Fixed MIN_MOBLINKTIME not working (#6904)

This commit is contained in:
Playtester
2022-05-01 08:29:58 +02:00
committed by GitHub
parent 5181c70626
commit c127d2875b
2 changed files with 3 additions and 3 deletions

View File

@@ -2770,7 +2770,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, t_tick tick)
// Set mob's ANGRY/BERSERK states.
md->state.skillstate = md->state.aggressive?MSS_ANGRY:MSS_BERSERK;
if (status_has_mode(sstatus,MD_ASSIST) && DIFF_TICK(md->last_linktime, tick) < MIN_MOBLINKTIME) {
if (status_has_mode(sstatus,MD_ASSIST) && DIFF_TICK(tick, md->last_linktime) >= MIN_MOBLINKTIME) {
// Link monsters nearby [Skotlex]
md->last_linktime = tick;
map_foreachinrange(mob_linksearch, src, md->db->range2, BL_MOB, md->mob_id, target, tick);