Merge pull request #248 from rathena/cleanup/DBMap_quest
* Quest DB update - Change quest_db_data[] fixed array to DBMap *questdb.
This commit is contained in:
@@ -15398,7 +15398,7 @@ void clif_quest_send_mission(struct map_session_data * sd)
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WFIFOL(fd, 4) = sd->avail_quests;
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for( i = 0; i < sd->avail_quests; i++ ) {
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struct quest_db *qi = quest_db(sd->quest_log[i].quest_id);
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struct quest_db *qi = quest_search(sd->quest_log[i].quest_id);
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WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id;
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WFIFOL(fd, i*104+12) = sd->quest_log[i].time - qi->time;
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@@ -15423,7 +15423,7 @@ void clif_quest_add(struct map_session_data * sd, struct quest * qd)
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{
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int fd = sd->fd;
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int i;
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struct quest_db *qi = quest_db(qd->quest_id);
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struct quest_db *qi = quest_search(qd->quest_id);
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WFIFOHEAD(fd, packet_len(0x2b3));
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WFIFOW(fd, 0) = 0x2b3;
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@@ -15464,7 +15464,7 @@ void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd
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{
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int fd = sd->fd;
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int i;
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struct quest_db *qi = quest_db(qd->quest_id);
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struct quest_db *qi = quest_search(qd->quest_id);
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int len = qi->num_objectives * 12 + 6;
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WFIFOHEAD(fd, len);
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@@ -1910,7 +1910,7 @@ void intif_parse_questlog(int fd)
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CREATE(sd->quest_log, struct quest, num_received);
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for(i = 0; i < num_received; i++) {
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if(quest_db(received[i].quest_id) == &quest_dummy) {
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if(quest_search(received[i].quest_id) == &quest_dummy) {
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ShowError("intif_parse_QuestLog: quest %d not found in DB.\n", received[i].quest_id);
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continue;
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}
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@@ -16,17 +16,19 @@
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#include <stdlib.h>
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static DBMap *questdb;
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/**
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* Searches a quest by ID.
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* @param quest_id : ID to lookup
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* @return Quest entry (equals to &quest_dummy if the ID is invalid)
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*/
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struct quest_db *quest_db(int quest_id)
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struct quest_db *quest_search(int quest_id)
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{
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if( quest_id < 0 || quest_id > MAX_QUEST_DB || quest_db_data[quest_id] == NULL )
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return &quest_dummy;
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return quest_db_data[quest_id];
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struct quest_db *quest = (struct quest_db *)idb_get(questdb, quest_id);
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if (!quest)
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return &quest_dummy;
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return quest;
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}
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/**
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@@ -61,7 +63,7 @@ int quest_pc_login(TBL_PC *sd)
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int quest_add(TBL_PC *sd, int quest_id)
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{
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int n;
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struct quest_db *qi = quest_db(quest_id);
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struct quest_db *qi = quest_search(quest_id);
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if( qi == &quest_dummy ) {
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ShowError("quest_add: quest %d not found in DB.\n", quest_id);
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@@ -111,7 +113,7 @@ int quest_add(TBL_PC *sd, int quest_id)
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int quest_change(TBL_PC *sd, int qid1, int qid2)
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{
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int i;
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struct quest_db *qi = quest_db(qid2);
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struct quest_db *qi = quest_search(qid2);
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if( qi == &quest_dummy ) {
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ShowError("quest_change: quest %d not found in DB.\n", qid2);
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@@ -236,7 +238,7 @@ void quest_update_objective(TBL_PC *sd, int mob)
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if( sd->quest_log[i].state != Q_ACTIVE ) // Skip inactive quests
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continue;
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qi = quest_db(sd->quest_log[i].quest_id);
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qi = quest_search(sd->quest_log[i].quest_id);
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for( j = 0; j < qi->num_objectives; j++ ) {
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if( qi->mob[j] == mob && sd->quest_log[i].count[j] < qi->count[j] ) {
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@@ -322,7 +324,7 @@ int quest_check(TBL_PC *sd, int quest_id, enum quest_check_type type)
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case HUNTING:
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if( sd->quest_log[i].state == Q_INACTIVE || sd->quest_log[i].state == Q_ACTIVE ) {
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int j;
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struct quest_db *qi = quest_db(sd->quest_log[i].quest_id);
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struct quest_db *qi = quest_search(sd->quest_log[i].quest_id);
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ARR_FIND(0, MAX_QUEST_OBJECTIVES, j, sd->quest_log[i].count[j] < qi->count[j]);
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if( j == MAX_QUEST_OBJECTIVES )
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@@ -349,15 +351,13 @@ int quest_read_db(void)
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"",
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DBIMPORT"/",
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};
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int f;
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uint8 f;
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for (f = 0; f < ARRAYLENGTH(dbsubpath); f++) {
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FILE *fp;
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char line[1024];
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int i, count = 0;
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char *str[20], *p, *np;
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uint32 count = 0;
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char filename[256];
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struct quest_db entry;
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sprintf(filename, "%s/%s%s", db_path, dbsubpath[f], "quest_db.txt");
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if( (fp = fopen(filename, "r")) == NULL ) {
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@@ -368,6 +368,10 @@ int quest_read_db(void)
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}
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while( fgets(line, sizeof(line), fp) ) {
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struct quest_db *quest = NULL, entry;
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char *str[9], *p, *np;
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uint8 i;
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if( line[0] == '/' && line[1] == '/' )
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continue;
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@@ -389,31 +393,36 @@ int quest_read_db(void)
