Trimmed trailing whitespaces in /db

This commit is contained in:
Lemongrass3110 2016-09-05 19:33:35 +02:00
parent 0b37d79878
commit 9e8fa08473
22 changed files with 46 additions and 46 deletions

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@ -1,4 +1,4 @@
// Items Random Option Database // Items Random Option Database
// //
// Structure of Database: // Structure of Database:
// ID,{ Bonus Script } // ID,{ Bonus Script }

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@ -1,6 +1,6 @@
// Experience Tables [Custom] // Experience Tables [Custom]
// Supports up to base level 1000 and job level 255 // Supports up to base level 1000 and job level 255
// Uncomment the rows below, enter the max level you want and replace "x" by the list of classes // Uncomment the rows below, enter the max level you want and replace "x" by the list of classes
// you want these to apply to. You can also write your own exp requirements. // you want these to apply to. You can also write your own exp requirements.
// //
// Structure of Database: // Structure of Database:

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@ -7,7 +7,7 @@
//Format: //Format:
//mapname<tab>index <- specifies index for this map //mapname<tab>index <- specifies index for this map
//mapname <- map will use index of previous map +1 //mapname <- map will use index of previous map +1
//Note that map index 0 is special and reserved for "error" status. //Note that map index 0 is special and reserved for "error" status.
//====================================================================================== //======================================================================================
//Place your custom maps with a starting ID here. //Place your custom maps with a starting ID here.

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@ -23,7 +23,7 @@
// 8 = Trans. Shadow Chaser // 8 = Trans. Shadow Chaser
// 16 = Baby Rouge // 16 = Baby Rouge
// 32 = Baby Shadow Chaser // 32 = Baby Shadow Chaser
// //
// RequirementRemoved (bitmask) removes requirements when casting a copied skill. // RequirementRemoved (bitmask) removes requirements when casting a copied skill.
// See 'skill_require_db.txt' for specific skill requirements. // See 'skill_require_db.txt' for specific skill requirements.
// 0 = uses original requirement(s) // 0 = uses original requirement(s)

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@ -18,7 +18,7 @@
// 0x80 - Skill ignores target's def cards // 0x80 - Skill ignores target's def cards
// 07 splash/effect range (-1 for screen-wide) // 07 splash/effect range (-1 for screen-wide)
// 08 MaxLv // 08 MaxLv
// 09 Number of hits (when positive, damage is increased by hits, // 09 Number of hits (when positive, damage is increased by hits,
// negative values just show number of hits without increasing total damage) // negative values just show number of hits without increasing total damage)
// 10 Cast interrupted when hit? // 10 Cast interrupted when hit?
// 11 defense-reduction rate during cast. // 11 defense-reduction rate during cast.

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@ -7,7 +7,7 @@
//Format: //Format:
//mapname<tab>index <- specifies index for this map //mapname<tab>index <- specifies index for this map
//mapname <- map will use index of previous map +1 //mapname <- map will use index of previous map +1
//Note that map index 0 is special and reserved for "error" status. //Note that map index 0 is special and reserved for "error" status.
alb_ship 1 alb_ship 1
alb2trea alb2trea

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@ -97,4 +97,4 @@
9165840 9165840
9553880 9553880
9945920 9945920
0 0

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@ -310,7 +310,7 @@ IG_Jewel,725,10 // Red_Jewel
IG_Jewel,726,10 // Blue_Jewel IG_Jewel,726,10 // Blue_Jewel
IG_Jewel,727,10 // White_Jewel IG_Jewel,727,10 // White_Jewel
IG_Jewel,728,10 // Golden_Jewel IG_Jewel,728,10 // Golden_Jewel
IG_Jewel,729,10 // Bluish_Green_Jewel IG_Jewel,729,10 // Bluish_Green_Jewel
IG_Jewel,730,5 // Crystal_Jewel IG_Jewel,730,5 // Crystal_Jewel
IG_Jewel,731,4 // Crystal_Jewel_ IG_Jewel,731,4 // Crystal_Jewel_
IG_Jewel,732,3 // Crystal_Jewel__ IG_Jewel,732,3 // Crystal_Jewel__

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@ -1,4 +1,4 @@
// Items Random Option Database // Items Random Option Database
// //
// Structure of Database: // Structure of Database:
// ID,{ Bonus Script } // ID,{ Bonus Script }

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@ -197,7 +197,7 @@
7603,499,100 // RO Party Invitation Ticket 7603,499,100 // RO Party Invitation Ticket
5201,499,100 // Party Hat 5201,499,100 // Party Hat
// 2006 Indonesia Honor Ring item // 2006 Indonesia Honor Ring item
2674,507,100 // Ring of Honor 2674,507,100 // Ring of Honor
// 2006 Korean Harvest Moon Day Event item // 2006 Korean Harvest Moon Day Event item

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@ -152,12 +152,12 @@
// Star Gladiator (Union) // Star Gladiator (Union)
4048, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 4048, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
// Soul Linker // Soul Linker
4049, 24000,75 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 4049, 24000,75 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
//================================ //================================
// 3CeAM r664 Base // 3CeAM r664 Base
// //
// Note: All settings below are based on what the previous job was. A Rune Knight will have the same values // Note: All settings below are based on what the previous job was. A Rune Knight will have the same values
// as a Knight, a Ranger will have the same values as a Hunter, etc. // as a Knight, a Ranger will have the same values as a Hunter, etc.
// //
// Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector // Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector
// is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when // is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when

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@ -187,7 +187,7 @@
67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1 67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
//-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce //-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1 68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce //-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce
69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1 69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
//--------------------LEVEL 4----------- //--------------------LEVEL 4-----------
@ -198,7 +198,7 @@
71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20 71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
//-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon //-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1 72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce //-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce
73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1 73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
//-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin //-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10 74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
@ -472,7 +472,7 @@
174,1046,26,2494,1,955,40,753,5 174,1046,26,2494,1,955,40,753,5
//-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin //-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
175,1038,26,2494,1,953,5,907,10 175,1038,26,2494,1,953,5,907,10
//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of //-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of
176,1033,26,2494,1,917,25,1044,20 176,1033,26,2494,1,917,25,1044,20
//-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart //-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
177,961,26,2494,1,956,5,929,25 177,961,26,2494,1,956,5,929,25

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@ -18,7 +18,7 @@
// 0x80 - Skill ignores target's def cards // 0x80 - Skill ignores target's def cards
// 07 splash/effect range (-1 for screen-wide) // 07 splash/effect range (-1 for screen-wide)
// 08 MaxLv // 08 MaxLv
// 09 Number of hits (when positive, damage is increased by hits, // 09 Number of hits (when positive, damage is increased by hits,
// negative values just show number of hits without increasing total damage) // negative values just show number of hits without increasing total damage)
// 10 Cast interrupted when hit? // 10 Cast interrupted when hit?
// 11 defense-reduction rate during cast. // 11 defense-reduction rate during cast.
@ -867,7 +867,7 @@
//727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2 //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm //728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal //729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal
//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC //730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC
//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath //731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath
//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace //732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace
//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption //733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption

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@ -3731,7 +3731,7 @@
4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# 4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# 4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# 4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# 4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# 4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
//Sura (Trans) //Sura (Trans)
4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
@ -3854,7 +3854,7 @@
4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# 4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# 4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# 4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# 4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# 4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
4078,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate# 4078,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
@ -4761,7 +4761,7 @@
4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# 4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# 4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# 4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# 4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# 4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
//Baby Sorcerer //Baby Sorcerer
4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
@ -4890,7 +4890,7 @@
4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# 4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# 4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# 4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# 4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# 4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
//Baby Wanderer //Baby Wanderer
4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#

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@ -148,4 +148,4 @@
8922000 8922000
8966000 8966000
9094000 9094000
0 0

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@ -310,7 +310,7 @@ IG_Jewel,725,10 // Red_Jewel
IG_Jewel,726,10 // Blue_Jewel IG_Jewel,726,10 // Blue_Jewel
IG_Jewel,727,10 // White_Jewel IG_Jewel,727,10 // White_Jewel
IG_Jewel,728,10 // Golden_Jewel IG_Jewel,728,10 // Golden_Jewel
IG_Jewel,729,10 // Bluish_Green_Jewel IG_Jewel,729,10 // Bluish_Green_Jewel
IG_Jewel,730,5 // Crystal_Jewel IG_Jewel,730,5 // Crystal_Jewel
IG_Jewel,731,4 // Crystal_Jewel_ IG_Jewel,731,4 // Crystal_Jewel_
IG_Jewel,732,3 // Crystal_Jewel__ IG_Jewel,732,3 // Crystal_Jewel__

