Bug Fixes:

* Wrong calls, should be callfunc. Thank @raynra
* Follow up 8256194, updated const.txt following new MAPID values for Super Novices
  * EAJL_SUPER_NOVICE	0x8000, for Super Novice masking
  * EAJ_SUPER_NOVICE	0x8100
  * EAJ_SUPER_BABY	0xA100
  * EAJ_SUPER_NOVICE_E	0xC100
  * EAJ_SUPER_BABY_E	0xE100

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
This commit is contained in:
Cydh Ramdh 2014-09-30 09:52:29 +07:00
parent b64ef9258d
commit c6ba813994
3 changed files with 9 additions and 7 deletions

View File

@ -175,6 +175,7 @@ EAJL_2 0x300
EAJL_UPPER 0x1000
EAJL_BABY 0x2000
EAJL_THIRD 0x4000
EAJL_SUPER_NOVICE 0x8000
EAJ_BASEMASK 0x00ff
EAJ_UPPERMASK 0x0fff
@ -192,7 +193,6 @@ EAJ_GUNSLINGER 0x09
EAJ_NINJA 0x0A
EAJ_GANGSI 0x0E
EAJ_SUPER_NOVICE 0x100
EAJ_KNIGHT 0x101
EAJ_WIZARD 0x102
EAJ_HUNTER 0x103
@ -243,7 +243,6 @@ EAJ_BABY_ACOLYTE 0x2004
EAJ_BABY_MERCHANT 0x2005
EAJ_BABY_THIEF 0x2006
EAJ_SUPER_BABY 0x2100
EAJ_BABY_KNIGHT 0x2101
EAJ_BABY_WIZARD 0x2102
EAJ_BABY_HUNTER 0x2103
@ -258,7 +257,6 @@ EAJ_BABY_MONK 0x2204
EAJ_BABY_ALCHEMIST 0x2205
EAJ_BABY_ROGUE 0x2206
EAJ_SUPER_NOVICE_E 0x4100
EAJ_RUNE_KNIGHT 0x4101
EAJ_WARLOCK 0x4102
EAJ_RANGER 0x4103
@ -287,7 +285,6 @@ EAJ_SURA_T 0x5204
EAJ_GENETIC_T 0x5205
EAJ_SHADOW_CHASER_T 0x5206
EAJ_SUPER_BABY_E 0x6100
EAJ_BABY_RUNE 0x6101
EAJ_BABY_WARLOCK 0x6102
EAJ_BABY_RANGER 0x6103
@ -302,6 +299,11 @@ EAJ_BABY_SURA 0x6204
EAJ_BABY_GENETIC 0x6205
EAJ_BABY_CHASER 0x6206
EAJ_SUPER_NOVICE 0x8100
EAJ_SUPER_BABY 0xA100
EAJ_SUPER_NOVICE_E 0xC100
EAJ_SUPER_BABY_E 0xE100
bc_all 0
bc_map 1
bc_area 2

View File

@ -67,11 +67,11 @@ S_BulletTrade:
mes "[Tony]";
mes "For every set of";
mes callsub("F_InsertPlural",30,getitemname(.@bullet_id))+",";
mes callfunc("F_InsertPlural",30,getitemname(.@bullet_id))+",";
mes "you must give me";
mes "1 Emveretarcon,";
mes "1 Phracon, and";
mes callsub("F_InsertPlural",.@required_amount,getitemname(.@required_id))+".";
mes callfunc("F_InsertPlural",.@required_amount,getitemname(.@required_id))+".";
next;
mes "[Tony]";
mes "Remember that I can give";

View File

@ -114,7 +114,7 @@ enum MOBID {
//These marks the "level" of the job.
#define JOBL_2_1 0x100 //256
#define JOBL_2_2 0x200 //512
#define JOBL_2 0x300 //1024
#define JOBL_2 0x300 //768
#define JOBL_UPPER 0x1000 //4096
#define JOBL_BABY 0x2000 //8192