Improved the Mental Sensing fix from r12507 to not start the status at all, instead of starting it and ignoring it later on.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12519 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-04-07 08:56:54 +00:00
parent 39a6aabcd6
commit 8509bea301
2 changed files with 3 additions and 2 deletions

View File

@ -2166,7 +2166,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
(!map[m].flag.nobaseexp || !map[m].flag.nojobexp) //Gives Exp
) { //Experience calculation.
int bonus = 100; //Bonus on top of your share (common to all attackers).
if (md->sc.data[SC_RICHMANKIM] && !(status_get_mode(&md->bl)&MD_BOSS))
if (md->sc.data[SC_RICHMANKIM])
bonus += md->sc.data[SC_RICHMANKIM]->val2;
if(sd) {
temp = status_get_class(&md->bl);

View File

@ -4818,7 +4818,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
case SC_QUAGMIRE:
case SC_DECREASEAGI:
case SC_PROVOKE:
case SC_ROKISWEIL:
case SC_COMA:
case SC_GRAVITATION:
case SC_SUITON:
@ -4826,6 +4825,8 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
case SC_STRIPSHIELD:
case SC_STRIPARMOR:
case SC_STRIPHELM:
case SC_RICHMANKIM:
case SC_ROKISWEIL:
return 0;
}
}