Fixed spawned mob count not being counted properly, causing yet more respawn problems.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12364 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-03-14 22:59:13 +00:00
parent 4d0f6041ae
commit 675eab189e
2 changed files with 1 additions and 2 deletions

View File

@ -903,8 +903,6 @@ int mob_spawn (struct mob_data *md)
add_timer(tick+5000,mob_delayspawn,md->bl.id,0);
return 1;
}
md->spawn->active++;
}
memset(&md->state, 0, sizeof(md->state));

View File

@ -2186,6 +2186,7 @@ void npc_parse_mob2(struct spawn_data* mob)
{
struct mob_data* md = mob_spawn_dataset(mob);
md->spawn = mob;
md->spawn->active++;
mob_spawn(md);
}
}