Removed some unused variables that appeared in the last commit (r12584).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12585 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -426,7 +426,7 @@ static void* create_charstatus(DBKey key, va_list args)
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int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
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{
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int i = 0, j;
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int i = 0;
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int count = 0;
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int diff = 0;
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char save_status[128]; //For displaying save information. [Skotlex]
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@ -910,8 +910,6 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
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struct item tmp_item;
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struct skill tmp_skill;
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struct s_friend tmp_friend;
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struct quest tmp_quest;
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struct quest_objective tmp_quest_obj;
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#ifdef HOTKEY_SAVING
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struct hotkey tmp_hotkey;
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int hotkey_num;
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@ -33,6 +33,9 @@ int mapif_quests_fromsql(int char_id, struct quest questlog[])
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return 0;
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}
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memset(&tmp_quest, 0, sizeof(struct quest));
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memset(&tmp_quest_objective, 0, sizeof(struct quest_objective));
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if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST)
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|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
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|| SQL_ERROR == SqlStmt_Execute(stmt)
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