MVP:
|
||||
1249: Este monstro não possui prêmios MVP.
|
||||
|
||||
@ -1376,7 +1376,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Digite o nome/ID de um item (uso: @ii/@iteminfo <nome do item/ID>).
|
||||
1277: Item: '%s'/'%s'[%d] (%hu) Tipo: %s | Efeito Extra: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Tipo: %s | Efeito Extra: %s
|
||||
1278: Nenhum
|
||||
1279: Com script
|
||||
1280: NPC Compra:%dz, Venda:%dz | Peso: %.1f
|
||||
|
@ -94,7 +94,7 @@
|
||||
75: Война за Империум в настоящее время не идёт.
|
||||
76: Все навыки добавлены в дерево умений.
|
||||
77: Результаты поиска '%s' (название: ID):
|
||||
78: %s: %d
|
||||
78: %s: %u
|
||||
79: Всего найдено %d результатов.
|
||||
80: Введите отображаемое имя или ID/название монстра.
|
||||
81: Ваши права Администратора не позволяют выполнять данное действие на указанного игрока.
|
||||
@ -181,7 +181,7 @@
|
||||
166: Ни один предмет не был заточен.
|
||||
167: 1 предмет заточен.
|
||||
168: %d предметов заточено.
|
||||
169: Предмет (%hu: '%s') невозможно надеть.
|
||||
169: Предмет (%u: '%s') невозможно надеть.
|
||||
170: Предмет невозможно надеть.
|
||||
171: %d - пусто
|
||||
//172: НЕ ИСПОЛЬЗУЕТСЯ
|
||||
@ -512,7 +512,7 @@
|
||||
537: Персонаж '%s' (account: %d) пытается использовать бота (попытка определения поддельного монстра).
|
||||
// Сообщения о хаках при торгах
|
||||
538: Хак при торге: персонаж '%s' (account: %d) попытался выменять больше предметов чем у него есть.
|
||||
539: У игрока есть %d штук (id: %hu), и пытался выменять %d из них.
|
||||
539: У игрока есть %d штук (id: %u), и пытался выменять %d из них.
|
||||
540: Этот игрок был навсегда заблокирован.
|
||||
// Объявления о выбивании/краже редких предметов
|
||||
541: '%s' выбил %s's %s (шанс: %0.02f%%)
|
||||
@ -1055,9 +1055,9 @@
|
||||
1189: Предмет не найден.
|
||||
1190: Этот предмет вы уже собираете автоматически.
|
||||
1191: Список автоматической сборки полон. Удалите некоторые предметы через команду @autolootid -<ID/название предмета>.
|
||||
1192: Автоматическое поднятие предмета: '%s'/'%s' {%hu}
|
||||
1192: Автоматическое поднятие предмета: '%s'/'%s' {%u}
|
||||
1193: Этот предмет вы не собираете автоматически.
|
||||
1194: Предмет: '%s'/'%s' {%hu} удалён из списка автоматической сборки предметов.
|
||||
1194: Предмет: '%s'/'%s' {%u} удалён из списка автоматической сборки предметов.
|
||||
1195: Вы можете иметь %d предметов в списке автоматической сборки предметов.
|
||||
1196: Чтобы добавить предмет в список используйте "@alootid +<ID/название предмета>". Чтобы удалить предмет из списка: "@alootid -<ID/название предмета>".
|
||||
1197: Команда "@alootid reset" очистит список.
|
||||
@ -1147,12 +1147,12 @@
|
||||
1239: Введите ID/название монстра (Использование: @mobinfo <ID/название монстра>).
|
||||
1240: MVP монстр: '%s'/'%s'/'%s' (%d)
|
||||
1241: Монстр: '%s'/'%s'/'%s' (%d)
|
||||
1242: Ур.:%d HP:%d Базовый опыт:%u Проф. опыт:%u HIT:%d FLEE:%d
|
||||
1242: Ур.:%d HP:%d Базовый опыт:%llu Проф. опыт:%llu HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Дальность:%d~%d~%d Размер:%s Раса: %s Элемент: %s (Ур.:%d)
|
||||
1245: Предметы:
|
||||
1246: С этого монстра не падают предметы.
|
||||
1247: MVP бонус к опыту:%u
|
||||
1247: MVP бонус к опыту:%llu
|
||||
1248: MVP предметы:
|
||||
1249: Этот монстр не имеет MVP призов.
|
||||
|
||||
@ -1206,7 +1206,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Введите ID/название предмета (Использование: @ii/@iteminfo <ID/название предмета>).
|
||||
1277: Предмет: '%s'/'%s'[%d] (%hu) Тип: %s | Доп. эффект: %s
|
||||
1277: Предмет: '%s'/'%s'[%d] (%u) Тип: %s | Доп. эффект: %s
|
||||
1278: Пусто
|
||||
1279: Скрипт
|
||||
1280: НИП покупка:%d зени, продажа:%d зени | Вес: %.1f
|
||||
|
@ -92,7 +92,7 @@
|
||||
75: En estos momentos no hay ninguna guerra de clanes.
|
||||
76: Se han añadido todas las habilidades a tu árbol de habilidades.
|
||||
77: Estos son los resultados de la búsqueda de '%s' (nombre: ID):
|
||||
78: %s: %d
|
||||
78: %s: %u
|
||||
79: Total de resultados: %d
|
||||
80: Debes introducir el nombre del monstruo o su ID.
|
||||
81: Tu nivel de GM no te permite utilizar este comando en ese jugador.
|
||||
@ -179,7 +179,7 @@
|
||||
166: No se ha refinado ningún objeto.
|
||||
167: Se ha refinado 1 objeto.
|
||||
168: Se han refinado %d objetos.
|
||||
169: El objeto (%hu: '%s') no puede ser equipado.
|
||||
169: El objeto (%u: '%s') no puede ser equipado.
|
||||
170: No puedes equiparte ese objeto.
|
||||
171: %d - vacío
|
||||
//172: Has reemplazado tu lugar memorizado %d - %s (%d,%d).
|
||||
@ -545,7 +545,7 @@
|
||||
|
||||
// Mensajes del sistema de intercambio de objetos
|
||||
538: Se ha detectado una irregularidad en el intercambio de objetos del personaje '%s' (cuenta: %d), está intentando intercambiar más de lo que tiene.
|
||||
539: Ese jugador tiene %d unidades del objeto (id: %hu), pero ha intentado intercambiar %d.
|
||||
539: Ese jugador tiene %d unidades del objeto (id: %u), pero ha intentado intercambiar %d.
|
||||
540: Ese jugador ha sido bloqueado.
|
||||
|
||||
// Anuncios de consecución de objetos poco comunes y robos de objetos.
|
||||
@ -733,19 +733,19 @@
|
||||
707: Serás VIP hasta: %s
|
||||
708: El jugador será VIP hasta: %s
|
||||
|
||||
709: El objeto %hu ha sido eliminado de tu inventario.
|
||||
710: El objeto %hu ha sido eliminado de tu carro.
|
||||
711: El objeto %hu ha sido eliminado de tu almacén.
|
||||
709: El objeto %u ha sido eliminado de tu inventario.
|
||||
710: El objeto %u ha sido eliminado de tu carro.
|
||||
711: El objeto %u ha sido eliminado de tu almacén.
|
||||
|
||||
// Item shop
|
||||
712: No tienes suficientes %s (%hu).
|
||||
712: No tienes suficientes %s (%u).
|
||||
713: No tienes suficientes '%s'.
|
||||
714: Listado de la tienda de objetos: %s (%hu)
|
||||
714: Listado de la tienda de objetos: %s (%u)
|
||||
715: Listado de puntos de la tienda: '%s'
|
||||
716: Tu '%s' ahora es: %d
|
||||
|
||||
// MVP EXP reward message
|
||||
717: ¡Enhorabuena! ¡Eres todo un MVP! ¡¡Puntos de experiencia obtenidos: %u!!
|
||||
717: ¡Enhorabuena! ¡Eres todo un MVP! ¡¡Puntos de experiencia obtenidos: %llu!!
|
||||
|
||||
// @showrate
|
||||
718: La información de ratio personal no se mostrará.
|
||||
@ -1194,9 +1194,9 @@
|
||||
1189: Ese objeto no existe.
|
||||
1190: Ese objeto ya estaba programado para ser recogido automáticamente.
|
||||
1191: Tu lista de recogida de objetos de forma automática está llena. Elimina alguno de esos objetos con @autolootid <nombre/ID del objeto>.
|
||||
1192: Recogiendo: '%s'/'%s' {%hu}
|
||||
1192: Recogiendo: '%s'/'%s' {%u}
|
||||
1193: No estás recogiendo ese objeto.
|
||||
1194: Has eliminado '%s'/'%s' {%hu} de tu lista de recogida de objetos.
|
||||
1194: Has eliminado '%s'/'%s' {%u} de tu lista de recogida de objetos.
|
||||
1195: Puedes almacenar %d objetos en tu lista de recogida de objetos.
|
||||
1196: Para añadir un nuevo objeto a la lista utiliza @alootid +<nombre/ID del objeto>. Para eliminar un objeto utiliza @alootid -<nombre/ID del objeto>.
|
||||
1197: "@alootid reset" reiniciará tu lista de recogida de objetos.
|
||||
@ -1286,12 +1286,12 @@
|
||||
1239: Introduce el nombre/ID de un monstruo (instrucciones: @mobinfo <nombre/ID del monstruo>).
|
||||
1240: Monstruo MVP: '%s'/'%s'/'%s' (%d)
|
||||
1241: Monstruo: '%s'/'%s'/'%s' (%d)
|
||||
1242: Nv:%d HP:%d EXP de base:%u EXP de oficio:%u HIT:%d FLEE:%d
|
||||
1242: Nv:%d HP:%d EXP de base:%llu EXP de oficio:%llu HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Rango:%d~%d~%d Tamaño:%s Raza: %s Elemento: %s (Nv:%d)
|
||||
1245: Objetos:
|
||||
1246: Este monstruo no tiene ningún objeto.
|
||||
1247: Bono de EXP MVP:%u
|
||||
1247: Bono de EXP MVP:%llu
|
||||
1248: Objetos MVP:
|
||||
1249: Este monstruo no tiene ningún objeto de MVP.
|
||||
|
||||
@ -1345,7 +1345,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: Introduce el nombre/ID de un objeto (instrucciones: @ii/@iteminfo <nombre/ID del objeto>).
|
||||
1277: Objeto: '%s'/'%s'[%d] (%hu) Tipo: %s | Efecto: %s
|
||||
1277: Objeto: '%s'/'%s'[%d] (%u) Tipo: %s | Efecto: %s
|
||||
1278: Ninguno
|
||||
1279: Contiene código
|
||||
1280: Compra en NPC:%dz, Venta:%dz | Peso: %.1f
|
||||
@ -1666,5 +1666,9 @@
|
||||
1503: Has entrado en una zona PK.
|
||||
1504: Has entrado en una zona PK (segura hasta el nivel %d).
|
||||
|
||||
// @changegm
|
||||
1513: No puedes delegar el liderazgo del clan durante el horario de WoE
|
||||
1514: Debes esperar un tiempo antes de poder designar un nuevo líder de clan
|
||||
|
||||
//Traducciones personalizadas
|
||||
import: conf/msg_conf/import/map_msg_spn_conf.txt
|
||||
|
@ -96,7 +96,7 @@
|
||||
75: War of Emperium äÁèä´é·Ó§Ò¹ÍÂÙèã¹¢³Ð¹Õé.
|
||||
76: ·Ø¡ Skill ä´é¶Ù¡à¾ÔèÁº¹µÑÇÅФäسàÃÕºÃéÍÂáÅéÇ.
|
||||
77: ¼ÅÅѾ¸ì¡Òäé¹ËÒâ´ÂÍéÒ§ÍÔ§¨Ò¡ '%s' (ª×èÍ: ÃËÑÊ):
|
||||
78: %s: %d
|
||||
78: %s: %u
|
||||
79: ¼ÅÅѾ¸ì %d ¢éÒ§µé¹.
|
||||
80: ¡ÃسÒÃкت×èÍ Monster ËÃ×Í ÃËÑÊ Monster.
|
||||
81: ÃдѺ GM ¢Í§¤Ø³ äÁèä´éÃѺ͹ØÒµãËé¤Ø³ÊÒÁÒö´Óà¹Ô¹¡ÒáѺµÑÇÅФ÷ÕèÃкØä´é.
|
||||
@ -183,7 +183,7 @@
|
||||
166: äÁèÁÕ Item ·Õèä´éÃѺ¡ÒÃÍѾà¡Ãµ.
|
||||
167: ÁÕ 1 Item ·Õèä´éÃѺ¡ÒÃÍѾà¡Ãµ.
|
||||
168: ÁÕ %d Item ·Õèä´éÃѺ¡ÒÃÍѾà¡Ãµ.
|
||||
169: Item (%hu: '%s') ¹ÕéäÁèãªèÍØ»¡Ã³ìÊÇÁãÊè.
|
||||
169: Item (%u: '%s') ¹ÕéäÁèãªèÍØ»¡Ã³ìÊÇÁãÊè.
|
||||
170: äÁ辺 Item ªÔé¹¹Õéã¹°Ò¹¢éÍÁÙÅ.
|
||||
171: %d - ÇèÒ§
|
||||
//172: You replace previous memo position %d - %s (%d,%d).
|
||||
@ -506,7 +506,7 @@
|
||||
537: µÑÇÅФà '%s' (account: %d) ¾ÂÒÂÒÁ·Õè¨Ðãªé bot (Áѹ¾ÂÒÂÒÁ·Õè¨ÐµÃǨ¾º monster »ÅÍÁ).
|
||||
// Trade Spoof Messages
|
||||
538: Hack on trade: µÑÇÅФà '%s' (account: %d) ¾ÂÒÂÒÁ·Õè¨ÐáÅ¡à»ÅÕè¹ item ¨Ó¹Ç¹ÁÒ¡¡ÇèÒ·ÕèÁÕÍÂÙè.
|
||||
539: ¼ÙéàÅè¹ÁÕ item ¨Ó¹Ç¹ %d (id: %hu), áÅоÂÒÂÒÁ¨ÐáÅ¡à»ÅÕè¹㹨ӹǹ %d.
|
||||
539: ¼ÙéàÅè¹ÁÕ item ¨Ó¹Ç¹ %d (id: %u), áÅоÂÒÂÒÁ¨ÐáÅ¡à»ÅÕè¹㹨ӹǹ %d.
|
||||
540: ¼ÙéàÅè¹¹Õé¶Ù¡ËéÒÁáÅ¡à»ÅÕè¹.
|
||||
// Rare Items Drop/Steal announce
|
||||
541: '%s' à¡çº %s's %s (âÍ¡ÒÊ: %0.02f%%)
|
||||
@ -1048,9 +1048,9 @@
|
||||
1189: äÁ辺 Item ´Ñ§¡ÅèÒÇ.
|
||||
1190: ¤Ø³ä´éºÑ¹·Ö¡ item ¹Õéŧã¹ÃÒ¡ÒÃä»àÃÕºÃéÍÂáÅéÇ.
|
||||
1191: ÃÒ¡Òà autolootitem ¢Í§¤Ø³àµçÁáÅéÇ. ź item ºÒ§ÃÒ¡ÒÃÍÍ¡¡è͹´éÇ @autolootid -<ª×èÍ/ID item>.
|
||||
1192: ºÑ¹·Ö¡ item : '%s'/'%s' {%hu} ŧÃÒ¡Òà autolootitem ¢Í§¤Ø³.
|
||||
1192: ºÑ¹·Ö¡ item : '%s'/'%s' {%u} ŧÃÒ¡Òà autolootitem ¢Í§¤Ø³.
|
||||
1193: ¤Ø³äÁèä´éºÑ¹·Ö¡ item ¹Õéŧã¹ÃÒ¡ÒÃÍÂÙèáÅéÇ.
|
||||
1194: ź item : '%s'/'%s' {%hu} ¨Ò¡ÃÒ¡Òà autolootitem ¢Í§¤Ø³.
|
||||
1194: ź item : '%s'/'%s' {%u} ¨Ò¡ÃÒ¡Òà autolootitem ¢Í§¤Ø³.
|
||||
1195: ¤Ø³ÊÒÁÒöºÑ¹·Ö¡ä´é %d item 㹡ÒÃÃÒ¡Òà autolootitem.
|
||||
1196: 㹡ÒÃà¾ÔèÁÃÒ¡ÒÃ, ãªé "@alootid +<ª×èÍ/ID item>". 㹡ÒÃźÃÒ¡ÒÃ, ãªé "@alootid -<ª×èÍ/ID item>".
|
||||
1197: "@alootid reset" 㹡ÒÃÅéÒ§ÃÒ¡Òà autolootitem ¢Í§¤Ø³.
