- Removed the check to prevent equipped items from being traded as pc_delitem will take care of unequipping it on trade.
- Added a missing abort when the arrow's script re-calls status_calc_pc git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7436 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -1702,6 +1702,8 @@ int status_calc_pc(struct map_session_data* sd,int first)
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sd->state.lr_flag = 2;
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run_script(sd->inventory_data[index]->script,0,sd->bl.id,0);
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sd->state.lr_flag = 0;
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if (!calculating) //Abort, run_script retriggered status_calc_pc. [Skotlex]
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return 1;
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sd->arrow_atk += sd->inventory_data[index]->atk;
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}
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}
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@@ -324,9 +324,6 @@ void trade_tradeadditem(struct map_session_data *sd, int index, int amount) {
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if (amount < 0 || amount > sd->status.inventory[index].amount)
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return;
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if (sd->status.inventory[index].equip)
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return; //must not be able to trade equipped items.
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nameid = sd->inventory_data[index]->nameid;
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if (!itemdb_cantrade(nameid, pc_isGM(sd), pc_isGM(target_sd)) && //Can't trade
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