- Made the map server send list of characters online to the char-server on reconnection regardless of "kick_on_disconnect" setting, as otherwise, a temporary disconnection would make the char-server tag all characters offline and refuse to save them afterwards.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7399 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/05/29
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* Made the map server send list of characters online to the char-server on
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reconnection regardless of "kick_on_disconnect" setting, as otherwise, a
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temporary disconnection would make the char-server tag all characters
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offline and refuse to save them afterwards. [Skotlex]
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* Fixed guild storage being "eternally in use" if you quit/logout before
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closing it. [Skotlex]
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* Ending SC_CLOAK/SC_HIDE/SC_CHASEWALK will now trigger ontouch npcs.
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@ -413,7 +413,6 @@ int chrif_sendmapack(int fd)
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chrif_state = 2;
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//If there are players online, send them to the char-server. [Skotlex]
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if (!kick_on_disconnect)
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send_users_tochar(-1, gettick(), 0, 0);
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//Re-save any storages that were modified in the disconnection time. [Skotlex]
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