|
||||
@ -1140,12 +1140,12 @@
|
||||
1239: â»Ã´Ãкت×èÍ/ID Monster (ÇÔ¸Õãªé: @mobinfo <ª×èÍ/ID mob>).
|
||||
1240: MVP Monster: '%s'/'%s'/'%s' (%d)
|
||||
1241: Monster: '%s'/'%s'/'%s' (%d)
|
||||
1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
|
||||
1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
|
||||
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
|
||||
1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
|
||||
1245: Drops:
|
||||
1246: Monster ¹ÕéäÁèÁբͧµ¡.
|
||||
1247: MVP Bonus EXP:%u
|
||||
1247: MVP Bonus EXP:%llu
|
||||
1248: MVP Items:
|
||||
1249: Monster ¹ÕéäÁèÁբͧÃÒ§ÇÑÅ MVP.
|
||||
|
||||
@ -1199,7 +1199,7 @@
|
||||
|
||||
// @iteminfo
|
||||
1276: â»Ã´Ãкت×èÍ/ID item (ÇÔ¸Õãªé: @ii/@iteminfo <ª×èÍ/ID item>).
|
||||
1277: Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s
|
||||
1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
|
||||
1278: None
|
||||
1279: With script
|
||||
1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -16,70 +16,34 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Renewal Achievement Database
|
||||
# Achievement Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Settings
|
||||
#
|
||||
###########################################################################
|
||||
# ID - Unique achievement ID.
|
||||
###########################################################################
|
||||
# Group - Achievement group type. Each achievement type calls a specific
|
||||
# objective check.
|
||||
# Valid groups:
|
||||
# AG_ADD_FRIEND
|
||||
# AG_ADVENTURE
|
||||
# AG_BABY
|
||||
# AG_BATTLE
|
||||
# AG_CHATTING
|
||||
# AG_CHATTING_COUNT
|
||||
# AG_CHATTING_CREATE
|
||||
# AG_CHATTING_DYING
|
||||
# AG_EAT
|
||||
# AG_GET_ITEM
|
||||
# AG_GET_ZENY
|
||||
# AG_GOAL_ACHIEVE
|
||||
# AG_GOAL_LEVEL
|
||||
# AG_GOAL_STATUS
|
||||
# AG_HEAR
|
||||
# AG_JOB_CHANGE
|
||||
# AG_MARRY
|
||||
# AG_PARTY
|
||||
# AG_ENCHANT_FAIL
|
||||
# AG_ENCHANT_SUCCESS
|
||||
# AG_SEE
|
||||
# AG_SPEND_ZENY
|
||||
# AG_TAMING
|
||||
###########################################################################
|
||||
# Name - Achievement name. Used when sending rewards through RODEX.
|
||||
###########################################################################
|
||||
# Target - A list of monster ID and count values that the achievement
|
||||
# requires. The target count can also be used for achievements that keep
|
||||
# a counter while not being related to monster kills.
|
||||
# Capped at MAX_ACHIEVEMENT_OBJECTIVES.
|
||||
###########################################################################
|
||||
# Condition - A conditional statement that must be met for the achievement
|
||||
# to be considered complete.
|
||||
###########################################################################
|
||||
# Map - A map name that is used for the AG_CHATTING type which increments
|
||||
# the counter based on the player's map.
|
||||
###########################################################################
|
||||
# Dependent: - A list of achievement IDs that need to be completed before
|
||||
# this achievement is considered complete.
|
||||
###########################################################################
|
||||
# Reward - A list of rewards that are given on completion. All fields are
|
||||
# optional.
|
||||
# ItemID: Item ID
|
||||
# Amount: Amount of Item ID (default 1)
|
||||
# Script: Bonus Script
|
||||
# TitleID: Title ID
|
||||
###########################################################################
|
||||
# Score - Achievement points that are given on completion.
|
||||
# - Id Achievement ID.
|
||||
# Group Achievement group type. (Defaut: None)
|
||||
# Name Achievement name.
|
||||
# Targets: List of targets the achievement requires. (Default: null)
|
||||
# - Id Index value used for import methods.
|
||||
# Mob Target mob. (Default: 0)
|
||||
# Count Target count. (Default: 1)
|
||||
# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null)
|
||||
# Map Map name that is used for the AG_CHATTING type. (Default: -1)
|
||||
# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null)
|
||||
# - Id: <bool> Achievement ID pre-requisite.
|
||||
# Rewards: List of rewards that are given on completion. (Default: null)
|
||||
# Item Item name.
|
||||
# Amount Amount of item. (Default: 1)
|
||||
# Script Bonus Script. (Default: null)
|
||||
# TitleId Title ID. (Default: 0)
|
||||
# Score Achievement points that are given on completion. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -22,9 +22,8 @@
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Level - Achievement Level
|
||||
###########################################################################
|
||||
# Points - Required total scoring points to reach this level.
|
||||
# - Level Achievement Level.
|
||||
# Points Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -29,7 +29,12 @@
|
||||
# MinLevel Minimum level required to join the battleground. (Default: 1)
|
||||
# MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
|
||||
# Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0)
|
||||
# Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options.
|
||||
# Solo Able to join a queue as an individual. (Default: true)
|
||||
# Party Able to join a queue as a party. (Default: true)
|
||||
# Guild Able to join a queue as a guild. (Default: true)
|
||||
# JobRestrictions List of jobs that are unable to join the battleground.
|
||||
# Locations: Battleground location settings.
|
||||
# - Map The map on which the battleground will be played.
|
||||
# StartEvent NPC event triggered when the battleground starts.
|
||||
@ -38,12 +43,14 @@
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
# TeamB: TeamB settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
###########################################################################
|
||||
|
||||
@ -53,121 +60,151 @@ Header:
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
Name: "Tierra Gorge"
|
||||
Name: Tierra Gorge
|
||||
MinPlayers: 6
|
||||
MinLevel: 80
|
||||
JobRestrictions:
|
||||
Novice: true
|
||||
SuperNovice: true
|
||||
Novice_High: true
|
||||
Baby: true
|
||||
Super_Baby: true
|
||||
Super_Novice_E: true
|
||||
Super_Baby_E: true
|
||||
Locations:
|
||||
- Map: "bat_a01"
|
||||
StartEvent: "start#bat_a01::OnReadyCheck"
|
||||
- Map: bat_a01
|
||||
StartEvent: start#bat_a01::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 50
|
||||
RespawnY: 374
|
||||
QuitEvent: "start#bat_a01::OnGuillaumeQuit"
|
||||
Variable: "$@TierraBG1_id1"
|
||||
QuitEvent: start#bat_a01::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_a01::OnGuillaumeActive
|
||||
Variable: $@TierraBG1_id1
|
||||
TeamB:
|
||||
RespawnX: 42
|
||||
RespawnY: 16
|
||||
QuitEvent: "start#bat_a01::OnCroixQuit"
|
||||
Variable: "$@TierraBG1_id2"
|
||||
- Map: "bat_a02"
|
||||
StartEvent: "start#bat_a02::OnReadyCheck"
|
||||
QuitEvent: start#bat_a01::OnCroixQuit
|
||||
ActiveEvent: start#bat_a01::OnCroixActive
|
||||
Variable: $@TierraBG1_id2
|
||||
- Map: bat_a02
|
||||
StartEvent: start#bat_a02::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 50
|
||||
RespawnY: 374
|
||||
QuitEvent: "start#bat_a02::OnGuillaumeQuit"
|
||||
Variable: "$@TierraBG2_id1"
|
||||
QuitEvent: start#bat_a02::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_a02::OnGuillaumeActive
|
||||
Variable: $@TierraBG2_id1
|
||||
TeamB:
|
||||
RespawnX: 42
|
||||
RespawnY: 16
|
||||
QuitEvent: "start#bat_a02::OnCroixQuit"
|
||||
Variable: "$@TierraBG2_id2"
|
||||
QuitEvent: start#bat_a02::OnCroixQuit
|
||||
ActiveEvent: start#bat_a02::OnCroixActive
|
||||
Variable: $@TierraBG2_id2
|
||||
- Id: 2
|
||||
Name: "Flavius"
|
||||
Name: Flavius
|
||||
MinPlayers: 6
|
||||
MinLevel: 80
|
||||
JobRestrictions:
|
||||
Novice: true
|
||||
SuperNovice: true
|
||||
Novice_High: true
|
||||
Baby: true
|
||||
Super_Baby: true
|
||||
Super_Novice_E: true
|
||||
Super_Baby_E: true
|
||||
Locations:
|
||||
- Map: "bat_b01"
|
||||
StartEvent: "start#bat_b01::OnReadyCheck"
|
||||
- Map: bat_b01
|
||||
StartEvent: start#bat_b01::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 10
|
||||
RespawnY: 290
|
||||
QuitEvent: "start#bat_b01::OnGuillaumeQuit"
|
||||
Variable: "$@FlaviusBG1_id1"
|
||||
QuitEvent: start#bat_b01::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_b01::OnGuillaumeActive
|
||||
Variable: $@FlaviusBG1_id1
|
||||
TeamB:
|
||||
RespawnX: 390
|
||||
RespawnY: 10
|
||||
QuitEvent: "start#bat_b01::OnCroixQuit"
|
||||
Variable: "$@FlaviusBG1_id2"
|
||||
- Map: "bat_b02"
|
||||
StartEvent: "start#bat_b02::OnReadyCheck"
|
||||
QuitEvent: start#bat_b01::OnCroixQuit
|
||||
ActiveEvent: start#bat_b01::OnCroixActive
|
||||
Variable: $@FlaviusBG1_id2
|
||||
- Map: bat_b02
|
||||
StartEvent: start#bat_b02::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 10
|
||||
RespawnY: 290
|
||||
QuitEvent: "start#bat_b02::OnGuillaumeQuit"
|
||||
Variable: "$@FlaviusBG2_id1"
|
||||
QuitEvent: start#bat_b02::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_b02::OnGuillaumeActive
|
||||
Variable: $@FlaviusBG2_id1
|
||||
TeamB:
|
||||
RespawnX: 390
|
||||
RespawnY: 10
|
||||
QuitEvent: "start#bat_b02::OnCroixQuit"
|
||||
Variable: "$@FlaviusBG2_id2"
|
||||
QuitEvent: start#bat_b02::OnCroixQuit
|
||||
ActiveEvent: start#bat_b02::OnCroixActive
|
||||
Variable: $@FlaviusBG2_id2
|
||||
- Id: 3
|
||||
Name: "KVM (Level 80 and up)"
|
||||
Name: KVM (Level 80 and up)
|
||||
MinPlayers: 5
|
||||
MinLevel: 80
|
||||
Locations:
|
||||
- Map: "bat_c01"
|
||||
StartEvent: "KvM01_BG::OnStart"
|
||||
- Map: bat_c01
|
||||
StartEvent: KvM01_BG::OnStart
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: "KvM01_BG::OnGuillaumeDie"
|
||||
QuitEvent: "KvM01_BG::OnGuillaumeQuit"
|
||||
Variable: "$@KvM01BG_id1"
|
||||
DeathEvent: KvM01_BG::OnGuillaumeDie
|
||||
QuitEvent: KvM01_BG::OnGuillaumeQuit
|
||||
ActiveEvent: KvM01_BG::OnGuillaumeActive
|
||||
Variable: $@KvM01BG_id1
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: "KvM01_BG::OnCroixDie"
|
||||
QuitEvent: "KvM01_BG::OnCroixQuit"
|
||||
Variable: "$@KvM01BG_id2"
|
||||
DeathEvent: KvM01_BG::OnCroixDie
|
||||
QuitEvent: KvM01_BG::OnCroixQuit
|
||||
ActiveEvent: KvM01_BG::OnCroixActive
|
||||
Variable: $@KvM01BG_id2
|
||||
- Id: 4
|
||||
Name: "KVM (Level 60~79)"
|
||||
Name: KVM (Level 60~79)
|
||||
MinPlayers: 5
|
||||
MinLevel: 60
|
||||
MaxLevel: 79
|
||||
Locations:
|
||||
- Map: "bat_c02"
|
||||
StartEvent: "KvM02_BG::OnStart"
|
||||
- Map: bat_c02
|
||||
StartEvent: KvM02_BG::OnStart
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: "KvM02_BG::OnGuillaumeDie"
|
||||
QuitEvent: "KvM02_BG::OnGuillaumeQuit"
|
||||
Variable: "$@KvM02BG_id1"
|
||||
DeathEvent: KvM02_BG::OnGuillaumeDie
|
||||
QuitEvent: KvM02_BG::OnGuillaumeQuit
|
||||
ActiveEvent: KvM02_BG::OnGuillaumeActive
|
||||
Variable: $@KvM02BG_id1
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: "KvM02_BG::OnCroixDie"
|
||||
QuitEvent: "KvM02_BG::OnCroixQuit"
|
||||
Variable: "$@KvM02BG_id2"
|
||||
DeathEvent: KvM02_BG::OnCroixDie
|
||||
QuitEvent: KvM02_BG::OnCroixQuit
|
||||
ActiveEvent: KvM02_BG::OnCroixActive
|
||||
Variable: $@KvM02BG_id2
|
||||
- Id: 5
|
||||
Name: "KVM (Level 59 and below"
|
||||
Name: KVM (Level 59 and below
|
||||
MinPlayers: 5
|
||||
MaxLevel: 59
|
||||
Locations:
|
||||
- Map: "bat_c03"
|
||||
StartEvent: "KvM03_BG::OnStart"
|
||||
- Map: bat_c03
|
||||
StartEvent: KvM03_BG::OnStart
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: "KvM03_BG::OnGuillaumeDie"
|
||||
QuitEvent: "KvM03_BG::OnGuillaumeQuit"
|
||||
Variable: "$@KvM03BG_id1"
|
||||
DeathEvent: KvM03_BG::OnGuillaumeDie
|
||||
QuitEvent: KvM03_BG::OnGuillaumeQuit
|
||||
ActiveEvent: KvM03_BG::OnGuillaumeActive
|
||||
Variable: $@KvM03BG_id1
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: "KvM03_BG::OnCroixDie"
|
||||
QuitEvent: "KvM03_BG::OnCroixQuit"
|
||||
Variable: "$@KvM03BG_id2"
|
||||
DeathEvent: KvM03_BG::OnCroixDie
|
||||
QuitEvent: KvM03_BG::OnCroixQuit
|
||||
ActiveEvent: KvM03_BG::OnCroixActive
|
||||
Variable: $@KvM03BG_id2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
194
db/const.txt
194
db/const.txt
@ -14,200 +14,6 @@
|
||||
// in field Value. Depending on the implementation values assigned by scripts to parameters will affect
|
||||
// runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).
