SQL synchronization

This commit is contained in:
rAthenaAPI 2017-06-23 00:37:11 +02:00
parent d5b67f35a0
commit 6c5fabad50

View File

@ -811,7 +811,7 @@ REPLACE INTO `item_db_re` VALUES (1434,'P_Spear1','Eden Spear I',5,0,NULL,0,'165
REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',5,56000,NULL,1600,'180',NULL,3,1,0x00004000,63,2,2,4,'100',1,4,'bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1436,'Velum_Spear','Vellum Spear',5,20,NULL,850,'150',NULL,3,0,0x00004082,63,2,2,4,'95',1,4,'bonus2 bAddRace,RC_Player,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,30; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1437,'TE_Woe_Pike','TE Woe Pike',5,0,NULL,0,'100',NULL,3,0,0x00004082,63,2,2,3,'40',1,4,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1438,'Tanos_Spear','Tanos Spear',5,10,NULL,3000,'150:100',NULL,NULL,1,0x00004082,63,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1438,'Thanos_Spear','Thanatos Spear',5,10,NULL,3000,'150:100',NULL,3,1,0x00004082,63,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1440,'Battle_Hook_','Battle Hook',5,20,NULL,900,'140',NULL,3,3,0x00004082,18,2,2,4,'65',1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1441,'Blue_Spear','Blue Spear',5,10,NULL,1200,'180:170',NULL,3,1,0x00004000,56,2,2,3,'100',1,4,'bonus bDex,5; bonus bInt,5;',NULL,NULL);
@ -873,7 +873,7 @@ REPLACE INTO `item_db_re` VALUES (1492,'Velum_Glaive','Vellum Glaive',5,20,NULL,
REPLACE INTO `item_db_re` VALUES (1493,'Metal_Lance','Metal Lance',5,20,NULL,0,'100',NULL,3,1,0x00004082,63,2,34,3,'1',1,5,'bonus bBaseAtk,(getrefine()*6); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1494,'Undine_Spear','Spear Of Odin',5,50000,NULL,3800,'190',NULL,3,3,0x00004082,63,2,34,4,'105',1,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1495,'TE_Woe_Lance','TE Woe Lance',5,0,NULL,0,'150',NULL,3,0,0x00004082,63,2,34,3,'40',1,5,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1496,'Tanos_Two-Handed_Spear','Tanos Two-Handed Spear',5,10,NULL,3750,'250:50',NULL,NULL,1,0x00004082,63,2,34,4,'120',1,5,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1496,'Thanos_Long_Spear','Thanatos Long Spear',5,10,NULL,3750,'250:50',NULL,3,1,0x00004082,63,2,34,4,'120',1,5,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
REPLACE INTO `item_db_re` VALUES (1497,'Hell_Fire_','Hellfire',5,20,NULL,3500,'200',NULL,3,3,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1498,'Crimson_Lance','Crimson Lance',5,20,NULL,1750,'175',NULL,1,2,0x00004082,63,2,34,3,'70',1,5,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1499,'Requiem_Lance','Requiem Lance',5,20,NULL,1500,'220',NULL,3,NULL,0x00004080,63,2,34,4,'100',1,5,'.@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon,1; if(.@r>=5){ .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c;',NULL,NULL);
@ -1050,7 +1050,7 @@ REPLACE INTO `item_db_re` VALUES (1665,'Piercing_Staff_','Piercing Staff',5,20,N
REPLACE INTO `item_db_re` VALUES (1666,'Healing_Staff_','Healing Staff',5,20,NULL,400,'10:105',NULL,1,2,0x00008110,63,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1667,'TE_Woe_Staff','TE Woe Staff',5,0,NULL,0,'50:100',NULL,1,0,0x00818315,63,2,2,3,'40',1,10,'bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,10,'bonus bAspdRate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1669,'Tanos_Staff','Tanos Staff',5,10,NULL,1000,'100:200',NULL,NULL,1,0x00818314,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1669,'Thanos_Staff','Thanatos Staff',5,10,NULL,1000,'100:200',NULL,1,1,0x00018314,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,15; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'.@r = getrefine(); bonus bMatk,30*(.@r/3); if(.@r>=6) bonus2 bMagicAddClass,Class_All,(.@r>=9?10:5); if(.@r>=9) bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1671,'Devil_Won_Staff','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,1;',NULL,NULL);
@ -1197,7 +1197,7 @@ REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',5,0,NULL,0,
REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1834,'TE_Woe_Fist','TE Woe Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'40',1,12,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1836,'Tanos_Knuckles','Tanos Knuckles',5,10,NULL,600,'160:100',NULL,NULL,1,0x00008100,63,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1836,'Thanos_Knuckle','Thanatos Knuckle',5,10,NULL,600,'160:100',NULL,1,1,0x00008000,63,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron Nail',5,10,NULL,1500,'100',NULL,NULL,1,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1839,'Crimson_Knuckles','Crimson Knuckles',5,20,NULL,1000,'100',NULL,1,2,0x00008100,63,2,2,3,'70',1,12,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
@ -1944,7 +1944,7 @@ REPLACE INTO `item_db_re` VALUES (2705,'Golden_Accessory2','Golden Accessories',
REPLACE INTO `item_db_re` VALUES (2706,'Handcuff','Arrest Handcuffs',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2707,'GUSLI','GUSLI',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2708,'Chinese_Handicraft','Chinese Handicraft',4,0,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus3 bAutoSpell,"MG_FIREBOLT",5,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAtkRate,5; bonus bMatkRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2710,'Bloody_Iron_Ball_C','Bloody Iron Ball',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,'bonus bBaseAtk,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2711,'Spiritual_Ring_C','Spiritual Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bInt,2; bonus bDex,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2712,'Ragnarok_Limited_Ed','Ragnarok Limited Edition',4,0,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bVit,3; bonus bAgi,3; bonus bLuk,3;',NULL,NULL);
@ -1998,7 +1998,7 @@ REPLACE INTO `item_db_re` VALUES (2759,'Decussate_Ring','Decussate Ring',4,0,NUL
REPLACE INTO `item_db_re` VALUES (2760,'Bloody_Ring','Bloody Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_DemiHuman,15; bonus2 bExpAddRace,RC_Player,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2761,'Satanic_Ring','Satanic Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2762,'Dragoon_Ring','Dragon Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,18,2,136,NULL,'95',0,0,'bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,"AL_HEAL",5; skill "MG_SIGHT",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,18,2,136,NULL,'95',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkrate,5; bonus bMaxHPrate,5; skill "MG_SIGHT",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2764,'Small_Fishing_Rod','Small Fishing Rod',4,10,NULL,250,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2765,'Novice_Figure','Novice Figure',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxHP,70; if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus bMaxHP,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2766,'Swordman_Figure','Swordman Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bVit,1; if(Class==Job_Swordman) bonus bDef,2;',NULL,NULL);
@ -2152,13 +2152,13 @@ REPLACE INTO `item_db_re` VALUES (2913,'Thief_Handcuff','Thief Handcuff',4,20,NU
REPLACE INTO `item_db_re` VALUES (2914,'Wizard_Left_Eye','Wizard Left Eye',4,20,NULL,100,NULL,1,NULL,1,0x00CFDF80,63,2,136,NULL,'0',0,0,'bonus bInt,4; bonus bMdef,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2915,'Ettlang_Keepsake','Ettlang Keepsake',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMdef,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2916,'Fairy_Wing','Fairy Wing',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'skill "ECLAGE_RECALL",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2917,'Str_Glove','Str Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus bAtkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2917,'Str_Glove','Str Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus2 bAddClass,Class_All,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2918,'Int_Glove','Int Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMatk,(readparam(bInt)/10); if(readparam(bInt)>=110) bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2919,'Agi_Glove','Agi Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bFlee,(readparam(bAgi)/10); if(readparam(bAgi)>=110) bonus bFlee2,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2920,'Vit_Glove','Vit Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2921,'Dex_Glove','Dex Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bHit,(readparam(bDex)/10); if(readparam(bDex)>=110) bonus bLongAtkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2922,'Luk_Glove','Luk Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bCritical,(readparam(bLuk)/10); if(readparam(bLuk)>=110) bonus bCritAtkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2923,'Str_Glove_','Str Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus bAtkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2923,'Str_Glove_','Str Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus2 bAddClass,Class_All,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2924,'Int_Glove_','Int Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMatk,(readparam(bInt)/10); if(readparam(bInt)>=110) bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2925,'Agi_Glove_','Agi Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bFlee,(readparam(bAgi)/10); if(readparam(bAgi)>=110) bonus bFlee2,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2926,'Vit_Glove_','Vit Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1;',NULL,NULL);
@ -2184,8 +2184,8 @@ REPLACE INTO `item_db_re` VALUES (2957,'Good_Ring_Of_Flame_Lord','Advanced Ring
REPLACE INTO `item_db_re` VALUES (2958,'Good_Ring_Of_Resonance','Advanced Ring Of Resonance',4,20,NULL,100,NULL,2,NULL,0,0x7CCFDF80,63,2,136,NULL,'85',0,0,'bonus bAgi,3; bonus bVit,1; bonus bMdef,2; bonus bMatk,10; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2959,'Fidelity_Necklace','Fidelity Necklace',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'50',0,0,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2960,'Badge_Of_Manny','Badge Of Manny',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2963,'Upgrade_Body_Ring','Upgrade Body Ring',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAtkRate,5; bonus bAspdRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2964,'Amplified_Magical_Ring','Amplified Magical Ring',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMatkRate,5; bonus bVariableCastrate,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2963,'Body_Power_Up_Ring','Physical Enhancer Ring',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus2 bAddClass,Class_All,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2964,'Ring_Of_Spell_Explosion','Magic Intensifier Ring',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMatkRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2966,'RWC_2012_Ring','RWC 2012 Ring',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2967,'RWC_2012_Ring_','Chambered RWC 2012 Ring',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2968,'RWC_2012_Pendant','RWC 2012 Pendant',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMatkRate,1;',NULL,NULL);
@ -2205,10 +2205,10 @@ REPLACE INTO `item_db_re` VALUES (2987,'Snake_Pendant','Snake Pendant',4,20,NULL
