- Fixed npc_event doing a map-check when the npc is not on any map.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5473 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-03-06 14:54:40 +00:00
parent 2b874adf3c
commit b9b3055897
2 changed files with 3 additions and 1 deletions

View File

@ -5,6 +5,8 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/06
* Fixed npc_event doing a map-check when the npc is not on any map.
[Skotlex]
* Fixed a debug message showing up on skill castend nodamage id when using
a guild skill. [Skotlex]
* Fixed #save not working on maps not in the current map server. [Skotlex]

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@ -822,7 +822,7 @@ int npc_event (struct map_session_data *sd, const unsigned char *eventname, int
xs=nd->u.scr.xs;
ys=nd->u.scr.ys;
if (xs>=0 && ys>=0 && (strcmp(((eventname)+strlen(eventname)-6),"Global") != 0) ) {
if (nd->bl.m != sd->bl.m )
if (nd->bl.m >= 0 && nd->bl.m != sd->bl.m )
return 1;
if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) )
return 1;