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@ -3840,7 +3840,7 @@ IG_Requiem_Egg,4480,1,1,1,1 // 1x Sealed Kiel Card
IG_Requiem_Egg,18845,1,1,1,1 // 1x Banshee Master Kiss IG_Requiem_Egg,18845,1,1,1,1 // 1x Banshee Master Kiss
IG_Requiem_Egg,18743,1,1,1,1 // 1x Costume Spirit of Chung E IG_Requiem_Egg,18743,1,1,1,1 // 1x Costume Spirit of Chung E
IG_Requiem_Egg,2720,1,1,1,1 // 1x Medal of Honor Swordman IG_Requiem_Egg,2720,1,1,1,1 // 1x Medal of Honor Swordman
IG_Requiem_Egg,2721,1,1,1,1 // 1x Medal of Honor Thief IG_Requiem_Egg,2721,1,1,1,1 // 1x Medal of Honor Thief
IG_Requiem_Egg,2722,1,1,1,1 // 1x Medal of Honor Acolyte IG_Requiem_Egg,2722,1,1,1,1 // 1x Medal of Honor Acolyte
IG_Requiem_Egg,18530,1,1,1,1 // 1x The Desperado Mask IG_Requiem_Egg,18530,1,1,1,1 // 1x The Desperado Mask
IG_Requiem_Egg,6239,1,1,1,1 // 1x Guarantee_Armor_11Up IG_Requiem_Egg,6239,1,1,1,1 // 1x Guarantee_Armor_11Up

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@ -1,4 +1,4 @@
// Items Random Option Database // Items Random Option Database
// //
// Structure of Database: // Structure of Database:
// ID,{ Bonus Script } // ID,{ Bonus Script }

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@ -187,7 +187,7 @@
67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1 67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1
//-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce //-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce
68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1 68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1
//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce //-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce
69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1 69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1
//--------------------LEVEL 4----------- //--------------------LEVEL 4-----------
@ -198,7 +198,7 @@
71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20 71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
//-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon //-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon
72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1 72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1
//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce //-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce
73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1 73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1
//-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin //-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin
74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10 74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10
@ -472,7 +472,7 @@
174,1046,26,2494,1,955,40,753,5 174,1046,26,2494,1,955,40,753,5
//-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin //-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin
175,1038,26,2494,1,953,5,907,10 175,1038,26,2494,1,953,5,907,10
//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of //-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of
176,1033,26,2494,1,917,25,1044,20 176,1033,26,2494,1,917,25,1044,20
//-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart //-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart
177,961,26,2494,1,956,5,929,25 177,961,26,2494,1,956,5,929,25

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@ -18,7 +18,7 @@
// 0x80 - Skill ignores target's def cards // 0x80 - Skill ignores target's def cards
// 07 splash/effect range (-1 for screen-wide) // 07 splash/effect range (-1 for screen-wide)
// 08 MaxLv // 08 MaxLv
// 09 Number of hits (when positive, damage is increased by hits, // 09 Number of hits (when positive, damage is increased by hits,
// negative values just show number of hits without increasing total damage) // negative values just show number of hits without increasing total damage)
// 10 Cast interrupted when hit? // 10 Cast interrupted when hit?
// 11 defense-reduction rate during cast. // 11 defense-reduction rate during cast.
@ -867,7 +867,7 @@
//727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2 //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm //728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal //729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal
//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC //730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC
//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath //731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath
//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace //732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace
//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption //733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption

