* Merged changes up to eAthena 15076.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15659 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -145,7 +145,7 @@ explanation, see 'setmapflag'.
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Map name is the name of the map the monsters will spawn on. x,y are the
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coordinates where the mob should spawn. If xs and ys are non-zero, they
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specify the diameters of a spawn-rectangle area who's center is x,y.
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specify the 'radius' of a spawn-rectangle area centered at x,y.
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Putting zeros instead of these coordinates will spawn the monsters randomly.
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Note this is only the initial spawn zone, as mobs random-walk, they are free
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to move away from their specified spawn region.
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