Updated Ninja Skills (#4267)

* Fixes #4114.
* kRO Changelog: http://ro.gnjoy.com/news/notice/View.asp?seq=7084
Thanks to @SeravySensei and @Tokeiburu!
This commit is contained in:
Aleos
2019-10-21 14:37:32 -04:00
committed by GitHub
parent 24c4c49610
commit abec31f320
6 changed files with 40 additions and 23 deletions

View File

@@ -3525,7 +3525,9 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list *
case WL_COMET:
case NPC_COMET:
case KO_MUCHANAGE:
#ifndef RENEWAL
case NJ_HUUMA:
#endif
dmg.dmotion = clif_skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,skill_id,skill_lv,DMG_MULTI_HIT);
break;
case WL_CHAINLIGHTNING_ATK:
@@ -5121,6 +5123,9 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
case SU_SCRATCH:
clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
break;
#ifdef RENEWAL
case NJ_HUUMA:
#endif
case LG_MOONSLASHER:
case MH_XENO_SLASHER:
clif_skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, DMG_SKILL);
@@ -11869,9 +11874,6 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
case NJ_HYOUSYOURAKU:
case NJ_RAIGEKISAI:
case NJ_KAMAITACHI:
#ifdef RENEWAL
case NJ_HUUMA:
#endif
case NPC_EVILLAND:
case NPC_VENOMFOG:
case NPC_ICEMINE: