guild optimize

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@481 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
amber 2004-12-07 02:32:21 +00:00
parent 0d2f0d0db7
commit b2f764062a
8 changed files with 79 additions and 84 deletions

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@ -42,6 +42,8 @@
#include "memwatch.h"
#endif
#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
char char_db[256] = "char";
char cart_db[256] = "cart_inventory";
char inventory_db[256] = "inventory";
@ -3045,7 +3047,8 @@ int do_init(int argc, char **argv){
#undef mysql_query
int STDCALL mysql_query(MYSQL *mysql, const char *q);
int debug_mysql_query(MYSQL *mysql, const char *q) {
printf("DEBUG_MYSQL: %s\n", q);
return mysql_query(mysql, q);
int debug_mysql_query(char *file, int line, void *mysql, const char *q) {
printf("sql: %s:%d# %s\n", file, line, q);
return mysql_query((MYSQL *) mysql, q);
}

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@ -73,6 +73,8 @@ extern char login_db_account_id[32];
extern int lowest_gm_level;
extern int debug_mysql_query(char *file, int line, void *mysql, const char *q);
#endif
#include "inter.h"

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@ -16,9 +16,15 @@
#include <stdio.h>
#include <stdlib.h>
#include "db.h"
extern int debug_mysql_query(MYSQL *mysql, const char *q);
#define mysql_query(_x, _y) debug_mysql_query(_x, _y)
static struct dbt *guild_db_;
static struct dbt *castle_db_;
static struct dbt *guild_expcache_db_;
static struct dbt *guild_infoevent_db_;
static struct dbt *guild_castleinfoevent_db_;
#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
static struct guild *guild_pt;
static struct guild *guild_pt2;
@ -289,15 +295,21 @@ int inter_guild_tosql(struct guild *g,int flag)
}
// Read guild from sql
int inter_guild_fromsql(int guild_id,struct guild *g)
struct guild * inter_guild_fromsql(int guild_id)
{
int i;
char emblem_data[4096];
char *pstr;
if (g==NULL) return 0;
memset(g,0,sizeof(struct guild));
struct guild *g;
if (guild_id==0) return 0;
g = numdb_search(guild_db_,guild_id);
if (g != NULL)
return g;
g = (struct guild *) malloc(sizeof(struct guild));
memset(g,0,sizeof(struct guild));
// printf("Retrieve guild information from sql ......\n");
// printf("- Read guild %d from sql \n",guild_id);
@ -307,6 +319,7 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
//printf(" %s\n",tmp_sql);
if(mysql_query(&mysql_handle, tmp_sql) ) {
printf("DB server Error (select `guild`)- %s\n", mysql_error(&mysql_handle) );
free(g);
return 0;
}
@ -315,6 +328,7 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
sql_row = mysql_fetch_row(sql_res);
if (sql_row==NULL) {
mysql_free_result(sql_res);
free(g);
return 0;
}
@ -353,6 +367,7 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
//printf(" %s\n",tmp_sql);
if(mysql_query(&mysql_handle, tmp_sql) ) {
printf("DB server Error (select `guild_member`)- %s\n", mysql_error(&mysql_handle) );
free(g);
return 0;
}
sql_res = mysql_store_result(&mysql_handle) ;
@ -381,6 +396,7 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
//printf(" %s\n",tmp_sql);
if(mysql_query(&mysql_handle, tmp_sql) ) {
printf("DB server Error (select `guild_position`)- %s\n", mysql_error(&mysql_handle) );
free(g);
return 0;
}
sql_res = mysql_store_result(&mysql_handle) ;
@ -400,6 +416,7 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id);
if(mysql_query(&mysql_handle, tmp_sql) ) {
printf("DB server Error (select `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
free(g);
return 0;
}
sql_res = mysql_store_result(&mysql_handle) ;
@ -418,6 +435,7 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
if(mysql_query(&mysql_handle, tmp_sql) ) {
printf("DB server Error (select `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
free(g);
return 0;
}
sql_res = mysql_store_result(&mysql_handle) ;
@ -442,6 +460,7 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id);
if(mysql_query(&mysql_handle, tmp_sql) ) {
printf("DB server Error (select `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
free(g);
return 0;
}
sql_res = mysql_store_result(&mysql_handle) ;
@ -456,8 +475,9 @@ int inter_guild_fromsql(int guild_id,struct guild *g)
// printf("Successfully retrieve guild information from sql!\n");
return 0;
numdb_insert(guild_db_, guild_id,g);
return g;
}
// Save guild_castle to sql
@ -505,11 +525,13 @@ int inter_guildcastle_tosql(struct guild_castle *gc)
return 0;
}
// Read guild_castle from sql
int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
struct guild_castle * inter_guildcastle_fromsql(int castle_id)
{
if (gc==NULL) return 0;
//printf("Read from guild_castle\n");
struct guild_castle * gc = numdb_search(castle_db_,castle_id);
if (gc!=NULL)
return gc;
gc = (struct guild_castle *) malloc(sizeof(struct guild_castle));
memset(gc,0,sizeof(struct guild_castle));
gc->castle_id=castle_id;
if (castle_id==-1) return 0;
@ -559,7 +581,10 @@ int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
}
mysql_free_result(sql_res) ; //resource free
return 0;
numdb_insert(castle_db_,gc->castle_id,gc);
return gc;
}
// Read exp_guild.txt
@ -592,6 +617,12 @@ int inter_guild_readdb()
int inter_guild_sql_init()
{
int i;
guild_db_=numdb_init();
castle_db_=numdb_init();
guild_expcache_db_=numdb_init();
guild_infoevent_db_=numdb_init();
guild_castleinfoevent_db_=numdb_init();
printf("interserver guild memory initialize.... (%d byte)\n",sizeof(struct guild));
guild_pt = calloc(sizeof(struct guild), 1);
@ -640,7 +671,6 @@ int inter_guild_sql_init()
// Get guild by its name
struct guild* search_guildname(char *str)
{
struct guild *g=guild_pt;
char t_name[24];
int guild_id=0;
printf("search_guildname\n");
@ -654,8 +684,7 @@ struct guild* search_guildname(char *str)
guild_id = atoi (sql_row[0]);
}
mysql_free_result(sql_res);
inter_guild_fromsql(guild_id,g);