|
||||
|
||||
RDMOPT_VAR_MAXHPAMOUNT 1
|
||||
RDMOPT_VAR_MAXSPAMOUNT 2
|
||||
RDMOPT_VAR_STRAMOUNT 3
|
||||
RDMOPT_VAR_AGIAMOUNT 4
|
||||
RDMOPT_VAR_VITAMOUNT 5
|
||||
RDMOPT_VAR_INTAMOUNT 6
|
||||
RDMOPT_VAR_DEXAMOUNT 7
|
||||
RDMOPT_VAR_LUKAMOUNT 8
|
||||
RDMOPT_VAR_MAXHPPERCENT 9
|
||||
RDMOPT_VAR_MAXSPPERCENT 10
|
||||
RDMOPT_VAR_HPACCELERATION 11
|
||||
RDMOPT_VAR_SPACCELERATION 12
|
||||
RDMOPT_VAR_ATKPERCENT 13
|
||||
RDMOPT_VAR_MAGICATKPERCENT 14
|
||||
RDMOPT_VAR_PLUSASPD 15
|
||||
RDMOPT_VAR_PLUSASPDPERCENT 16
|
||||
RDMOPT_VAR_ATTPOWER 17
|
||||
RDMOPT_VAR_HITSUCCESSVALUE 18
|
||||
RDMOPT_VAR_ATTMPOWER 19
|
||||
RDMOPT_VAR_ITEMDEFPOWER 20
|
||||
RDMOPT_VAR_MDEFPOWER 21
|
||||
RDMOPT_VAR_AVOIDSUCCESSVALUE 22
|
||||
RDMOPT_VAR_PLUSAVOIDSUCCESSVALUE 23
|
||||
RDMOPT_VAR_CRITICALSUCCESSVALUE 24
|
||||
RDMOPT_ATTR_TOLERACE_NOTHING 25
|
||||
RDMOPT_ATTR_TOLERACE_WATER 26
|
||||
RDMOPT_ATTR_TOLERACE_GROUND 27
|
||||
RDMOPT_ATTR_TOLERACE_FIRE 28
|
||||
RDMOPT_ATTR_TOLERACE_WIND 29
|
||||
RDMOPT_ATTR_TOLERACE_POISON 30
|
||||
RDMOPT_ATTR_TOLERACE_SAINT 31
|
||||
RDMOPT_ATTR_TOLERACE_DARKNESS 32
|
||||
RDMOPT_ATTR_TOLERACE_TELEKINESIS 33
|
||||
RDMOPT_ATTR_TOLERACE_UNDEAD 34
|
||||
RDMOPT_ATTR_TOLERACE_ALL 35
|
||||
RDMOPT_DAMAGE_PROPERTY_NOTHING_USER 36
|
||||
RDMOPT_DAMAGE_PROPERTY_NOTHING_TARGET 37
|
||||
RDMOPT_DAMAGE_PROPERTY_WATER_USER 38
|
||||
RDMOPT_DAMAGE_PROPERTY_WATER_TARGET 39
|
||||
RDMOPT_DAMAGE_PROPERTY_GROUND_USER 40
|
||||
RDMOPT_DAMAGE_PROPERTY_GROUND_TARGET 41
|
||||
RDMOPT_DAMAGE_PROPERTY_FIRE_USER 42
|
||||
RDMOPT_DAMAGE_PROPERTY_FIRE_TARGET 43
|
||||
RDMOPT_DAMAGE_PROPERTY_WIND_USER 44
|
||||
RDMOPT_DAMAGE_PROPERTY_WIND_TARGET 45
|
||||
RDMOPT_DAMAGE_PROPERTY_POISON_USER 46
|
||||
RDMOPT_DAMAGE_PROPERTY_POISON_TARGET 47
|
||||
RDMOPT_DAMAGE_PROPERTY_SAINT_USER 48
|
||||
RDMOPT_DAMAGE_PROPERTY_SAINT_TARGET 49
|
||||
RDMOPT_DAMAGE_PROPERTY_DARKNESS_USER 50
|
||||
RDMOPT_DAMAGE_PROPERTY_DARKNESS_TARGET 51
|
||||
RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_USER 52
|
||||
RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_TARGET 53
|
||||
RDMOPT_DAMAGE_PROPERTY_UNDEAD_USER 54
|
||||
RDMOPT_DAMAGE_PROPERTY_UNDEAD_TARGET 55
|
||||
RDMOPT_MDAMAGE_PROPERTY_NOTHING_USER 56
|
||||
RDMOPT_MDAMAGE_PROPERTY_NOTHING_TARGET 57
|
||||
RDMOPT_MDAMAGE_PROPERTY_WATER_USER 58
|
||||
RDMOPT_MDAMAGE_PROPERTY_WATER_TARGET 59
|
||||
RDMOPT_MDAMAGE_PROPERTY_GROUND_USER 60
|
||||
RDMOPT_MDAMAGE_PROPERTY_GROUND_TARGET 61
|
||||
RDMOPT_MDAMAGE_PROPERTY_FIRE_USER 62
|
||||
RDMOPT_MDAMAGE_PROPERTY_FIRE_TARGET 63
|
||||
RDMOPT_MDAMAGE_PROPERTY_WIND_USER 64
|
||||
RDMOPT_MDAMAGE_PROPERTY_WIND_TARGET 65
|
||||
RDMOPT_MDAMAGE_PROPERTY_POISON_USER 66
|
||||
RDMOPT_MDAMAGE_PROPERTY_POISON_TARGET 67
|
||||
RDMOPT_MDAMAGE_PROPERTY_SAINT_USER 68
|
||||
RDMOPT_MDAMAGE_PROPERTY_SAINT_TARGET 69
|
||||
RDMOPT_MDAMAGE_PROPERTY_DARKNESS_USER 70
|
||||
RDMOPT_MDAMAGE_PROPERTY_DARKNESS_TARGET 71
|
||||
RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_USER 72
|
||||
RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_TARGET 73
|
||||
RDMOPT_MDAMAGE_PROPERTY_UNDEAD_USER 74
|
||||
RDMOPT_MDAMAGE_PROPERTY_UNDEAD_TARGET 75
|
||||
RDMOPT_BODY_ATTR_NOTHING 76
|
||||
RDMOPT_BODY_ATTR_WATER 77
|
||||
RDMOPT_BODY_ATTR_GROUND 78
|
||||
RDMOPT_BODY_ATTR_FIRE 79
|
||||
RDMOPT_BODY_ATTR_WIND 80
|
||||
RDMOPT_BODY_ATTR_POISON 81
|
||||
RDMOPT_BODY_ATTR_SAINT 82
|
||||
RDMOPT_BODY_ATTR_DARKNESS 83
|
||||
RDMOPT_BODY_ATTR_TELEKINESIS 84
|
||||
RDMOPT_BODY_ATTR_UNDEAD 85
|
||||
RDMOPT_BODY_ATTR_ALL 86
|
||||
RDMOPT_RACE_TOLERACE_NOTHING 87
|
||||
RDMOPT_RACE_TOLERACE_UNDEAD 88
|
||||
RDMOPT_RACE_TOLERACE_ANIMAL 89
|
||||
RDMOPT_RACE_TOLERACE_PLANT 90
|
||||
RDMOPT_RACE_TOLERACE_INSECT 91
|
||||
RDMOPT_RACE_TOLERACE_FISHS 92
|
||||
RDMOPT_RACE_TOLERACE_DEVIL 93
|
||||
RDMOPT_RACE_TOLERACE_HUMAN 94
|
||||
RDMOPT_RACE_TOLERACE_ANGEL 95
|
||||
RDMOPT_RACE_TOLERACE_DRAGON 96
|
||||
RDMOPT_RACE_DAMAGE_NOTHING 97
|
||||
RDMOPT_RACE_DAMAGE_UNDEAD 98
|
||||
RDMOPT_RACE_DAMAGE_ANIMAL 99
|
||||
RDMOPT_RACE_DAMAGE_PLANT 100
|
||||
RDMOPT_RACE_DAMAGE_INSECT 101
|
||||
RDMOPT_RACE_DAMAGE_FISHS 102
|
||||
RDMOPT_RACE_DAMAGE_DEVIL 103
|
||||
RDMOPT_RACE_DAMAGE_HUMAN 104
|
||||
RDMOPT_RACE_DAMAGE_ANGEL 105
|
||||
RDMOPT_RACE_DAMAGE_DRAGON 106
|
||||
RDMOPT_RACE_MDAMAGE_NOTHING 107
|
||||
RDMOPT_RACE_MDAMAGE_UNDEAD 108
|
||||
RDMOPT_RACE_MDAMAGE_ANIMAL 109
|
||||
RDMOPT_RACE_MDAMAGE_PLANT 110
|
||||
RDMOPT_RACE_MDAMAGE_INSECT 111
|
||||
RDMOPT_RACE_MDAMAGE_FISHS 112
|
||||
RDMOPT_RACE_MDAMAGE_DEVIL 113
|
||||
RDMOPT_RACE_MDAMAGE_HUMAN 114
|
||||
RDMOPT_RACE_MDAMAGE_ANGEL 115
|
||||
RDMOPT_RACE_MDAMAGE_DRAGON 116
|
||||
RDMOPT_RACE_CRI_PERCENT_NOTHING 117
|
||||
RDMOPT_RACE_CRI_PERCENT_UNDEAD 118
|
||||
RDMOPT_RACE_CRI_PERCENT_ANIMAL 119
|
||||
RDMOPT_RACE_CRI_PERCENT_PLANT 120
|
||||
RDMOPT_RACE_CRI_PERCENT_INSECT 121
|
||||
RDMOPT_RACE_CRI_PERCENT_FISHS 122
|
||||
RDMOPT_RACE_CRI_PERCENT_DEVIL 123
|
||||
RDMOPT_RACE_CRI_PERCENT_HUMAN 124
|
||||
RDMOPT_RACE_CRI_PERCENT_ANGEL 125
|
||||
RDMOPT_RACE_CRI_PERCENT_DRAGON 126
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_NOTHING 127
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_UNDEAD 128
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_ANIMAL 129
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLANT 130
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_INSECT 131
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_FISHS 132
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_DEVIL 133
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN 134
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_ANGEL 135
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_DRAGON 136
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_NOTHING 137
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_UNDEAD 138
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANIMAL 139
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLANT 140
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_INSECT 141
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_FISHS 142
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_DEVIL 143
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN 144
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANGEL 145
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_DRAGON 146
|
||||
RDMOPT_CLASS_DAMAGE_NORMAL_TARGET 147
|
||||
RDMOPT_CLASS_DAMAGE_BOSS_TARGET 148
|
||||
RDMOPT_CLASS_DAMAGE_NORMAL_USER 149
|
||||
RDMOPT_CLASS_DAMAGE_BOSS_USER 150
|
||||
RDMOPT_CLASS_MDAMAGE_NORMAL 151
|
||||
RDMOPT_CLASS_MDAMAGE_BOSS 152
|
||||
RDMOPT_CLASS_IGNORE_DEF_PERCENT_NORMAL 153
|
||||
RDMOPT_CLASS_IGNORE_DEF_PERCENT_BOSS 154
|
||||
RDMOPT_CLASS_IGNORE_MDEF_PERCENT_NORMAL 155
|
||||
RDMOPT_CLASS_IGNORE_MDEF_PERCENT_BOSS 156
|
||||
RDMOPT_DAMAGE_SIZE_SMALL_TARGET 157
|
||||
RDMOPT_DAMAGE_SIZE_MIDIUM_TARGET 158
|
||||
RDMOPT_DAMAGE_SIZE_LARGE_TARGET 159
|
||||
RDMOPT_DAMAGE_SIZE_SMALL_USER 160
|
||||
RDMOPT_DAMAGE_SIZE_MIDIUM_USER 161
|
||||
RDMOPT_DAMAGE_SIZE_LARGE_USER 162
|
||||
RDMOPT_DAMAGE_SIZE_PERFECT 163
|
||||
RDMOPT_DAMAGE_CRI_TARGET 164
|
||||
RDMOPT_DAMAGE_CRI_USER 165
|
||||
RDMOPT_RANGE_ATTACK_DAMAGE_TARGET 166
|
||||
RDMOPT_RANGE_ATTACK_DAMAGE_USER 167
|
||||
RDMOPT_HEAL_VALUE 168
|
||||
RDMOPT_HEAL_MODIFY_PERCENT 169
|
||||
RDMOPT_DEC_SPELL_CAST_TIME 170
|
||||
RDMOPT_DEC_SPELL_DELAY_TIME 171
|
||||
RDMOPT_DEC_SP_CONSUMPTION 172
|
||||
RDMOPT_HP_DRAIN 173
|
||||
RDMOPT_SP_DRAIN 174
|
||||
RDMOPT_WEAPON_ATTR_NOTHING 175
|
||||
RDMOPT_WEAPON_ATTR_WATER 176
|
||||
RDMOPT_WEAPON_ATTR_GROUND 177
|
||||
RDMOPT_WEAPON_ATTR_FIRE 178
|
||||
RDMOPT_WEAPON_ATTR_WIND 179
|
||||
RDMOPT_WEAPON_ATTR_POISON 180
|
||||
RDMOPT_WEAPON_ATTR_SAINT 181
|
||||
RDMOPT_WEAPON_ATTR_DARKNESS 182
|
||||
RDMOPT_WEAPON_ATTR_TELEKINESIS 183
|
||||
RDMOPT_WEAPON_ATTR_UNDEAD 184
|
||||
RDMOPT_WEAPON_INDESTRUCTIBLE 185
|
||||
RDMOPT_BODY_INDESTRUCTIBLE 186
|
||||
RDMOPT_MDAMAGE_SIZE_SMALL_TARGET 187
|
||||
RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET 188
|
||||
RDMOPT_MDAMAGE_SIZE_LARGE_TARGET 189
|
||||
RDMOPT_MDAMAGE_SIZE_SMALL_USER 190
|
||||
RDMOPT_MDAMAGE_SIZE_MIDIUM_USER 191
|
||||
RDMOPT_MDAMAGE_SIZE_LARGE_USER 192
|
||||
//RDMOPT_ATTR_TOLERACE_ALL 193
|
||||
|
||||
SWORDCLAN 1
|
||||
ARCWANDCLAN 2
|
||||
GOLDENMACECLAN 3
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -89,31 +89,31 @@
|
||||
//Eira
|
||||
6048,8022,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_LIGHT_OF_REGENE
|
||||
6048,8023,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_OVERED_BOOST
|
||||
6048,8024,5,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8024,10,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,10,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8026,5,137,0,0,0,0,0,0,0,0,0,0,0 //MH_SILENT_BREEZE
|
||||
//Bayeri
|
||||
6049,8031,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8031,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8032,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_GOLDENE_FERSE
|
||||
6049,8033,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_STEINWAND
|
||||
6049,8034,5,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8034,10,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8035,5,130,0,0,0,0,0,0,0,0,0,0,0 //MH_ANGRIFFS_MODUS
|
||||
//Sera
|
||||
6050,8018,5,132,0,0,0,0,0,0,0,0,0,0,0 //MH_SUMMON_LEGION
|
||||
6050,8019,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8019,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8020,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_POISON_MIST
|
||||
6050,8021,5,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
6050,8021,10,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
//Dieter
|
||||
6051,8039,5,122,0,0,0,0,0,0,0,0,0,0,0 //MH_MAGMA_FLOW
|
||||
6051,8040,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_GRANITIC_ARMOR
|
||||
6051,8041,5,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,5,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8041,10,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,10,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8043,5,102,0,0,0,0,0,0,0,0,0,0,0 //MH_VOLCANIC_ASH
|
||||
//Elanor
|
||||
6052,8027,1,100,0,0,0,0,0,0,0,0,0,0,0 //MH_STYLE_CHANGE
|
||||
6052,8028,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_SONIC_CRAW
|
||||
6052,8029,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8029,10,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,10,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8036,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_TINDER_BREAKER
|
||||
6052,8037,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_CBC
|
||||
6052,8038,5,133,0,0,0,0,0,0,0,0,0,0,0 //MH_EQC
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -16,67 +16,31 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Custom Achievement Database
|
||||
# Achievement Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Settings
|
||||
#
|
||||
###########################################################################
|
||||
# ID - Unique achievement ID.
|
||||
###########################################################################
|
||||
# Group - Achievement group type. Each achievement type calls a specific
|
||||
# objective check.
|
||||
# Valid groups:
|
||||
# AG_ADD_FRIEND
|
||||
# AG_ADVENTURE
|
||||
# AG_BABY
|
||||
# AG_BATTLE
|
||||
# AG_CHATTING
|
||||
# AG_CHATTING_COUNT
|
||||
# AG_CHATTING_CREATE
|
||||
# AG_CHATTING_DYING
|
||||
# AG_EAT
|
||||
# AG_GET_ITEM
|
||||
# AG_GET_ZENY
|
||||
# AG_GOAL_ACHIEVE
|
||||
# AG_GOAL_LEVEL
|
||||
# AG_GOAL_STATUS
|
||||
# AG_HEAR
|
||||
# AG_JOB_CHANGE
|
||||
# AG_MARRY
|
||||
# AG_PARTY
|
||||
# AG_ENCHANT_FAIL
|
||||
# AG_ENCHANT_SUCCESS
|
||||
# AG_SEE
|
||||
# AG_SPEND_ZENY
|
||||
# AG_TAMING
|
||||
###########################################################################
|
||||
# Name - Achievement name. Used when sending rewards through RODEX.
|
||||
###########################################################################
|
||||
# Target - A list of monster ID and count values that the achievement
|
||||
# requires. The target count can also be used for achievements that keep
|
||||
# a counter while not being related to monster kills.
|
||||
# Capped at MAX_ACHIEVEMENT_OBJECTIVES.
|
||||
###########################################################################
|
||||
# Condition - A conditional statement that must be met for the achievement
|
||||
# to be considered complete.
|
||||
###########################################################################
|
||||
# Map - A map name that is used for the AG_CHATTING type which increments
|
||||
# the counter based on the player's map.
|
||||
###########################################################################
|
||||
# Dependent: - A list of achievement IDs that need to be completed before
|
||||
# this achievement is considered complete.
|
||||
###########################################################################
|
||||
# Reward - A list of rewards that are given on completion. All fields are
|
||||
# optional.
|
||||
# ItemID: Item ID
|
||||
# Amount: Amount of Item ID (default 1)
|
||||
# Script: Bonus Script
|
||||
# TitleID: Title ID
|
||||
###########################################################################
|
||||
# Score - Achievement points that are given on completion.
|
||||
# - Id Achievement ID.
|
||||
# Group Achievement group type. (Defaut: None)
|
||||
# Name Achievement name.
|
||||
# Targets: List of targets the achievement requires. (Default: null)
|
||||
# - Id Index value used for import methods.
|
||||
# Mob Target mob. (Default: 0)
|
||||
# Count Target count. (Default: 1)
|
||||
# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null)
|
||||
# Map Map name that is used for the AG_CHATTING type. (Default: -1)
|
||||
# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null)
|
||||
# - Id: <bool> Achievement ID pre-requisite.
|
||||
# Rewards: List of rewards that are given on completion. (Default: null)
|
||||
# Item Item name.
|
||||
# Amount Amount of item. (Default: 1)
|
||||
# Script Bonus Script. (Default: null)
|
||||
# TitleId Title ID. (Default: 0)
|
||||
# Score Achievement points that are given on completion. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_DB
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -16,15 +16,14 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Import Achievement Level Database
|
||||
# Achievement Level Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Level - Achievement Level
|
||||
###########################################################################
|
||||
# Points - Required total scoring points to reach this level.
|
||||
# - Level Achievement Level.
|
||||
# Points Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -29,7 +29,12 @@
|
||||
# MinLevel Minimum level required to join the battleground. (Default: 1)
|
||||
# MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
|
||||
# Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0)
|
||||
# Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options.