REPLACE INTO `item_db_re` VALUES (2988,'Ozs_New_Wing_Ring','Oz\'s New Wing Ring',4,20,NULL,100,NULL,0,NULL,1,0x00080000,56,1,136,NULL,'130',NULL,NULL,'bonus bVariableCastrate,-25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2989,'Bloody_Floral_Decoration_Bracelet','Bloody Floral Decoration Bracelet',4,20,NULL,100,NULL,0,NULL,1,0x00080000,56,0,136,NULL,'130',NULL,NULL,'bonus bVariableCastrate,-25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2990,'Pendant_of_Harmony','Pendant of Harmony',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bMatkRate,6; bonus bHPrecovRate,50; bonus bSPrecovRate,50; bonus2 bSubEle,Ele_Holy,5; bonus5 bAutoSpell,"AB_RENOVATIO",1,100,BF_NORMAL,0; bonus4 bAutoSpellWhenHit,"PR_SANCTUARY",3,100,0; bonus bStr,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2991,'Pendant_of_Chaos','Pendant of Chaos',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,6; bonus2 bSubEle,Ele_Dark,5; bonus2 bResEff,Eff_Confusion,10000; bonus2 bAddEff,Eff_Confusion,500; bonus4 bAutoSpellWhenHit,"SC_CHAOSPANIC",1,100,1; bonus bInt,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2992,'Pendant_of_Maelstrom','Pendant of Maelstrom',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2995,'DEX_Complement','DEX Complement',4,20,NULL,100,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'100',0,0,'bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000; if(getequipid(EQI_HAND_R) == 1368) { bonus bAtkRate,100; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2996,'Reinforced_Parts_Gun_Barrel','Reinforced Parts - Gun Barrel',4,10,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2991,'Pendant_of_Chaos','Pendant of Chaos',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus2 bAddClass,Class_All,6; bonus2 bSubEle,Ele_Dark,5; bonus2 bResEff,Eff_Confusion,10000; bonus2 bAddEff,Eff_Confusion,500; bonus3 bAutoSpellWhenHit,"NPC_WIDECONFUSE",2,30; bonus bInt,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2992,'Pendant_of_Maelstrom','Pendant of Maelstrom',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2995,'Supplement_Part_Dex','Supplement Part Dex',4,25000,NULL,100,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'100',0,0,'bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2996,'Reinforced_Parts_Gun_Barrel','Reinforced Parts - Gun Barrel',4,10,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus2 bAddClass,Class_All,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2997,'RWC_Gold_Brooch','RWC Gold Brooch',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bBaseAtk,25; bonus bMatk,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2998,'Shining_Trapezohedron','Shining Trapezohedron',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,1,'90',1,NULL,'bonus2 bSubEle,Ele_Holy,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2999,'RWC_Brooch','RWC Brooch',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bMaxHP,300; bonus bMaxSP,30;',NULL,NULL);
@ -2749,7 +2749,7 @@ REPLACE INTO `item_db_re` VALUES (4531,'Red_Eruma_Card','Red Eruma Card',6,20,NU
REPLACE INTO `item_db_re` VALUES (4532,'Wild_Rider_Card','Wild Rider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus3 bAutoSpell,"AL_INCAGI",1,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4533,'Mini_Octopus_Card','Octopus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Blind,100,ATF_MAGIC;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4534,'Giant_Octopus_Card','Giant Octopus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,12; skill "WZ_WATERBALL",5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4535,'Sealed_Rand_Card','Sealed Randgris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtkRate,(getrefine()>=15?8:5); bonus5 bAutoSpell,"SA_DISPELL",1,1,BF_NORMAL,1; bonus bUnbreakableWeapon,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4535,'Sealed_Rand_Card','Sealed Randgris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,(getrefine()>=15?8:5); bonus5 bAutoSpell,"SA_DISPELL",1,1,BF_NORMAL,1; bonus bUnbreakableWeapon,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4536,'Sealed_Atroce_Card','Sealed Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bBaseAtk,((.@r>14)?25:15); autobonus "{ bonus bAspdRate,((.@r>14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4537,'Sealed_Phreeoni_Card','Sealed Phreeoni Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,((getrefine()>14)?75:50);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4538,'Sealed_Bacsojin_Card','Sealed White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bHealPower,(.@r>14?25:15); bonus bUseSPrate,(.@r>14?20:30);',NULL,NULL);
@ -2774,7 +2774,7 @@ REPLACE INTO `item_db_re` VALUES (4557,'Weakened_Fenrir_Card','Weakened Fenrir C
REPLACE INTO `item_db_re` VALUES (4559,'Evil_Morocc_Card','Evil Morocc Card',6,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAspd,1; bonus bMaxSPrate,-10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4560,'Clown_Alphoccio_Card','Clown Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'skill "BA_POEMBRAGI",10; bonus bFlee,(readparam(bVit)>=110)?40:20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4561,'Professor_Celia_Card','Professor Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,(readparam(bDex)>=110)?14:7; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,70,BF_MAGIC,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4562,'Champion_Chen_Card','Champion Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,(readparam(bAgi)>=110)?14:7; bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,70,BF_WEAPON,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4562,'Champion_Chen_Card','Champion Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,(readparam(bAgi)>=110)?14:7; bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,70,BF_WEAPON,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4563,'Creator_Flamel_Card','Creator Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,(readparam(bStr)>=110)?40:20; bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",5,70,BF_WEAPON,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4564,'Stalker_Gertie_Card','Stalker Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHit,(readparam(bLuk)>=110)?40:20; bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,70,BF_WEAPON,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4565,'Paladin_Randel_Card','Paladin Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(readparam(bLuk)>=110)?20:10; bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",10,70,BF_WEAPON,0;',NULL,NULL);
@ -2813,8 +2813,8 @@ REPLACE INTO `item_db_re` VALUES (4597,'LichternB_Card','Lichtern Blue Card',6,2
REPLACE INTO `item_db_re` VALUES (4598,'LichternG_Card','Lichtern Green Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Ghost,(getrefine()>=9)?10:5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4599,'LichternR_Card','Lichtern Red Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Fire,(getrefine()>=9)?10:5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4600,'LichternY_Card','Lichtern Yellow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Earth,(getrefine()>=9)?10:5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4601,'Amdarais_Card','Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,15; bonus bMatkRate,15; bonus2 bHPLossRate,666,4000; bonus2 bSPLossRate,66,4000;',NULL,'heal -6666,-666;');
REPLACE INTO `item_db_re` VALUES (4602,'Realized_Amdarais_Card','Realized Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,20; bonus bMatkRate,20; bonus2 bHPLossRate,666,6000; bonus2 bSPLossRate,66,6000;',NULL,'heal -6666,-666;');
REPLACE INTO `item_db_re` VALUES (4601,'Amdarais_Card','Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,15; bonus bMatkRate,15; bonus2 bHPLossRate,666,4000; bonus2 bSPLossRate,66,4000;',NULL,'heal -6666,-666;');
REPLACE INTO `item_db_re` VALUES (4602,'AmdaraisH_Card','Realized Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,20; bonus bMatkRate,20; bonus2 bHPLossRate,666,6000; bonus2 bSPLossRate,66,6000;',NULL,'heal -6666,-666;');
REPLACE INTO `item_db_re` VALUES (4603,'Corruption_Root_Card','Corruption Root Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20; bonus5 bAutoSpell,"NPC_WIDESTONE",1,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDESLEEP",1,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDECURSE",1,70,BF_WEAPON,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4604,'Realized_Corruption_Root_Card','Realized Corruption Root Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus5 bAutoSpell,"NPC_WIDESTONE",2,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDESLEEP",2,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDECURSE",2,70,BF_WEAPON,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4605,'UndeadKnightM_Card','Agony Of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine();',NULL,NULL);
@ -2834,10 +2834,10 @@ REPLACE INTO `item_db_re` VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card',6
REPLACE INTO `item_db_re` VALUES (4633,'Enhanced_Archer_Skeleton_Card','Enhanced Archer Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,(BaseLevel>=100?12:10);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4634,'Enhanced_Soldier_Skeleton_Card','Enhanced Soldier Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (BaseLevel<100) { bonus bCritical,9; } else { bonus bCritical,10; bonus bCritAtkRate,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4635,'Enhanced_Amdarais_Card','Enhanced Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bDef,(.@r*10); bonus bFlee,(.@r*-2); if (BaseLevel>=100) bonus bMaxHP,500;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4636,'Bijou_Card','Bijou Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Freeze,10000; bonus bAtkRate,10; bonus bMatkRate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4636,'Bijou_Card','Bijou Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Freeze,10000; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4637,'Immortal_Corps_Card','Immortal Corps Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bHPGainValue,50; bonus bSPGainValue,5; bonus bNoRegen,1; bonus bNoRegen,2;',NULL,'heal -1000,-100;');
REPLACE INTO `item_db_re` VALUES (4638,'Watcher_Card','Watcher Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bSPDrainValue,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4639,'Taffy_Card','Taffy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAtkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4639,'Taffy_Card','Taffy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4640,'Frozen_Wolf_Card','Frozen Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4641,'Zombie_Guard_Card','Zombie Guard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bNoRegen,2; bonus bSPDrainValue,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4642,'Min_Toad_Card','Infinite Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); if(.@r>6){ .@b+=2; if(.@r>8).@b+=3; } bonus bFlee2,2+.@b;',NULL,NULL);
@ -2869,32 +2869,32 @@ REPLACE INTO `item_db_re` VALUES (4667,'Hunter_Wolf_Card','Hunter Wolf Card',6,2
REPLACE INTO `item_db_re` VALUES (4668,'Trance_Spore_Card','Trance Spore Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4669,'Jungle_Mandragora_Card','Jungle Mandragora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Wind,((.@r>=9)?7:((.@r>=7)?5:3));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4670,'Fruit_Pom_Spider_Card','Fruit Pom Spider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Fire,((.@r>=9)?7:((.@r>=7)?5:3));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4671,'V_B_Celia_Card','Sorcerer Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Sage){ bonus bMaxHPrate,10; bonus bMatkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4672,'V_B_Chen_Card','Sura Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Monk){ bonus bMaxHPrate,10; bonus bAtkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4673,'V_B_Alphoccio_Card','Minstel Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Bard){ bonus bMaxHPrate,15; bonus bMaxSPrate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4674,'V_B_Eremes_Card','Guillotine Cross Eremes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Assassin){ bonus bFlee2,10; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4675,'V_B_Magaleta_Card','Arch Bishop Magaleta Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Priest){ bonus bMaxHPrate,10; bonus bHealPower,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4676,'V_B_Shecil_Card','Ranger Cecil Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Hunter){ bonus bCritical,20; bonus bLongAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4677,'V_B_Howard_Card','Mechanic Howard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith){ bonus bHit,20; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4678,'V_B_Katrinn_Card','Warlock Kathryne Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Wizard){ bonus bMdef,80; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4679,'V_B_Seyren_Card','Rune Knight Seyren Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Knight){ bonus bAspd,2; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4680,'V_B_Randel_Card','Royal Guard Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Crusader){ bonus bDef,350; bonus bAtkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4681,'V_B_Flamel_Card','Genetic Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist){ bonus bFlee,20; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4682,'V_B_Gertie_Card','Shadow Chaser Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Rogue){ bonus bAtkRate,5; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4683,'V_B_Trentini_Card','Wanderer Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Dancer){ bonus bMaxHPrate,10; bonus bMaxSPrate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4684,'V_Eremes_Card','True Eremes Guile Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GC_CROSSIMPACT",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4685,'V_Magaleta_Card','True Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"AB_ADORAMUS",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4686,'V_Katrinn_Card','True Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WL_CRIMSONROCK",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4687,'V_Shecil_Card','True Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4688,'V_Harword_Card','True Howard Alt-Eisen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"NC_AXETORNADO",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4689,'V_Seyren_Card','True Seyren Windsor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"LK_IGNITIONBREAK",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4690,'V_Randel_Card','True Randel Lawrence Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4691,'V_Flamel_Card','True Flamel Emure Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4692,'V_Celia_Card','True Celia Alde Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4693,'V_Chen_Card','True Chen Liu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4694,'V_Gertie_Card','True Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SC_FEINTBOMB",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4695,'V_Trentini_Card','True Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4696,'V_Alphoccio_Card','True Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WM_REVERBERATION",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4671,'V_Celia_Card','Sorcerer Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Sage){ bonus bMaxHPrate,10; bonus bMatkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4672,'V_Chen_Card','Sura Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Monk){ bonus bMaxHPrate,10; bonus2 bAddClass,Class_All,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4673,'V_Alphoccio_Card','Minstel Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Bard){ bonus bMaxHPrate,15; bonus bMaxSPrate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4674,'V_Eremes_Card','Guillotine Cross Eremes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Assassin){ bonus bFlee2,10; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4675,'V_Magaleta_Card','Arch Bishop Magaleta Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Priest){ bonus bMaxHPrate,10; bonus bHealPower,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4676,'V_Shecil_Card','Ranger Cecil Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Hunter){ bonus bCritical,20; bonus bLongAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4677,'V_Howard_Card','Mechanic Howard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith){ bonus bHit,20; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4678,'V_Katrinn_Card','Warlock Kathryne Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Wizard){ bonus bMdef,80; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4679,'V_Seyren_Card','Rune Knight Seyren Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Knight){ bonus bAspd,2; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4680,'V_Randel_Card','Royal Guard Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Crusader){ bonus bDef,350; bonus2 bAddClass,Class_All,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4681,'V_Flamel_Card','Genetic Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist){ bonus bFlee,20; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4682,'V_Gertie_Card','Shadow Chaser Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Rogue){ bonus2 bAddClass,Class_All,5; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4683,'V_Trentini_Card','Wanderer Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Dancer){ bonus bMaxHPrate,10; bonus bMaxSPrate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4684,'V_B_Eremes_Card','True Eremes Guile Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GC_CROSSIMPACT",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4685,'V_B_Magaleta_Card','True Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"AB_ADORAMUS",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4686,'V_B_Katrinn_Card','True Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WL_CRIMSONROCK",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4687,'V_B_Shecil_Card','True Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4688,'V_B_Harword_Card','True Howard Alt-Eisen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"NC_AXETORNADO",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4689,'V_B_Seyren_Card','True Seyren Windsor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"LK_IGNITIONBREAK",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4690,'V_B_Randel_Card','True Randel Lawrence Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4691,'V_B_Flamel_Card','True Flamel Emure Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4692,'V_B_Celia_Card','True Celia Alde Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4693,'V_B_Chen_Card','True Chen Liu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4694,'V_B_Gertie_Card','True Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SC_FEINTBOMB",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4695,'V_B_Trentini_Card','True Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4696,'V_B_Alphoccio_Card','True Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WM_REVERBERATION",20+.@b;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4697,'Charleston3_Card','Charleston3 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus bMaxSP,-300; bonus bBreakArmorRate,1500; /* Custom rate [Secret] */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4698,'Step_Card','Step Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"NC_AXEBOOMERANG",30+((getrefine() >= 10)*30);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4699,'Rock_Step_Card','Rock Step Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"NC_ARMSCANNON",20+((getrefine()>=10)*20);',NULL,NULL);
@ -3082,7 +3082,7 @@ REPLACE INTO `item_db_re` VALUES (4878,'Muscle_Fool','Muscle Fool',6,20,NULL,10,
REPLACE INTO `item_db_re` VALUES (4879,'Hawkeye','Hawkeye',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_BASH3D6; }";',NULL,'heal 0,-300;');
REPLACE INTO `item_db_re` VALUES (4880,'Lucky_Day','Lucky Day',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bLuk,200; }",10,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_DANCE_BLADE_ATK; }";',NULL,'heal 0,-300;');
REPLACE INTO `item_db_re` VALUES (4881,'Attack_Delay_4','Attack Delay 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4882,'Atk1p','ATK + 1%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4882,'Atk1p','ATK + 1%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4883,'Matk1p','MATK + 1%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4884,'Hit1_','HIT + 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHit,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4885,'Conjure1','Spell 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,5; bonus bVariableCastrate,-3;',NULL,NULL);
@ -3094,8 +3094,8 @@ REPLACE INTO `item_db_re` VALUES (4890,'Mdef1','MDEF+1',6,10,NULL,0,NULL,NULL,NU
REPLACE INTO `item_db_re` VALUES (4891,'Mdef3','MDEF+3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4892,'Mdef5','MDEF+5',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4893,'Def15','DEF+15',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4894,'Atk4p','ATK + 4%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4895,'Atk5p','ATK + 5%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4894,'Atk4p','ATK + 4%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4895,'Atk5p','ATK + 5%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4896,'Matk2p','MATK + 2%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4897,'Matk3p','MATK + 3%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4898,'Matk4p','MATK + 4%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,4;',NULL,NULL);
@ -3103,8 +3103,8 @@ REPLACE INTO `item_db_re` VALUES (4899,'Matk5p','MATK + 5%',6,10,NULL,0,NULL,NUL
REPLACE INTO `item_db_re` VALUES (4900,'MHP5','MHP+5%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4902,'Def18','DEF+18',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,18;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4903,'Def21','DEF+21',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,21;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4904,'Atk6p','ATK + 6%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4905,'Atk7p','ATK + 7%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,7;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4904,'Atk6p','ATK + 6%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4905,'Atk7p','ATK + 7%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,7;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4906,'Matk6p','MATK + 6',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4907,'Matk7p','MATK + 7%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,7;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4908,'Force1','Darklord Essence Force1',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bBaseAtk,3; bonus bInt,-1;',NULL,NULL);
@ -3700,7 +3700,7 @@ REPLACE INTO `item_db_re` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',4,300
REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,532,'bonus bLuk,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,2; bonus bLuk,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,533,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,534,'bonus bAtkRate,1; bonus bMatkRate,1; bonus bMaxSP,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,534,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bMaxSP,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5549,'Taurus_Diadem','Taurus Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,535,'bonus bDex,2; bonus bMatkRate,2; bonus bDelayRate,-2; if (getrefine()>6) { bonus bMatkRate,1; bonus bDex,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5550,'Taurus_Crown','Taurus Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,536,'bonus bAgi,2; bonus2 bSubClass,Class_All,2; bonus bDelayRate,-2; bonus2 bAddEff,Eff_Stun,2000; if(getrefine()>6) { bonus2 bSubClass,Class_All,1; bonus bStr,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,537,NULL,NULL,NULL);
@ -3815,7 +3815,7 @@ REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',4,20,NULL,400
REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,591,'bonus bAgi,2; if (getrefine() > 6) { bonus bAgi,2; } if (getrefine() > 8) { bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Bandana',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,593,'bonus bDex,3; bonus2 bSubEle,Ele_Wind,7; if (getrefine()>=7) { bonus bMatkRate,3; } if (getrefine()>=9) { bonus bMatkRate,5; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",5,20;}',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bBaseAtk,7; if (getrefine()>=7) { bonus3 bAutoSpell,"TK_SEVENWIND",2,5; } if (getrefine()>=9) { bonus bFlee,5; bonus bAtkRate,3; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bBaseAtk,7; if (getrefine()>=7) { bonus3 bAutoSpell,"TK_SEVENWIND",2,5; } if (getrefine()>=9) { bonus bFlee,5; bonus2 bAddClass,Class_All,3; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,595,'bonus bAspdRate,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5665,'Shaman_Hat','Shaman Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,596,'bonus bMdef,5; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5666,'Golden_Crown','Golden Crown',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
@ -3940,7 +3940,7 @@ REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband'
REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',4,10,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,665,'bonus bLuk,1; bonus bMaxHP,100; bonus bMaxSP,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,666,'bonus bMdef,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,661,'.@eac = eaclass()&EAJ_BASEMASK; if((.@eac==EAJ_SWORDMAN) || (.@eac==EAJ_MERCHANT) || (.@eac==EAJ_ARCHER) || (.@eac==EAJ_GUNSLINGER)) bonus bAtkRate,3; if((Class==Job_Soul_Linker) || (.@eac==EAJ_MAGE) || (.@eac==EAJ_NINJA)) bonus bMatkRate,3; if(.@eac==EAJ_THIEF) bonus bFleeRate,3; if((.@eac==EAJ_NOVICE) || (.@eac==EAJ_TAEKWON) || (Class==Job_Star_Gladiator) || (Class==Job_Star_Gladiator2)) bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,661,'bonus2 bMagicAddRace,RC_Formless,4; bonus2 bSubEle,Ele_Neutral,5; bonus bUnbreakableHelm,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,667,'bonus bVit,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5790,'Holy_Mom_Love','TM',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',1,610,'bonus2 bSubRace,RC_Demon,-5; bonus2 bSubRace,RC_Undead,-5; bonus3 bAutoSpell,"MG_COLDBOLT",1,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,668,'bonus bInt,-1; bonus bDex,4;',NULL,NULL);
