Fixed multi level up exploit, which allowed going over the defined maximum levels

Fixed #1010
This commit is contained in:
Lemongrass3110 2016-03-05 13:35:51 +01:00
parent 2b7eb9f523
commit ae8ba78449

View File

@ -6267,6 +6267,10 @@ int pc_checkbaselevelup(struct map_session_data *sd) {
sd->status.base_level ++;
sd->status.status_point += next;
if( pc_is_maxbaselv(sd) ){
sd->status.base_exp = u32min(sd->status.base_exp,MAX_LEVEL_BASE_EXP);
break;
}
} while ((next=pc_nextbaseexp(sd)) > 0 && sd->status.base_exp >= next);
if (battle_config.pet_lv_rate && sd->pd) //<Skotlex> update pet's level
@ -6329,6 +6333,10 @@ int pc_checkjoblevelup(struct map_session_data *sd)
sd->status.job_level ++;
sd->status.skill_point ++;
if( pc_is_maxjoblv(sd) ){
sd->status.job_exp = u32min(sd->status.job_exp,MAX_LEVEL_JOB_EXP);
break;
}
} while ((next=pc_nextjobexp(sd)) > 0 && sd->status.job_exp >= next);
clif_updatestatus(sd,SP_JOBLEVEL);