|
||||
# Solo Able to join a queue as an individual. (Default: true)
|
||||
# Party Able to join a queue as a party. (Default: true)
|
||||
# Guild Able to join a queue as a guild. (Default: true)
|
||||
# JobRestrictions List of jobs that are unable to join the battleground.
|
||||
# Locations: Battleground location settings.
|
||||
# - Map The map on which the battleground will be played.
|
||||
# StartEvent NPC event triggered when the battleground starts.
|
||||
@ -38,12 +43,14 @@
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
# TeamB: TeamB settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
###########################################################################
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,6 +0,0 @@
|
||||
// Instance Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
|
||||
//
|
||||
// EnterMap is considered as Map1
|
40
db/import-tmpl/instance_db.yml
Normal file
40
db/import-tmpl/instance_db.yml
Normal file
@ -0,0 +1,40 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Instance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Instance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Instance ID.
|
||||
# Name Instance Name.
|
||||
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
|
||||
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
|
||||
# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true)
|
||||
# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it.
|
||||
# Enter: Instance entrance coordinates.
|
||||
# Map Map Name where players start.
|
||||
# X X Coordinate where players start.
|
||||
# Y Y Coordinate where players start.
|
||||
# AdditionalMaps: List of maps that are part of an instance. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INSTANCE_DB
|
||||
Version: 1
|
@ -1,12 +0,0 @@
|
||||
// Item Availability and Alias Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ItemID,SpriteID
|
||||
//
|
||||
// 01. ItemID Item ID to change.
|
||||
// 02. SpriteID Item ID which will be sent to the client instead of ItemID.
|
||||
// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport.
|
||||
//
|
||||
// NOTE: Replaces an item client-side while keeping them separate server-side.
|
||||
// Think of it as a way to disguise items.
|
||||
// Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place!
|
@ -1,10 +0,0 @@
|
||||
// Buying Store Item List
|
||||
// List of items that can be sold to buying stores.
|
||||
//
|
||||
// Structure of Database:
|
||||
// ItemID
|
||||
//
|
||||
// Note:
|
||||
// Items are in same order as data\buyingstoreitemlist.txt, which
|
||||
// must be edited as well for the client to accept added items.
|
||||
|
@ -1,68 +0,0 @@
|
||||
// Items Additional Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Name,Name,Type,Price,Sell,Weight,ATK[:MATK],DEF,Range,Slot,Job,Class,Gender,Loc,wLV,eLV[:maxLevel],Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }
|
||||
//
|
||||
// THQ Quest Items
|
||||
//=============================================================
|
||||
//7950,THG_Membership,THG Membership,3,,10,10,,,,,,,,,,,,,{},{},{}
|
||||
//7951,Token_Bag,Token Bag,3,,10,10,,,,,,,,,,,,,{},{},{}
|
||||
//1998,Jeramiah's_Jur,Jeramiah's Jur,3,,10,10,,,,,,,,,,,,,{},{},{}
|
||||
//1999,Zed's_Staff,Zed's Staff,3,,10,10,,,,,,,,,,,,,{},{},{}
|
||||
|
||||
// Official Event Items that had their Effects removed after the event was completed
|
||||
//585,Wurst,Brusti,11,2,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; },{},{}
|
||||
//679,Gold_Pill,Pilule,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{}
|
||||
|
||||
//2681,Republic_Ring,Republic Anniversary Ring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,3; },{},{}
|
||||
|
||||
//5134,Pumpkin_Hat,Pumpkin-Head,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; },{},{}
|
||||
//5136,Santa's_Hat_,Louise's Santa Hat,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,20,{ bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; },{},{}
|
||||
//5145,Carnival_Joker_Jester,Carnival Jester,4,10,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,89,{ bonus bAllStats,3; },{},{}
|
||||
//5147,Baseball_Cap,Baseball Cap,4,0,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,216,{ bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50; },{},{}
|
||||
//5201,Party_Hat_B,2nd Anniversary Party Hat,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,0,1,144,{ bonus bAllStats,3; },{},{}
|
||||
//5202,Pumpkin_Hat_,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; },{},{}
|
||||
//5204,Event_Pierrot_Nose,Rudolf's Red Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{}
|
||||
//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{},{}
|
||||
//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{}
|
||||
//5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,390,{ bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000; },{},{}
|
||||
//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{}
|
||||
|
||||
//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; },{},{}
|
||||
//12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,180000,15; },{},{}
|
||||
//12143,Red_Can,Red Can,2,50000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 25,25; },{},{}
|
||||
//Event effect: Summon monster? Probably Rice_Cake. x_x
|
||||
//12199,Rice_Scroll,Rice Scroll,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
//12200,Event_Cake,Event Cake,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_MAGNIFICAT",3; },{},{}
|
||||
//12238,New_Year_Rice_Cake_1,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{}
|
||||
//12239,New_Year_Rice_Cake_2,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{}
|
||||
|
||||
// iRO St. Patrick's Day Event 2008
|
||||
//=============================================================
|
||||
//12715,Black_Treasure_Chest,Black Treasure Chest,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_08stpattyseventbox"; },{},{}
|
||||
|
||||
// iRO Valentine's Day Event 2009
|
||||
//=============================================================
|
||||
//12742,Valentine_Gift_Box_M,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7946,1; },{},{}
|
||||
//12743,Valentine_Gift_Box_F,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7947,1; },{},{}
|
||||
//12744,Chocolate_Box,Chocolate Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 558,1; },{},{}
|
||||
//14466,Valentine's_Emblem_Box,Valentine's Emblem Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5817,1; },{},{}
|
||||
//7946,Gold_Ring_Of_Valentine,Gold Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{}
|
||||
//7947,Silver_Ring_Of_Valentine,Silver Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{}
|
||||
//7948,Box,Box,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
//5817,Valentine's_Emblem,Valentine's Emblem,4,10,,0,,3,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10; },{},{}
|
||||
|
||||
// iRO Halloween Event 2009
|
||||
//=============================================================
|
||||
//5668,Weird_Pumpkin_Hat,Weird Pumpkin Hat,4,20,,0,,5,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500; },{},{}
|
||||
//6298,Crushed_Pumpkin,Crushed Pumpkin,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
//6299,Worn_Fabric,Worn Fabric,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
|
||||
// Old Tuxedo and Wedding Dress, will display the outfit when worn.
|
||||
//==================================================================
|
||||
//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,63,0,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
|
||||
//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,63,1,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
|
||||
|
||||
// Non-kRO Eden Group Mark effect
|
||||
//=============================================================
|
||||
//22508,Para_Team_Mark_,Eden Group Mark,11,0,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AL_TELEPORT",3; },{},{}
|
544
db/import-tmpl/item_db.yml
Normal file
544
db/import-tmpl/item_db.yml
Normal file
@ -0,0 +1,544 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Item ID.
|
||||
# AegisName Server name to reference the item in scripts and lookups, should use no spaces.
|
||||
# Name Name in English for displaying as output.
|
||||
# Type Item type. (Default: Etc)
|
||||
# SubType Weapon or Ammo type. (Default: 0)
|
||||
# Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
|
||||
# Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
|
||||
# Weight Item weight. Each 10 is 1 weight. (Default: 0)
|
||||
# Attack Weapon's attack. (Default: 0)
|
||||
# MagicAttack Weapon's magic attack. (Default: 0)
|
||||
# Defense Armor's defense. (Default: 0)
|
||||
# Range Weapon's attack range. (Default: 0)
|
||||
# Slots Available slots in item. (Default: 0)
|
||||
# Jobs Jobs that can equip the item. (Map default is 'All: true')
|
||||
# Classes Upper class types that can equip the item. (Map default is 'All: true')
|
||||
# Gender Gender that can equip the item. (Default: Both)
|
||||
# Locations Equipment's placement. (Default: None)
|
||||
# WeaponLevel Weapon level. (Default: 0)
|
||||
# EquipLevelMin Minimum required level to equip. (Default: 0)
|
||||
# EquipLevelMax Maximum level that can equip. (Default: 0)
|
||||
# Refineable If the item can be refined. (Default: false)
|
||||
# View View sprite of an item. (Default: 0)
|
||||
# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
|
||||
# Flags: Item flags. (Default: null)
|
||||
# BuyingStore If the item is available for Buyingstores. (Default: false)
|
||||
# DeadBranch If the item is a Dead Branch. (Default: false)
|
||||
# Container If the item is part of a container. (Default: false)
|
||||
# UniqueId If the item is a unique stack. (Default: false)
|
||||
# BindOnEquip If the item is bound to the character upon equipping. (Default: false)
|
||||
# DropAnnounce If the item has a special announcement to self on drop. (Default: false)
|
||||
# NoConsume If the item is consumed on use. (Default: false)
|
||||
# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
|
||||
# Delay: Item use delay. (Default: null)
|
||||
# Duration Duration of delay in seconds.
|
||||
# Status Status Change used to track delay. (Default: None)
|
||||
# Stack: Item stack amount. (Default: null)
|
||||
# Amount Maximum amount that can be stacked.
|
||||
# Inventory If the stack is applied to player's inventory. (Default: true)
|
||||
# Cart If the stack is applied to the player's cart. (Default: false)
|
||||
# Storage If the stack is applied to the player's storage. (Default: false)
|
||||
# GuildStorage If the stack is applied to the player's guild storage. (Default: false)
|
||||
# NoUse: Conditions when the item is unusable. (Default: null)
|
||||
# Override Group level to override these conditions.
|
||||
# Sitting If the item can not be used while sitting. (Default: false)
|
||||
# Trade: Trade restrictions. (Default: null)
|
||||
# Override Group level to override these conditions.
|
||||
# NoDrop If the item can not be dropped. (Default: false)
|
||||
# NoTrade If the item can not be traded. (Default: false)
|
||||
# TradePartner If the item can not be traded to the player's partner. (Default: false)
|
||||
# NoSell If the item can not be sold. (Default: false)
|
||||
# NoCart If the item can not be put in a cart. (Default: false)
|
||||
# NoStorage If the item can not be put in a storage. (Default: false)
|
||||
# NoGuildStorage If the item can not be put in a guild storage. (Default: false)
|
||||
# NoMail If the item can not be put in a mail. (Default: false)
|
||||
# NoAuction If the item can not be put in an auction. (Default: false)
|
||||
# Script Script to execute when the item is used/equipped. (Default: null)
|
||||
# EquipScript Script to execute when the item is equipped. (Default: null)
|
||||
# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_DB
|
||||
Version: 1
|
||||
|
||||
#Body:
|
||||
# THQ Quest Items
|
||||
#=============================================================
|
||||
# - Id: 1998
|
||||
# AegisName: Jeramiah's_Jur
|
||||
# Name: Jeramiah's Jur
|
||||
# Type: Etc
|
||||
# Sell: 10
|
||||
# Weight: 10
|
||||
# AliasName: Jur
|
||||
# - Id: 1999
|
||||
# AegisName: Zed's_Staff
|
||||
# Name: Zed's Staff
|
||||
# Type: Etc
|
||||
# Sell: 10
|
||||
# Weight: 10
|
||||
# AliasName: Staff_Of_Soul
|
||||
# - Id: 7950
|
||||
# AegisName: THG_Membership
|
||||
# Name: THG Membership
|
||||
# Type: Etc
|
||||
# Sell: 10
|
||||
# Weight: 10
|
||||
# AliasName: Foolishness_Of_Blind
|
||||
# - Id: 7951
|
||||
# AegisName: Token_Bag
|
||||
# Name: Token Bag
|
||||
# Type: Etc
|
||||
# Sell: 10
|
||||
# Weight: 10
|
||||
# AliasName: Leather_Bag_Of_Infinity
|
||||
|
||||
# Official Event Items that had their Effects removed after the event was completed
|
||||
#=============================================================
|
||||
# - Id: 585
|
||||
# AegisName: Wurst
|
||||
# Name: Brusti
|
||||
# Type: Delayconsume
|
||||
# Buy: 2
|
||||
# Weight: 40
|
||||
# Script: |
|
||||
# itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3;
|
||||
# - Id: 679
|
||||
# AegisName: Gold_Pill
|
||||
# Name: Pilule
|
||||
# Type: Healing
|
||||
# Buy: 5000
|
||||
# Weight: 300
|
||||
# Script: |
|
||||
# percentheal 50,50;
|
||||
# - Id: 2681
|
||||
# AegisName: Republic_Ring
|
||||
# Name: Republic Anniversary Ring
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Locations:
|
||||
# Right_Accessory: true
|
||||
# Left_Accessory: true
|
||||
# Script: |
|
||||
# bonus bAllStats,3;
|
||||
# - Id: 5134
|
||||
# AegisName: Pumpkin_Hat
|
||||
# Name: Pumpkin-Head
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 200
|
||||
# Defense: 2
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 206
|
||||
# Script: |
|
||||
# bonus2 bSubRace,RC_Demon,5;
|
||||
# - Id: 5136
|
||||
# AegisName: Santa's_Hat_
|
||||
# Name: Louise's Santa Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Defense: 3
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 20
|
||||
# Script: |
|
||||
# bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50;
|
||||
# - Id: 5145
|
||||
# AegisName: Carnival_Joker_Jester
|
||||
# Name: Carnival Jester
|
||||
# Type: Armor
|
||||
# Buy: 10
|
||||
# Weight: 100
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 89
|
||||
# Script: |
|
||||
# bonus bAllStats,3;
|
||||
# - Id: 5147
|
||||
# AegisName: Baseball_Cap
|
||||
# Name: Baseball Cap
|
||||
# Type: Armor
|
||||
# Weight: 200
|
||||
# Defense: 3
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 216
|
||||
# Script: |
|
||||
# bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50;
|
||||
# - Id: 5201
|
||||
# AegisName: Party_Hat_B
|
||||
# Name: 2nd Anniversary Party Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 300
|
||||
# Defense: 3
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 144
|
||||
# Script: |
|
||||
# bonus bAllStats,3;
|
||||
# - Id: 5202
|
||||
# AegisName: Pumpkin_Hat_
|
||||
# Name: Pumpkin Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 200
|
||||
# Defense: 2
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 206
|
||||
# Script: |
|
||||
# bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;
|
||||
# - Id: 5204
|
||||
# AegisName: Event_Pierrot_Nose
|
||||
# Name: Rudolf's Red Nose
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Locations:
|
||||
# Head_Low: true
|
||||
# View: 49
|
||||
# Script: |
|
||||
# bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;
|
||||
# - Id: 5264
|
||||
# AegisName: Aussie_Flag_Hat
|
||||
# Name: Australian Flag Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 500
|
||||
# Defense: 4
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 304
|
||||
# Script: |
|
||||
# bonus bAllStats,2;
|
||||
# - Id: 5356
|
||||
# AegisName: Pumpkin_Hat_H
|
||||
# Name: Pumpkin Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 200
|
||||
# Defense: 2
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 206
|
||||
# Script: |
|
||||
# bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5;
|
||||
