* Fixed a typo in guides_einbr.txt

* Added the Cube Room Maze

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7794 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Playtester
2006-07-21 10:05:50 +00:00
parent 7a7d158fb8
commit 70b06fe3be
4 changed files with 149 additions and 4 deletions

View File

@@ -39,6 +39,9 @@ Playtester
Date Added
======
07/21
* Fixed a typo in guides_einbr.txt [Playtester]
* Added the Cube Room Maze thanks to Tharis and Tantarian [Playtester]
07/20
* Split quest from cities/izlude.txt to quests/quests_izlude.txt [Evera]
* Split quest from cities/alberta.txt to quests/quests_alberta.txt [Evera]

View File

@@ -155,7 +155,7 @@ L_NOTICE:
mes "[Einbroch Guide]";
mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
mes "We hope you enjoy your travels here in the city of Einbroch.";
goto L_MENU;
goto M_Menu;
M_End:
mes "[Einbroch Guide]";

View File

@@ -552,8 +552,11 @@ L9_1:
mes "This is going to be hard~";
mes "Let's go!!!";
close2;
warp "lhz_cube.gat",248,184;
set piciburn,piciburn+1;
set @rdm,rand(3);
if(@rdm==1)goto L_warp1;
if(@rdm==2)goto L_warp2;
warp "lhz_cube.gat",67,193;
end;
L_10:
@@ -575,8 +578,17 @@ L10_1:
mes "I will send you there again..";
mes "Good luck!";
close2;
// warp "lhz_cube.gat",66,136;
warp "lhz_cube.gat",248,184;
set @rdm,rand(3);
if(@rdm==1)goto L_warp1;
if(@rdm==2)goto L_warp2;
warp "lhz_cube.gat",67,193;
end;
L_warp1:
warp "lhz_cube.gat",66,136;
end;
L_warp2:
warp "lhz_cube.gat",66,74;
end;
L_11:

View File

@@ -80,3 +80,133 @@ s_Noentry1:
mes "Advanced class characters must be at least base level 90 to enter level 3 of the Bio Lab Dungeon";
close;
}
//----------------- Cube Room Maze ---------------------------
// -1 are warps facing east.
// -2 the warps facing south.
// -3 are warps facing west.
// -4 are warps facing north.
//----------------- Room 66 74 -------------------------------
lhz_cube.gat,74,74,0 script cubew01-1 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,66,67,0 warp cubew01-2 2,2,lhz_cube.gat,10,18
lhz_cube.gat,59,74,0 script cubew01-3 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,66,82,0 script cubew01-4 45,1,1,{
callfunc "randomw";
end;
}
//----------------- Room 66 136 ------------------------------
lhz_cube.gat,74,136,0 warp cubew02-1 2,2,lhz_cube.gat,10,193
lhz_cube.gat,66,129,0 script cubew02-2 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,59,136,0 script cubew02-3 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,66,144,0 script cubew02-4 45,1,1,{
callfunc "randomw";
end;
}
//----------------- Room 67 193 ------------------------------
lhz_cube.gat,74,192,0 script cubew03-1 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,67,185,0 script cubew03-2 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,59,192,0 script cubew03-3 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,67,200,0 warp cubew03-4 2,2,lhz_cube.gat,10,136
//----------------- Room 66 18 -------------------------------
lhz_cube.gat,74,18,0 script cubew04-1 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,66,11,0 warp cubew04-2 2,2,lhz_cube.gat,10,18
lhz_cube.gat,59,18,0 script cubew04-3 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,66,26,0 warp cubew04-4 2,2,lhz_cube.gat,123,18
//----------------- Room 66 18 -------------------------------
lhz_cube.gat,18,18,0 warp cubew05-1 2,2,lhz_cube.gat,10,193
lhz_cube.gat,10,11,0 warp cubew05-2 2,2,lhz_cube.gat,123,18
lhz_cube.gat,3,18,0 script cubew05-3 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,10,26,0 script cubew05-4 45,1,1,{
callfunc "randomw";
end;
}
//----------------- Room 10 74 -------------------------------
lhz_cube.gat,18,74,0 script cubew06-1 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,10,67,0 warp cubew06-2 2,2,lhz_cube.gat,123,18
lhz_cube.gat,3,74,0 warp cubew06-3 2,2,lhz_cube.gat,66,18
lhz_cube.gat,10,82,0 script cubew06-4 45,1,1,{
callfunc "randomw";
end;
}
//----------------- Room 10 136 ------------------------------
lhz_cube.gat,18,136,0 warp cubew07-1 2,2,lhz_cube.gat,10,74
lhz_cube.gat,10,129,0 script cubew07-2 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,3,136,0 script cubew07-3 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,10,144,0 script cubew07-4 45,1,1,{
callfunc "randomw";
end;
}
//----------------- Room 10 193 ------------------------------
lhz_cube.gat,18,192,0 script cubew08-1 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,10,185,0 script cubew08-2 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,3,192,0 warp cubew08-3 2,2,lhz_cube.gat,10,74
lhz_cube.gat,10,200,0 warp cubew08-4 2,2,lhz_cube.gat,66,18
//----------------- Room 123 18 ------------------------------
lhz_cube.gat,130,18,0 script cubew08-1 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,123,11,0 script cubew08-2 45,1,1,{
callfunc "randomw";
end;
}
lhz_cube.gat,115,18,0 warp cubew08-3 2,2,lhz_cube.gat,248,184
lhz_cube.gat,123,26,0 script cubew08-4 45,1,1,{
callfunc "randomw";
end;
}
//----- Function for Random Warps ----------------------------
function script randomw {
set @rdm,rand(3);
if(@rdm==1)goto rdm1;
if(@rdm==2)goto rdm2;
warp "lhz_cube.gat",67,193; end;
rdm1: warp "lhz_cube.gat",66,136; end;
rdm2: warp "lhz_cube.gat",66,74; end;
}