return g;
return inter_guild_fromsql(guild_id);
}
// Check if guild is empty
@ -1087,9 +1116,7 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
// Return guild info to client
int mapif_parse_GuildInfo(int fd,int guild_id)
{
struct guild *g;
g=guild_pt;
inter_guild_fromsql(guild_id,g);
struct guild * g = inter_guild_fromsql(guild_id);
if(g!=NULL&&g->guild_id>0){
guild_calcinfo(g);
mapif_guild_info(fd,g);
@ -1101,10 +1128,8 @@ int mapif_parse_GuildInfo(int fd,int guild_id)
// Add member to guild
int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
{
struct guild *g=guild_pt;
struct guild *g = inter_guild_fromsql(guild_id);
int i;
inter_guild_fromsql(guild_id,g);
if(g==NULL||g->guild_id<=0){
mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
@ -1129,9 +1154,7 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
// Delete member from guild
int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes)
{
struct guild *g=guild_pt;
inter_guild_fromsql(guild_id,g);
struct guild *g= inter_guild_fromsql(guild_id);
if(g!=NULL&&g->guild_id>0){
int i;
@ -1181,25 +1204,19 @@ int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int fl
/* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */
}
return 0;
}
// Change member info
int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
int account_id,int char_id,int online,int lv,int class)
{
// Could speed up by manipulating only guild_member
struct guild * g=guild_pt;
struct guild * g= inter_guild_fromsql(guild_id);
int i,alv,c;
if(g==NULL||g->guild_id<=0)
return 0;
inter_guild_fromsql(guild_id,g);
g->connect_member=0;
@ -1230,13 +1247,9 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
// BreakGuild
int mapif_parse_BreakGuild(int fd,int guild_id)
{
struct guild *g=guild_pt;
struct guild *g= inter_guild_fromsql(guild_id);
if(g==NULL)
return 0;
inter_guild_fromsql(guild_id,g);
// Delete guild from sql
//printf("- Delete guild %d from guild\n",guild_id);
@ -1300,17 +1313,12 @@ int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int le
int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,
int type,const char *data,int len)
{
struct guild * g=guild_pt;
struct guild * g = inter_guild_fromsql(guild_id);
// int dd=*((int *)data);
short dw=*((short *)data);
if(g==NULL||g->guild_id<=0)
return 0;
inter_guild_fromsql(guild_id,g);
switch(type){
case GBI_GUILDLV: {
printf("GBI_GUILDLV\n");
@ -1337,9 +1345,8 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
{
// Could make some improvement in speed, because only change guild_member
int i;
struct guild * g=guild_pt;
struct guild * g = inter_guild_fromsql(guild_id);
inter_guild_fromsql(guild_id,g);
//printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER");
if(g==NULL){
@ -1378,9 +1385,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
{
// Could make some improvement in speed, because only change guild_position
struct guild * g=guild_pt;
inter_guild_fromsql(guild_id,g);
struct guild * g = inter_guild_fromsql(guild_id);
if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION){
return 0;
@ -1395,10 +1400,9 @@ int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position
int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id)
{
// Could make some improvement in speed, because only change guild_position
struct guild *g=guild_pt;
struct guild *g = inter_guild_fromsql(guild_id);
int idx = skill_num - GD_SKILLBASE;
inter_guild_fromsql(guild_id,g);
if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
return 0;
@ -1424,10 +1428,8 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
// Could speed up
struct guild *g[2];
int j,i;
g[0]=guild_pt;
g[1]=guild_pt2;
inter_guild_fromsql(guild_id1,g[0]);
inter_guild_fromsql(guild_id2,g[1]);
g[0]= inter_guild_fromsql(guild_id1);
g[1]= inter_guild_fromsql(guild_id2);
if(g[0]==NULL || g[1]==NULL || g[0]->guild_id ==0 || g[1]->guild_id==0)
return 0;
@ -1461,9 +1463,7 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
// ギルド告知変更要求
int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
{
struct guild *g=guild_pt;
inter_guild_fromsql(guild_id,g);
struct guild *g= inter_guild_fromsql(guild_id);
if(g==NULL||g->guild_id<=0)
return 0;
@ -1475,9 +1475,7 @@ int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes
// ギルドエンブレム変更要求
int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
{
struct guild * g=guild_pt;
inter_guild_fromsql(guild_id,g);
struct guild * g= inter_guild_fromsql(guild_id);
if(g==NULL||g->guild_id<=0)
return 0;
@ -1490,11 +1488,10 @@ int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *da
int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) // <Agit>
{
struct guild_castle *gc=guildcastle_pt;
inter_guildcastle_fromsql(castle_id, gc);
if(gc==NULL||gc->castle_id==-1){
struct guild_castle *gc= inter_guildcastle_fromsql(castle_id);
if(gc==NULL||gc->castle_id==-1)
return mapif_guild_castle_dataload(castle_id,0,0);
}
switch(index){
case 1: return mapif_guild_castle_dataload(gc->castle_id,index,gc->guild_id); break;
case 2: return mapif_guild_castle_dataload(gc->castle_id,index,gc->economy); break;
@ -1529,17 +1526,15 @@ int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) // <Agit
int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) // <Agit>
{
struct guild_castle *gc=guildcastle_pt;
inter_guildcastle_fromsql(castle_id, gc);
if(gc==NULL||gc->castle_id==-1){
struct guild_castle *gc= inter_guildcastle_fromsql(castle_id);
if(gc==NULL||gc->castle_id==-1)
return mapif_guild_castle_datasave(castle_id,index,value);
}
switch(index){
case 1:
if( gc->guild_id!=value ){
int gid=(value)?value:gc->guild_id;
struct guild *g=guild_pt;
inter_guild_fromsql(gid, g);
struct guild *g=inter_guild_fromsql(gid);
if(log_inter)
inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
(g)?g->name:"??" ,gid, (value)?"occupy":"abandon", index);

