Fixes NPC_DARKBREATH attack type
* Follow up to 70d6876. * Fixes #4997. * The attack type for NPC_DARKBREATH will now properly read the database value. Thanks to @qwerty7vp!
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@ -5530,7 +5530,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
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case NJ_ZENYNAGE:
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case NJ_ZENYNAGE:
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case GN_THORNS_TRAP:
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case GN_THORNS_TRAP:
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case RL_B_TRAP:
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case RL_B_TRAP:
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skill_attack(BF_MISC,src,src,bl,skill_id,skill_lv,tick,flag);
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skill_attack(skill_get_type(skill_id),src,src,bl,skill_id,skill_lv,tick,flag);
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break;
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break;
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#ifdef RENEWAL
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#ifdef RENEWAL
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case NJ_ISSEN: {
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case NJ_ISSEN: {
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