@ -4006,7 +4006,7 @@ REPLACE INTO `item_db_re` VALUES (5849,'Doctor_Hairband','Doctor Hairband',4,20,
REPLACE INTO `item_db_re` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,648,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5851,'Summer_Knight','Summer Knight',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'60',0,138,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5852,'Easter_Egg_Shell','Easter Egg Shell',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,537,'bonus bDef,-7; bonus bMdef,-7; bonus2 bHPRegenRate,(MaxHp/100),10000; .@r = getrefine(); if (.@r>=7) bonus bFlee,2; if (.@r >= 9) bonus2 bSPRegenRate,(MaxSp/100),10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5853,'IdRO_Crown','IdRO Crown',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,165,'bonus bHPrecovRate,7; bonus bSPrecovRate,7; if(getrefine()>7){ bonus bAtkRate,2; bonus bMatkRate,2; bonus bMdef,2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5853,'IdRO_Crown','IdRO Crown',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,165,'bonus bHPrecovRate,7; bonus bSPrecovRate,7; if(getrefine()>7){ bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bMdef,2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5855,'Fishing_Rod','Fishing Rod',4,10,NULL,0,NULL,0,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5856,'Passion_FB_Hat','Passion FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,671,'bonus bStr,2; bonus bDex,2; autobonus "{ bonus bFlee,-15; bonus2 bAddClass,Class_All,5; }",30,10000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5857,'Cool_FB_Hat','Cool FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,672,'bonus bInt,2; bonus bVit,2; autobonus3 "{ bonus bHealPower,20; }",150,5000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }";',NULL,NULL);
@ -4041,7 +4041,7 @@ REPLACE INTO `item_db_re` VALUES (5943,'Owlviscount_Silk_Hat','Owl Viscount Silk
REPLACE INTO `item_db_re` VALUES (5966,'KarduiEar','KarduiEar',4,0,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,0,'70',0,1357,'.@dex = readparam(bDex); bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0; if (.@dex > 107) { bonus bVariableCastrate,-10; bonus bMatk,60; } if (.@dex > 119) { bonus bVariableCastrate,-5; bonus bMatk,100; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5967,'Flying Galapago','Flying Galapago',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,0,'110',0,1358,'bonus bAgi,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*40;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5968,'DVAngelNurseCap','DVAngelNurseCap',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,0,'50',1,1359,'if (BaseClass == Job_Acolyte) bonus bHealPower,3; bonus bNoCastCancel,1; .@r = getrefine(); bonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5969,'QueenAnzRevenge','QueenAnzRevenge',4,0,NULL,400,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,0,'100',1,1360,'bonus bStr,5; .@r = getrefine(); bonus bAtkRate,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); bonus bNoSizeFix,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5969,'QueenAnzRevenge','QueenAnzRevenge',4,0,NULL,400,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,0,'100',1,1360,'bonus bStr,5; .@r = getrefine(); bonus2 bAddClass,Class_All,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); bonus bNoSizeFix,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5971,'Moon_Eyepatch','Moon Eyepatch',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,0,'10',0,1370,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5972,'Chatty_Parrot','Chatty Parrot',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,0,'80',0,1116,'bonus bMatkRate,BaseLevel/50; bonus bVariableCast,-readparam(bInt)/30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (5973,'Ancient_Elven_Ear_J','Ancient Elven Ear J',4,0,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,0,'70',0,665,'bonus bLuk,10; bonus bMdef,10; bonus bFlee2,2;',NULL,NULL);
@ -4651,7 +4651,7 @@ REPLACE INTO `item_db_re` VALUES (6638,'Floor_Agi','Agility Stone(Upper)',3,10,N
REPLACE INTO `item_db_re` VALUES (6639,'Floor_Dex','Dexterity Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6640,'Floor_Vit','Health Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6641,'Floor_Luk','Lucky Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6642,'ATKStone_Middle','Attack Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6642,'ATKStone_Middle','Attack Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6643,'Floor_Matk','Magical Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6644,'HITStone_Bottom','Hit Stone(Lower)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHit,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6645,'FLEEStone_Bottom','Evasion Stone(Lower)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,1;',NULL,NULL);
@ -4894,7 +4894,7 @@ REPLACE INTO `item_db_re` VALUES (6939,'Old_Belt','Old Belt',3,10,NULL,10,NULL,N
REPLACE INTO `item_db_re` VALUES (6940,'Moving_Dark_Matter','Moving Dark Matter',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6941,'Fragments_Valkyrie_Power','Fragments Valkyrie Power',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6942,'Will_Master','Will Master',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6943,'ATKStone_Top','Attack Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6943,'ATKStone_Top','Attack Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6944,'MATKStone_Top','Magic Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6945,'Floor_Str2','Strength Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (6946,'Floor_Int2','Intelligence Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL);
@ -7203,7 +7203,7 @@ REPLACE INTO `item_db_re` VALUES (13043,'Fortune_Sword_I','Fortune Sword',5,0,NU
REPLACE INTO `item_db_re` VALUES (13044,'House_Auger_I','Ice Pick',5,0,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13045,'Kamaitachi_I','Kamaitachi',5,0,NULL,0,'155',NULL,2,0,0x02000000,63,2,2,4,'0',0,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13046,'Krieg','Krierg',5,20,NULL,500,'110',NULL,1,3,0x00021040,18,2,2,2,'50',1,1,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',5,20,NULL,500,'135',NULL,1,2,0x00021040,18,2,2,3,'50',1,1,'autobonus "{ bonus bAtkRate,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',5,20,NULL,500,'135',NULL,1,2,0x00021040,18,2,2,3,'50',1,1,'autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13048,'Damascus_C','Damascus',5,0,NULL,0,'153',NULL,1,0,0x028F5EEE,63,2,2,3,'1',0,1,'bonus2 bAddSize,Size_All,40;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13049,'Lacma','Lacma',5,20,NULL,650,'45',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13050,'P_Dagger1','Eden Dagger I',5,0,NULL,0,'124:60',NULL,1,0,0x3E9F7EEF,63,2,2,2,'26',0,1,NULL,NULL,NULL);
@ -7244,8 +7244,8 @@ REPLACE INTO `item_db_re` VALUES (13088,'Greater_Lease','Greater Lease',5,10,NUL
REPLACE INTO `item_db_re` VALUES (13089,'FaceWorm_Leg','Faceworm Leg',5,20,NULL,500,'110:50',NULL,1,1,0x028F5EEF,63,2,2,3,'24',1,1,'bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13090,'FaceWormQueen_Leg','Faceworm Queen Leg',5,20,NULL,500,'180:120',NULL,1,2,0x028F5EEF,63,2,2,4,'100',1,1,'bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\\\"NPC_EARTHQUAKE\\\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13092,'RWC_Memory_Knife','RWC Memory Knife',5,1000,500,650,'50',0,1,1,0x02800075,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,20*(.@r/3); bonus bMatk,20*(.@r/3); if(.@r>=9){ .@i = 1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13093,'Tanos_Dagger','Tanos Dagger',5,10,NULL,800,'100:130',NULL,NULL,1,0x000E5CEB,63,2,2,4,'120',1,1,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13094,'Devil_Pierced_Dagger','Devil Pierced Dagger',5,10,NULL,900,'120',NULL,NULL,1,0x3E9F7EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus bAtkRate,(.@r>=12)?(7):((.@r>=9)?(5):(0));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13093,'Thanos_Dagger','Thanatos Dagger',5,10,NULL,800,'100:130',NULL,1,1,0x000E5CEA,63,2,2,4,'120',1,1,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
REPLACE INTO `item_db_re` VALUES (13094,'Dagger_Of_Evil_Slayer','Evil Slayer Stabber Dagger',5,10,NULL,900,'120',NULL,1,1,0x028F5EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13097,'Blue_Dagger','Blue Dagger',5,10,NULL,1000,'160',NULL,1,1,0x00020000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13098,'Blue_Ashura','Blue Ashura',5,10,NULL,1000,'150:120',NULL,1,1,0x02000000,7,2,2,3,'100',1,1,NULL,NULL,NULL);
@ -7482,7 +7482,7 @@ REPLACE INTO `item_db_re` VALUES (13434,'P_Saber3','Eden Saber III',5,0,NULL,0,'
REPLACE INTO `item_db_re` VALUES (13438,'Magical_Blade','Magical Blade',5,60000,NULL,2000,'165:110',NULL,1,2,0x000654E3,63,2,2,4,'105',1,2,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13439,'TE_Woe_Sword','TE Woe Sword',5,0,NULL,0,'120:100',NULL,1,0,0x000654E3,63,2,2,3,'40',1,2,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13440,'Ceremonial_Sword','Ceremonial Sword',5,20,NULL,500,'60',NULL,1,0,0x00000063,5,2,2,1,'1',1,2,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13441,'Tanos_Sword','Tanos Sword',5,10,NULL,700,'150:100',NULL,NULL,1,0x000654E3,63,2,4,120,NULL,1,2,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13441,'Thanos_Sword','Thanatos Sword',5,10,NULL,700,'150:100',NULL,1,1,0x00004082,63,2,2,4,'120',1,2,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
REPLACE INTO `item_db_re` VALUES (13442,'Old_Parasol','Old Parasol',5,10,NULL,500,'120:80',NULL,NULL,3,0x000654E2,63,2,2,3,'80',1,2,'bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13444,'Pala','Pala',5,20,NULL,700,'190',NULL,0,1,0x000654E2,63,2,2,3,'0',1,2,'bonus bAspdRate,8;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13445,'Half_BF_Sword1','Half BF Sword1',5,20,NULL,0,'115',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
@ -8562,7 +8562,7 @@ REPLACE INTO `item_db_re` VALUES (14741,'Imortal_Midgard_Scroll','Midgard Celebr
REPLACE INTO `item_db_re` VALUES (14753,'Hero_Midgard_Egg','Hero Midgard Egg',18,0,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Hero_Midgard_Egg);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (14758,'Safe_To_Smelting_Scroll','Safe To Smelting Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (14765,'Limited_Edition_JOB_Battle_Manual','Limited Edition JOB Battle Manual',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,3600000,35;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (14766,'Limited_Power_Booster','Limited Power Booster',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAtkRate,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (14766,'Limited_Power_Booster','Limited Power Booster',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (14805,'July_Lucky_Scroll','Almighty Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_July_Lucky_Scroll);',NULL,NULL);
#===================================================================
# More Armors
@ -8643,18 +8643,18 @@ REPLACE INTO `item_db_re` VALUES (15088,'School_Uniform','School Uniform',4,20,N
