Updated Guillotine Poison item behavior (#2396)
* Fixes #1044. * Poisons are now consumable by all classes. * Using the item directly gives no benefit. * Adjusted the item type to 2 (usable) from 0 (healing). * A Dagger or Katar weapon is required to use Poisoning Weapon. * Casting Poisoning Weapon again will cancel the previous bonus. Thanks to @cydh and @Playtester!
This commit is contained in:
@@ -580,7 +580,7 @@
|
||||
|
||||
2025,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON
|
||||
2026,0,0,10,0,0,0,99,0,0,none,0,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ANTIDOTE
|
||||
2027,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON
|
||||
2027,0,0,20:24:28:32:36,0,0,0,1:16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON
|
||||
2028,0,0,40:36:32:28:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING
|
||||
2029,0,0,5:8:11:14:17,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH
|
||||
2030,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH
|
||||
|
||||
@@ -6857,14 +6857,14 @@
|
||||
//===================================================================
|
||||
// Guillotine Cross Poisons
|
||||
//===================================================================
|
||||
12717,Poison_Paralysis,Paralyze,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_PARALYSE,300000,0,10,2; },{},{}
|
||||
12718,Poison_Leech,Leech End,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LEECHESEND,300000,0,10,2; },{},{}
|
||||
12719,Poison_Oblivion,Oblivion Curse,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_OBLIVIONCURSE,300000,0,10,2; },{},{}
|
||||
12720,Poison_Disheart,Disheart,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEATHHURT,300000,0,10,2; },{},{}
|
||||
12721,Poison_Numb,Toxin,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_TOXIN,300000,0,10,2; },{},{}
|
||||
12722,Poison_Fever,Pyrexia,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_PYREXIA,300000,0,10,2; },{},{}
|
||||
12723,Poison_Laughing,Magic Mushroom,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MAGICMUSHROOM,300000,0,10,2; },{},{}
|
||||
12724,Poison_Fatigue,Venom Bleed,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VENOMBLEED,15000,0,10,2; },{},{}
|
||||
12717,Poison_Paralysis,Paralyze,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12718,Poison_Leech,Leech End,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12719,Poison_Oblivion,Oblivion Curse,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12720,Poison_Disheart,Disheart,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12721,Poison_Numb,Toxin,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12722,Poison_Fever,Pyrexia,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12723,Poison_Laughing,Magic Mushroom,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12724,Poison_Fatigue,Venom Bleed,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
//===================================================================
|
||||
// Rune Knight's Rune Stones
|
||||
//===================================================================
|
||||
|
||||
@@ -579,7 +579,7 @@
|
||||
|
||||
2025,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON
|
||||
2026,0,0,10,0,0,0,99,0,0,none,0,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ANTIDOTE
|
||||
2027,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON
|
||||
2027,0,0,20:24:28:32:36,0,0,0,1:16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON
|
||||
2028,0,0,40:36:32:28:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING
|
||||
2029,0,0,5:8:11:14:17,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH
|
||||
2030,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH
|
||||
|
||||
@@ -4887,12 +4887,6 @@ bool pc_isUseitem(struct map_session_data *sd,int n)
|
||||
if( itemdb_group_item_exists(IG_MERCENARY, nameid) && sd->md != NULL )
|
||||
return false; // Mercenary Scrolls
|
||||
|
||||
/**
|
||||
* Only GCross may use poisons
|
||||
**/
|
||||
if( itemdb_group_item_exists(IG_POISON, nameid) && (sd->class_&MAPID_THIRDMASK) != MAPID_GUILLOTINE_CROSS )
|
||||
return false;
|
||||
|
||||
if( item->flag.group || item->type == IT_CASH) { //safe check type cash disappear when overweight [Napster]
|
||||
if( pc_is90overweight(sd) ) {
|
||||
clif_msg(sd, ITEM_CANT_OBTAIN_WEIGHT);
|
||||
|
||||
@@ -19520,7 +19520,8 @@ int skill_poisoningweapon(struct map_session_data *sd, unsigned short nameid)
|
||||
clif_skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_LEVEL,0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
status_change_end(&sd->bl, SC_POISONINGWEAPON, INVALID_TIMER); // End the status so a new poison can be applied (if changed)
|
||||
chance = 2 + 2 * sd->menuskill_val; // 2 + 2 * skill_lv
|
||||
sc_start4(&sd->bl,&sd->bl, SC_POISONINGWEAPON, 100, pc_checkskill(sd, GC_RESEARCHNEWPOISON), //in Aegis it store the level of GC_RESEARCHNEWPOISON in val1
|
||||
type, chance, val4, skill_get_time(GC_POISONINGWEAPON, sd->menuskill_val));
|
||||
|
||||
Reference in New Issue
Block a user