Increased variable size for status/skill points to remove the 65k cap (bugreport:1579).

Added sql upgrade script to adjust the appropriate char table columns.
This is an enhancement to r5762.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13541 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2009-02-20 19:47:17 +00:00
parent 8326096602
commit c2cc0763d9
8 changed files with 31 additions and 67 deletions

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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2009/02/20
* Increased variable size for status/skill points to remove the 65k cap (bugreport:1579) [ultramage]
* Modified WFIFOSET to trigger a fatal error when trying to send a packet that is too big. [FlavioJS]
2009/02/19
* Fixed improper filling of w4 in npc_parsesrcfile when there are less than 4 fields. (bugreport:1063) [FlavioJS]

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@ -0,0 +1,2 @@
ALTER TABLE `char` CHANGE `status_point` `status_point` INT( 11 ) UNSIGNED NOT NULL DEFAULT '0';
ALTER TABLE `char` CHANGE `skill_point` `skill_point` INT( 11 ) UNSIGNED NOT NULL DEFAULT '0';

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@ -675,8 +675,8 @@ int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg
p->int_ = tmp_int[16];
p->dex = tmp_int[17];
p->luk = tmp_int[18];
p->status_point = min(tmp_int[19], USHRT_MAX);
p->skill_point = min(tmp_int[20], USHRT_MAX);
p->status_point = tmp_int[19];
p->skill_point = tmp_int[20];
p->option = tmp_int[21];
p->karma = tmp_int[22];
p->manner = tmp_int[23];
@ -2077,10 +2077,7 @@ int parse_fromlogin(int fd)
// remove specifical skills of classes 19, 4020 and 4042
for(j = 315; j <= 322; j++) {
if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
char_dat[i].status.skill_point = USHRT_MAX;
else
char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
char_dat[i].status.skill[j].id = 0;
char_dat[i].status.skill[j].lv = 0;
}
@ -2088,11 +2085,7 @@ int parse_fromlogin(int fd)
// remove specifical skills of classes 20, 4021 and 4043
for(j = 323; j <= 330; j++) {
if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
char_dat[i].status.skill_point = USHRT_MAX;
else
char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
char_dat[i].status.skill[j].id = 0;
char_dat[i].status.skill[j].lv = 0;
}

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@ -858,8 +858,8 @@ int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_USHORT, &p.status_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_USHORT, &p.skill_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL)
@ -950,8 +950,8 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_USHORT, &p->status_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_USHORT, &p->skill_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL)

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@ -270,7 +270,7 @@ struct mmo_charstatus {
int zeny;
short class_;
unsigned short status_point,skill_point;
unsigned int status_point,skill_point;
int hp,max_hp,sp,max_sp;
unsigned int option;
short manner;

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@ -1739,10 +1739,7 @@ int atcommand_baselevelup(const int fd, struct map_session_data* sd, const char*
for (i = 1; i <= level; i++)
status_point += (sd->status.base_level + i + 14) / 5;
if (sd->status.status_point > USHRT_MAX - status_point)
sd->status.status_point = USHRT_MAX;
else
sd->status.status_point += status_point;
sd->status.status_point += status_point;
sd->status.base_level += (unsigned int)level;
status_percent_heal(&sd->bl, 100, 100);
clif_misceffect(&sd->bl, 0);
@ -1799,10 +1796,7 @@ int atcommand_joblevelup(const int fd, struct map_session_data* sd, const char*
sd->status.job_level += (unsigned int)level;
clif_updatestatus(sd, SP_JOBLEVEL);
clif_updatestatus(sd, SP_NEXTJOBEXP);
if (sd->status.skill_point > USHRT_MAX - level)
sd->status.skill_point = USHRT_MAX;
else
sd->status.skill_point += level;
sd->status.skill_point += level;
clif_updatestatus(sd, SP_SKILLPOINT);
status_calc_pc(sd, 0);
clif_misceffect(&sd->bl, 1);
@ -2848,15 +2842,13 @@ int atcommand_statuspoint(const int fd, struct map_session_data* sd, const char*
return -1;
}
if (point > 0 && sd->status.status_point > USHRT_MAX - point)
new_status_point = USHRT_MAX;
else
if (point < 0 && sd->status.status_point < -point)
new_status_point = 0;
else
new_status_point = sd->status.status_point + point;
if (new_status_point != (int)sd->status.status_point) {
sd->status.status_point = (unsigned short)new_status_point;
sd->status.status_point = new_status_point;
clif_updatestatus(sd, SP_STATUSPOINT);
clif_displaymessage(fd, msg_txt(174)); // Number of status points changed.
} else {
@ -2883,15 +2875,13 @@ int atcommand_skillpoint(const int fd, struct map_session_data* sd, const char*
return -1;
}
if (point > 0 && sd->status.skill_point > USHRT_MAX - point)
new_skill_point = USHRT_MAX;
else if (point < 0 && sd->status.skill_point < -point)
if (point < 0 && sd->status.skill_point < -point)
new_skill_point = 0;
else
new_skill_point = sd->status.skill_point + point;
if (new_skill_point != (int)sd->status.skill_point) {
sd->status.skill_point = (unsigned short)new_skill_point;
sd->status.skill_point = new_skill_point;
clif_updatestatus(sd, SP_SKILLPOINT);
clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed.
} else {