REPLACE INTO `item_db_re` VALUES (15089,'Menswear','Menswear',4,10,NULL,300,NULL,40,NULL,0,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'.@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15090,'Armor_of_Gray','Armor of Gray',4,10,NULL,2400,NULL,90,NULL,1,0x000654E2,63,2,16,NULL,'120',1,0,'bonus bMdef,10; bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15091,'Robe_of_Gray','Robe of Gray',4,10,NULL,1300,NULL,55,NULL,1,0x00810100,63,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15093,'Heroic_Plate','Heroic Plate',4,10,NULL,4000,NULL,120,NULL,1,0x00004082,63,2,16,NULL,'160',1,NULL,'bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15094,'Heroic_Magic_Coat','Heroic Magic Coat',4,10,NULL,800,NULL,50,NULL,1,0x00010204,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2,1; bonus bMdef,.@r/2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15095,'Heroic_Judgement_Shawl','Heroic Judgement Shawl',4,10,NULL,500,NULL,77,NULL,1,0x00008110,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",1,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+.@r,BF_MAGIC,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15096,'Heroic_Trade-Mail','Heroic Trade-Mail',4,10,NULL,500,NULL,100,NULL,1,0x00040420,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; .@r = getrefine(); if(readparam(bStr) >= 90) bonus bStr,.@r/2; if(readparam(bInt) >= 90) bonus bInt,.@r/2; if(readparam(bAgi) >= 90) bonus bAgi,.@r/2; if(readparam(bVit) >= 90) bonus bVit,.@r/2; if(readparam(bDex) >= 90) bonus bDex,.@r/2; if(readparam(bLuk) >= 90) bonus bLuk,.@r/2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15097,'Heroic_Hidden_Cloth','Heroic Hidden Cloth',4,10,NULL,200,NULL,70,NULL,1,0x00021040,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus bAtkRate,10; bonus bMatkRate,10; }",(5+getrefine())*10,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15098,'Heroic_Target_Suit','Heroic Target Suit',4,10,NULL,200,NULL,60,NULL,1,0x00080808,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getrefine(); bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+.@r)*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+.@r)*5,BG_WEAPON,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15093,'Hero_Plate','Hero Plate',4,10,NULL,4000,NULL,120,NULL,1,0x00004082,63,2,16,NULL,'160',1,NULL,'bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15094,'Hero_Magic_Coat','Hero Magic Coat',4,10,NULL,800,NULL,50,NULL,1,0x00010204,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2,1; bonus bMdef,.@r/2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15095,'Hero_Judgement_Shawl','Hero Judgement Shawl',4,10,NULL,500,NULL,77,NULL,1,0x00008110,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",1,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+.@r,BF_MAGIC,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15096,'Hero_Trade_Mail','Hero Trade Mail',4,10,NULL,500,NULL,100,NULL,1,0x00040420,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; .@r = getrefine(); if(readparam(bStr) >= 90) bonus bStr,.@r/2; if(readparam(bInt) >= 90) bonus bInt,.@r/2; if(readparam(bAgi) >= 90) bonus bAgi,.@r/2; if(readparam(bVit) >= 90) bonus bVit,.@r/2; if(readparam(bDex) >= 90) bonus bDex,.@r/2; if(readparam(bLuk) >= 90) bonus bLuk,.@r/2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15097,'Hero_Hidden_Cloth','Hero Hidden Cloth',4,10,NULL,200,NULL,70,NULL,1,0x00021040,63,2,16,NULL,'160',1,0,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }",(5+getrefine())*10,10000,BF_WEAPON;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15098,'Hero_Target_Suit','Hero Target Suit',4,10,NULL,200,NULL,60,NULL,1,0x00080808,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getrefine(); bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+.@r)*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+.@r)*5,BG_WEAPON,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15100,'Frozen_Breastplate','Frozen Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15101,'Hardened_Breastplate','Hardened Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15103,'Kirin_Armor','Kirin Armor',4,10,NULL,500,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'70',NULL,NULL,'bonus bDefEle,Ele_Holy;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15104,'FishingMan_Mail','FishingMan Mail',4,10,NULL,500,NULL,30,NULL,1,0xFFFFFFFF,63,2,16,NULL,'50',NULL,NULL,'bonus2 bAddRace,RC_Fish,10; bonus2 bMagicAddRace,RC_Fish,10; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_All,.@r; bonus2 bMagicAddRace,RC_All,.@r; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15105,'Kaftan','Kaftan',4,20,NULL,400,NULL,13,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15110,'Strength_Supplement_Equipment','Strength Supplement Equipment',4,10,NULL,2000,NULL,80,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bAtkRate,5+(getrefine()/4);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15110,'Supplement_Part_Str','Supplement Part Str',4,25000,NULL,2000,NULL,80,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,0,'bonus2 bAddClass,Class_All,5+getrefine()/4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15111,'Reinforced_Parts_Gloves','Reinforced Parts - Gloves',4,10,NULL,3000,NULL,110,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubSize,2,10; }; if(.@r>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15116,'Armor_Of_Airship','Armor Of Airship',4,10,NULL,700,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (15117,'Tarlock\'s_Armor','Tarlock\'s Armor',4,10,NULL,750,NULL,70,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; }',NULL,NULL);
@ -8715,8 +8715,8 @@ REPLACE INTO `item_db_re` VALUES (16023,'Metal_Mace','Metal Mace',5,20,NULL,0,'8
REPLACE INTO `item_db_re` VALUES (16024,'Quadrille_','Quadrille',5,10,NULL,900,'165',NULL,NULL,2,0x00008110,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (16025,'TE_Woe_Mace','TE Woe Mace',5,0,NULL,0,'120',NULL,1,0,0x0004C5B3,63,2,2,3,'40',1,8,'bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (16026,'RWC_Memory_Mace','RWC Memory Mace',5,20,NULL,800,'100',NULL,1,1,0x0004C5B2,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Hammer Of Evil Slayer',5,10,NULL,1350,NULL,125,NULL,1,0x228F6EEF,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus bAtkRate,(.@r>=9)?(5):((.@r>=12)?(7):(0));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (16028,'Tanos_Axe','Thanatos Hammer',5,10,NULL,3000,'180:120',NULL,NULL,1,0x0004C5B3,56,2,2,4,'120',1,8,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Evil Slayer Destroyer Hammer',5,10,NULL,1350,'125',NULL,1,1,0x0004C5B3,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (16028,'Thanos_Hammer','Thanatos Hammer',5,10,NULL,3000,'180:120',NULL,1,1,0x0004C5B2,63,2,2,4,'120',1,8,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
REPLACE INTO `item_db_re` VALUES (16029,'Noble_Cross','Noble Cross',5,10,NULL,1500,'195:150',NULL,NULL,1,0x00000010,58,2,2,4,'40',1,8,'bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (16030,'Pile_Bunker_S','Pile Bunker S',5,20,NULL,3000,'400',NULL,1,1,0x00000400,56,2,2,4,'130',1,8,'bonus bAspdRate,getrefine()/2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (16031,'Pile_Bunker_P','Pile Bunker P',5,20,NULL,4000,'450',NULL,1,NULL,0x00000400,56,2,2,4,'130',1,8,'bonus bBaseAtk,getrefine()*5;',NULL,NULL);
@ -9450,13 +9450,13 @@ REPLACE INTO `item_db_re` VALUES (18115,'Orc_Archer_Bow_','Orc Archer Bow',5,20,
REPLACE INTO `item_db_re` VALUES (18116,'Metal_Bow','Metal Bow',5,20,NULL,0,'50',NULL,5,1,0x00080800,63,2,34,3,'1',1,11,'.@r = getrefine(); if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(.@r*3); bonus bLongAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18117,'Royal_Bow','Royal Bow',5,200000,NULL,1500,'80',NULL,5,1,0x000A0808,63,2,34,4,'105',1,11,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18118,'TE_Woe_Bow','TE Woe Bow',5,0,NULL,0,'120',NULL,5,0,0x000A0848,63,2,34,3,'40',1,11,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18119,'Tanos_Bow','Tanos Bow',5,10,NULL,1300,'180:110',NULL,NULL,1,0x000A0808,63,2,34,4,'120',1,11,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Bow Of Evil Slayer',5,10,NULL,1350,NULL,115,NULL,1,0x00020008,63,2,34,NULL,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus bAtkRate,(.@r>=9)?(5):((.@r>=12)?(7):(0));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18119,'Thanos_Bow','Thanatos Bow',5,10,NULL,1300,'180:110',NULL,5,1,0x00080808,63,2,34,4,'120',1,11,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Evil Slayer Piercer Bow',5,10,NULL,1350,'115',NULL,5,1,0x000A0808,63,2,34,3,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18121,'Bow_of_Vicious_Mind','Bow of Vicious Mind',5,20,NULL,1700,'170',NULL,5,1,0x000A0808,63,2,34,4,'160',1,11,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18122,'Giant_Bow','Giant Bow',5,20,NULL,3000,'195',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18123,'Bow_of_Storms','Bow of Storms',5,20,NULL,1500,'160',NULL,5,1,0x00080800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,30; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18124,'Half_BF_Bow1','Half BF Bow1',5,20,NULL,0,'100',NULL,5,0,0x000A0848,63,2,34,3,'80',1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18125,'Arcus_Daemonicus','Arcus Daemonicus',5,20,NULL,1000,'130',NULL,5,2,0x00020008,63,2,34,4,'80',1,11,'/*Fix me: bonus bAtkRate,50; when equipped with shadow arrows*/ if(getrefine()>9){ bonus bAspd,1; bonus bUseSPrate,-20; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18125,'Arcus_Daemonicus','Arcus Daemonicus',5,20,NULL,1000,'130',NULL,5,2,0x00020008,63,2,34,4,'80',1,11,'/*Fix me: bonus2 bAddClass,Class_All,50; when equipped with shadow arrows*/ if(getrefine()>9){ bonus bAspd,1; bonus bUseSPrate,-20; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18126,'Blue_Bow','Blue Bow',5,10,NULL,1200,'150',NULL,5,1,0x00000800,56,2,2,3,'100',1,11,'bonus bAgi,5; bonus bDex,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18127,'Ru_Gold_Bow','Ru Gold Bow',5,0,NULL,1200,'150',NULL,5,2,0x00000800,56,2,34,3,'120',1,11,'bonus bAgi,8; bonus bDex,8;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18128,'Infinity_Bow','Infinity Bow',5,20,NULL,500,'160',NULL,5,1,0x00020800,56,2,34,4,'100',1,11,NULL,NULL,NULL);
@ -9472,7 +9472,7 @@ REPLACE INTO `item_db_re` VALUES (18140,'Gust_Bow_','Gust Bow',5,20,NULL,1400,'9
REPLACE INTO `item_db_re` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,60;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,80;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18503,'Majestic_Devil','Small Devil Horns',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,562,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18503,'Majestic_Devil','Small Devil Horns',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,562,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18504,'Anubis_Helm_J','Anubis Helm J',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'70',0,485,'bonus bMdefRate,-50; bonus bDefRate,-50; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,675,'bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25; /*Gold PC Room: bonus bAllStats,1;*/',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',4,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,676,'bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL);
@ -9569,7 +9569,7 @@ REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',4,20,NULL,200,
REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Riser','Mercury Riser',4,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,759,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddRace,RC_DemiHuman,10; bonus bAspdRate,3; bonus bDelayrate,-3; .@r = getrefine(); if(.@r >= 7) { bonus bAspdRate,2; bonus bDelayrate,-2; } if(.@r >= 9) { bonus bAspdRate,2; bonus bDelayrate,-2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18598,'Mini_Tree_J','Mini Tree J',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,727,'bonus bMdef,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18599,'Black_Devil_Mask','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus bAtkRate,5; .@r = getrefine(); if(.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus2 bAddClass,Class_All,5; .@r = getrefine(); if(.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18601,'Red_Bread_Hat','Red Bread Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,762,'bonus bMdef,5; .@r = getrefine(); if (.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bMagicAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18602,'Watermelon_Bite','Watermelon Bite',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,763,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18603,'Black_Devil_Mask_','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,1;',NULL,NULL);
@ -9739,7 +9739,7 @@ REPLACE INTO `item_db_re` VALUES (18785,'King_Poring_Hat','King Poring Hat',4,20
REPLACE INTO `item_db_re` VALUES (18786,'Anemos_Mask','Anemos Mask',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,906,'bonus bUnbreakableHelm,1; bonus2 bMagicAtkEle,Ele_Wind,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18790,'Rainbow_Poring_Hat','Rainbow Poring Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,900,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18791,'Shrine_Maiden_Hat','Shrine Maiden Hat',4,20,NULL,200,NULL,30,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,NULL,908,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18792,'Idn_Sakkat','Indonesian Independence Sakkat',4,10,NULL,400,NULL,NULL,NULL,0,0xFFFFFFFE,63,2,256,NULL,'45',1,901,'bonus bVit,10; bonus bAtkRate,5; bonus bMatkRate,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18792,'Idn_Sakkat','Indonesian Independence Sakkat',4,10,NULL,400,NULL,NULL,NULL,0,0xFFFFFFFE,63,2,256,NULL,'45',1,901,'bonus bVit,10; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18793,'Sorc_Night_Cap','Sorcerer\'s Night Cap',4,20,NULL,200,NULL,25,NULL,1,0x00010000,56,2,256,NULL,'100',1,911,'.@r = getrefine(); bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50; bonus2 bSkillAtk,"MG_FIREBOLT",50; bonus2 bSkillAtk,"MG_COLDBOLT",50; bonus bMdef,10; if(.@r>6) bonus2 bSkillAtk,"SC_SPELLFIST",25; if(.@r>8) bonus bAspd,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18796,'RWC_Champ_Crown_Fourth_Place','RWC Champ Crown Fourth Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,914,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,1; bonus bAllStats,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18803,'Rose_Cascade','Rose Cascade',4,0,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,920,'.@dex = readparam(bDex); bonus bUseSPrate,-5-((.@dex >= 120)?5:0)-((.@dex >= 100)?5:0);',NULL,NULL);
