Fixed a little bug in event enqueue code
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9102 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
81a1ad5244
commit
8fb29cb951
@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
|
|||||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||||
|
|
||||||
2006/10/30
|
2006/10/30
|
||||||
|
* Fixed a little bug in event enqueue code [Toms]
|
||||||
* Updated the code so mobs can use ChainAction as a targetted skill.
|
* Updated the code so mobs can use ChainAction as a targetted skill.
|
||||||
[Skotlex]
|
[Skotlex]
|
||||||
* Added GroundDrift effects for Wind (Stun) and Fire (knockback). The
|
* Added GroundDrift effects for Wind (Stun) and Fire (knockback). The
|
||||||
|
@ -790,7 +790,7 @@ int npc_event_sub(struct map_session_data *sd, struct event_data *ev, const unsi
|
|||||||
if ( sd->npc_id!=0) {
|
if ( sd->npc_id!=0) {
|
||||||
//Enqueue the event trigger.
|
//Enqueue the event trigger.
|
||||||
int i;
|
int i;
|
||||||
for(i=0;i<MAX_EVENTQUEUE && sd->eventqueue[i][0];i++)
|
for(i=0;i<MAX_EVENTQUEUE && sd->eventqueue[i][0];i++);
|
||||||
|
|
||||||
if (i==MAX_EVENTQUEUE) {
|
if (i==MAX_EVENTQUEUE) {
|
||||||
if (battle_config.error_log)
|
if (battle_config.error_log)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user