New NPC IDs and mob ID placeholders

This commit is contained in:
Lemongrass3110 2017-08-11 00:53:35 +02:00
parent 74cc00f88e
commit b30d0fdf64
3 changed files with 50 additions and 1 deletions

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@ -2298,6 +2298,16 @@ JP_NPC01 10236
4_PCCOUNT 10253
4_LAVAGOLEM 10254
JP_NPC02 10261
JP_NPC03 10262
JP_NPC04 10263
JP_NPC05 10264
JP_NPC06 10265
JP_NPC07 10266
JP_NPC08 10267
JP_NPC09 10268
JP_NPC10 10269
SWORDCLAN 1
ARCWANDCLAN 2
GOLDENMACECLAN 3

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@ -3061,3 +3061,42 @@
//3901,MD_ORK_HERO
//3902,MD_ORC_LORD
//3903,MD_ORC_FLOWER
//3910,E_EMPEL_1
//3911,E_GIBBET
//3912,E_LOLI_RURI
//3913,E_DULLAHAN
//3914,E_BLOODY_MURDERER
//3915,E_EMPEL_1B
//3916,JP_E_MONSTER_74
//3917,JP_E_MONSTER_75
//3918,JP_E_MONSTER_76
//3919,JP_E_MONSTER_77
//3920,JP_E_MONSTER_78
//3921,JP_E_MONSTER_79
//3922,JP_E_MONSTER_80
//3923,JP_E_MONSTER_81
//3924,JP_E_MONSTER_82
//3925,JP_E_MONSTER_83
//3926,JP_E_MONSTER_84
//3927,JP_E_MONSTER_85
//3928,JP_E_MONSTER_86
//3929,JP_E_MONSTER_87
//3930,JP_E_MONSTER_88
//3931,JP_E_MONSTER_89
//3932,JP_E_MONSTER_90
//3933,JP_E_MONSTER_91
//3934,JP_E_MONSTER_92
//3935,JP_E_MONSTER_93
//3936,JP_E_MONSTER_94
//3937,JP_E_MONSTER_95
//3938,JP_E_MONSTER_96
//3939,JP_E_MONSTER_97
//3940,JP_E_MONSTER_98
//3941,JP_E_MONSTER_99
//3942,JP_E_MONSTER_100
//3943,JP_E_MONSTER_101
//3944,JP_E_MONSTER_102
//3945,JP_E_MONSTER_103
//3946,JP_E_MONSTER_104
//3947,JP_E_MONSTER_105

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@ -123,7 +123,7 @@ enum actor_classes
#define MAX_NPC_CLASS 1000
// New NPC range
#define MAX_NPC_CLASS2_START 10000
#define MAX_NPC_CLASS2_END 10255
#define MAX_NPC_CLASS2_END 10270
//Checks if a given id is a valid npc id. [Skotlex]
//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)