Added Conf setting to Enable mob-warping when standing on Dimensional Door (#4472)

This commit is contained in:
Stolao
2019-12-12 08:03:03 -08:00
committed by Aleos
parent bf4ff739eb
commit 7f6f241a12
2 changed files with 2 additions and 1 deletions

View File

@@ -71,6 +71,7 @@ monster_chase_refresh: 3
// 1: Enable mob-warping when standing on NPC-warps
// 2: Enable mob-warping when standing on Priest Warp Portals
// 4: Disable warping when the target map is a 'nobranch' map.
// 8: Enable mob-warping when standing on Dimensional Door
mob_warp: 0
// If these are set above 0, they define the time (in ms) during which monsters

View File

@@ -8219,7 +8219,7 @@ static const struct _battle_data {
{ "produce_item_name_input", &battle_config.produce_item_name_input, 0x1|0x2, 0, 0x9F, },
{ "display_skill_fail", &battle_config.display_skill_fail, 2, 0, 1|2|4|8, },
{ "chat_warpportal", &battle_config.chat_warpportal, 0, 0, 1, },
{ "mob_warp", &battle_config.mob_warp, 0, 0, 1|2|4, },
{ "mob_warp", &battle_config.mob_warp, 0, 0, 1|2|4|8, },
{ "dead_branch_active", &battle_config.dead_branch_active, 1, 0, 1, },
{ "vending_max_value", &battle_config.vending_max_value, 10000000, 1, MAX_ZENY, },
{ "vending_over_max", &battle_config.vending_over_max, 1, 0, 1, },