@ -9756,7 +9756,7 @@ REPLACE INTO `item_db_re` VALUES (18817,'Adv_Devil_School_Cap','Evoked Devil Sch
REPLACE INTO `item_db_re` VALUES (18818,'Red_Pencil_In_Mouth','Red Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,931,'bonus bUnbreakableHelm,1; bonus bHit,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18819,'Blue_Pencil_In_Mouth','Blue Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,932,'bonus bUnbreakableHelm,1; bonus bHit,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18820,'Helmet_of_Gray','Helmet of Gray',4,10,NULL,450,NULL,35,NULL,1,0xFFFFFFFF,63,2,256,NULL,'120',1,941,'bonus2 bSubEle,Ele_Holy,3+getrefine()*2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,934,'bonus bAtkRate,1; bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,934,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18823,'Imperial_Feather','Imperial Feather',4,10,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,935,'bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18827,'Valkyrie_Circlet','Valkyrie Circlet',4,0,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,940,'bonus bStr,3; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18828,'2012RMSCNO1','2012 RWC Winners Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,942,'bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,1;',NULL,NULL);
@ -9837,7 +9837,7 @@ REPLACE INTO `item_db_re` VALUES (18947,'Pipe_Of_Jiraiya','Jiraiya\'s Pipe',4,10
REPLACE INTO `item_db_re` VALUES (18948,'Mask_Of_Orochimaru','Orochimaru\'s Mask',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'70',NULL,1089,'bonus2 bSkillUseSP,"NJ_HYOUSENSOU",-5; bonus2 bVariableCastrate,"NJ_SUITON",-10; bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18949,'Scroll_Of_Tsunade','Tsunade\'s Scroll',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'70',NULL,1090,'bonus2 bSkillUseSP,"NJ_HUUJIN",-5; bonus2 bVariableCastrate,"NJ_RAIGEKISAI",-10; bonus2 bSkillAtk,"NJ_KAMAITACHI",20;',NULL,NULL);
#
REPLACE INTO `item_db_re` VALUES (18960,'Love_Daddy_2013','Love Daddy 2013',4,10,NULL,10,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1104,'.@r = getrefine(); bonus bAtkRate,2; bonus bMatkRate,2; if(readparam(bStr) >= 90){ bonus bAtk,15; if(.@r >= 9) bonus bAtk,15; } if(readparam(bInt) >= 90){ bonus bMatk,15; if(.@r >= 9) bonus bMatk,15; } if(readparam(bVit) >= 90){ bonus bMaxHP,500; if(.@r >= 9) bonus bMaxHP,500; } if(readparam(bAgi) >= 90){ bonus bAspdRate,2; if(.@r >= 9) bonus bAspdRate,3; } if(readparam(bDex) >= 90){ bonus bLongAtkRate,3; if(.@r >= 9) bonus bLongAtkRate,3; } if(readparam(bLuk) >= 90){ bonus bCritical,5; if(.@r >= 9) bonus bCritical,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18960,'Love_Daddy_2013','Love Daddy 2013',4,10,NULL,10,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1104,'.@r = getrefine(); bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if(readparam(bStr) >= 90){ bonus bAtk,15; if(.@r >= 9) bonus bAtk,15; } if(readparam(bInt) >= 90){ bonus bMatk,15; if(.@r >= 9) bonus bMatk,15; } if(readparam(bVit) >= 90){ bonus bMaxHP,500; if(.@r >= 9) bonus bMaxHP,500; } if(readparam(bAgi) >= 90){ bonus bAspdRate,2; if(.@r >= 9) bonus bAspdRate,3; } if(readparam(bDex) >= 90){ bonus bLongAtkRate,3; if(.@r >= 9) bonus bLongAtkRate,3; } if(readparam(bLuk) >= 90){ bonus bCritical,5; if(.@r >= 9) bonus bCritical,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18970,'Magical_Moon_Cat','Magical Moon Cat',4,20,NULL,50,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1308,'/*TODO: Enables use of Level 1 Monster\'s Cry*/ bonus bAllStats,3; bonus bDelayrate,-5; bonus bVariableCastrate,-5-(getrefine()/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet',4,10,NULL,100,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'170',1,623,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*.@r/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*.@r/2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18972,'Old_Mitra','Old Mitra',4,10,NULL,100,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'170',1,624,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bMatk,2*.@r; bonus bBaseAtk,4*.@r; bonus bHealPower,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"AB_JUDEX",20*.@r/2; bonus2 bSkillAtk,"PR_MAGNUS",10*.@r/2;',NULL,NULL);
@ -9857,7 +9857,7 @@ REPLACE INTO `item_db_re` VALUES (18987,'RWC13_Jormungandr_Hat','RWC13 Jormungan
REPLACE INTO `item_db_re` VALUES (18997,'Reckless_Chip','Reckless Chip',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1201,'bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19019,'Elemental_Crown','Elemental Crown',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1219,'.@r = getrefine(); bonus bDex,(3 + (.@r/2)+ (readparam(bDex) > 130 ? .@r : 0)); bonus bLongAtkRate,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19020,'Survive_Circlet','Survive Circlet',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1220,'.@r = getrefine(); bonus bInt,(3 + (.@r/2)+ (BaseLevel > 130 ? .@r : 0)); bonus bMatkRate,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19021,'Gigant_Helm','Gigant Helm',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1221,'bonus bStr,3+((BaseLevel > 130) ? getrefine() : 0); bonus bAtkRate,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19021,'Gigant_Helm','Gigant Helm',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1221,'bonus bStr,3+((BaseLevel > 130) ? getrefine() : 0); bonus2 bAddClass,Class_All,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19022,'Floating_Stone_Of_Intelligence','Floating Stone Of Intelligence',4,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,NULL,NULL,1230,NULL,'sc_start SC_FSTONE,-1,0;','sc_end SC_FSTONE;');
REPLACE INTO `item_db_re` VALUES (19024,'Protect_Feathers','Protect Feathers',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,0,'70',0,1232,'bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus bAspdRate,-5; .@vit = readparam(bVit); if (.@vit >= 108) { bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bAspdRate,-5; } if (.@vit >= 120) { bonus bMaxHPRate,3; bonus bMdef,3; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19026,'Aegir_Helm','Aegir Helm',4,10,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,870,'bonus bVit,3;',NULL,NULL);
@ -9898,7 +9898,7 @@ REPLACE INTO `item_db_re` VALUES (19132,'Masquerade_','Masquerade',4,20,NULL,100
REPLACE INTO `item_db_re` VALUES (19133,'Odin_Mask_','Odin\'s Mask',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,513,NULL,'1',0,480,'bonus2 bSubClass,Class_Boss,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19134,'Wickebines_Black_Cat_Ears','Wickebine\'s Black Cat Ears',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,368,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19138,'Seraphim_Coronet','Seraphim Coronet',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1487,'bonus bStr,2; .@int = readparam(bInt); bonus bBaseAtk,(.@int/8)*5; bonus bHealPower,.@int/8; bonus bVariableCastrate,.@int/8; if ((.@int>108)) { bonus bBaseAtk,50; bonus bHealPower,5; bonus bVariableCastrate,4; } if ((.@int>120)) { bonus bBaseAtk,75; bonus bHealPower,5; bonus bVariableCastrate,2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19139,'SurviveOrb','Survive Orb',4,0,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,1488,'skill "TF_HIDING",1; bonus bAtkRate,2; bonus bMatkRate,2; bonus bVariableCastrate,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19139,'SurviveOrb','Survive Orb',4,0,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,1488,'skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19140,'Squirrel_Ear_Hat','Squirrel Ear Hat',4,0,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1486,'.@r = getrefine(); bonus bAspd,1; bonus bCriticalLong,5; bonus bCritAtkRate,10; bonus2 bIgnoreDefRaceRate,RC_All,10; if (.@r > 4) { bonus bAspd,1; bonus bCriticalLong,10; bonus bCritAtkRate,2; bonus2 bIgnoreDefRaceRate,RC_All,20; } if (.@r > 6) { bonus bAspd,1; bonus bCriticalLong,15; bonus bCritAtkRate,6; bonus2 bIgnoreDefRaceRate,RC_All,30; } if (.@r > 8) { bonus bAspd,1; bonus bCriticalLong,20; bonus bCritAtkRate,12; bonus2 bIgnoreDefRaceRate,RC_All,40; autobonus "{ bonus bCritAtkRate,100; }",70,5000; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19141,'Dolor_Thanatos_Mask','Dolor Thanatos Mask',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,513,NULL,'100',0,666,'bonus bMdef,8; bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,1; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (19142,'Drooping_Rebellion','Drooping Rebellion',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1444,'bonus bLongAtkRate,10;',NULL,NULL);
@ -10791,7 +10791,7 @@ REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 20
REPLACE INTO `item_db_re` VALUES (20725,'Ribbon_Piamat','Ribbon Piamat',4,10,NULL,100,'0:10',NULL,NULL,1,0xFFFFFFFF,63,2,4,NULL,'30',1,7,'bonus bInt,1; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20727,'Brilliant_Golden_Wings','Brilliant Golden Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',1,5,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20730,'Loyalists_Hood','Loyalists Hood',4,10,NULL,200,NULL,30,NULL,1,0xFFFFFFFF,63,2,8192,NULL,'80',NULL,NULL,'bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback,1; bonus2 bSubEle,Ele_All,-20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20732,'STR_Complement','STR Complement',4,10,NULL,500,NULL,20,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,6+(.@r/2); if(.@r>=9){bonus bHPrecovRate,50;}',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20732,'Supplement_Part_Con','Supplement Part Con',4,25000,NULL,500,NULL,20,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,6+(.@r/2); if(.@r>=9){bonus bHPrecovRate,50;}',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20733,'Reinforced_Parts_Engine','Reinforced Parts - Engine',4,10,NULL,1500,NULL,25,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bDelayrate,-10; .@r = getrefine(); if(.@r>=7) {bonus2 bSubEle,0,10;}; if(.@r>=9) {bonus bDelayrate,-10;}',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20737,'C_Kirin_Wing','Costume Kirin Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,6,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20743,'Cloak_Of_Airship','Cloak Of Airship',4,10,NULL,0,NULL,25,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',0,NULL,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20;',NULL,NULL);
@ -10834,15 +10834,16 @@ REPLACE INTO `item_db_re` VALUES (21004,'Alca_Bringer_','Alca Bringer',5,20,NULL
REPLACE INTO `item_db_re` VALUES (21005,'Metal_Two_Hand_Sword','Metal Two Hand Sword',5,20,NULL,0,'95',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'.@r = getrefine(); bonus bBaseAtk,(.@r*6); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21006,'TE_Woe_Two_Hand_Sword','TE Woe Two Hand Sword',5,0,NULL,0,'150',NULL,1,0,0x00004082,63,2,34,3,'40',1,3,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21007,'Heavy_Greatsword','Heavy Greatsword',5,20,NULL,2500,'330',NULL,1,1,0x00004082,63,2,34,1,'150',1,3,'bonus bStr,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21009,'Tanos_Greatsword','Tanos Greatsword',5,10,NULL,1300,'280:120',NULL,1,1,0x00004082,63,2,34,4,'120',1,3,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Tw Sword Of Evil Slayer',5,10,NULL,2000,NULL,225,1,1,0x00004080,63,2,34,3,'100',1,3,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21008,'Small_Karasuma','Small Karasuma',5,20,NULL,1000,'170',NULL,1,2,0x00004082,63,2,34,4,'50',1,3,'bonus bCritAtkRate,getrefine()*2; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21009,'Thanos_Great_Sword','Thanatos Great Sword',5,10,NULL,1300,'280:120',NULL,1,1,0x00004082,63,2,34,4,'120',1,3,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
