Fix getnameditem command (#5807)
* Fixes #5713. * Resolves script command getnameditem not properly naming items. * Also resolves atcommand getring. Thanks to @Erukanu and @Balferian! Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
This commit is contained in:
@@ -7834,8 +7834,8 @@ BUILDIN_FUNC(getnameditem)
|
||||
item_tmp.amount=1;
|
||||
item_tmp.identify=1;
|
||||
item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus]
|
||||
item_tmp.card[2]=tsd->status.char_id;
|
||||
item_tmp.card[3]=tsd->status.char_id >> 16;
|
||||
item_tmp.card[2]=GetWord(tsd->status.char_id,0);
|
||||
item_tmp.card[3]=GetWord(tsd->status.char_id,1);
|
||||
if(pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) {
|
||||
script_pushint(st,0);
|
||||
return SCRIPT_CMD_SUCCESS; //Failed to add item, we will not drop if they don't fit
|
||||
|
||||
Reference in New Issue
Block a user