* Implemented rewrite of the quest "The Sign".

- Attempts to save player progress when quest npcs are talked too. This is Untested.
- Talking to any quest related NPC will remove all out-dated quest vars.
* Fixed incorrect sprite ID used in some Niflheim quest npcs.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13878 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2009-06-10 01:44:22 +00:00
parent 11c91fd0bd
commit 84ddfa85bb
4 changed files with 14933 additions and 9414 deletions

View File

@ -1,5 +1,10 @@
Date Added
======
2009/06/09
* Rev. 13878 Implemented rewrite of the quest "The Sign". [L0ne_W0lf]
- Attempts to save player progress when quest npcs are talked too. This is Untested.
- Talking to any quest related NPC will remove all out-dated quest vars.
* Fixed incorrect sprite ID used in some Niflheim quest npcs.
2009/06/06
* Rewrote Platinum Skill NPC to give all correct skills to all proper classes. [Paradox924X]
* Fixed several issues introduced by Kisuka and/or Spre in r13214 with custom platinum skills script. Fix by Ancyker (bugreport:3190) [Paradox924X]

View File

@ -545,20 +545,3 @@ alberta,190,173,4 script Phelix 85,{
}
}
}
alberta,43,49,5 script Poor-looking Merchant 89,{
mes "[Machen]";
mes "Why...?";
mes "How did my";
mes "family's wealth";
mes "and prestige just";
mes "go down the drain?";
next;
mes "[Machen]";
mes "Ever since the";
mes "Alcheshs came to Alberta,";
mes "they quickly took our place";
mes "as the biggest business owners";
mes "here. It's our biggest shame...";
close;
}

File diff suppressed because it is too large Load Diff

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= The eAthena Dev Team
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@ -22,7 +22,8 @@
//= 1.2 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf]
//= 1.3 Moved the Book of Devil quest to custom folder. [L0ne_W0lf]
//= Updated to Aegis 10.3 Standed, added Message Delivery Quest.
//= Rescripted Piano Quest. Prior quest progress will be lost.
//= Rescripted Piano Quest. Prior quest progress will be lost.
//= 1.4 Fixed NPCs using ID 111 when it shoudl have been 139. [L0ne_W0lf]
//============================================================
//=============================================================
@ -177,7 +178,7 @@ nif_in,31,20,3 script Kuzkahina#nif 794,{
close;
}
niflheim,208,103,1 script #Graveyard1 111,1,1,{
niflheim,208,103,1 script #Graveyard1 139,1,1,{
OnTouch:
if (nif_esc == 5 || nif_esc == 7 || nif_esc == 8 || nif_esc == 10) {
mes "^3355FFYou found something";
@ -199,7 +200,7 @@ OnTouch:
end;
}
niflheim,169,71,1 script #Graveyard2 111,1,1,{
niflheim,169,71,1 script #Graveyard2 139,1,1,{
OnTouch:
if (nif_esc == 6 || nif_esc == 9) {
mes "^3355FFYou found something";
@ -216,7 +217,7 @@ OnTouch:
end;
}
nif_in,115,181,0 script #Piano 111,1,1,{
nif_in,115,181,0 script #Piano 139,1,1,{
OnTouch:
if (nif_esc == 0 && (MISC_QUEST & 32) == 0) {
mes "^3355FFYou see a big, heavy piano.";
@ -247,7 +248,7 @@ OnTouch:
end;
}
nif_in,114,181,0 script #Piano3 111,1,1,{
nif_in,114,181,0 script #Piano3 139,1,1,{
OnTouch:
if (nif_esc == 12 || nif_esc == 13 || MISC_QUEST & 32) {
mes "^3355FFAs you bend towards";