Thanks to @attackjom
This commit is contained in:
Lemongrass3110
2021-12-08 17:38:10 +01:00
parent 42a1f6413b
commit 6c6da0c6e8

View File

@@ -10975,7 +10975,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
break;
}
switch( skill_lv ) {// Select mode bassed on skill level used.
case 1: mode = EL_MODE_PASSIVE; // Standard mode.
case 1: mode = EL_MODE_PASSIVE; break; // Standard mode.
case 2: mode = EL_MODE_ASSIST; break;
case 3: mode = EL_MODE_AGGRESSIVE; break;
}
@@ -10993,12 +10993,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( !sd->ed )
break;
switch(sd->ed->db->class_) {
case 2115:case 2124:
case 2118:case 2121:
case ELEMENTALID_AGNI_M: case ELEMENTALID_AQUA_M:
case ELEMENTALID_VENTUS_M: case ELEMENTALID_TERA_M:
duration = 6000;
break;
case 2116:case 2119:
case 2122:case 2125:
case ELEMENTALID_AGNI_L: case ELEMENTALID_AQUA_L:
case ELEMENTALID_VENTUS_L: case ELEMENTALID_TERA_L:
duration = 9000;
break;
}