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@ -837,10 +837,7 @@ int chrif_changedsex(int fd)
// remove specifical skills of Bard classes
for(i = 315; i <= 322; i++) {
if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
sd->status.skill_point = USHRT_MAX;
else
sd->status.skill_point += sd->status.skill[i].lv;
sd->status.skill_point += sd->status.skill[i].lv;
sd->status.skill[i].id = 0;
sd->status.skill[i].lv = 0;
}
@ -848,10 +845,7 @@ int chrif_changedsex(int fd)
// remove specifical skills of Dancer classes
for(i = 323; i <= 330; i++) {
if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
sd->status.skill_point = USHRT_MAX;
else
sd->status.skill_point += sd->status.skill[i].lv;
sd->status.skill_point += sd->status.skill[i].lv;
sd->status.skill[i].id = 0;
sd->status.skill[i].lv = 0;
}

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@ -1308,7 +1308,7 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
else
//Do not send S. Novices to first class (Novice)
if ((sd->class_&JOBL_2) && (sd->class_&MAPID_UPPERMASK) != MAPID_SUPER_NOVICE &&
sd->status.skill_point >= (int)sd->status.job_level &&
sd->status.skill_point >= sd->status.job_level &&
((sd->change_level > 0 && skill_point < sd->change_level+8) || skill_point < 58)) {
//Send it to first class.
c &= MAPID_BASEMASK;
@ -4391,10 +4391,8 @@ int pc_checkbaselevelup(struct map_session_data *sd)
next = statp[sd->status.base_level] - statp[sd->status.base_level-1];
else //Estimated way.
next = (sd->status.base_level+14) / 5 ;
if (sd->status.status_point > USHRT_MAX - next)
sd->status.status_point = USHRT_MAX;
else
sd->status.status_point += next;
sd->status.status_point += next;
} while ((next=pc_nextbaseexp(sd)) > 0 && sd->status.base_exp >= next);
@ -4943,11 +4941,10 @@ int pc_resetstate(struct map_session_data* sd)
if (sd->class_&JOBL_UPPER)
stat+=52; // extra 52+48=100 stat points
if (stat > USHRT_MAX)
sd->status.status_point = USHRT_MAX;
else
sd->status.status_point = stat;
} else { //Use new stat-calculating equation [Skotlex]
sd->status.status_point = stat;
}
else
{ //Use new stat-calculating equation [Skotlex]
#define sumsp(a) (((a-1)/10 +2)*(5*((a-1)/10 +1) + (a-1)%10) -10)
int add=0;
add += sumsp(sd->status.str);
@ -4956,10 +4953,7 @@ int pc_resetstate(struct map_session_data* sd)
add += sumsp(sd->status.int_);
add += sumsp(sd->status.dex);
add += sumsp(sd->status.luk);
if (add > USHRT_MAX - sd->status.status_point)
sd->status.status_point = USHRT_MAX;
else
sd->status.status_point+=add;
sd->status.status_point+=add;
}
sd->status.str=1;
@ -5059,10 +5053,7 @@ int pc_resetskill(struct map_session_data* sd, int flag)
if( flag&2 || !skill_point ) return skill_point;
if( sd->status.skill_point > USHRT_MAX - skill_point )
sd->status.skill_point = USHRT_MAX;
else
sd->status.skill_point += skill_point;
sd->status.skill_point += skill_point;
if( flag&1 )
{
@ -5545,11 +5536,7 @@ int pc_setparam(struct map_session_data *sd,int type,int val)
int stat=0;
for (i = 1; i <= (int)((unsigned int)val - sd->status.base_level); i++)
stat += (sd->status.base_level + i + 14) / 5 ;
if (sd->status.status_point > USHRT_MAX - stat)
sd->status.status_point = USHRT_MAX;
else
sd->status.status_point += stat;
sd->status.status_point += stat;
}
sd->status.base_level = (unsigned int)val;
sd->status.base_exp = 0;
@ -5562,10 +5549,7 @@ int pc_setparam(struct map_session_data *sd,int type,int val)
case SP_JOBLEVEL:
if ((unsigned int)val >= sd->status.job_level) {
if ((unsigned int)val > pc_maxjoblv(sd)) val = pc_maxjoblv(sd);
if (sd->status.skill_point > USHRT_MAX - val + sd->status.job_level)
sd->status.skill_point = USHRT_MAX;
else
sd->status.skill_point += val-sd->status.job_level;
sd->status.skill_point += val - sd->status.job_level;
clif_updatestatus(sd, SP_SKILLPOINT);
}
sd->status.job_level = (unsigned int)val;