REPLACE INTO `item_db_re` VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Evil Slayer Slasher Sword',5,10,NULL,2000,'225',NULL,1,1,0x00004082,63,2,34,3,'100',1,3,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21011,'Gigantic_Blade','Gigantic Blade',5,10,NULL,5000,'300',NULL,1,1,0x00004082,56,2,34,4,'130',1,3,'bonus bUnbreakableWeapon,1; bonus bAspdRate,-5; bonus bCritAtkRate,getrefine(); if(readparam(bStr)<=110){ bonus bAtk,-250; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21012,'Some_Wizard_MagicSword','Some Wizard MagicSword',5,0,NULL,2200,'200:150',NULL,1,2,0x00000080,56,2,34,4,'110',1,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21013,'Hetairoi_Sword','Hetairoi Sword',5,0,NULL,2200,'210',NULL,1,2,0x00000080,56,2,34,4,'110',1,3,'bonus2 bSkillUseSP,"KN_AUTOCOUNTER",2; bonus2 bSkillUseSP,"LK_PARRYING",25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21014,'Infinity_Two-Handed_Sword','Infinity Two-Handed Sword',5,20,NULL,500,'230',NULL,1,1,0x00004082,56,2,34,4,'100',1,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21015,'Crimson_Two-Handed_Sword','Crimson Two-Handed Sword',5,20,NULL,1700,'170',NULL,1,2,0x00004082,63,2,34,3,'70',1,3,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21016,'Two_Handed_Sword_of_Vicious_Mind','Two-Handed Sword of Vicious Mind',5,20,NULL,2200,'220',NULL,1,1,0x00004082,63,2,34,4,'160',1,3,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21018,'Lindy_Hop','Lindy Hop',5,20,NULL,3400,'340',NULL,1,2,0x00000002,40,2,34,4,'170',1,3,'.@r = getrefine(); bonus bAtkRate,(.@r/2); bonus bAspdRate,.@r;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21018,'Lindy_Hop','Lindy Hop',5,20,NULL,3400,'340',NULL,1,2,0x00004082,56,2,34,4,'170',1,3,'.@r = getrefine(); bonus2 bAddClass,Class_All,.@r/2; bonus bAspdRate,.@r; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (21019,'Onimaru','Onimaru',5,0,NULL,4200,'75',NULL,1,2,0x00000080,56,2,34,4,'130',1,3,'.@bStr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(min(120,.@bStr)); if (.@bStr > 119) bonus bBaseAtk,160; else if (.@bStr > 107) bonus bBaseAtk,80; else if (.@bStr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon,1; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100;',NULL,NULL);
#===================================================================
# New Shoes
@ -10869,7 +10870,7 @@ REPLACE INTO `item_db_re` VALUES (22035,'Heoric_Nepenthes_Shoes','Heoric Nepenth
REPLACE INTO `item_db_re` VALUES (22036,'Heroic_Silver_Fox_Leather_Boots','Heroic Silver Fox Leather Boots',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bLongAtkRate,5+.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22037,'Heroic_Ungoliant_Upgrade_Boots','Heroic Ungoliant Upgrade Boots',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bUseSPrate,-5-.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22042,'Talaria_Shoes','Talaria Shoes',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'bonus bAgi,2; bonus bAspd,1; bonus bUnbreakableShoes,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22043,'AGI_Complement','AGI Complement',4,10,NULL,350,NULL,25,NULL,1,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus bAspdRate,5+(getrefine()/4);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22043,'Supplement_Part_Agi','Supplement Part Agi',4,25000,NULL,350,NULL,25,NULL,1,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus bAspdRate,5+(getrefine()/4);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22044,'Reinforced_Parts_Booster','Reinforced Parts - Booster',4,10,NULL,1000,NULL,23,NULL,1,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;}',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22045,'Beach_Sandals','Summer Sandals',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,'bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (22046,'Boots_Of_Airship','Boots Of Airship',4,10,NULL,0,NULL,26,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bAgi,1; bonus bSpeedRate,10;',NULL,NULL);
@ -11153,7 +11154,7 @@ REPLACE INTO `item_db_re` VALUES (24015,'S_Promotion_Shield','Shadow Shield',12,
REPLACE INTO `item_db_re` VALUES (24016,'S_Promotion_Earring','Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24017,'S_Promotion_Pendant','Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24018,'S_Physical_Earring','Physical Earring (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bAspdRate,(getrefine()>=7)?2:1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24019,'S_Physical_Weapon','Physical Weapon (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bAtkRate,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24019,'S_Physical_Weapon','Physical Weapon (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24020,'S_Physical_Pendant','Physical Pendant (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24021,'S_Magical_Earring','Magical Earring (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bVariableCastrate,-(getrefine()>=7)?2:1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24022,'S_Magical_Weapon','Magical Weapon (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bMatk,10; if(getrefine()>=7) { bonus bMatkRate,1; }',NULL,NULL);
@ -11357,8 +11358,8 @@ REPLACE INTO `item_db_re` VALUES (24219,'Cold_Bolt_Shadow_Armor','Cold Bolt Shad
REPLACE INTO `item_db_re` VALUES (24220,'Fire_Bolt_Shadow_Armor','Fire Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\\\"MG_FIREBOLT\\\",(.@r/2),1000; }",(.@r*2)+100,100,BF_SHORT;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24221,'Lightning_Bolt_Shadow_Armor','Lightning Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\\\"MG_LIGHTNINGBOLT\\\",(.@r/2),1000; }",(.@r*2)+100,100,BF_SHORT;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24222,'Earth_Spike_Shadow_Armor','Earth Spike Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\\\"WZ_EARTHSPIKE\\\",(.@r/2),1000; }",(.@r*2)+100,100,BF_SHORT;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24223,'Enhanced_Force_Shadow_Weapon','Enhanced Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,56,2,131072,NULL,'100',1,NULL,'bonus bAtk2,10; bonus bAtkRate,(getrefine()/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24224,'Force_Shadow_Weapon','Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'.@r = getrefine(); bonus bAtkRate,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24223,'Enhanced_Force_Shadow_Weapon','Enhanced Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,56,2,131072,NULL,'100',1,NULL,'bonus bAtk2,10; bonus2 bAddClass,Class_All,(getrefine()/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24224,'Force_Shadow_Weapon','Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'.@r = getrefine(); bonus2 bAddClass,Class_All,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24225,'Force_Shadow_Earring','Force Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'.@r = getrefine(); bonus bAtk2,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMaxSPrate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24226,'Force_Shadow_Pendant','Force Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'70',1,NULL,'.@r = getrefine(); bonus bAtk2,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMaxSPrate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24227,'Enhanced_Soul_Shadow_Weapon','Enhanced Soul Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,56,2,131072,NULL,'100',1,NULL,'bonus bMatk,10; bonus bMatkRate,(getrefine()/2);',NULL,NULL);
@ -11367,7 +11368,7 @@ REPLACE INTO `item_db_re` VALUES (24229,'Soul_Shadow_Earring','Soul Shadow Earri
REPLACE INTO `item_db_re` VALUES (24230,'Soul_Shadow_Pendant','Soul Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'70',1,NULL,'.@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24231,'S_Blitz_Shoes','Blitz Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bFlee,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24232,'S_Blitz_Shield','Blitz Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bCritical,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24233,'S_Exceed_Weapon','Exceeding Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'100',1,NULL,'.@r = getrefine()/2; bonus bBaseAtk,5; bonus bMatk,5; bonus bAtkRate,.@r; bonus bMatkRate,.@r;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24233,'S_Exceed_Weapon','Exceeding Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'100',1,NULL,'.@r = getrefine()/2; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddClass,Class_All,.@r; bonus bMatkRate,.@r;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24234,'S_Titan_Earring','Titan Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Large,.@rate; bonus2 bMagicAddSize,Size_Large,.@rate;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24235,'S_Titan_Pendant','Titan Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Large,.@rate; bonus2 bMagicAddSize,Size_Large,.@rate;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24236,'S_Boned_Earring','Boned Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate;',NULL,NULL);
@ -11425,8 +11426,8 @@ REPLACE INTO `item_db_re` VALUES (27016,'Exploration_Rover_Turbo_Card','Explorat
REPLACE INTO `item_db_re` VALUES (27017,'Scrap_Robots_Card','Scrap Robots Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Formless,10*((getrefine()>=7)*5); /* TODO: Has a chance to gain accessories when a monster is killed. */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27018,'GC109_Card','GC109 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus bDelayrate,-(1+(BaseLevel>=90)+(BaseLevel>=120));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27019,'DR815_Card','DR815 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus bHit,1+(BaseLevel>=90)+(BaseLevel>=120);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27020,'T_W_O_Card','T W O Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus bAtkRate,10; bonus3 bAutoSpell,"NPC_WIDESOULDRAIN",2,50+((getrefine()/3)*10);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27025,'Lich_Lord_Card','Lich Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus bDef,30; bonus bMdef,10; bonus2 bAddEff,Eff_Silence,900; if(getequipid() == 28483){ bonus bAtkRate,5; bonus bMatkRate,5; } /* TODO: Confirm Mob ID to transform */ autobonus "{ bonus bIgnoreDefClass,Class_All; bonus bIgnoreMdefRace,RC_All; }",20,7000,BF_WEAPON|BF_MAGIC,"{ active_transform 1875,7000; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27020,'T_W_O_Card','T W O Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"NPC_WIDESOULDRAIN",2,50+((getrefine()/3)*10);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27025,'Lich_Lord_Card','Lich Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus bDef,30; bonus bMdef,10; bonus2 bAddEff,Eff_Silence,900; if(getequipid() == 28483){ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; } /* TODO: Confirm Mob ID to transform */ autobonus "{ bonus bIgnoreDefClass,Class_All; bonus bIgnoreMdefRace,RC_All; }",20,7000,BF_WEAPON|BF_MAGIC,"{ active_transform 1875,7000; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27026,'Fire_Condor_Card','Fire Condor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus2 bVariableCastRate,"MG_FIREBALL",-50; bonus2 bSkillAtk,"MG_FIREBALL",100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27027,'Fire_Sandman_Card','Fire Sandman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,16,NULL,NULL,NULL,NULL,'bonus bDef,50; bonus2 bSubDefEle,Ele_Fire,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27028,'Fire_Frilldora_Card','Fire Frilldora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bMagicAddEle,Ele_Earth,3+((.@r>=7)*5)+((.@r>=9)*7);',NULL,NULL);
@ -11435,19 +11436,19 @@ REPLACE INTO `item_db_re` VALUES (27030,'Fulbuk_Card','Fulbuk Card',6,20,NULL,10
#===================================================================
# New Katars
#===================================================================
REPLACE INTO `item_db_re` VALUES (28000,'Tanos_Katar','Tanos Katar',5,10,NULL,1800,'220:80',NULL,NULL,1,0x00001000,63,2,34,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,'120',NULL,1,1,0x00001000,63,2,34,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28000,'Tanos_Katar','Tanos Katar',5,10,NULL,1800,'220:80',NULL,NULL,1,0x00001000,63,2,34,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bAddClass,Class_All,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,'120',NULL,1,1,0x00001000,63,2,34,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus2 bAddClass,Class_All,5; } if(.@r>=12){ bonus2 bAddClass,Class_All,7; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28002,'Half_BF_Katar2','Half BF Katar2',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28005,'Blue_Katar','Blue Katar',5,10,NULL,1200,'190',NULL,1,1,0x00001000,56,2,34,3,'100',1,16,'bonus bAgi,5; bonus bStr,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28006,'Ru_Gold_Katar','Ru Gold Katar',5,0,NULL,1200,'190',NULL,1,2,0x00001000,56,2,34,3,'120',1,16,'bonus bAgi,8; bonus bStr,8;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28007,'Crimson_Katar','Crimson Katar',5,20,NULL,1300,'130',NULL,1,2,0x00001000,63,2,34,3,'70',1,16,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28008,'Katar_of_Vicious_Mind','Katar of Vicious Mind',5,20,NULL,1800,'180',NULL,1,1,0x00001000,63,2,34,4,'160',1,16,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28010,'Juliette_D._Rachel','Juliette D. Rachel',5,20,NULL,2500,'300',NULL,1,2,0x00001000,56,2,34,4,'170',1,16,'.@r = getrefine(); bonus bAtkRate,(.@r/2); bonus bAspdRate,.@r; bonus bUnbreakableWeapon,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28010,'Juliette_D._Rachel','Juliette D. Rachel',5,20,NULL,2500,'300',NULL,1,2,0x00001000,56,2,34,4,'170',1,16,'.@r = getrefine(); bonus2 bAddClass,Class_All,(.@r/2); bonus bAspdRate,.@r; bonus bUnbreakableWeapon,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28011,'Unity_Katar','Unity Katar',5,20,NULL,650,'123',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL);
#===================================================================
# New Axes
#===================================================================
REPLACE INTO `item_db_re` VALUES (28100,'Tanos_Axe_','Tanos Axe',5,10,NULL,4000,'300:80',NULL,NULL,1,0x00000400,63,2,34,4,'120',1,7,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28100,'Tanos_Axe_','Tanos Axe',5,10,NULL,4000,'300:80',NULL,NULL,1,0x00000400,63,2,34,4,'120',1,7,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bAddClass,Class_All,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28101,'Axe_Tornado','Axe Tornado',5,10,NULL,4000,'320',NULL,NULL,1,0x00000400,56,2,34,4,'130',1,7,'bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two Handed Axe1',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28103,'Blue_Twohand_Axe','Blue Twohand Axe',5,10,NULL,3000,'330',NULL,1,1,0x00000400,56,2,34,3,'1',1,7,'bonus bStr,5; bonus bVit,5;',NULL,NULL);
@ -11509,15 +11510,15 @@ REPLACE INTO `item_db_re` VALUES (28421,'Greater_Rabbit_Talisman','Greater Rabbi
REPLACE INTO `item_db_re` VALUES (28422,'Shiny_Branch_Talisman','Shiny Branch Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",(readparam(bInt)/2)+(20 * getskilllv("SU_SV_STEMSPEAR")); /* Need to confirm damage formula */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28423,'Fresh_Tuna_Talisman','Fresh Tuna Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bSkillCooldown,"SU_TUNAPARTY",-5000; bonus3 bAutoSpellWhenHit,"SU_TUNAPARTY",max(1,getskilllv("SU_TUNAPARTY")),10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28424,'Chubby_Worm_Talisman','Chubby Worm Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bVariableCastrate,"SU_PICKYPECK",-50; bonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bDex)/2)+(20 * getskilllv("SU_PICKYPECK")); /* Need to confirm damage formula */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28443,'Para_Team_Str_Ring100','Awakened Eden Group Ring of Strength I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAtkRate,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28443,'Para_Team_Str_Ring100','Awakened Eden Group Ring of Strength I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus2 bAddClass,Class_All,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28444,'Para_Team_Str_Necklace100','Awakened Eden Group Necklace of Strength I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28445,'Para_Team_Str_Ring115','Awakened Eden Group Ring of Strength II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bAtkRate,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28445,'Para_Team_Str_Ring115','Awakened Eden Group Ring of Strength II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus2 bAddClass,Class_All,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28446,'Para_Team_Str_Necklace115','Awakened Eden Group Necklace of Strength II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28447,'Para_Team_Str_Ring130','Awakened Eden Group Ring of Strength III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28447,'Para_Team_Str_Ring130','Awakened Eden Group Ring of Strength III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus2 bAddClass,Class_All,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28448,'Para_Team_Str_Necklace130','Awakened Eden Group Necklace of Strength III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bStr,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28449,'Para_Team_Str_Ring145','Awakened Eden Group Ring of Strength IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bAtkRate,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28449,'Para_Team_Str_Ring145','Awakened Eden Group Ring of Strength IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus2 bAddClass,Class_All,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28450,'Para_Team_Str_Necklace145','Awakened Eden Group Necklace of Strength IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bStr,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28451,'Para_Team_Str_Ring160','Awakened Eden Group Ring of Strength V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bAtkRate,5; skill "AL_HEAL",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28451,'Para_Team_Str_Ring160','Awakened Eden Group Ring of Strength V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus2 bAddClass,Class_All,5; skill "AL_HEAL",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28452,'Para_Team_Str_Necklace160','Awakened Eden Group Necklace of Strength V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bStr,4; skill "AL_TELEPORT",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28453,'Para_Team_Magic_Ring100','Awakened Eden Group Ring of Magic I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bMatkRate,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28454,'Para_Team_Magic_Necklace100','Awakened Eden Group Necklace of Magic I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bInt,1;',NULL,NULL);
@ -11580,16 +11581,16 @@ REPLACE INTO `item_db_re` VALUES (28920,'Diamond_Shield','Diamond Shield',4,20,N
#===================================================================
# Enchantment stones
#===================================================================
REPLACE INTO `item_db_re` VALUES (29061,'Ambition1Lv','Ambition1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,3; bonus bHit,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29062,'Ambition2Lv','Ambition2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,6; bonus bHit,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29063,'Ambition3Lv','Ambition3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,9; bonus bHit,9;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29064,'Ambition4Lv','Ambition4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,12; bonus bHit,12;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29065,'Ambition5Lv','Ambition5Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,15; bonus bHit,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29066,'Ambition6Lv','Ambition6Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,18; bonus bHit,18;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29067,'Ambition7Lv','Ambition7Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,21; bonus bHit,21;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29068,'Ambition8Lv','Ambition8Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,24; bonus bHit,24;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29069,'Ambition9Lv','Ambition9Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,27; bonus bHit,27;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29070,'Ambition10Lv','Ambition10Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,33; bonus bHit,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29061,'Ambition1Lv','Ambition1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,3; bonus bHit,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29062,'Ambition2Lv','Ambition2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,6; bonus bHit,6;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29063,'Ambition3Lv','Ambition3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,9; bonus bHit,9;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29064,'Ambition4Lv','Ambition4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,12; bonus bHit,12;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29065,'Ambition5Lv','Ambition5Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,15; bonus bHit,15;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29066,'Ambition6Lv','Ambition6Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,18; bonus bHit,18;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29067,'Ambition7Lv','Ambition7Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,21; bonus bHit,21;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29068,'Ambition8Lv','Ambition8Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,24; bonus bHit,24;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29069,'Ambition9Lv','Ambition9Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,27; bonus bHit,27;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29070,'Ambition10Lv','Ambition10Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,33; bonus bHit,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29071,'Tab1Lv','Tab1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus bFixedCast,-100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29072,'Tab2Lv','Tab2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,6; bonus bFixedCast,-200;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (29073,'Tab3Lv','Tab3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,9; bonus bFixedCast,-300;',NULL,NULL);
@ -11668,11 +11669,11 @@ REPLACE INTO `item_db_re` VALUES (31013,'LoVA_Realization_Bahamut_Card','LoVA Re
REPLACE INTO `item_db_re` VALUES (31014,'LoVA_Ragnarok_Card','LoVA Ragnarok Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMdef,7; bonus bMaxHPrate,6; if(getrefine()>=7) { bonus2 bSkillAtk,"HW_GRAVITATION",9; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31015,'LoVA_Realization_Ragnarok_Card','LoVA Realization Ragnarok Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMdef,10; bonus bMaxHPrate,10; if(getrefine()>=7) { bonus2 bSkillAtk,"HW_GRAVITATION",769; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31016,'Decorated_Evil_Tree_Card','Decorated Evil Tree Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,1000; bonus bMaxSP,150; bonus bFlee,-25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31017,'Vicious_Cookie_Card','Vicious Cookie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bAtkRate,1+.@r; bonus bMatkRate,1+.@r; bonus bMaxHPrate,-(2+(.@r*2));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31017,'Vicious_Cookie_Card','Vicious Cookie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddClass,Class_All,1+.@r; bonus bMatkRate,1+.@r; bonus bMaxHPrate,-(2+(.@r*2));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31018,'Evil_Dwelling_Box_Card','Evil Dwelling Box Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMaxHP,-1225; bonus3 bAddEff,Eff_Curse,300,ATF_MAGIC; /* unofficial chance [Secret] */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31019,'Creepy_Demon_Card','Creepy Demon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-13; bonus3 bAddEffWhenHit,Eff_Curse,300,ATF_MAGIC; /* unofficial chance [Secret] */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31020,'Malicious_Baby_Ghost_Card','Malicious Baby Ghost Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-13; bonus3 bAddEffWhenHit,Eff_Curse,300,ATF_WEAPON; /* unofficial chance [Secret] */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31021,'Dancing_Marionette_Card','Dancing Marionette Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,10; bonus bAtkRate,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31021,'Dancing_Marionette_Card','Dancing Marionette Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,10; bonus2 bAddClass,Class_All,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31022,'Abandoned_Teddy_Bear_Card','Abandoned Teddy Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSPRate,20; bonus2 bAddEff2,Eff_Curse,100; /* unofficial chance [Secret] */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (31023,'Celine_Kimi_Card','Celine Kimi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMatkRate,10; bonus5 bAutoSpell,"NPC_CRITICALWOUND",5,200+(50*getrefine()),BF_MAGIC,0;',NULL,NULL);
#===================================================================