Implemented NPC_GROUNDDRIVE (#7677)
This commit is contained in:
@@ -18327,6 +18327,36 @@ Body:
|
||||
Target: Enemy
|
||||
Flag:
|
||||
PathCheck: true
|
||||
- Id: 770
|
||||
Name: NPC_GROUNDDRIVE
|
||||
Description: Ground Drive
|
||||
MaxLevel: 5
|
||||
Type: Magic
|
||||
TargetType: Ground
|
||||
Flags:
|
||||
TargetHidden: true
|
||||
Range: 9
|
||||
Hit: Multi_Hit
|
||||
HitCount:
|
||||
- Level: 1
|
||||
Count: 1
|
||||
- Level: 2
|
||||
Count: 2
|
||||
- Level: 3
|
||||
Count: 3
|
||||
- Level: 4
|
||||
Count: 4
|
||||
- Level: 5
|
||||
Count: 5
|
||||
Element: Earth
|
||||
Duration1: 100
|
||||
Unit:
|
||||
Id: Dummyskill
|
||||
Layout: 2
|
||||
Interval: 1000
|
||||
Target: Enemy
|
||||
Flag:
|
||||
PathCheck: true
|
||||
- Id: 771
|
||||
Name: NPC_RELIEVE_ON
|
||||
Description: NPC_RELIEVE_ON
|
||||
|
||||
@@ -7355,6 +7355,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
|
||||
break;
|
||||
#ifdef RENEWAL
|
||||
case WZ_HEAVENDRIVE:
|
||||
case NPC_GROUNDDRIVE:
|
||||
skillratio += 25;
|
||||
break;
|
||||
case WZ_METEOR:
|
||||
|
||||
@@ -13538,6 +13538,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
|
||||
case WZ_VERMILION:
|
||||
case WZ_STORMGUST:
|
||||
case WZ_HEAVENDRIVE:
|
||||
case NPC_GROUNDDRIVE:
|
||||
case PR_SANCTUARY:
|
||||
case PR_MAGNUS:
|
||||
case CR_GRANDCROSS:
|
||||
|
||||
Reference in New Issue
Block a user