Readded the 'al_morgen' variable to counteragent_mixture.txt, it's needed for the alchemist job quest. Thanks to Belle for the fix.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7051 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
MasterOfMuppets 2006-06-08 16:35:35 +00:00
parent 0fac6d3cb1
commit aeb48752ef
2 changed files with 5 additions and 0 deletions

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@ -37,6 +37,8 @@ Musashiden
Date Added
======
07/05
* Readded the 'al_morgen' variable to counteragent_mixture.txt, it's needed [MasterOfMuppets]
for the alchemist quest. Thanks to Belle for the fix.
* Added Save/Load Quest Skills (1st/2nd Class quest skills!) global functions. To test and
insert into Valhalla NPC. They use ONE variable for all skills [Lupus]

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@ -20,6 +20,8 @@
//= 1,7 Fixed exploit [Lupus]
//= 1.8 Got rid of 'al_morgen' var [Lupus]
//= 1.9 now uses (MISC_QUEST & 4) bit
//= 2.0 Readded the 'al_morgen' var since it's required for the [MasterOfMuppets]
//= alchemist quest. What's up with the mass removing of variables Lupus?
//============================================================
@ -166,6 +168,7 @@ M_Menu:
mes "You too can feel my 'excitement' if you wish..... Ahhhhh.... I can make you feel...";
set MISC_QUEST,MISC_QUEST | 4;
set MORGEN,0;
if(ALCH_Q == 4) set al_morgen,1;
close;
L_1: