Added some missing DisplayPc in status_db.yml (#8441)
* Added some missing DisplayPc in status_db.yml Some status should be displayed again to client around when the affected unit appears in the client's range Status updated : SC_SPELL_ENCHANTING from skill EM_SPELL_ENCHANTING SC_MUSICAL_INTERLUDE from skill TR_MUSICAL_INTERLUDE SC_JAWAII_SERENADE from skill TR_JAWAII_SERENADE SC_PRON_MARCH from skill TR_PRON_MARCH SC_POWERFUL_FAITH from skill IQ_POWERFUL_FAITH
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@ -7964,6 +7964,8 @@ Body:
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DurationLookup: EM_SPELL_ENCHANTING
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CalcFlags:
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Smatk: true
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Flags:
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DisplayPc: true
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- Status: Summon_Elemental_Ardor
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Icon: EFST_SUMMON_ELEMENTAL_ARDOR
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DurationLookup: EM_SUMMON_ELEMENTAL_ARDOR
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@ -8015,17 +8017,23 @@ Body:
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DurationLookup: TR_MUSICAL_INTERLUDE
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CalcFlags:
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Res: true
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Flags:
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DisplayPc: true
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- Status: Jawaii_Serenade
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Icon: EFST_JAWAII_SERENADE
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DurationLookup: TR_JAWAII_SERENADE
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CalcFlags:
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Smatk: true
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Speed: true
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Flags:
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DisplayPc: true
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- Status: Pron_March
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Icon: EFST_PRON_MARCH
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DurationLookup: TR_PRON_MARCH
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CalcFlags:
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Patk: true
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Flags:
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DisplayPc: true
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- Status: Roseblossom
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Icon: EFST_ROSEBLOSSOM
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DurationLookup: TR_ROSEBLOSSOM
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@ -8039,6 +8047,8 @@ Body:
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Powerful_Faith: true
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Firm_Faith: true
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Sincere_Faith: true
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Flags:
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DisplayPc: true
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- Status: Sincere_Faith
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Icon: EFST_SINCERE_FAITH
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DurationLookup: IQ_SINCERE_FAITH
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