Kaupe will now trigger from mobs, homuns and mercenaries, as well. (bugreport:2297)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13252 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2008-10-01 12:27:51 +00:00
parent 850cf0d038
commit bc3b30a2d3
2 changed files with 3 additions and 4 deletions

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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/10/01
* Rev. 13252 Kaupe will now trigger from mobs, homuns and mercenaries, as well. (bugreport:2297) [L0ne_W0lf]
* Rev. 13251 Removed 'casttime' adjustment from offensive ressurection. Follow up to r13225. [L0ne_W0lf]
* Kaahi will now override override higher existing levels previously casted. (bugreport:2296)
2008/09/27

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@ -363,10 +363,8 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
if(sc->data[SC_TATAMIGAESHI] && (flag&(BF_MAGIC|BF_LONG)) == BF_LONG)
return 0;
if((sce=sc->data[SC_KAUPE]) &&
rand()%100 < sce->val2 &&
(src->type == BL_PC || !skill_num))
{ //Kaupe only blocks all skills of players.
if((sce=sc->data[SC_KAUPE]) && rand()%100 < sce->val2)
{ //Kaupe blocks damage (skill or otherwise) from players, mobs, homuns, mercenaries.
clif_specialeffect(bl, 462, AREA);
//Shouldn't end until Breaker's non-weapon part connects.
if (skill_num != ASC_BREAKER || !(flag&BF_WEAPON))