Fixed Weaponry Research's hidden hit bonus not working in pre-renewal

* The hidden hit bonus exists in both pre-renewal and renewal
* This is a partial revert of b0bc485
This commit is contained in:
Playtester 2016-02-13 13:30:07 +01:00
parent 7a62ab49dc
commit 719c43fb07

View File

@ -2552,11 +2552,9 @@ static bool is_attack_hitting(struct Damage wd, struct block_list *src, struct b
if (sd) {
int skill = 0;
#ifdef RENEWAL
// Weaponry Research hidden bonus
if ((skill = pc_checkskill(sd,BS_WEAPONRESEARCH)) > 0)
hitrate += hitrate * ( 2 * skill ) / 100;
#endif
if( (sd->status.weapon == W_1HSWORD || sd->status.weapon == W_DAGGER) &&
(skill = pc_checkskill(sd, GN_TRAINING_SWORD))>0 )