Fixed a little bug in event enqueue code
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9102 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/10/30
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* Fixed a little bug in event enqueue code [Toms]
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* Updated the code so mobs can use ChainAction as a targetted skill.
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[Skotlex]
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* Added GroundDrift effects for Wind (Stun) and Fire (knockback). The
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@ -790,7 +790,7 @@ int npc_event_sub(struct map_session_data *sd, struct event_data *ev, const unsi
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if ( sd->npc_id!=0) {
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//Enqueue the event trigger.
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int i;
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for(i=0;i<MAX_EVENTQUEUE && sd->eventqueue[i][0];i++)
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for(i=0;i<MAX_EVENTQUEUE && sd->eventqueue[i][0];i++);
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if (i==MAX_EVENTQUEUE) {
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if (battle_config.error_log)
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