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@ -9,12 +9,12 @@
// - Up to 5 ID/Amount pairs can be specified. // - Up to 5 ID/Amount pairs can be specified.
// - Rate = n/10% // - Rate = n/10%
0,703,1000,4,800,2,200 // Hinalle 0,703,1000,4,800,2,200 // Hinalle
1,958,800,9,1000 // Horrendous_Mouth 1,958,800,9,1000 // Horrendous_Mouth
2,959,800,7,1000 // Rotten_Scale 2,959,800,7,1000 // Rotten_Scale
3,960,1000,6,800,9,200 // Nipper 3,960,1000,6,800,9,200 // Nipper
4,961,800,3,1000 // Conch 4,961,800,3,1000 // Conch
5,962,1000,4,800,6,200 // Tentacle 5,962,1000,4,800,6,200 // Tentacle
6,963,800,3,1000 // Sharp_Scale 6,963,800,3,1000 // Sharp_Scale
7,964,800,8,1000 // Crap_Shell 7,964,800,8,1000 // Crap_Shell
8,967,800,4,1000 // Turtle_Shell 8,967,800,4,1000 // Turtle_Shell
@ -22,9 +22,9 @@
10,970,800,9,1000 // Alchol 10,970,800,9,1000 // Alchol
11,971,800,5,1000 // Detrimindexta 11,971,800,5,1000 // Detrimindexta
12,973,800,4,1000 // Counteragent 12,973,800,4,1000 // Counteragent
13,974,1000,4,800,6,200 // Mixture 13,974,1000,4,800,6,200 // Mixture
14,991,1000,1,500,1,500 // Crystal_Blue 14,991,1000,1,500,1,500 // Crystal_Blue
15,992,1000,1,500,1,500 // Wind_Of_Verdure 15,992,1000,1,500,1,500 // Wind_Of_Verdure
16,999,1000,10,1000 // Steel 16,999,1000,10,1000 // Steel
17,1003,500,1,1000 // Coal 17,1003,500,1,1000 // Coal
18,1008,800,6,1000 // Frozen_Heart 18,1008,800,6,1000 // Frozen_Heart
@ -34,21 +34,21 @@
22,1012,800,3,1000 // Lizard_Scruff 22,1012,800,3,1000 // Lizard_Scruff
23,1013,1000,9,800,13,200 // Colorful_Shell 23,1013,1000,9,800,13,200 // Colorful_Shell
24,1014,1000,4,800,6,200 // Jaws_Of_Ant 24,1014,1000,4,800,6,200 // Jaws_Of_Ant
25,1016,1000,7,800,10,200 // Rat_Tail 25,1016,1000,7,800,10,200 // Rat_Tail
26,1019,800,2,1000 // Wooden_Block 26,1019,800,2,1000 // Wooden_Block
27,1020,1000,4,800,6,200 // Long_Hair 27,1020,1000,4,800,6,200 // Long_Hair
28,1021,800,4,1000 // Dokkaebi_Horn 28,1021,800,4,1000 // Dokkaebi_Horn
29,1022,1000,2,800,3,200 // Fox_Tail 29,1022,1000,2,800,3,200 // Fox_Tail
30,1024,800,4,1000 // Chinese_Ink 30,1024,800,4,1000 // Chinese_Ink
31,1025,800,8,1000 // Spiderweb 31,1025,800,8,1000 // Spiderweb
32,1026,800,4,1000 // Acorn 32,1026,800,4,1000 // Acorn
33,1030,800,2,1000 // Tiger_Footskin 33,1030,800,2,1000 // Tiger_Footskin
34,1033,1000,4,800,6,200 // Root_Of_Maneater 34,1033,1000,4,800,6,200 // Root_Of_Maneater
35,1034,1000,6,800,9,200 // Cobold_Hair 35,1034,1000,6,800,9,200 // Cobold_Hair
36,1035,1000,8,800,12,200 // Dragon_Canine 36,1035,1000,8,800,12,200 // Dragon_Canine
37,1037,800,6,1000 // Dragon_Train 37,1037,800,6,1000 // Dragon_Train
38,1038,1000,1,1000 // Petite_Dablofs_Horn 38,1038,1000,1,1000 // Petite_Dablofs_Horn
39,1040,1000,8,800,12,200 // Elder_Pixie's_Beard 39,1040,1000,8,800,12,200 // Elder_Pixie's_Beard
40,1041,800,3,1000 // Lantern 40,1041,800,3,1000 // Lantern
41,1042,800,6,1000 // Short_Leg 41,1042,800,6,1000 // Short_Leg
42,1043,800,6,1000 // Nail_Of_Orc 42,1043,800,6,1000 // Nail_Of_Orc
@ -57,7 +57,7 @@
45,1049,800,6,1000 // Skirt_Of_Virgin 45,1049,800,6,1000 // Skirt_Of_Virgin
46,1050,800,3,1000 // Tendon 46,1050,800,3,1000 // Tendon
47,1051,800,7,1000 // Detonator 47,1051,800,7,1000 // Detonator
48,1053,1000,6,800,9,200 // Tooth_Of_Ancient_Fish 48,1053,1000,6,800,9,200 // Tooth_Of_Ancient_Fish
49,1056,800,8,1000 // Grit 49,1056,800,8,1000 // Grit
50,1058,800,5,1000 // Wing_Of_Moth 50,1058,800,5,1000 // Wing_Of_Moth
51,1059,1000,5,1000 // Transparent_Cloth 51,1059,1000,5,1000 // Transparent_Cloth

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@ -23,7 +23,7 @@
// 8 = Trans. Shadow Chaser // 8 = Trans. Shadow Chaser
// 16 = Baby Rouge // 16 = Baby Rouge
// 32 = Baby Shadow Chaser // 32 = Baby Shadow Chaser
// //
// RequirementRemoved (bitmask) removes requirements when casting a copied skill. // RequirementRemoved (bitmask) removes requirements when casting a copied skill.
// See 'skill_require_db.txt' for specific skill requirements. // See 'skill_require_db.txt' for specific skill requirements.
// 0 = uses original requirement(s) // 0 = uses original requirement(s)