Fixed bugreport:6044 mercenaries should warp after being far from the master after 3 seconds.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16327 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
greenboxal2 2012-06-21 10:41:37 +00:00
parent 66d5d750fe
commit a01a3cbb21
2 changed files with 36 additions and 5 deletions

View File

@ -46,6 +46,7 @@ struct mercenary_data {
int contract_timer; int contract_timer;
unsigned devotion_flag : 1; unsigned devotion_flag : 1;
unsigned int masterteleport_timer;
}; };
bool merc_class(int class_); bool merc_class(int class_);

View File

@ -182,8 +182,22 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data
sd->areanpc_id=0; sd->areanpc_id=0;
if( sd->md && !check_distance_bl(&sd->bl, &sd->md->bl, MAX_MER_DISTANCE) ) if( sd->md && !check_distance_bl(&sd->bl, &sd->md->bl, MAX_MER_DISTANCE) )
{// mercenary is too far from the master so warp the master's position {
unit_warp( &sd->md->bl, sd->bl.m, sd->bl.x, sd->bl.y, CLR_TELEPORT ); // mercenary should be warped after being 3 seconds too far from the master [greenbox]
if (sd->md->masterteleport_timer == 0)
{
sd->md->masterteleport_timer = gettick();
}
else if (DIFF_TICK(gettick(), sd->md->masterteleport_timer) > 3000)
{
sd->md->masterteleport_timer = 0;
unit_warp( &sd->md->bl, sd->bl.m, sd->bl.x, sd->bl.y, CLR_TELEPORT );
}
}
else
{
// reset the tick, he is not far anymore
sd->md->masterteleport_timer = 0;
} }
} else if (md) { } else if (md) {
if( map_getcell(bl->m,x,y,CELL_CHKNPC) ) { if( map_getcell(bl->m,x,y,CELL_CHKNPC) ) {
@ -206,9 +220,25 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data
clif_move(ud); clif_move(ud);
} }
} }
else if( mrd && mrd->master && !check_distance_bl(&mrd->master->bl, bl, MAX_MER_DISTANCE) ) else if( mrd && mrd->master )
{// mercenary is too far from the master so warp the master's position {
unit_warp( bl, mrd->master->bl.id, mrd->master->bl.x, mrd->master->bl.y, CLR_TELEPORT ); if (!check_distance_bl(&mrd->master->bl, bl, MAX_MER_DISTANCE))
{
// mercenary should be warped after being 3 seconds too far from the master [greenbox]
if (mrd->masterteleport_timer == 0)
{
mrd->masterteleport_timer = gettick();
}
else if (DIFF_TICK(gettick(), mrd->masterteleport_timer) > 3000)
{
mrd->masterteleport_timer = 0;
unit_warp( bl, mrd->master->bl.id, mrd->master->bl.x, mrd->master->bl.y, CLR_TELEPORT );
}
}
else
{
mrd->masterteleport_timer = 0;
}
} }
if(tid == INVALID_TIMER) //A directly invoked timer is from battle_stop_walking, therefore the rest is irrelevant. if(tid == INVALID_TIMER) //A directly invoked timer is from battle_stop_walking, therefore the rest is irrelevant.