Trimmed trailing whitespaces in /db
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0b37d79878
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@ -1,4 +1,4 @@
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// Items Random Option Database
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// Items Random Option Database
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//
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//
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// Structure of Database:
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// Structure of Database:
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// ID,{ Bonus Script }
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// ID,{ Bonus Script }
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@ -1,6 +1,6 @@
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// Experience Tables [Custom]
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// Experience Tables [Custom]
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// Supports up to base level 1000 and job level 255
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// Supports up to base level 1000 and job level 255
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// Uncomment the rows below, enter the max level you want and replace "x" by the list of classes
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// Uncomment the rows below, enter the max level you want and replace "x" by the list of classes
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// you want these to apply to. You can also write your own exp requirements.
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// you want these to apply to. You can also write your own exp requirements.
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//
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//
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// Structure of Database:
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// Structure of Database:
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@ -7,7 +7,7 @@
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//Format:
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//Format:
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//mapname<tab>index <- specifies index for this map
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//mapname<tab>index <- specifies index for this map
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//mapname <- map will use index of previous map +1
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//mapname <- map will use index of previous map +1
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//Note that map index 0 is special and reserved for "error" status.
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//Note that map index 0 is special and reserved for "error" status.
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//======================================================================================
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//======================================================================================
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//Place your custom maps with a starting ID here.
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//Place your custom maps with a starting ID here.
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@ -23,7 +23,7 @@
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// 8 = Trans. Shadow Chaser
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// 8 = Trans. Shadow Chaser
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// 16 = Baby Rouge
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// 16 = Baby Rouge
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// 32 = Baby Shadow Chaser
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// 32 = Baby Shadow Chaser
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//
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//
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// RequirementRemoved (bitmask) removes requirements when casting a copied skill.
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// RequirementRemoved (bitmask) removes requirements when casting a copied skill.
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// See 'skill_require_db.txt' for specific skill requirements.
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// See 'skill_require_db.txt' for specific skill requirements.
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// 0 = uses original requirement(s)
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// 0 = uses original requirement(s)
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@ -18,7 +18,7 @@
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// 0x80 - Skill ignores target's def cards
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// 0x80 - Skill ignores target's def cards
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// 07 splash/effect range (-1 for screen-wide)
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// 07 splash/effect range (-1 for screen-wide)
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// 08 MaxLv
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// 08 MaxLv
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// 09 Number of hits (when positive, damage is increased by hits,
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// 09 Number of hits (when positive, damage is increased by hits,
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// negative values just show number of hits without increasing total damage)
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// negative values just show number of hits without increasing total damage)
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// 10 Cast interrupted when hit?
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// 10 Cast interrupted when hit?
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// 11 defense-reduction rate during cast.
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// 11 defense-reduction rate during cast.
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@ -7,7 +7,7 @@
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//Format:
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//Format:
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//mapname<tab>index <- specifies index for this map
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//mapname<tab>index <- specifies index for this map
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//mapname <- map will use index of previous map +1
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//mapname <- map will use index of previous map +1
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//Note that map index 0 is special and reserved for "error" status.
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//Note that map index 0 is special and reserved for "error" status.
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alb_ship 1
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alb_ship 1
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alb2trea
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alb2trea
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@ -97,4 +97,4 @@
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9165840
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9165840
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9553880
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9553880
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9945920
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9945920
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0
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0
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@ -310,7 +310,7 @@ IG_Jewel,725,10 // Red_Jewel
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IG_Jewel,726,10 // Blue_Jewel
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IG_Jewel,726,10 // Blue_Jewel
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IG_Jewel,727,10 // White_Jewel
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IG_Jewel,727,10 // White_Jewel
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IG_Jewel,728,10 // Golden_Jewel
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IG_Jewel,728,10 // Golden_Jewel
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IG_Jewel,729,10 // Bluish_Green_Jewel
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IG_Jewel,729,10 // Bluish_Green_Jewel
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IG_Jewel,730,5 // Crystal_Jewel
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IG_Jewel,730,5 // Crystal_Jewel
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IG_Jewel,731,4 // Crystal_Jewel_
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IG_Jewel,731,4 // Crystal_Jewel_
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IG_Jewel,732,3 // Crystal_Jewel__
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IG_Jewel,732,3 // Crystal_Jewel__
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@ -1,4 +1,4 @@
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// Items Random Option Database
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// Items Random Option Database
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//
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//
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// Structure of Database:
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// Structure of Database:
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// ID,{ Bonus Script }
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// ID,{ Bonus Script }
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@ -197,7 +197,7 @@
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7603,499,100 // RO Party Invitation Ticket
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7603,499,100 // RO Party Invitation Ticket
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5201,499,100 // Party Hat
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5201,499,100 // Party Hat
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// 2006 Indonesia Honor Ring item
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// 2006 Indonesia Honor Ring item
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2674,507,100 // Ring of Honor
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2674,507,100 // Ring of Honor
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// 2006 Korean Harvest Moon Day Event item
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// 2006 Korean Harvest Moon Day Event item
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@ -152,12 +152,12 @@
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// Star Gladiator (Union)
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// Star Gladiator (Union)
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4048, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
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4048, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
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// Soul Linker
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// Soul Linker
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4049, 24000,75 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
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4049, 24000,75 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
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//================================
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//================================
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// 3CeAM r664 Base
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// 3CeAM r664 Base
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//
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//
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// Note: All settings below are based on what the previous job was. A Rune Knight will have the same values
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// Note: All settings below are based on what the previous job was. A Rune Knight will have the same values
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// as a Knight, a Ranger will have the same values as a Hunter, etc.
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// as a Knight, a Ranger will have the same values as a Hunter, etc.
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//
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//
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// Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector
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// Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector
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// is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when
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// is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when
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@ -187,7 +187,7 @@
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67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
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67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
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//-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
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//-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
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68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
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68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
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//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce
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//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce
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69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
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69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
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//--------------------LEVEL 4-----------
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//--------------------LEVEL 4-----------
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71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
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71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
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//-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
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//-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
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72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
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72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
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//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce
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//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce
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73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
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73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
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//-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
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//-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
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74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
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74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
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174,1046,26,2494,1,955,40,753,5
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174,1046,26,2494,1,955,40,753,5
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//-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
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//-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
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175,1038,26,2494,1,953,5,907,10
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175,1038,26,2494,1,953,5,907,10
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//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of
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//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of
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176,1033,26,2494,1,917,25,1044,20
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176,1033,26,2494,1,917,25,1044,20
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//-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
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//-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
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177,961,26,2494,1,956,5,929,25
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177,961,26,2494,1,956,5,929,25
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// 0x80 - Skill ignores target's def cards
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// 0x80 - Skill ignores target's def cards
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// 07 splash/effect range (-1 for screen-wide)
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// 07 splash/effect range (-1 for screen-wide)
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// 08 MaxLv
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// 08 MaxLv
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// 09 Number of hits (when positive, damage is increased by hits,
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// 09 Number of hits (when positive, damage is increased by hits,
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// negative values just show number of hits without increasing total damage)
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// negative values just show number of hits without increasing total damage)
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// 10 Cast interrupted when hit?
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// 10 Cast interrupted when hit?
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// 11 defense-reduction rate during cast.
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// 11 defense-reduction rate during cast.
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//727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
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//727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
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//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
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//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
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//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal
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//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal
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//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC
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//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC
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//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath
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//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath
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//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace
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//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace
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//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption
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//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption
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4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
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4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
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4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
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4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
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4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
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4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
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4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
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4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
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4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
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4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
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//Sura (Trans)
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//Sura (Trans)
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4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
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4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
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4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
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4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
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4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
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4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
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4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
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4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
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4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
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4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
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4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
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4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
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4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
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4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
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4078,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
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4078,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
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4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
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4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
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4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
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4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
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4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
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4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
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4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
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4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
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4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
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4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
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//Baby Sorcerer
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//Baby Sorcerer
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4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
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4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
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4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
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4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
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4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
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4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
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4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
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4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
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4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
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4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
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4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
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4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
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//Baby Wanderer
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//Baby Wanderer
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4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
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4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
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|||||||
@ -148,4 +148,4 @@
|
|||||||
8922000
|
8922000
|
||||||
8966000
|
8966000
|
||||||
9094000
|
9094000
|
||||||
0
|
0
|
||||||
|
|||||||
@ -310,7 +310,7 @@ IG_Jewel,725,10 // Red_Jewel
|
|||||||
IG_Jewel,726,10 // Blue_Jewel
|
IG_Jewel,726,10 // Blue_Jewel
|
||||||
IG_Jewel,727,10 // White_Jewel
|
IG_Jewel,727,10 // White_Jewel
|
||||||
IG_Jewel,728,10 // Golden_Jewel
|
IG_Jewel,728,10 // Golden_Jewel
|
||||||
IG_Jewel,729,10 // Bluish_Green_Jewel
|
IG_Jewel,729,10 // Bluish_Green_Jewel
|
||||||
IG_Jewel,730,5 // Crystal_Jewel
|
IG_Jewel,730,5 // Crystal_Jewel
|
||||||
IG_Jewel,731,4 // Crystal_Jewel_
|
IG_Jewel,731,4 // Crystal_Jewel_
|
||||||
IG_Jewel,732,3 // Crystal_Jewel__
|
IG_Jewel,732,3 // Crystal_Jewel__
|
||||||
|
|||||||
@ -3840,7 +3840,7 @@ IG_Requiem_Egg,4480,1,1,1,1 // 1x Sealed Kiel Card
|
|||||||
IG_Requiem_Egg,18845,1,1,1,1 // 1x Banshee Master Kiss
|
IG_Requiem_Egg,18845,1,1,1,1 // 1x Banshee Master Kiss
|
||||||
IG_Requiem_Egg,18743,1,1,1,1 // 1x Costume Spirit of Chung E
|
IG_Requiem_Egg,18743,1,1,1,1 // 1x Costume Spirit of Chung E
|
||||||
IG_Requiem_Egg,2720,1,1,1,1 // 1x Medal of Honor Swordman
|
IG_Requiem_Egg,2720,1,1,1,1 // 1x Medal of Honor Swordman
|
||||||
IG_Requiem_Egg,2721,1,1,1,1 // 1x Medal of Honor Thief
|
IG_Requiem_Egg,2721,1,1,1,1 // 1x Medal of Honor Thief
|
||||||
IG_Requiem_Egg,2722,1,1,1,1 // 1x Medal of Honor Acolyte
|
IG_Requiem_Egg,2722,1,1,1,1 // 1x Medal of Honor Acolyte
|
||||||
IG_Requiem_Egg,18530,1,1,1,1 // 1x The Desperado Mask
|
IG_Requiem_Egg,18530,1,1,1,1 // 1x The Desperado Mask
|
||||||
IG_Requiem_Egg,6239,1,1,1,1 // 1x Guarantee_Armor_11Up
|
IG_Requiem_Egg,6239,1,1,1,1 // 1x Guarantee_Armor_11Up
|
||||||
|
|||||||
@ -1,4 +1,4 @@
|
|||||||
// Items Random Option Database
|
// Items Random Option Database
|
||||||
//
|
//
|
||||||
// Structure of Database:
|
// Structure of Database:
|
||||||
// ID,{ Bonus Script }
|
// ID,{ Bonus Script }
|
||||||
|
|||||||
@ -187,7 +187,7 @@
|
|||||||
67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
|
67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
|
||||||
//-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
|
//-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
|
||||||
68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
|
68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
|
||||||
//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce
|
//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce
|
||||||
69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
|
69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
|
||||||
|
|
||||||
//--------------------LEVEL 4-----------
|
//--------------------LEVEL 4-----------
|
||||||
@ -198,7 +198,7 @@
|
|||||||
71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
|
71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
|
||||||
//-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
|
//-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
|
||||||
72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
|
72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
|
||||||
//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce
|
//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce
|
||||||
73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
|
73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
|
||||||
//-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
|
//-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
|
||||||
74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
|
74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
|
||||||
@ -472,7 +472,7 @@
|
|||||||
174,1046,26,2494,1,955,40,753,5
|
174,1046,26,2494,1,955,40,753,5
|
||||||
//-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
|
//-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
|
||||||
175,1038,26,2494,1,953,5,907,10
|
175,1038,26,2494,1,953,5,907,10
|
||||||
//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of
|
//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of
|
||||||
176,1033,26,2494,1,917,25,1044,20
|
176,1033,26,2494,1,917,25,1044,20
|
||||||
//-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
|
//-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
|
||||||
177,961,26,2494,1,956,5,929,25
|
177,961,26,2494,1,956,5,929,25
|
||||||
|
|||||||
@ -18,7 +18,7 @@
|
|||||||
// 0x80 - Skill ignores target's def cards
|
// 0x80 - Skill ignores target's def cards
|
||||||
// 07 splash/effect range (-1 for screen-wide)
|
// 07 splash/effect range (-1 for screen-wide)
|
||||||
// 08 MaxLv
|
// 08 MaxLv
|
||||||
// 09 Number of hits (when positive, damage is increased by hits,
|
// 09 Number of hits (when positive, damage is increased by hits,
|
||||||
// negative values just show number of hits without increasing total damage)
|
// negative values just show number of hits without increasing total damage)
|
||||||
// 10 Cast interrupted when hit?
