Hopefully fixed npc/events/custom/uneasy_cemetery.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6479 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -28,6 +28,7 @@ Nexon
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Date Added
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======
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05/04
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* Hopefully fixed the custom Prontera Cemetery Event [Playtester]
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* Fixed a missing " in the gunslinger jobquest script [Playtester]
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- some others fixes as well thanks to sodaboy581 and css25
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- some typo fixed as well
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@ -58,12 +58,12 @@ L_Start_Undead:
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enablenpc "Mother Mathana";
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//call some monsters in the city
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set $@UNEASY_MOB, 65;
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monster "prontera.gat",0,0,"Zombie",1015,30,"Uneasy_Check::OnZombieDead";
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areamonster "prontera.gat",0,0,0,0,"Zombie",1015,30,"Uneasy_Check::OnZombieDead";
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//in the Cemetery
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monster "prontera.gat",268,349,"Zombie",1015,30,"Uneasy_Check::OnZombieDead";
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monster "prontera.gat",269,350,"Ghoul",1036,5,"Uneasy_Check::OnZombieDead";
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//announce
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mapannounce "prontera.gat","[Mother Mathana]: The cememtery has became restless! In the name of Odin, hurry to the Sanctuary! Save the city of Prontera!",0;
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mapannounce "prontera.gat","[Mother Mathana]: The cememtery has become restless! In the name of Odin, hurry to the Sanctuary! Save the city of Prontera!",0;
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}
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prontera.gat,257,313,5 script Mother Mathana 79,{
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