- Corrected the loadmap event description to specify that the mapflag required is actually "loadevent", NOT "loadmap"!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7812 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
afb83ab5e0
commit
aeaddd4ca7
@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
|
|||||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||||
|
|
||||||
2006/07/21
|
2006/07/21
|
||||||
|
* Corrected the loadmap event description to specify that the mapflag
|
||||||
|
required is actually "loadevent", NOT "loadmap"! [Skotlex]
|
||||||
* Now when the char-txt server does not finds a requested party, it will
|
* Now when the char-txt server does not finds a requested party, it will
|
||||||
clear out said party id of all characters (will help prevent massive
|
clear out said party id of all characters (will help prevent massive
|
||||||
spamming/overhead when for some reason the party file needs to be deleted).
|
spamming/overhead when for some reason the party file needs to be deleted).
|
||||||
|
@ -62,7 +62,7 @@ logout_event_name: PCLogoutEvent
|
|||||||
login_event_name: PCLoginEvent
|
login_event_name: PCLoginEvent
|
||||||
|
|
||||||
// Name of event when a player changes map
|
// Name of event when a player changes map
|
||||||
// NOTE: This event will only trigger on maps with the "loadmap" flag active.
|
// NOTE: This event will only trigger on maps with the "loadevent" flag active.
|
||||||
loadmap_event_name: PCLoadMapEvent
|
loadmap_event_name: PCLoadMapEvent
|
||||||
|
|
||||||
// Name of event when a player levels up (base lv)
|
// Name of event when a player levels up (base lv)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user