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if( str[0] == NULL )
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continue;
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memset(&entry, 0, sizeof(entry));
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memset(&entry, 0, sizeof(struct quest_db));
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entry.id = atoi(str[0]);
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if( entry.id < 0 || entry.id >= MAX_QUEST_DB ) {
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ShowError("quest_read_db: Invalid quest ID '%d' in line '%s' (min: 0, max: %d.)\n", entry.id, line, MAX_QUEST_DB);
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if( entry.id < 0 || entry.id >= INT_MAX ) {
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ShowError("quest_read_db: Invalid quest ID '%d' in line '%s' (min: 0, max: %d.)\n", entry.id, line, INT_MAX);
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continue;
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}
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if (!(quest = (struct quest_db *)idb_get(questdb, entry.id))) {
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CREATE(quest, struct quest_db, 1);
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}
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entry.time = atoi(str[1]);
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for( i = 0; i < MAX_QUEST_OBJECTIVES; i++ ) {
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entry.mob[i] = atoi(str[2 * i + 2]);
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entry.count[i] = atoi(str[2 * i + 3]);
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entry.mob[i] = (uint16)atoi(str[2 * i + 2]);
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entry.count[i] = (uint16)atoi(str[2 * i + 3]);
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if( !entry.mob[i] || !entry.count[i] )
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break;
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}
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entry.num_objectives = i;
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if( quest_db_data[entry.id] == NULL )
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quest_db_data[entry.id] = aMalloc(sizeof(struct quest_db));
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//StringBuf_Init(&entry.name);
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//StringBuf_Printf(&entry.name, "%s", str[7]);
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memcpy(quest_db_data[entry.id], &entry, sizeof(struct quest_db));
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if (!quest->id) {
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memcpy(quest, &entry, sizeof(entry));
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idb_put(questdb, quest->id, quest);
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}
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count++;
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}
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@@ -439,7 +448,7 @@ int quest_reload_check_sub(struct map_session_data *sd, va_list ap)
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j = 0;
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for( i = 0; i < sd->num_quests; i++ ) {
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struct quest_db *qi = quest_db(sd->quest_log[i].quest_id);
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struct quest_db *qi = quest_search(sd->quest_log[i].quest_id);
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if( qi == &quest_dummy ) { //Remove no longer existing entries
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if( sd->quest_log[i].state != Q_COMPLETE ) //And inform the client if necessary
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@@ -465,16 +474,15 @@ int quest_reload_check_sub(struct map_session_data *sd, va_list ap)
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/**
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* Clears the quest database for shutdown or reload.
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*/
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void quest_clear_db(void)
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{
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int i;
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for( i = 0; i < MAX_QUEST_DB; i++ ) {
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if( quest_db_data[i] ) {
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aFree(quest_db_data[i]);
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quest_db_data[i] = NULL;
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}
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}
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static int questdb_free(DBKey key, DBData *data, va_list ap) {
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struct quest_db *quest = db_data2ptr(data);
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if (!quest)
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return 0;
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//if (&quest->name)
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// StringBuf_Destroy(&quest->name);
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aFree(quest);
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return 1;
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}
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/**
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@@ -482,6 +490,7 @@ void quest_clear_db(void)
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*/
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void do_init_quest(void)
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{
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questdb = idb_alloc(DB_OPT_BASE);
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quest_read_db();
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}
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@@ -491,8 +500,7 @@ void do_init_quest(void)
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void do_final_quest(void)
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{
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memset(&quest_dummy, 0, sizeof(quest_dummy));
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quest_clear_db();
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questdb->destroy(questdb, questdb_free);
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}
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/**
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@@ -501,8 +509,7 @@ void do_final_quest(void)
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void do_reload_quest(void)
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{
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memset(&quest_dummy, 0, sizeof(quest_dummy));
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quest_clear_db();
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questdb->clear(questdb, questdb_free);
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quest_read_db();
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@@ -9,14 +9,13 @@
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struct quest_db {
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int id;
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unsigned int time;
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int mob[MAX_QUEST_OBJECTIVES];
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int count[MAX_QUEST_OBJECTIVES];
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int num_objectives;
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//char name[NAME_LENGTH];
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uint16 mob[MAX_QUEST_OBJECTIVES];
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uint16 count[MAX_QUEST_OBJECTIVES];
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uint8 num_objectives;
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//StringBuf name;
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};
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struct quest_db *quest_db_data[MAX_QUEST_DB]; ///< Quest database
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struct quest_db quest_dummy; ///< Dummy entry for invalid quest lookups
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struct quest_db quest_dummy; ///< Dummy entry for invalid quest lookups
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// Questlog check types
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enum quest_check_type {
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@@ -36,7 +35,7 @@ int quest_update_status(TBL_PC * sd, int quest_id, enum quest_state status);
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int quest_check(TBL_PC * sd, int quest_id, enum quest_check_type type);
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void quest_clear(void);
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struct quest_db *quest_db(int quest_id);
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struct quest_db *quest_search(int quest_id);
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void do_init_quest(void);
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void do_final_quest(void);
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