- Power Up and Agi Up now increase Hit/Flee by 20%/lv

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6629 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-05-17 13:46:05 +00:00
parent 0277ebc706
commit c042d6153c
2 changed files with 3 additions and 1 deletions

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@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/17
* Power Up and Agi Up now increase Hit/Flee by 20%/lv [Skotlex]
2006/05/16
* Modified "hide woe damage" to send the number of hits rather than 1 as
damage Because when the damage is less than the number of hits, the client

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@ -4975,7 +4975,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
//Power up is atkrate increase + hit% increase.
case NPC_AGIUP:
clif_skill_nodamage(src,bl,skillid,skilllv,
sc_start(bl,type,100,40*skilllv,skill_get_time(skillid, skilllv)));
sc_start(bl,type,100,20*skilllv,skill_get_time(skillid, skilllv)));
break;
case NPC_INVISIBLE: