- Fixed two instances in the login-sql server where the ip in the log-login table was being stored backwards.
- Now when a skill's range is 0 and the skill is NOT casted on self, it will take the basic weapon's range (without Vulture/Snake Eye bonus). - Now when a duration is not specified, sc_start/sc_start2/sc_start4 will try to guess the duration by extracting it from the skill_db (it uses skill_get_time on whatever skill is associated to the status-change using val1 as skill-level) - Corrected that extra comma at the end of the Kaensin layout setup. - Some cleanups on trade_tradeaccept to prevent packets being resent when they shouldn't. - Corrected that ALLOW NULL thingie on main.sql git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8229 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -153,7 +153,7 @@ CREATE TABLE `guild` (
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`mes2` varchar(120) NOT NULL default '',
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`emblem_len` int(11) unsigned NOT NULL default '0',
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`emblem_id` int(11) unsigned NOT NULL default '0',
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`emblem_data` blob NULL default NULL,
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`emblem_data` blob,
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PRIMARY KEY (`guild_id`,`char_id`),
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UNIQUE KEY `guild_id` (`guild_id`),
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KEY `char_id` (`char_id`),
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