- Corrected the loadmap event description to specify that the mapflag required is actually "loadevent", NOT "loadmap"!

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7812 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-07-21 19:04:50 +00:00
parent afb83ab5e0
commit aeaddd4ca7
2 changed files with 3 additions and 1 deletions

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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/21
* Corrected the loadmap event description to specify that the mapflag
required is actually "loadevent", NOT "loadmap"! [Skotlex]
* Now when the char-txt server does not finds a requested party, it will
clear out said party id of all characters (will help prevent massive
spamming/overhead when for some reason the party file needs to be deleted).

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@ -62,7 +62,7 @@ logout_event_name: PCLogoutEvent
login_event_name: PCLoginEvent
// Name of event when a player changes map
// NOTE: This event will only trigger on maps with the "loadmap" flag active.
// NOTE: This event will only trigger on maps with the "loadevent" flag active.
loadmap_event_name: PCLoadMapEvent
// Name of event when a player levels up (base lv)