|
// 10 Cast interrupted when hit?
|
||||||
// 11 defense-reduction rate during cast.
|
// 11 defense-reduction rate during cast.
|
||||||
@ -867,7 +867,7 @@
|
|||||||
//727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
|
//727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
|
||||||
//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
|
//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
|
||||||
//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal
|
//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal
|
||||||
//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC
|
//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC
|
||||||
//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath
|
//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath
|
||||||
//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace
|
//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace
|
||||||
//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption
|
//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption
|
||||||
|
|||||||
@ -9,12 +9,12 @@
|
|||||||
// - Up to 5 ID/Amount pairs can be specified.
|
// - Up to 5 ID/Amount pairs can be specified.
|
||||||
// - Rate = n/10%
|
// - Rate = n/10%
|
||||||
|
|
||||||
0,703,1000,4,800,2,200 // Hinalle
|
0,703,1000,4,800,2,200 // Hinalle
|
||||||
1,958,800,9,1000 // Horrendous_Mouth
|
1,958,800,9,1000 // Horrendous_Mouth
|
||||||
2,959,800,7,1000 // Rotten_Scale
|
2,959,800,7,1000 // Rotten_Scale
|
||||||
3,960,1000,6,800,9,200 // Nipper
|
3,960,1000,6,800,9,200 // Nipper
|
||||||
4,961,800,3,1000 // Conch
|
4,961,800,3,1000 // Conch
|
||||||
5,962,1000,4,800,6,200 // Tentacle
|
5,962,1000,4,800,6,200 // Tentacle
|
||||||
6,963,800,3,1000 // Sharp_Scale
|
6,963,800,3,1000 // Sharp_Scale
|
||||||
7,964,800,8,1000 // Crap_Shell
|
7,964,800,8,1000 // Crap_Shell
|
||||||
8,967,800,4,1000 // Turtle_Shell
|
8,967,800,4,1000 // Turtle_Shell
|
||||||
@ -22,9 +22,9 @@
|
|||||||
10,970,800,9,1000 // Alchol
|
10,970,800,9,1000 // Alchol
|
||||||
11,971,800,5,1000 // Detrimindexta
|
11,971,800,5,1000 // Detrimindexta
|
||||||
12,973,800,4,1000 // Counteragent
|
12,973,800,4,1000 // Counteragent
|
||||||
13,974,1000,4,800,6,200 // Mixture
|
13,974,1000,4,800,6,200 // Mixture
|
||||||
14,991,1000,1,500,1,500 // Crystal_Blue
|
14,991,1000,1,500,1,500 // Crystal_Blue
|
||||||
15,992,1000,1,500,1,500 // Wind_Of_Verdure
|
15,992,1000,1,500,1,500 // Wind_Of_Verdure
|
||||||
16,999,1000,10,1000 // Steel
|
16,999,1000,10,1000 // Steel
|
||||||
17,1003,500,1,1000 // Coal
|
17,1003,500,1,1000 // Coal
|
||||||
18,1008,800,6,1000 // Frozen_Heart
|
18,1008,800,6,1000 // Frozen_Heart
|
||||||
@ -34,21 +34,21 @@
|
|||||||
22,1012,800,3,1000 // Lizard_Scruff
|
22,1012,800,3,1000 // Lizard_Scruff
|
||||||
23,1013,1000,9,800,13,200 // Colorful_Shell
|
23,1013,1000,9,800,13,200 // Colorful_Shell
|
||||||
24,1014,1000,4,800,6,200 // Jaws_Of_Ant
|
24,1014,1000,4,800,6,200 // Jaws_Of_Ant
|
||||||
25,1016,1000,7,800,10,200 // Rat_Tail
|
25,1016,1000,7,800,10,200 // Rat_Tail
|
||||||
26,1019,800,2,1000 // Wooden_Block
|
26,1019,800,2,1000 // Wooden_Block
|
||||||
27,1020,1000,4,800,6,200 // Long_Hair
|
27,1020,1000,4,800,6,200 // Long_Hair
|
||||||
28,1021,800,4,1000 // Dokkaebi_Horn
|
28,1021,800,4,1000 // Dokkaebi_Horn
|
||||||
29,1022,1000,2,800,3,200 // Fox_Tail
|
29,1022,1000,2,800,3,200 // Fox_Tail
|
||||||
30,1024,800,4,1000 // Chinese_Ink
|
30,1024,800,4,1000 // Chinese_Ink
|
||||||
31,1025,800,8,1000 // Spiderweb
|
31,1025,800,8,1000 // Spiderweb
|
||||||
32,1026,800,4,1000 // Acorn
|
32,1026,800,4,1000 // Acorn
|
||||||
33,1030,800,2,1000 // Tiger_Footskin
|
33,1030,800,2,1000 // Tiger_Footskin
|
||||||
34,1033,1000,4,800,6,200 // Root_Of_Maneater
|
34,1033,1000,4,800,6,200 // Root_Of_Maneater
|
||||||
35,1034,1000,6,800,9,200 // Cobold_Hair
|
35,1034,1000,6,800,9,200 // Cobold_Hair
|
||||||
36,1035,1000,8,800,12,200 // Dragon_Canine
|
36,1035,1000,8,800,12,200 // Dragon_Canine
|
||||||
37,1037,800,6,1000 // Dragon_Train
|
37,1037,800,6,1000 // Dragon_Train
|
||||||
38,1038,1000,1,1000 // Petite_Dablofs_Horn
|
38,1038,1000,1,1000 // Petite_Dablofs_Horn
|
||||||
39,1040,1000,8,800,12,200 // Elder_Pixie's_Beard
|
39,1040,1000,8,800,12,200 // Elder_Pixie's_Beard
|
||||||
40,1041,800,3,1000 // Lantern
|
40,1041,800,3,1000 // Lantern
|
||||||
41,1042,800,6,1000 // Short_Leg
|
41,1042,800,6,1000 // Short_Leg
|
||||||
42,1043,800,6,1000 // Nail_Of_Orc
|
42,1043,800,6,1000 // Nail_Of_Orc
|
||||||
@ -57,7 +57,7 @@
|
|||||||
45,1049,800,6,1000 // Skirt_Of_Virgin
|
45,1049,800,6,1000 // Skirt_Of_Virgin
|
||||||
46,1050,800,3,1000 // Tendon
|
46,1050,800,3,1000 // Tendon
|
||||||
47,1051,800,7,1000 // Detonator
|
47,1051,800,7,1000 // Detonator
|
||||||
48,1053,1000,6,800,9,200 // Tooth_Of_Ancient_Fish
|
48,1053,1000,6,800,9,200 // Tooth_Of_Ancient_Fish
|
||||||
49,1056,800,8,1000 // Grit
|
49,1056,800,8,1000 // Grit
|
||||||
50,1058,800,5,1000 // Wing_Of_Moth
|
50,1058,800,5,1000 // Wing_Of_Moth
|
||||||
51,1059,1000,5,1000 // Transparent_Cloth
|
51,1059,1000,5,1000 // Transparent_Cloth
|
||||||
|
|||||||
@ -23,7 +23,7 @@
|
|||||||
// 8 = Trans. Shadow Chaser
|
// 8 = Trans. Shadow Chaser
|
||||||
// 16 = Baby Rouge
|
// 16 = Baby Rouge
|
||||||
// 32 = Baby Shadow Chaser
|
// 32 = Baby Shadow Chaser
|
||||||
//
|
//
|
||||||
// RequirementRemoved (bitmask) removes requirements when casting a copied skill.
|
// RequirementRemoved (bitmask) removes requirements when casting a copied skill.
|
||||||
// See 'skill_require_db.txt' for specific skill requirements.
|
// See 'skill_require_db.txt' for specific skill requirements.
|
||||||
// 0 = uses original requirement(s)
|
// 0 = uses original requirement(s)
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user