- Updated @refine to take account of MAX_REFINE, thanks to Omega... GM Designer.

- Also optimized the @refine loop for better performance.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7537 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex
2006-07-05 14:11:12 +00:00
parent 7a9b8062b5
commit bfebad480a
2 changed files with 29 additions and 25 deletions

View File

@@ -3,6 +3,10 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/05
* Updated @refine to take account of MAX_REFINE, thanks to Omega... GM
Designer. [Skotlex]
- Also optimized the @refine loop for better performance.
2006/07/04
* Fixed compile issue for NJ_BAKUENRYU, by Saycyber21. [Vicious]
* Implemented Saycyber21's some NJ work. Untested. :D [Vicious]

View File

@@ -3753,7 +3753,7 @@ int atcommand_refine(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i, position = 0, refine = 0, current_position, final_refine;
int i,j, position = 0, refine = 0, current_position, final_refine;
int count;
nullpo_retr(-1, sd);
@@ -3764,34 +3764,34 @@ int atcommand_refine(
return -1;
}
if (refine < -10)
refine = -10;
else if (refine > 10)
refine = 10;
if (refine < -MAX_REFINE)
refine = -MAX_REFINE;
else if (refine > MAX_REFINE)
refine = MAX_REFINE;
else if (refine == 0)
refine = 1;
count = 0;
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].nameid && // 該当個所の装備を精錬する
(sd->status.inventory[i].equip & position ||
(sd->status.inventory[i].equip && !position))) {
final_refine = sd->status.inventory[i].refine + refine;
if (final_refine > 10)
final_refine = 10;
else if (final_refine < 0)
final_refine = 0;
if (sd->status.inventory[i].refine != final_refine) {
sd->status.inventory[i].refine = final_refine;
current_position = sd->status.inventory[i].equip;
pc_unequipitem(sd, i, 3);
clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine);
clif_delitem(sd, i, 1);
clif_additem(sd, i, 1, 0);
pc_equipitem(sd, i, current_position);
clif_misceffect((struct block_list*)&sd->bl, 3);
count++;
}
for (j = 0; j < 10; j++) {
if ((i = sd->equip_index[j]) < 0)
continue;
if(position && !(sd->status.inventory[i].equip & position))
continue;
final_refine = sd->status.inventory[i].refine + refine;
if (final_refine > MAX_REFINE)
final_refine = MAX_REFINE;
else if (final_refine < 0)
final_refine = 0;
if (sd->status.inventory[i].refine != final_refine) {
sd->status.inventory[i].refine = final_refine;
current_position = sd->status.inventory[i].equip;
pc_unequipitem(sd, i, 3);
clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine);
clif_delitem(sd, i, 1);
clif_additem(sd, i, 1, 0);
pc_equipitem(sd, i, current_position);
clif_misceffect(&sd->bl, 3);
count++;
}
}