# - Id: 5384
|
||||
# AegisName: Santa_Hat_1
|
||||
# Name: Twin Pompom By JB
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 200
|
||||
# Defense: 2
|
||||
# Slots: 1
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# EquipLevelMin: 20
|
||||
# Refineable: true
|
||||
# View: 390
|
||||
# Script: |
|
||||
# bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000;
|
||||
# - Id: 5811
|
||||
# AegisName: Santa_Beard
|
||||
# Name: Santa Beard
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Defense: 5
|
||||
# Locations:
|
||||
# Head_Low: true
|
||||
# View: 25
|
||||
# Script: |
|
||||
# bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5;
|
||||
# - Id: 11702
|
||||
# AegisName: Moon_Cookie
|
||||
# Name: Moon Cookie
|
||||
# Type: Delayconsume
|
||||
# Weight: 10
|
||||
# Script: |
|
||||
# sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7;
|
||||
# - Id: 12131
|
||||
# AegisName: Lucky_Potion
|
||||
# Name: Lucky Potion
|
||||
# Type: Healing
|
||||
# Buy: 2
|
||||
# Weight: 100
|
||||
# Script: |
|
||||
# sc_start SC_LUKFOOD,180000,15;
|
||||
# - Id: 12143
|
||||
# AegisName: Red_Can
|
||||
# Name: Red Can
|
||||
# Type: Usable
|
||||
# Buy: 50000
|
||||
# Weight: 300
|
||||
# Script: |
|
||||
# percentheal 25,25;
|
||||
|
||||
# Event effect: Summon monster? Probably Rice_Cake. x_x
|
||||
#=============================================================
|
||||
# - Id: 12199
|
||||
# AegisName: Rice_Scroll
|
||||
# Name: Rice Scroll
|
||||
# Type: Usable
|
||||
# - Id: 12200
|
||||
# AegisName: Event_Cake
|
||||
# Name: Event Cake
|
||||
# Type: Usable
|
||||
# Buy: 20
|
||||
# Weight: 50
|
||||
# Script: |
|
||||
# itemskill "PR_MAGNIFICAT",3;
|
||||
# - Id: 12238
|
||||
# AegisName: New_Year_Rice_Cake_1
|
||||
# Name: New Year Rice Cake
|
||||
# Type: Healing
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Script: |
|
||||
# percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;
|
||||
# - Id: 12239
|
||||
# AegisName: New_Year_Rice_Cake_2
|
||||
# Name: New Year Rice Cake
|
||||
# Type: Healing
|
||||
# Buy: 20
|
||||
# Weight: 100
|
||||
# Script: |
|
||||
# percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;
|
||||
|
||||
# iRO St. Patrick's Day Event 2008
|
||||
#=============================================================
|
||||
# - Id: 7915
|
||||
# AegisName: Copper_Coin_
|
||||
# Name: Bronze Coin
|
||||
# Type: Etc
|
||||
# Weight: 10
|
||||
# AliasName: Copper_Coin
|
||||
# - Id: 7916
|
||||
# AegisName: Silver_Coin_
|
||||
# Name: Silver Coin
|
||||
# Type: Etc
|
||||
# Weight: 10
|
||||
# AliasName: Silver_Coin
|
||||
# - Id: 12715
|
||||
# AegisName: Black_Treasure_Chest
|
||||
# Name: Black Treasure Chest
|
||||
# Type: Usable
|
||||
# Weight: 200
|
||||
# AliasName: Treasure_Box_
|
||||
# Script: |
|
||||
# callfunc "F_08stpattyseventbox";
|
||||
|
||||
# iRO Valentine's Day Event 2009
|
||||
#=============================================================
|
||||
# - Id: 5817
|
||||
# AegisName: Valentine's_Emblem
|
||||
# Name: Valentine's Emblem
|
||||
# Type: Armor
|
||||
# Buy: 10
|
||||
# Defense: 3
|
||||
# Locations:
|
||||
# Right_Accessory: true
|
||||
# Left_Accessory: true
|
||||
# Script: |
|
||||
# bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10;
|
||||
# - Id: 7946
|
||||
# AegisName: Gold_Ring_Of_Valentine
|
||||
# Name: Gold Ring Of Valentine
|
||||
# Type: Etc
|
||||
# Buy: 10
|
||||
# - Id: 7947
|
||||
# AegisName: Silver_Ring_Of_Valentine
|
||||
# Name: Silver Ring Of Valentine
|
||||
# Type: Etc
|
||||
# Buy: 10
|
||||
# - Id: 7948
|
||||
# AegisName: Box
|
||||
# Name: Box
|
||||
# Type: Etc
|
||||
# Buy: 10
|
||||
# Weight: 10
|
||||
# - Id: 12742
|
||||
# AegisName: Valentine_Gift_Box_M
|
||||
# Name: Valentine Gift Box
|
||||
# Type: Usable
|
||||
# Buy: 10
|
||||
# Script: |
|
||||
# getitem 7946,1;
|
||||
# - Id: 12743
|
||||
# AegisName: Valentine_Gift_Box_F
|
||||
# Name: Valentine Gift Box
|
||||
# Type: Usable
|
||||
# Buy: 10
|
||||
# Script: |
|
||||
# getitem 7947,1;
|
||||
# - Id: 12744
|
||||
# AegisName: Chocolate_Box
|
||||
# Name: Chocolate Box
|
||||
# Type: Usable
|
||||
# Buy: 10
|
||||
# Script: |
|
||||
# getitem 558,1;
|
||||
# - Id: 14466
|
||||
# AegisName: Valentine's_Emblem_Box
|
||||
# Name: Valentine's Emblem Box
|
||||
# Type: Usable
|
||||
# Buy: 10
|
||||
# Script: |
|
||||
# getitem 5817,1;
|
||||
|
||||
# iRO Halloween Event 2009
|
||||
#=============================================================
|
||||
# - Id: 5668
|
||||
# AegisName: Weird_Pumpkin_Hat
|
||||
# Name: Weird Pumpkin Hat
|
||||
# Type: Armor
|
||||
# Buy: 20
|
||||
# Defense: 5
|
||||
# Locations:
|
||||
# Head_Top: true
|
||||
# Refineable: true
|
||||
# View: 206
|
||||
# Script: |
|
||||
# bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500;
|
||||
# - Id: 6298
|
||||
# AegisName: Crushed_Pumpkin
|
||||
# Name: Crushed Pumpkin
|
||||
# Type: Etc
|
||||
# - Id: 6299
|
||||
# AegisName: Worn_Fabric
|
||||
# Name: Worn Fabric
|
||||
# Type: Etc
|
||||
|
||||
# Old Tuxedo and Wedding Dress, will display the outfit when worn.
|
||||
#==================================================================
|
||||
# - Id: 2338
|
||||
# AegisName: Wedding_Dress
|
||||
# Name: Wedding Dress
|
||||
# Type: Armor
|
||||
# Buy: 43000
|
||||
# Weight: 500
|
||||
# Jobs:
|
||||
# All: true
|
||||
# Novice: false
|
||||
# Gender: Female
|
||||
# Locations:
|
||||
# Armor: true
|
||||
# Refineable: true
|
||||
# EquipScript: |
|
||||
# sc_start SC_WEDDING,INFINITE_TICK,0;
|
||||
# UnEquipScript: |
|
||||
# sc_end SC_WEDDING;
|
||||
# - Id: 7170
|
||||
# AegisName: Tuxedo
|
||||
# Name: Tuxedo
|
||||
# Type: Armor
|
||||
# Buy: 43000
|
||||
# Weight: 10
|
||||
# Jobs:
|
||||
# All: true
|
||||
# Novice: false
|
||||
# Gender: Male
|
||||
# Locations:
|
||||
# Armor: true
|
||||
# Refineable: true
|
||||
# EquipScript: |
|
||||
# sc_start SC_WEDDING,INFINITE_TICK,0;
|
||||
# UnEquipScript: |
|
||||
# sc_end SC_WEDDING;
|
||||
|
||||
# Non-kRO Eden Group Mark effect
|
||||
#=============================================================
|
||||
# - Id: 22508
|
||||
# AegisName: Para_Team_Mark_
|
||||
# Name: Eden Group Mark
|
||||
# Type: Delayconsume
|
||||
# Script: |
|
||||
# unitskilluseid getcharid(3),"AL_TELEPORT",3;
|
||||
|
||||
# Gender restrictions that were removed on official servers
|
||||
#=============================================================
|
||||
# - Id: 2206
|
||||
# Gender: Female
|
||||
# - Id: 2208
|
||||
# Gender: Female
|
||||
# - Id: 2209
|
||||
# Gender: Female
|
||||
# - Id: 2234
|
||||
# Gender: Female
|
||||
# - Id: 2235
|
||||
# Gender: Male
|
||||
# - Id: 2407
|
||||
# Gender: Female
|
||||
# - Id: 2415
|
||||
# Gender: Female
|
||||
# - Id: 2494
|
||||
# Gender: Female
|
||||
# - Id: 5143
|
||||
# Gender: Male
|
||||
# - Id: 5164
|
||||
# Gender: Female
|
||||
# - Id: 5165
|
||||
# Gender: Male
|
||||
# - Id: 5191
|
||||
# Gender: Female
|
||||
# - Id: 5192
|
||||
# Gender: Female
|
||||
# - Id: 5193
|
||||
# Gender: Female
|
||||
# - Id: 5194
|
||||
# Gender: Female
|
||||
# - Id: 5195
|
||||
# Gender: Female
|
||||
# - Id: 5196
|
||||
# Gender: Female
|
||||
# - Id: 5197
|
||||
# Gender: Female
|
||||
# - Id: 5221
|
||||
# Gender: Female
|
||||
# - Id: 5354
|
||||
# Gender: Male
|
||||
# - Id: 5355
|
||||
# Gender: Female
|
||||
# - Id: 5400
|
||||
# Gender: Female
|
||||
# - Id: 5681
|
||||
# Gender: Female
|
||||
# - Id: 5735
|
||||
# Gender: Female
|
@ -1,8 +0,0 @@
|
||||
// Item Delay Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Item ID,Delay in Milliseconds
|
||||
//
|
||||
// NOTE:
|
||||
// There is a max concurrent number of entries set in src/map/itemdb.h as MAX_ITEMDELAYS.
|
||||
|
@ -1,17 +0,0 @@
|
||||
// Flagged Items
|
||||
// <ItemID>,<Flag>
|
||||
//
|
||||
// <Flag>:
|
||||
// 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag)
|
||||
// 2 - As item group container, check player's inventory and weight before consumed
|
||||
// 4 - GUID item, cannot be stacked even same or stackable item
|
||||
// 8 - Item will be bound item when equipped
|
||||
// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted!
|
||||
// 32 - Item will not be removed on consumption. Also supports 'itemskill'
|
||||
// 64 - Item will be displayed with a client side defined drop
|
||||
// 128 - Item will be displayed with a white pillar drop effect
|
||||
// 256 - Item will be displayed with a blue pillar drop effect
|
||||
// 512 - Item will be displayed with a yellow pillar drop effect
|
||||
// 1024 - Item will be displayed with a purple pillar drop effect
|
||||
// 2048 - Item will be displayed with a orange pillar drop effect
|
||||
// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree
|
@ -1,13 +0,0 @@
|
||||
// Item Usage Restriction Configuration File
|
||||
// Defines if an item cannot be used under special circumstances.
|
||||
//
|
||||
// Structure of Database:
|
||||
// ItemID,Flag,Group ID Override
|
||||
//
|
||||
// Flag:
|
||||
// 1 = Cannot use item while sitting
|
||||
// ... [more to come]
|
||||
//
|
||||
// Group ID Override:
|
||||
// Group ID necessary to override this setting.
|
||||
|
@ -1,4 +0,0 @@
|
||||
// Items Random Option Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,{ Bonus Script }
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -16,16 +16,17 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Improvised Song Database
|
||||
# Item Random Option Database
|
||||
###########################################################################
|
||||
#
|
||||
# Improvised Song Settings
|
||||
# Item Random Option Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Improvised Song.
|
||||
# Probability Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%).
|
||||
# - Id Item Random Option ID matching the ID defined in enumvar.lub in the client.
|
||||
# Option Item Random Option constant.
|
||||
# Script Bonus script used for option.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: IMPROVISED_SONG_DB
|
||||
Type: RANDOM_OPTION_DB
|
||||
Version: 1
|
@ -1 +0,0 @@
|
||||
// <randopt_groupid>,<rate>,<randopt_id1>,<randopt_value1>,<randopt_param1>{,<randopt_id2>,<randopt_value2>,<randopt_param2>,<randopt_id3>,<randopt_value3>,<randopt_param3>,<randopt_id4>,<randopt_value4>,<randopt_param4>,<randopt_id5>,<randopt_value5>,<randopt_param5>}
|
46
db/import-tmpl/item_randomopt_group.yml
Normal file
46
db/import-tmpl/item_randomopt_group.yml
Normal file
@ -0,0 +1,46 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Random Option Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Random Option Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Item Random Option Group ID.
|
||||
# Group Item Random Option Group constant.
|
||||
# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT.
|
||||
# - Slot Slot number.
|
||||
# Options: List of possible Item Random Options for slot.
|
||||
# - Option Item Random Option constant.
|
||||
# MinValue Minimum value. (Default: 0)
|
||||
# MaxValue Maximum value. (Default: 0)
|
||||
# Param Parameter value. (Default: 0)
|
||||
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0)
|
||||
# Random: List of possible Item Random Options for remaining slots. (Optional)
|
||||
# - Option Item Random Option constant.
|
||||
# MinValue Minimum value. (Default: 0)
|
||||
# MaxValue Maximum value. (Default: 0)
|
||||
# Param Parameter value. (Default: 0)
|
||||
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: RANDOM_OPTION_GROUP
|
||||
Version: 1
|
@ -1,19 +0,0 @@
|
||||
// Item Stacking Restriction File
|
||||
// Prevents an item to be stacked more than x times in given
|
||||
// inventory types. Generally used by 3rd class related skill items.
|
||||
//
|
||||
// Structure of Database:
|
||||
// ItemID,MaxStackAmount,Type
|
||||
//
|
||||
// MaxStackAmount:
|
||||
// Stack limit for the item. Use 0 to disable a restriction.
|
||||
//
|
||||
// Type mask values:
|
||||
// &1: Character inventory restriction
|
||||
// &2: Character cart restriction
|
||||
// &4: Account storage restriction
|
||||
// &8: Guild storage restriction
|
||||
//
|
||||
// Example:
|
||||
// 512,4,12 // Will not allow more than 4 Apples in storages.
|
||||
|
@ -1,22 +0,0 @@
|
||||
// Item Trade Restrictions Database
|
||||
// Defines special trade rules for individual items.
|
||||
//
|
||||
// Structure of Database:
|
||||
// Item ID, TradeMask,Group Level Override
|
||||
//
|
||||
// Legend for 'TradeMask' field (bitmask):
|
||||
// 1 - item can't be dropped
|
||||
// 2 - item can't be traded (nor vended)
|
||||
// 4 - wedded partner can override restriction 2
|
||||
// 8 - item can't be sold to npcs
|
||||
// 16 - item can't be placed in the cart
|
||||
// 32 - item can't be placed in the storage
|
||||
// 64 - item can't be placed in the guild storage
|
||||
// 128 - item can't be attached to mail
|
||||
// 256 - item can't be auctioned
|
||||
//
|
||||
// Example:
|
||||
// 1161,67,50
|
||||
// Balmung cannot be dropped, traded, or placed in Guild Storage (1+2+64).
|
||||
// Only groups of group-level 50 and up can override this setting.
|
||||
|
@ -20,3 +20,57 @@
|
||||
|
||||
//Job - Renewal 255 Levels
|
||||
//60,x,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,324726000,329726000,334726000,339726000,344726000,349726000,354726000,359726000,364726000,369726000,374726000,379726000,384726000,389726000,394726000,399726000,404726000,409726000,414726000,419726000,424726000,429726000,434726000,439726000,444726000,449726000,454726000,459726000,464726000,469726000,474726000,479726000,484726000,489726000,494726000,499726000,504726000,509726000,514726000,519726000,524726000,529726000,534726000,539726000,544726000,549726000,554726000,559726000,564726000,569726000,574726000,579726000,584726000,589726000,594726000,599726000,604726000,609726000,614726000,619726000,624726000,629726000,634726000,639726000,644726000,649726000,654726000,659726000,664726000,669726000,674726000,679726000,684726000,689726000,694726000,699726000,704726000,709726000,714726000,719726000,724726000,729726000,734726000,739726000,744726000,749726000,754726000,759726000,764726000,769726000,774726000,779726000,784726000,789726000,794726000,799726000,804726000,809726000,814726000,819726000,824726000,829726000,834726000,839726000,844726000,849726000,854726000,859726000,864726000,869726000,874726000,879726000,884726000,889726000,894726000,899726000,904726000,909726000,914726000,919726000,924726000,929726000,934726000,939726000,944726000,949726000,954726000,959726000,964726000,969726000,974726000,979726000,984726000,989726000,994726000,999726000,1004726000,1009726000,1014726000,1019726000,1024726000,1029726000,1034726000,1039726000,1044726000,1049726000,1054726000,1059726000,1064726000,1069726000,1074726000,1079726000,1084726000,1089726000,1094726000,1099726000,1104726000,1109726000,1114726000,1119726000,1124726000,1129726000,1134726000,1139726000,1144726000,1149726000,1154726000,1159726000,1164726000,1169726000,1174726000,1179726000,1184726000,1189726000,1194726000,1199726000,1204726000,1209726000,1214726000,1219726000,1224726000,1229726000,1234726000,1239726000,1244726000,1249726000,1254726000,1259726000,1264726000,1269726000,1274726000,1279726000,1284726000,1289726000,1294726000,1299726000
|
||||
|
||||
|
||||
// RENEWAL 175/60 (before kRO Updates to 185/65)
|
||||
// =============================================
|
||||
////Base - Normal and Baby Jobs
|
||||
//99,0:1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:23:24:25:4023:4024:4025:4026:4027:4028:4029:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4045:4046:4047:4048:4049:4050:4051:4052:4222:4225:4226:4227:4228:4238,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,57000,59000,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,99999999
|
||||
//
|
||||
////Base - Adv Jobs
|
||||
//99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999
|
||||
//
|
||||
////Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, Summoner, Star Emperor, Soul Reaper
|
||||
////Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.)