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@ -11,8 +11,7 @@
#include <string.h>
extern int debug_mysql_query(MYSQL *mysql, const char *q);
#define mysql_query(_x, _y) debug_mysql_query(_x, _y)
#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
static struct party *party_pt;
static int party_newid=100;

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@ -12,8 +12,7 @@
struct s_pet *pet_pt;
static int pet_newid = 100;
extern int debug_mysql_query(MYSQL *mysql, const char *q);
#define mysql_query(_x, _y) debug_mysql_query(_x, _y)
#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
//---------------------------------------------------------
int inter_pet_tosql(int pet_id, struct s_pet *p) {

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@ -14,8 +14,7 @@ struct storage *storage_pt=NULL;
struct guild_storage *guild_storage_pt=NULL;
extern int debug_mysql_query(MYSQL *mysql, const char *q);
#define mysql_query(_x, _y) debug_mysql_query(_x, _y)
#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
// storage data -> DB conversion
int storage_tosql(int account_id,struct storage *p){

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@ -15,8 +15,7 @@
#include "int_pet.h"
#include "lock.h"
extern int debug_mysql_query(MYSQL *mysql, const char *q);
#define mysql_query(_x, _y) debug_mysql_query(_x, _y)
#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
#define WISDATA_TTL (60*1000) // Wisデータの生存時間(60秒)
#define WISDELLIST_MAX 256 // Wisデータ削除リストの要素数

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@ -13,8 +13,7 @@
#include "memwatch.h"
#endif
extern int debug_mysql_query(MYSQL *mysql, const char *q);
#define mysql_query(_x, _y) debug_mysql_query(_x, _y)
#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
#define MAX_RANDITEM 2000