|
||||
//175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
||||
//
|
||||
////Base - Expanded Super Novice & Expanded Super Baby
|
||||
//160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
||||
//
|
||||
////Job - Novice & Baby Novice
|
||||
//10,0:4023,1,10,18,28,40,91,151,205,268,340,999999999
|
||||
//
|
||||
////Job - 1st Classes & Baby 1st Classes, Taekwon
|
||||
//50,1:2:3:4:5:6:4024:4025:4026:4027:4028:4029:4046:4050:4225,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,999999999
|
||||
//
|
||||
////Job - 2nd Classes & Baby 2nd Classes, Soul Linker
|
||||
//50,7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4049:4051:4052:4227,1,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,32000,33300,35100,40500,44100,46300,48500,50700,56000,59400,63500,68100,75000,85700,90500,96600,102600,108600,119700,126000,132300,138600,146100,157500,170600,180400,190300,196800,214900,225200,232000,245700,255900,279300,294000,308700,327000,345400,999999999
|
||||
//
|
||||
////Job - Novice High
|
||||
//10,4001,1,11,20,31,44,100,166,226,295,374,999999999
|
||||
//
|
||||
////Job - Adv First Classes
|
||||
//50,4002:4003:4004:4005:4006:4007,1,100,200,350,550,800,1100,1450,1850,2300,2800,3350,3950,4600,5300,6050,6850,7700,8600,9550,10550,11600,12700,13850,15050,16300,17600,18950,20350,21800,23300,24850,26450,28100,29800,31550,33350,35200,37100,39050,41050,43100,45200,47350,49550,51800,54100,56450,58850,61300,999999999
|
||||
//
|
||||
////Job - Adv Second Classes
|
||||
//70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999
|
||||
//
|
||||
////Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, Rebellion, Star Emperor, Soul Reaper
|
||||
//60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
|
||||
//
|
||||
////Job - Expanded Super Novice & Expanded Super Baby
|
||||
//50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999
|
||||
//
|
||||
////Job - Ninja/Gunslinger
|
||||
//70,24:25:4222:4228,1,200,300,400,600,700,1000,1200,1400,1700,1900,2400,2700,3200,3600,4200,4900,5500,6100,6900,7700,8400,9300,10100,11100,12100,13000,14600,16100,17500,18600,21500,23300,24700,27000,29000,30000,32400,35000,38100,41100,44000,46700,49600,52500,55600,58900,62700,65500,69200,72300,81200,84100,89300,95500,100900,107800,114900,120700,128600,150500,176900,196100,219600,234200,247900,266400,281300,296600,308000,999999999
|
||||
//
|
||||
////Job - Star Gladiator
|
||||
//50,4047:4048:4226:4238,1,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,101400,112000,118800,127000,136200,150000,171400,181000,193200,205200,217200,239400,252000,264600,277200,292200,315000,341200,360800,380600,393600,429800,450400,464000,491400,511800,558600,588000,617400,654000,690800,999999999
|
||||
//
|
||||
////Job - Super Novice & Baby Super Novice
|
||||
//99,23:4045,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,590120,600120,610120,620120,630120,640120,650120,660120,670120,680120,690120,700120,710120,720120,730120,740120,750120,760120,770120,780120,790120,800120,810120,820120,830120,840120,850120,860120,870120,880120,890120,900120,910120,920120,930120,940120,950120,960120,970120,980120,990120,1000120,1010120,1020120,1030120,1040120,1050120,1060120,1070120,999999999
|
||||
//
|
||||
////Job - Summoner
|
||||
//50,4218:4220,1,60,130,260,460,780,1060,1300,1560,1910,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,34900,38300,41700,45100,48500,51900,55000,72000,89000,106000,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,999999999
|
||||
|
||||
|
||||
|
@ -1,14 +0,0 @@
|
||||
// Experience & Drop Rate Modifier Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Type,Class,Level difference,Rate
|
||||
//
|
||||
// TYPE:
|
||||
// 1=experience, 2=item drop
|
||||
// CLASS:
|
||||
// 0=Normal monsters, 1=Boss monsters, 2=Guardians
|
||||
//
|
||||
// Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled.
|
||||
|
||||
// EXP modifiers due to level difference
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena++.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -16,5 +16,18 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Custom Refine Database
|
||||
# Level Penalty Database
|
||||
###########################################################################
|
||||
#
|
||||
# Level Penalty Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Type: Type of Penalty (Exp, Drop, Mvp_Exp, Mvp_Drop)
|
||||
# LevelDifferences: List of level difference between player and monster
|
||||
# - Difference: Level difference between player and monster
|
||||
# Rate: Rate applied to original exp or drop rate (0-10000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PENALTY_DB
|
||||
Version: 1
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,48 +0,0 @@
|
||||
// Monsters Additional Database
|
||||
//
|
||||
// Structure of Database :
|
||||
// ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper
|
||||
|
||||
// rAthena Dev Team
|
||||
//1900,VALARIS,Valaris,Valaris,99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1
|
||||
//1901,VALARIS_WORSHIPPER,Valaris's Worshipper,Valaris's Worshipper,50,8578,0,2706,1480,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x1685,100,868,480,120,0,0,0,0,0,0,0,923,500,984,63,1464,2,607,50,610,100,503,300,2405,50,0,0,0,0,4129,1
|
||||
//1902,MC_CAMERI,MC Cameri,MC Cameri,99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1
|
||||
//1903,POKI,Poki#3,Poki#3,99,1349000,0,4093000,1526000,9,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,64,0x1973,120,500,672,480,92100,603,5500,617,3000,1723,1000,1228,100,1236,500,617,2500,1234,75,1237,125,1722,250,1724,100,1720,50,0,0,0,0
|
||||
//1904,SENTRY,Sentry,Sentry,99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1
|
||||
|
||||
// Custom Hollow Poring (overrrides/collides with META_ANDRE)
|
||||
//1237,HOLLOW_PORING,Hollow Poring,Hollow Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,10
|
||||
// Custom Fire Poring. Warning, Colides with META_DENIRO
|
||||
//1239,FIRE_PORING,Fire Poring,Fire Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x131,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,4001,20
|
||||
|
||||
// Lunar New Year 2008 Event Monster overrides
|
||||
// Uncomment if event is enabled, as these drops modifications are nessecary.
|
||||
//1145,MARTIN,Martin,Martin,18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,7869,1500,0,0,4046,1
|
||||
//1175,TAROU,Tarou,Tarou,11,284,0,57,28,1,34,45,0,0,1,20,11,10,24,5,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,7869,2500,0,0,0,0,0,0,4028,1
|
||||
//1209,CRAMP,Cramp,Cramp,56,4720,0,2300,1513,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,7869,1500,0,0,4296,1
|
||||
|
||||
// iRO St. Patricks Day 2008 Event Monster overrides
|
||||
// Uncomment if event is enabled, as these drops modifications are nessecary.
|
||||
//1841,G_SNAKE_,Snake Lord's Minon,Snake Lord's Minon,15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
//1842,G_ANACONDAQ_,Snake Lord's Minon,Snake Lord's Minon,23,1109,0,300,149,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
//1843,SIDE_WINDER_,Snake Lord's Minon,Snake Lord's Minon,43,4929,0,1996,993,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
//1844,G_ISIS_,Snake Lord's Minon,Snake Lord's Minon,47,7003,0,3709,1550,1,423,507,10,35,38,65,43,50,66,15,10,12,2,6,27,0x3195,200,1384,768,336,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,8,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
|
||||
// iRO Christmas 2008 Event
|
||||
// Uncomment if event is enabled, as these drops modifications are nessecary.
|
||||
//1244,JAKK_XMAS,Christmas Jakk,Christmas Jakk,38,3581,0,1113,688,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0
|
||||
//1245,GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,282,171,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0
|
||||
//1246,COOKIE_XMAS,Christmas Cookie,Christmas Cookie,28,2090,0,461,284,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0
|
||||
//1247,ANTONIO,Antonio,Antonio,10,10,0,3,2,1,13,20,100,0,1,1,1,50,100,100,10,12,1,3,66,0xC1,100,720,720,432,0,0,0,0,0,0,0,604,500,12354,500,14550,500,5136,500,12132,500,12225,500,5811,500,0,0,0,0,4243,1
|
||||
|
||||
// iRO Halloween 2009 Event
|
||||
// Uncomment if event is enabled. Uncomment the skills for Halloween Whisper in mob_skill_db2.
|
||||
//3014,HALLOWEEN_WHISPER,Halloween Whisper,Halloween Whisper,1,800,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,0,6,68,0x81,150,1960,960,504,0,0,0,0,0,0,0,12396,150,6299,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
//3015,HALLOWEEN_DARK_LORD,Halloween Dark Lord,Halloween Dark Lord,1,45,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,2,6,89,0x81,100,868,768,480,0,0,0,0,0,0,0,12396,800,12397,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
|
||||
// iRO Halloween 2008 Event
|
||||
// Uncomment if event is enabled.
|
||||
//3000,ZOMBIE,Zombie,Zombie,15,534,0,50,33,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1
|
||||
//3001,GHOUL,Ghoul,Ghoul,40,5418,0,1088,622,1,420,500,5,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1
|
||||
//3002,ZOMBIE_MASTER,Zombie Master,Zombie Master,62,14211,0,7610,2826,1,824,1084,37,26,25,20,30,5,77,35,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1
|
||||
|
1143
db/import-tmpl/mob_db.yml
Normal file
1143
db/import-tmpl/mob_db.yml
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,17 +0,0 @@
|
||||
// Monster Drop Database
|
||||
// Add drop item to monster
|
||||
//
|
||||
// Structure:
|
||||
// <mobid>,<itemid>,<rate>{,<randopt_groupid>,<flag>}
|
||||
//
|
||||
// <mobid> : Monster ID. See db/[pre-]re/mob_db.txt
|
||||
// <itemid> : Item ID.
|
||||
// <rate> : 1 = 0.01%
|
||||
// 100 = 1%
|
||||
// 10000 = 100%
|
||||
// Just like rate in mob_db.txt, adjusted by battle_config.
|
||||
// To remove original drop from monster, use 0 as rate.
|
||||
// Optional:
|
||||
// <randopt_groupid> : If set, the dropped item will be modified by Random Option Group based on db/[pre-]re/item_randomopt_group.txt
|
||||
// <flag> : 1 - The item is protected from steal.
|
||||
// 2 - As MVP Reward
|
@ -1,5 +0,0 @@
|
||||
// Monster Racial Groups Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Race2ID,MobID1,MobID2,MobID3,...,MobID100
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,7 +0,0 @@
|
||||
// Quest Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title
|
||||
//
|
||||
// The MobID*, NameID*, and Rate* reflect special values for quests that can drop an item at given rate from given mob.
|
||||
// If no MobID* is given, then any mob has a chance to drop the given ItemID*.
|
56
db/import-tmpl/quest_db.yml
Normal file
56
db/import-tmpl/quest_db.yml
Normal file
@ -0,0 +1,56 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Quest Database
|
||||
###########################################################################
|
||||
#
|
||||
# Quest Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
# Specify with "+" for how long until the quest expires.
|
||||
# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format.
|
||||
# Please note the number before "d" only shift the exact timer to the given day(s).
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
|
||||
# If Mob is supplied, Count is required and the other fields are ignored.
|
||||
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
|
||||
# If Id is supplied, Count is required for each new entry.
|
||||
# - Mob Monster to kill (aegis monster name).
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
|
||||
# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All.
|
||||
# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Name of hunting location from mapindex. (Default any location)
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: QUEST_DB
|
||||
Version: 2
|
391
db/import-tmpl/refine.yml
Normal file
391
db/import-tmpl/refine.yml
Normal file
@ -0,0 +1,391 @@
|
||||
# This file is a part of rAthena++.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Refine Database
|
||||
###########################################################################
|
||||
#
|
||||
# Refine Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Group Refine item type.
|
||||
# Levels: Refinement settings per item level. (Default: null)
|
||||
# - Level Item level.
|
||||
# RefineLevels: Refinement settings per refine level. (Default: null)
|
||||
# - Level Refine level.
|
||||
# Bonus Refinement bonus. (Default: 0)
|
||||
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
|
||||
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
|
||||
# Chances: Success chance based on cost type. (Default: null)
|
||||
# - Type Refinement cost type based on ore used.
|
||||
# Rate Chance of success out of 0~10000. (Default: 0)
|
||||
# Price Amount of zeny required to refine. (Default: 0)
|
||||
# Material Ore item required to refine. (Default: 0)
|
||||
# BreakingRate Chance of item breaking out of 0~10000. (Default: 0)
|
||||
# DowngradeAmount Number of refine levels reduced on failure. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: REFINE_DB
|
||||
Version: 1
|
||||
|
||||
###########################################################################
|
||||
# Event Refine Rates
|
||||
###########################################################################
|
||||
#Body:
|
||||
# - Group: Armor
|
||||
# Levels:
|
||||
# - Level: 1
|
||||
# RefineLevels:
|
||||
# - Level: 5
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 9500
|
||||
# - Level: 6
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8000
|
||||
# - Level: 7
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8000
|
||||
# - Level: 8
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 5000
|
||||
# - Level: 9
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 5000
|
||||
# - Level: 10
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 3500
|
||||
# - Level: 11
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 12
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 13
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1600
|
||||
# - Level: 14
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1600
|
||||
# - Level: 15
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1500
|
||||
# - Level: 16
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1500
|
||||
# - Level: 17
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1400
|
||||
# - Level: 18
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1400
|
||||
# - Level: 19
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1000
|
||||
# - Level: 20
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1000
|
||||
# - Group: Weapon
|
||||
# Levels:
|
||||
# - Level: 1
|
||||
# RefineLevels:
|
||||
# - Level: 8
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 9500
|
||||
# - Level: 9
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8500
|
||||
# - Level: 10
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 5500
|
||||
# - Level: 11
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 4000
|
||||
# - Level: 12
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 4000
|
||||
# - Level: 13
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3500
|
||||
# - Level: 14
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3500
|
||||
# - Level: 15
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3000
|
||||
# - Level: 16
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3000
|
||||
# - Level: 17
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 18
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 2
|
||||
# RefineLevels:
|
||||
# - Level: 7
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 9500
|
||||
# - Level: 8
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8500
|
||||
# - Level: 9
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 6000
|
||||
# - Level: 10
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 4500
|
||||
# - Level: 11
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 4000
|
||||
# - Level: 12
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 4000
|
||||
# - Level: 13
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3500
|
||||
# - Level: 14
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3500
|
||||
# - Level: 15
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3000
|
||||
# - Level: 16
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3000
|
||||
# - Level: 17
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 18
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 3
|
||||
# RefineLevels:
|
||||
# - Level: 6
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 9500
|
||||
# - Level: 7
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 9000
|
||||
# - Level: 8
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 7000
|
||||
# - Level: 9
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 6000
|
||||
# - Level: 10
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 4500
|
||||
# - Level: 11
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 4000
|
||||
# - Level: 12
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 4000
|
||||
# - Level: 13
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3500
|
||||
# - Level: 14
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3500
|
||||
# - Level: 15
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3000
|
||||
# - Level: 16
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 3000
|
||||
# - Level: 17
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 18
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 4
|
||||
# RefineLevels:
|
||||
# - Level: 5
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 9500
|
||||
# - Level: 6
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8000
|
||||
# - Level: 7
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8000
|
||||
# - Level: 8
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 6000
|
||||
# - Level: 9
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 5000
|
||||
# - Level: 10
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 3500
|
||||
# - Level: 11
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 12
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 2000
|
||||
# - Level: 13
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1600
|
||||
# - Level: 14
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1600
|
||||
# - Level: 15
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1500
|
||||
# - Level: 16
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1500
|
||||
# - Level: 17
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1400
|
||||
# - Level: 18
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1400
|
||||
# - Level: 19
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1000
|
||||
# - Level: 20
|
||||
# Chances:
|
||||
# - Type: Normal
|
||||
# Rate: 1000
|
||||
# - Group: Shadow_Armor
|
||||
# Levels:
|
||||
# - Level: 1
|
||||
# RefineLevels:
|
||||
# - Level: 5
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 9500
|
||||
# - Level: 6
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8000
|
||||
# - Level: 7
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8000
|
||||
# - Level: 8
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 5000
|
||||
# - Level: 9
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 5000
|
||||
# - Level: 10
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 3500
|
||||
# - Group: Shadow_Weapon
|
||||
# Levels:
|
||||
# - Level: 1
|
||||
# RefineLevels:
|
||||
# - Level: 5
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 9500
|
||||
# - Level: 6
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8000
|
||||
# - Level: 7
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 8000
|
||||
# - Level: 8
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 5000
|
||||
# - Level: 9
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 5000
|
||||
# - Level: 10
|
||||
# Chances:
|
||||
# - Type: Enriched
|
||||
# Rate: 3500
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -55,7 +55,7 @@
|
||||
# NoNearNPC: Determines if the skill can be used near a NPC. (Optional)
|
||||
# AdditionalRange Number of cells from an NPC where the skill can be cast. (Optional)
|
||||
# Type: Type of NPC.
|
||||
# CastCancel Cancel cast when hit. (Default: true)
|
||||
# CastCancel Cancel cast when hit. (Default: false)
|
||||
# CastDefenseReduction Defense reduction rate during skill cast. (Default: 0)
|
||||
# CastTime: Time to cast the skill in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
48
db/instance_db.yml
Normal file
48
db/instance_db.yml
Normal file
@ -0,0 +1,48 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Instance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Instance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Instance ID.
|
||||
# Name Instance Name.
|
||||
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
|
||||
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
|
||||
# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true)
|
||||
# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it.
|
||||
# Enter: Instance entrance coordinates.
|
||||
# Map Map Name where players start.
|
||||
# X X Coordinate where players start.
|
||||
# Y Y Coordinate where players start.
|
||||
# AdditionalMaps: List of maps that are part of an instance. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INSTANCE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/instance_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/instance_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/instance_db.yml
|
@ -1,27 +0,0 @@
|
||||
// Item Availability and Alias Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ItemID,SpriteID
|
||||
//
|
||||
// 01. ItemID Item ID to change.
|
||||
// 02. SpriteID Item ID which will be sent to the client instead of ItemID.
|
||||
// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport.
|
||||
//
|
||||
// NOTE: Replaces an item client-side while keeping them separate server-side.
|
||||
// Think of it as a way to disguise items.
|
||||
// Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place!
|
||||
|
||||
2240,2241 //Beard - Grampa Beard
|
||||
|
||||
//Treasure Hunters Quest Items
|
||||
//use these aliases if your game client doesn't support them normally
|
||||
//7950,7021
|
||||
//7951,7042
|
||||
//1998,1250
|
||||
//1999,1472
|
||||
|
||||
//St. Patric's Day Quest (2008) Items
|
||||
//Enable if you plan to use the quest.
|
||||
//12715,7721
|
||||
//7915,673
|
||||
//7916,675
|
95
db/item_db.yml
Normal file
95
db/item_db.yml
Normal file
@ -0,0 +1,95 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Item ID.
|
||||
# AegisName Server name to reference the item in scripts and lookups, should use no spaces.
|
||||
# Name Name in English for displaying as output.
|
||||
# Type Item type. (Default: Etc)
|
||||
# SubType Weapon or Ammo type. (Default: 0)
|
||||
# Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
|
||||
# Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
|
||||
# Weight Item weight. Each 10 is 1 weight. (Default: 0)
|
||||
# Attack Weapon's attack. (Default: 0)
|
||||
# MagicAttack Weapon's magic attack. (Default: 0)
|
||||
# Defense Armor's defense. (Default: 0)
|
||||
# Range Weapon's attack range. (Default: 0)
|
||||
# Slots Available slots in item. (Default: 0)
|
||||
# Jobs Jobs that can equip the item. (Map default is 'All: true')
|
||||
# Classes Upper class types that can equip the item. (Map default is 'All: true')
|
||||
# Gender Gender that can equip the item. (Default: Both)
|
||||
# Locations Equipment's placement. (Default: None)
|
||||
# WeaponLevel Weapon level. (Default: 0)
|
||||
# EquipLevelMin Minimum required level to equip. (Default: 0)
|
||||
# EquipLevelMax Maximum level that can equip. (Default: 0)
|
||||
# Refineable If the item can be refined. (Default: false)
|
||||
# View View sprite of an item. (Default: 0)
|
||||
# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
|
||||
# Flags: Item flags. (Default: null)
|
||||
# BuyingStore If the item is available for Buyingstores. (Default: false)
|
||||
# DeadBranch If the item is a Dead Branch. (Default: false)
|
||||
# Container If the item is part of a container. (Default: false)
|
||||
# UniqueId If the item is a unique stack. (Default: false)
|
||||
# BindOnEquip If the item is bound to the character upon equipping. (Default: false)
|
||||
# DropAnnounce If the item has a special announcement to self on drop. (Default: false)
|
||||
# NoConsume If the item is consumed on use. (Default: false)
|
||||
# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
|
||||
# Delay: Item use delay. (Default: null)
|
||||
# Duration Duration of delay in seconds.
|
||||
# Status Status Change used to track delay. (Default: None)
|
||||
# Stack: Item stack amount. (Default: null)
|
||||
# Amount Maximum amount that can be stacked.
|
||||
# Inventory If the stack is applied to player's inventory. (Default: true)
|
||||
# Cart If the stack is applied to the player's cart. (Default: false)
|
||||
# Storage If the stack is applied to the player's storage. (Default: false)
|
||||
# GuildStorage If the stack is applied to the player's guild storage. (Default: false)
|
||||
# NoUse: Conditions when the item is unusable. (Default: null)
|
||||
# Override Group level to override these conditions.
|
||||
# Sitting If the item can not be used while sitting. (Default: false)
|
||||
# Trade: Trade restrictions. (Default: null)
|
||||
# Override Group level to override these conditions.
|
||||
# NoDrop If the item can not be dropped. (Default: false)
|
||||
# NoTrade If the item can not be traded. (Default: false)
|
||||
# TradePartner If the item can not be traded to the player's partner. (Default: false)
|
||||
# NoSell If the item can not be sold. (Default: false)
|
||||
# NoCart If the item can not be put in a cart. (Default: false)
|
||||
# NoStorage If the item can not be put in a storage. (Default: false)
|
||||
# NoGuildStorage If the item can not be put in a guild storage. (Default: false)
|
||||
# NoMail If the item can not be put in a mail. (Default: false)
|
||||
# NoAuction If the item can not be put in an auction. (Default: false)
|
||||
# Script Script to execute when the item is used/equipped. (Default: null)
|
||||
# EquipScript Script to execute when the item is equipped. (Default: null)
|
||||
# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/item_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/item_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/item_db.yml
|
@ -1,138 +0,0 @@
|
||||
// Item Usage Restriction Configuration File
|
||||
// Defines if an item cannot be used under special circumstances.
|
||||
//
|
||||
// Structure of Database:
|
||||
// ItemID,Flag,Group ID Override
|
||||
//
|
||||
// Flag:
|
||||
// 1 = Cannot use item while sitting
|
||||
// ... [more to come]
|
||||
//
|
||||
// Group ID Override:
|
||||
// Group ID necessary to override this setting.
|
||||
|
||||
606,1,100 // Aloebera
|
||||
619,1,100 // Unripe_Apple
|
||||
620,1,100 // Orange_Juice
|
||||
621,1,100 // Bitter_Herb
|
||||
622,1,100 // Rainbow_Carrot
|
||||
623,1,100 // Earthworm_The_Dude
|
||||
624,1,100 // Rotten_Fish
|
||||
625,1,100 // Lusty_Iron
|
||||
626,1,100 // Monster_Juice
|
||||
627,1,100 // Sweet_Milk
|
||||
628,1,100 // Well_Dried_Bone
|
||||
629,1,100 // Singing_Flower
|
||||
630,1,100 // Dew_Laden_Moss
|
||||
631,1,100 // Deadly_Noxious_Herb
|
||||
632,1,100 // Fatty_Chubby_Earthworm
|
||||
633,1,100 // Baked_Yam
|
||||
634,1,100 // Tropical_Banana
|
||||
635,1,100 // Horror_Of_Tribe
|
||||
636,1,100 // No_Recipient
|
||||
637,1,100 // Old_Broom
|
||||
638,1,100 // Silver_Knife_Of_Chaste
|
||||
639,1,100 // Armlet_Of_Obedience
|
||||
640,1,100 // Shining_Stone
|
||||
641,1,100 // Contracts_In_Shadow
|
||||
642,1,100 // Book_Of_Devil
|
||||
659,1,100 // Heart_Of_Her
|
||||
660,1,100 // Prohibition_Red_Candle
|
||||
661,1,100 // Sway_Apron
|
||||
686,1,100 // Earth_Scroll_1_3
|
||||
687,1,100 // Earth_Scroll_1_5
|
||||
688,1,100 // Cold_Scroll_1_3
|
||||
689,1,100 // Cold_Scroll_1_5
|
||||
690,1,100 // Fire_Scroll_1_3
|
||||
691,1,100 // Fire_Scroll_1_5
|
||||
692,1,100 // Wind_Scroll_1_3
|
||||
693,1,100 // Wind_Scroll_1_5
|
||||
694,1,100 // Ghost_Scroll_1_3
|
||||
695,1,100 // Ghost_Scroll_1_5
|
||||
696,1,100 // Fire_Scroll_2_1
|
||||
697,1,100 // Fire_Scroll_2_5
|
||||
698,1,100 // Fire_Scroll_3_1
|
||||
699,1,100 // Fire_Scroll_3_5
|
||||
700,1,100 // Cold_Scroll_2_1
|
||||
11702,1,100 // Moon_Cookie
|
||||
12000,1,100 // Cold_Scroll_2_5
|
||||
12001,1,100 // Holy_Scroll_1_3
|
||||
12002,1,100 // Holy_Scroll_1_5
|
||||
12027,1,100 // Giggling_Box
|
||||
12028,1,100 // Box_Of_Thunder
|
||||
12029,1,100 // Gloomy_Box
|
||||
12030,1,100 // Box_Of_Grudge
|
||||
12031,1,100 // Sleepy_Box
|
||||
12032,1,100 // Box_Of_Storm
|
||||
12033,1,100 // Box_Of_Sunlight
|
||||
12034,1,100 // Painting_Box
|
||||
12215,1,100 // Blessing_10_Scroll
|
||||
12216,1,100 // Inc_Agi_10_Scroll
|
||||
12217,1,100 // Aspersio_5_Scroll
|
||||
12218,1,100 // Assumptio_5_Scroll
|
||||
12219,1,100 // Wind_Walk_10_Scroll
|
||||
12220,1,100 // Adrenaline_Scroll
|
||||
12225,1,100 // Sweet_Candy_Striper
|
||||
12235,1,100 // Strawberry_Choco
|
||||
12236,1,100 // Choco_Tart
|
||||
12237,1,100 // Choco_Lump
|
||||
12290,1,100 // Mysterious_Can
|
||||
12291,1,100 // Mysterious_PET_Bottle
|
||||
12310,1,100 // Spray_Of_Flowers
|
||||
12311,1,100 // Large_Spray_Of_Flowers
|
||||
12313,1,100 // Protection_Of_Angel
|
||||
12323,1,100 // N_Fly_Wing
|
||||
12324,1,100 // N_Butterfly_Wing
|
||||
12325,1,100 // N_Magnifier
|
||||
12340,1,100 // Mysterious_Rice_Powder
|
||||
12347,1,100 // Acorn_Jelly
|
||||
12350,1,100 // Angeling_Potion
|
||||
12358,1,100 // Fan_Of_Wind
|
||||
12359,1,100 // Very_Soft_Plant
|
||||
12360,1,100 // Very_Red_Juice
|
||||
12361,1,100 // Delicious_Shaved_Ice
|
||||
12362,1,100 // Kuloren
|
||||
12363,1,100 // Fit_Pipe
|
||||
12364,1,100 // Staff_Of_Leader
|
||||
12365,1,100 // Charming_Lotus
|
||||
12366,1,100 // Gril_Doll
|
||||
12367,1,100 // Luxury_Whisky_Bottle
|
||||
12368,1,100 // Splendid_Mirror
|
||||
12369,1,100 // Oilpalm_Coconut
|
||||
12370,1,100 // Gril's_Naivety
|
||||
12371,1,100 // Magical_Lithography
|
||||
12372,1,100 // Hell_Contract
|
||||
12373,1,100 // Boy's_Naivety
|
||||
12374,1,100 // Flaming_Ice
|
||||
12376,1,100 // Mysterious_Can2
|
||||
12377,1,100 // Mysterious_PET_Bottle2
|
||||
12388,1,100 // Runstone_Crush
|
||||
12389,1,100 // Runstone_Storm
|
||||
12390,1,100 // Runstone_Millennium
|
||||
12396,1,100 // Fools_Day_Box
|
||||
12397,1,100 // Fools_Day_Box2
|
||||
12415,1,100 // Siege_Teleport_Scroll2
|
||||
12473,1,100 // RWC_Parti_Box
|
||||
12474,1,100 // RWC_Final_Comp_Box
|
||||
12706,1,100 // Lucky_Cookie01
|
||||
12707,1,100 // Lucky_Cookie02
|
||||
12708,1,100 // Lucky_Cookie03
|
||||
12725,1,100 // Runstone_Nosiege
|
||||
12726,1,100 // Runstone_Rhydo
|
||||
12727,1,100 // Runstone_Verkana
|
||||
12728,1,100 // Runstone_Isia
|
||||
12729,1,100 // Runstone_Asir
|
||||
12730,1,100 // Runstone_Urj
|
||||
12731,1,100 // Runstone_Turisus
|
||||
12732,1,100 // Runstone_Pertz
|
||||
12733,1,100 // Runstone_Hagalas
|
||||
14521,1,100 // Repair_Scroll
|
||||
14529,1,100 // Greed_Scroll
|
||||
14532,1,100 // Battle_Manual25
|
||||
14587,1,100 // Repair_Scroll_
|
||||
14591,1,100 // Siege_Teleport_Scroll
|
||||
14592,1,100 // Job_Manual50
|
||||
14593,1,100 // Magic_Power_Scroll
|
||||
14594,1,100 // Quagmire_Scroll
|
||||
14599,1,100 // Greed_Scroll_C
|
||||
14606,1,100 // Job_Manual25
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -16,22 +16,23 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Improvised Song Database
|
||||
# Item Random Option Database
|
||||
###########################################################################
|
||||
#
|
||||
# Improvised Song Settings
|
||||
# Item Random Option Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Improvised Song.
|
||||
# Probability Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%).
|
||||
# - Id Item Random Option ID matching the ID defined in enumvar.lub in the client.
|
||||
# Option Item Random Option constant.
|
||||
# Script Bonus script used for option.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: IMPROVISED_SONG_DB
|
||||
Type: RANDOM_OPTION_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/improvise_db.yml
|
||||
- Path: db/re/item_randomopt_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/improvise_db.yml
|
||||
- Path: db/import/item_randomopt_db.yml
|
52
db/item_randomopt_group.yml
Normal file
52
db/item_randomopt_group.yml
Normal file
@ -0,0 +1,52 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Random Option Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Random Option Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Item Random Option Group ID.
|
||||
# Group Item Random Option Group constant.
|
||||
# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT.
|
||||
# - Slot Slot number.
|
||||
# Options: List of possible Item Random Options for slot.
|
||||
# - Option Item Random Option constant.
|
||||
# MinValue Minimum value. (Default: 0)
|
||||
# MaxValue Maximum value. (Default: 0)
|
||||
# Param Parameter value. (Default: 0)
|
||||
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0)
|
||||
# Random: List of possible Item Random Options for remaining slots. (Optional)
|
||||
# - Option Item Random Option constant.
|
||||
# MinValue Minimum value. (Default: 0)
|
||||
# MaxValue Maximum value. (Default: 0)
|
||||
# Param Parameter value. (Default: 0)
|
||||
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: RANDOM_OPTION_GROUP
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/item_randomopt_group.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/item_randomopt_group.yml
|
@ -280,15 +280,15 @@
|
||||
// Baby Mechanic (Mado)
|
||||
4112,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,6,1,5,0,4,3,2,0,5,1
|
||||
// Super Novice (Expanded)
|
||||
4190,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0
|
||||
4190,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,4,5,0
|
||||
// Super Baby (Expanded)
|
||||
4191,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0
|
||||
4191,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,4,5,0
|
||||
// Kagerou
|
||||
4211,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
|
||||
// Oboro
|
||||
4212,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
|
||||
// Rebellion
|
||||
4215,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1
|
||||
4215,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1,2,6,0,4,5,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
// Summoner
|
||||
4218,5,0,3,0,5,3,0,2,4,0,2,4,5,0,2,4,5,0,2,4,5,0,6,3,5,0,2,0,6,0,4,5,0,6,0,4,6,0,2,0,5,4,3,0,5,6,3,2,0,5
|
||||
// Baby Summoner
|
||||
@ -308,22 +308,19 @@
|
||||
// Baby Gunslinger
|
||||
4228,5,6,0,6,0,5,0,0,0,0,5,6,0,0,0,0,5,0,0,0,6,0,0,0,5,0,0,0,0,0,6,1,0,0,5,0,0,0,0,0,1,0,0,0,5,0,0,0,0,1,6,4,0,0,5,0,0,0,2,3,4,5,6,1,0,0,0,0,0,0
|
||||
// Baby Rebellion
|
||||
4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1
|
||||
4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1,2,6,0,4,5,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
// Baby Star Gladiator (Union)
|
||||
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
//================================
|
||||
// Note: Star Emperor and Soul Reaper bonus stats are unknown. Using Star Gladiator and Soul Linker's
|
||||
// bonus stats for now until I know the official ones.
|
||||
//
|
||||
// Star Emperor
|
||||
4239,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4239,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
// Soul Reaper
|
||||
4240,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||
4240,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0
|
||||
// Baby Star Emperor
|
||||
4241,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4241,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
// Baby Soul Reaper
|
||||
4242,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||
4242,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0
|
||||
// Star Emperor (Union)
|
||||
4243,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4243,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
// Baby Star Emperor (Union)
|
||||
4244,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4244,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -16,50 +16,24 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Improvised Song Database
|
||||
# Level Penalty Database
|
||||
###########################################################################
|
||||
#
|
||||
# Improvised Song Settings
|
||||
# Level Penalty Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Improvised Song.
|
||||
# Probability Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%).
|
||||
# - Type: Type of Penalty (Exp, Drop, Mvp_Exp, Mvp_Drop)
|
||||
# LevelDifferences: List of level difference between player and monster
|
||||
# - Difference: Level difference between player and monster
|
||||
# Rate: Rate applied to original exp or drop rate (0-10000)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: IMPROVISED_SONG_DB
|
||||
Type: PENALTY_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Skill: MG_NAPALMBEAT
|
||||
Probability: 6000
|
||||
- Skill: MG_SAFETYWALL
|
||||
Probability: 4000
|
||||
- Skill: MG_SOULSTRIKE
|
||||
Probability: 6000
|
||||
- Skill: MG_COLDBOLT
|
||||
Probability: 6000
|
||||
- Skill: MG_FROSTDIVER
|
||||
Probability: 6000
|
||||
- Skill: MG_FIREBALL
|
||||
Probability: 6000
|
||||
- Skill: MG_FIREWALL
|
||||
Probability: 4000
|
||||
- Skill: MG_FIREBOLT
|
||||
Probability: 6000
|
||||
- Skill: MG_LIGHTNINGBOLT
|
||||
Probability: 6000
|
||||
- Skill: MG_THUNDERSTORM
|
||||
Probability: 4000
|
||||
- Skill: WZ_FIREPILLAR
|
||||
Probability: 4000
|
||||
- Skill: WZ_METEOR
|
||||
Probability: 4000
|
||||
- Skill: WZ_JUPITEL
|
||||
Probability: 6000
|
||||
- Skill: WZ_VERMILION
|
||||
Probability: 4000
|
||||
- Skill: WZ_WATERBALL
|
||||
Probability: 6000
|
||||
- Skill: WZ_STORMGUST
|
||||
Probability: 4000
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/level_penalty.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/level_penalty.yml
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1047,6 +1047,86 @@ star_in
|
||||
2012rwc_06
|
||||
2012rwc_07
|
||||
2012rwc_08
|
||||
1@4cdn
|
||||
1@4drk
|
||||
1@4igd
|
||||
1@4inq
|
||||
1@4mag
|
||||
1@4mst
|
||||
1@4sac
|
||||
1@4tro
|
||||
1@4win
|
||||
1@bamn
|
||||
1@bamq
|
||||
1@ch_t
|
||||
1@cor
|
||||
1@ge_sn
|
||||
1@ghg
|
||||
1@gl_he
|
||||
1@gl_he2
|
||||
1@gl_prq
|
||||
1@gol1
|
||||
1@gol2
|
||||
1@halo
|
||||
1@herbs
|
||||
1@lost
|
||||
1@mjo1
|
||||
1@mjo2
|
||||
1@odin
|
||||
1@os_a
|
||||
1@os_b
|
||||
1@rgsr
|
||||
1@spa2
|
||||
1@thts
|
||||
2@ch_t
|
||||
2@thts
|
||||
3@ch_t
|
||||
3@thts
|
||||
4@thts
|
||||
5@thts
|
||||
6@thts
|
||||
7@thts
|
||||
8@thts
|
||||
abyss_04
|
||||
amicitia1
|
||||
amicitia2
|
||||
ba_2whs01
|
||||
ba_2whs02
|
||||
ba_bath
|
||||
ba_chess
|
||||
ba_go
|
||||
ba_in01
|
||||
ba_lib
|
||||
ba_lost
|
||||
ba_maison
|
||||
ba_pw01
|
||||
ba_pw02
|
||||
ba_pw03
|
||||
ein_dun03
|
||||
e_hugel
|
||||
gl_cas01_
|
||||
grademk
|
||||
iz_d04_i
|
||||
iz_d05_i
|
||||
job4_bio
|
||||
job4_mag
|
||||
job4_tro
|
||||
mag_dun03
|
||||
nif_dun01
|
||||
nif_dun02
|
||||
odin_past
|
||||
prt_mz03_i
|
||||
pub_cat
|
||||
rgsr_in
|
||||
sp_cor
|
||||
sp_os
|
||||
sp_rudus
|
||||
sp_rudus2
|
||||
sp_rudus3
|
||||
sp_rudus4
|
||||
tra_fild
|
||||
verus02_a
|
||||
verus02_b
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
86
db/mob_db.yml
Normal file
86
db/mob_db.yml
Normal file
@ -0,0 +1,86 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Monster Database
|
||||
###########################################################################
|
||||
#
|
||||
# Monster Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Monster ID.
|
||||
# AegisName Server name to reference the monster in scripts and lookups, should use no spaces.
|
||||
# Name Name in English.
|
||||
# JapaneseName Name in Japanese. (Default: 'Name' value)
|
||||
# Level Level. (Default: 1)
|
||||
# Hp Total HP. (Default: 1)
|
||||
# Sp Total SP. (Default: 1)
|
||||
# BaseExp Base experience gained. (Default: 0)
|
||||
# JobExp Job experience gained. (Default: 0)
|
||||
# MvpExp MVP experience gained. (Default: 0)
|
||||
# Attack Minimum attack in pre-renewal and base attack in renewal. (Default: 0)
|
||||
# Attack2 Maximum attack in pre-renewal and base magic attack in renewal. (Default: 0)
|
||||
# Defense Physical defense of the monster, reduces melee and ranged physical attack/skill damage. (Default: 0)
|
||||
# MagicDefense Magic defense of the monster, reduces magical skill damage. (Default: 0)
|
||||
# Str Strength which affects attack. (Default: 1)
|
||||
# Agi Agility which affects flee. (Default: 1)
|
||||
# Vit Vitality which affects defense. (Default: 1)
|
||||
# Int Intelligence which affects magic attack. (Default: 1)
|
||||
# Dex Dexterity which affects hit rate. (Default: 1)
|
||||
# Luk Luck which affects perfect dodge/lucky flee/lerfect flee/lucky dodge rate. (Default: 1)
|
||||
# AttackRange Attack range. (Default: 0)
|
||||
# SkillRange Skill cast range. (Default: 0)
|
||||
# ChaseRange Chase range. (Default: 0)
|
||||
# Size Size. (Default: Small)
|
||||
# Race Race. (Default: Formless)
|
||||
# RaceGroups: List of secondary groups the monster may be part of. (Optional)
|
||||
# <group>: <value> Group to toggle.
|
||||
# Element Element. (Default: Neutral)
|
||||
# ElementLevel Level of element. (Default: 1)
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
# Class Aegis monster class. (Default: Normal)
|
||||
# Modes: List of unique behavior not defined by AI, Class, or Attribute. (Optional)
|
||||
# <mode>: <value> Mode to toggle.
|
||||
# MvpDrops: List of possible MVP prize items. Max of MAX_MVP_DROP. (Optional)
|
||||
# - Item Item name.
|
||||
# Rate Drop rate of item. (Default: 1)
|
||||
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
|
||||
# Index Index used for overwriting item. (Optional)
|
||||
# Drops: List of possible normal item drops. Max of MAX_MOB_DROP. (Optional)
|
||||
# - Item Item name.
|
||||
# Rate Drop rate of item. (Default: 1)
|
||||
# StealProtected If the item is shielded from TF_STEAL. (Default: false)
|
||||
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
|
||||
# Index Index used for overwriting item. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MOB_DB
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/mob_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/mob_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/mob_db.yml
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -16,15 +16,14 @@
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Pre-Renewal Achievement Level Database
|
||||
# Achievement Level Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Level - Achievement Level
|
||||
###########################################################################
|
||||
# Points - Required total scoring points to reach this level.
|
||||
# - Level Achievement Level.
|
||||
# Points Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@ -118,6 +118,3 @@ Body:
|
||||
|
||||
- Id: GD_DEVELOPMENT
|
||||
MaxLevel: 1
|
||||
|
||||
# - Id: GD_GUILD_STORAGE
|
||||
# MaxLevel: 5
|
||||
|
@ -1,11 +0,0 @@
|
||||
// Instance Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
|
||||
//
|
||||
// EnterMap is considered as Map1
|
||||
|
||||
1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower
|
||||
2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata
|
||||
3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs
|
||||
4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd
|
81
db/pre-re/instance_db.yml
Normal file
81
db/pre-re/instance_db.yml
Normal file
@ -0,0 +1,81 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Instance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Instance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Instance ID.
|
||||
# Name Instance Name.
|
||||
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
|
||||
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
|
||||
# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true)
|
||||
# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it.
|
||||
# Enter: Instance entrance coordinates.
|
||||
# Map Map Name where players start.
|
||||
# X X Coordinate where players start.
|
||||
# Y Y Coordinate where players start.
|
||||
# AdditionalMaps: List of maps that are part of an instance. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INSTANCE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
Name: Endless Tower
|
||||
TimeLimit: 14400
|
||||
Enter:
|
||||
Map: 1@tower
|
||||
X: 50
|
||||
Y: 355
|
||||
AdditionalMaps:
|
||||
2@tower: true
|
||||
3@tower: true
|
||||
4@tower: true
|
||||
5@tower: true
|
||||
6@tower: true
|
||||
- Id: 2
|
||||
Name: Sealed Catacomb
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@cata
|
||||
X: 100
|
||||
Y: 224
|
||||
AdditionalMaps:
|
||||
2@cata: true
|
||||
- Id: 3
|
||||
Name: Orc's Memory
|
||||
Enter:
|
||||
Map: 1@orcs
|
||||
X: 179
|
||||
Y: 15
|
||||
AdditionalMaps:
|
||||
2@orcs: true
|
||||
- Id: 4
|
||||
Name: Nidhoggur's Nest
|
||||
TimeLimit: 14400
|
||||
Enter:
|
||||
Map: 1@nyd
|
||||
X: 32
|
||||
Y: 36
|
||||
AdditionalMaps:
|
||||
2@nyd: true
|
File diff suppressed because it is too large
Load Diff
@ -66,18 +66,18 @@
|
||||
2357:2421:2524:5171,{ bonus bAllStats,1; }
|
||||
2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; }
|
||||
2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; }
|
||||
2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; }
|
||||
2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; }
|
||||
2371:2522,{ bonus bAgi,5; bonus bFlee,10; }
|
||||
2371:2523,{ bonus bAgi,5; bonus bFlee,10; }
|
||||
2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||
2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||
2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
|
||||
2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
2381:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
|
||||
2382:2437:2540,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
|
||||
2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
|
||||
2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
2381:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
|
||||
2382:2437:2540,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
|
||||
2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; }
|
||||
2390:2749,{ bonus bFlee2,5; }
|
||||
2394:2444:2549,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; }
|
||||
@ -137,7 +137,7 @@
|
||||
4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; }
|
||||
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; }
|
||||
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; }
|
||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
|
||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; bonus2 bComaRace,RC_Player_Doram,100; } }
|
||||
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
|
||||
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
|
||||
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } }
|
||||
@ -152,7 +152,7 @@
|
||||
4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; }
|
||||
4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; }
|
||||
4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; }
|
||||
4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player,2; }
|
||||
4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player_Human,2; }
|
||||
5040:5442,{ bonus bAspdRate,3; bonus bCastrate,3; }
|
||||
5068:5653,{ bonus bStr,1; bonus bAtkRate,5; }
|
||||
5074:5653,{ bonus bStr,1; bonus bAspdRate,2; }
|
||||
|
File diff suppressed because it is too large
Load Diff
93
db/pre-re/item_db.yml
Normal file
93
db/pre-re/item_db.yml
Normal file
@ -0,0 +1,93 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Item ID.
|
||||
# AegisName Server name to reference the item in scripts and lookups, should use no spaces.
|
||||
# Name Name in English for displaying as output.
|
||||
# Type Item type. (Default: Etc)
|
||||
# SubType Weapon or Ammo type. (Default: 0)
|
||||
# Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
|
||||
# Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
|
||||
# Weight Item weight. Each 10 is 1 weight. (Default: 0)
|
||||
# Attack Weapon's attack. (Default: 0)
|
||||
# MagicAttack Weapon's magic attack. (Default: 0)
|
||||
# Defense Armor's defense. (Default: 0)
|
||||
# Range Weapon's attack range. (Default: 0)
|
||||
# Slots Available slots in item. (Default: 0)
|
||||
# Jobs Jobs that can equip the item. (Map default is 'All: true')
|
||||
# Classes Upper class types that can equip the item. (Map default is 'All: true')
|
||||
# Gender Gender that can equip the item. (Default: Both)
|
||||
# Locations Equipment's placement. (Default: None)
|
||||
# WeaponLevel Weapon level. (Default: 0)
|
||||
# EquipLevelMin Minimum required level to equip. (Default: 0)
|
||||
# EquipLevelMax Maximum level that can equip. (Default: 0)
|
||||
# Refineable If the item can be refined. (Default: false)
|
||||
# View View sprite of an item. (Default: 0)
|
||||
# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
|
||||
# Flags: Item flags. (Default: null)
|
||||
# BuyingStore If the item is available for Buyingstores. (Default: false)
|
||||
# DeadBranch If the item is a Dead Branch. (Default: false)
|
||||
# Container If the item is part of a container. (Default: false)
|
||||
# UniqueId If the item is a unique stack. (Default: false)
|
||||
# BindOnEquip If the item is bound to the character upon equipping. (Default: false)
|
||||
# DropAnnounce If the item has a special announcement to self on drop. (Default: false)
|
||||
# NoConsume If the item is consumed on use. (Default: false)
|
||||
# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
|
||||
# Delay: Item use delay. (Default: null)
|
||||
# Duration Duration of delay in seconds.
|
||||
# Status Status Change used to track delay. (Default: None)
|
||||
# Stack: Item stack amount. (Default: null)
|
||||
# Amount Maximum amount that can be stacked.
|
||||
# Inventory If the stack is applied to player's inventory. (Default: true)
|
||||
# Cart If the stack is applied to the player's cart. (Default: false)
|
||||
# Storage If the stack is applied to the player's storage. (Default: false)
|
||||
# GuildStorage If the stack is applied to the player's guild storage. (Default: false)
|
||||
# NoUse: Conditions when the item is unusable. (Default: null)
|
||||
# Override Group level to override these conditions.
|
||||
# Sitting If the item can not be used while sitting. (Default: false)
|
||||
# Trade: Trade restrictions. (Default: null)
|
||||
# Override Group level to override these conditions.
|
||||
# NoDrop If the item can not be dropped. (Default: false)
|
||||
# NoTrade If the item can not be traded. (Default: false)
|
||||
# TradePartner If the item can not be traded to the player's partner. (Default: false)
|
||||
# NoSell If the item can not be sold. (Default: false)
|
||||
# NoCart If the item can not be put in a cart. (Default: false)
|
||||
# NoStorage If the item can not be put in a storage. (Default: false)
|
||||
# NoGuildStorage If the item can not be put in a guild storage. (Default: false)
|
||||
# NoMail If the item can not be put in a mail. (Default: false)
|
||||
# NoAuction If the item can not be put in an auction. (Default: false)
|
||||
# Script Script to execute when the item is used/equipped. (Default: null)
|
||||
# EquipScript Script to execute when the item is equipped. (Default: null)
|
||||
# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/item_db_usable.yml
|
||||
- Path: db/pre-re/item_db_equip.yml
|
||||
- Path: db/pre-re/item_db_etc.yml
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user